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author John Reck <jreck@google.com> 2021-04-22 16:55:09 -0400
committer John Reck <jreck@google.com> 2021-06-11 17:20:08 +0000
commit6edabc03017fdaa60e99e47fb0da2c297949b671 (patch)
tree3a6679d39d7f9525dc159dcef734fe59d006d573
parent0f311f7b28b405f127405e47a1989977a37d873c (diff)
Fix a potential thread safety issue in VectorDrawable
Bug: 158839504 Bug: 185178568 Test: speculative Change-Id: Id9f229f08fe5897dda25441fbaa15c98f8130de9
-rw-r--r--graphics/java/android/graphics/drawable/VectorDrawable.java10
1 files changed, 7 insertions, 3 deletions
diff --git a/graphics/java/android/graphics/drawable/VectorDrawable.java b/graphics/java/android/graphics/drawable/VectorDrawable.java
index c71585f32155..8902a79b1bb7 100644
--- a/graphics/java/android/graphics/drawable/VectorDrawable.java
+++ b/graphics/java/android/graphics/drawable/VectorDrawable.java
@@ -342,15 +342,19 @@ public class VectorDrawable extends Drawable {
private final Rect mTmpBounds = new Rect();
public VectorDrawable() {
- this(new VectorDrawableState(null), null);
+ this(null, null);
}
/**
* The one constructor to rule them all. This is called by all public
* constructors to set the state and initialize local properties.
*/
- private VectorDrawable(@NonNull VectorDrawableState state, @Nullable Resources res) {
- mVectorState = state;
+ private VectorDrawable(@Nullable VectorDrawableState state, @Nullable Resources res) {
+ // As the mutable, not-thread-safe native instance is stored in VectorDrawableState, we
+ // need to always do a defensive copy even if mutate() isn't called. Otherwise
+ // draw() being called on 2 different VectorDrawable instances could still hit the same
+ // underlying native object.
+ mVectorState = new VectorDrawableState(state);
updateLocalState(res);
}