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| author | 2020-10-16 06:28:59 +0000 | |
|---|---|---|
| committer | 2020-10-16 06:28:59 +0000 | |
| commit | 82894b8085a4ec230918a9e140ee5b55397fbb2f (patch) | |
| tree | 3a3cdab0db9d0192c448f1e843a4951125301ede | |
| parent | 1abd7847c4477a3a77358d2cb7123dce1d487593 (diff) | |
| parent | 95cf4e70883d56acdb5da40052c5f77713e592e6 (diff) | |
Merge "gpuDrawTime should default to 0 when endTime is unknown"
| -rw-r--r-- | libs/hwui/FrameInfo.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/FrameInfo.h b/libs/hwui/FrameInfo.h index d24eca7d00c6..bb875e35f6f7 100644 --- a/libs/hwui/FrameInfo.h +++ b/libs/hwui/FrameInfo.h @@ -158,7 +158,7 @@ public: // GPU start time is approximated to the moment before swapBuffer is invoked. // We could add an EGLSyncKHR fence at the beginning of the frame, but that is an overhead. int64_t endTime = get(FrameInfoIndex::GpuCompleted); - return endTime > 0 ? endTime - get(FrameInfoIndex::SwapBuffers) : -1; + return endTime > 0 ? endTime - get(FrameInfoIndex::SwapBuffers) : 0; } inline int64_t& set(FrameInfoIndex index) { return mFrameInfo[static_cast<int>(index)]; } |