diff options
| author | 2024-09-09 14:28:58 +0000 | |
|---|---|---|
| committer | 2024-09-12 18:21:27 +0000 | |
| commit | 60985a397aaad3554a3da436b6029f5fbcefb3b8 (patch) | |
| tree | b2e86e999d5967e635bc35b5539656a5976f31da | |
| parent | 5394369d517609a99bf0e6966deb04757bb75d31 (diff) | |
[bc25] Refactor ShadeInteractor for Dual Shade Overlays.
This also adds expandNotificationShade() and expandQuickSettingsShade(),
which make it easier to ensure the shade is opened correctly in the
different shade modes.
Bug: 356596436
Flag: com.android.systemui.scene_container
Flag: com.android.systemui.dual_shade
Test: Manually tested by opening the Wallpaper Picker and navigating to
the "Lock screen" tab and "Shortcuts" section. The lockscreen preview
renders correctly, and the shortcuts change and render correctly too.
Test: Added new unit tests for the two new functions introduced.
Test: Existing unit tests still pass.
Change-Id: I92368206c6849c8fefba881049db391d8ca9b11f
12 files changed, 395 insertions, 132 deletions
diff --git a/packages/SystemUI/multivalentTests/src/com/android/systemui/shade/domain/interactor/ShadeModeInteractorImplTest.kt b/packages/SystemUI/multivalentTests/src/com/android/systemui/shade/domain/interactor/ShadeModeInteractorImplTest.kt index 2a2817b9af73..ad2b23e49536 100644 --- a/packages/SystemUI/multivalentTests/src/com/android/systemui/shade/domain/interactor/ShadeModeInteractorImplTest.kt +++ b/packages/SystemUI/multivalentTests/src/com/android/systemui/shade/domain/interactor/ShadeModeInteractorImplTest.kt @@ -88,6 +88,26 @@ class ShadeModeInteractorImplTest : SysuiTestCase() { } @Test + @EnableFlags(DualShade.FLAG_NAME) + fun isDualShade_flagEnabled_true() = + testScope.runTest { + // Initiate collection. + val shadeMode by collectLastValue(underTest.shadeMode) + + assertThat(underTest.isDualShade).isTrue() + } + + @Test + @DisableFlags(DualShade.FLAG_NAME) + fun isDualShade_flagDisabled_false() = + testScope.runTest { + // Initiate collection. + val shadeMode by collectLastValue(underTest.shadeMode) + + assertThat(underTest.isDualShade).isFalse() + } + + @Test fun getTopEdgeSplitFraction_narrowScreen_splitInHalf() = testScope.runTest { // Ensure isShadeLayoutWide is collected. diff --git a/packages/SystemUI/src/com/android/systemui/recents/OverviewProxyService.java b/packages/SystemUI/src/com/android/systemui/recents/OverviewProxyService.java index a402a9d5ae7c..ac49e91c777c 100644 --- a/packages/SystemUI/src/com/android/systemui/recents/OverviewProxyService.java +++ b/packages/SystemUI/src/com/android/systemui/recents/OverviewProxyService.java @@ -101,10 +101,10 @@ import com.android.systemui.navigationbar.views.buttons.KeyButtonView; import com.android.systemui.recents.OverviewProxyService.OverviewProxyListener; import com.android.systemui.scene.domain.interactor.SceneInteractor; import com.android.systemui.scene.shared.flag.SceneContainerFlag; -import com.android.systemui.scene.shared.model.SceneFamilies; import com.android.systemui.settings.DisplayTracker; import com.android.systemui.settings.UserTracker; import com.android.systemui.shade.ShadeViewController; +import com.android.systemui.shade.domain.interactor.ShadeInteractor; import com.android.systemui.shared.recents.IOverviewProxy; import com.android.systemui.shared.recents.ISystemUiProxy; import com.android.systemui.shared.system.QuickStepContract; @@ -158,6 +158,7 @@ public class OverviewProxyService implements CallbackController<OverviewProxyLis private final ScreenPinningRequest mScreenPinningRequest; private final NotificationShadeWindowController mStatusBarWinController; private final Provider<SceneInteractor> mSceneInteractor; + private final Provider<ShadeInteractor> mShadeInteractor; private final KeyboardTouchpadEduStatsInteractor mKeyboardTouchpadEduStatsInteractor; @@ -246,11 +247,8 @@ public class OverviewProxyService implements CallbackController<OverviewProxyLis } } else if (action == ACTION_UP) { // Gesture was too short to be picked up by scene container touch - // handling; programmatically start the transition to shade scene. - mSceneInteractor.get().changeScene( - SceneFamilies.NotifShade, - "short launcher swipe" - ); + // handling; programmatically start the transition to the shade. + mShadeInteractor.get().expandNotificationShade("short launcher swipe"); } } event.recycle(); @@ -267,10 +265,7 @@ public class OverviewProxyService implements CallbackController<OverviewProxyLis mSceneInteractor.get().onRemoteUserInputStarted( "trackpad swipe"); } else if (action == ACTION_UP) { - mSceneInteractor.get().changeScene( - SceneFamilies.NotifShade, - "short trackpad swipe" - ); + mShadeInteractor.get().expandNotificationShade("short trackpad swipe"); } mStatusBarWinController.getWindowRootView().dispatchTouchEvent(event); } else { @@ -652,6 +647,7 @@ public class OverviewProxyService implements CallbackController<OverviewProxyLis NotificationShadeWindowController statusBarWinController, SysUiState sysUiState, Provider<SceneInteractor> sceneInteractor, + Provider<ShadeInteractor> shadeInteractor, UserTracker userTracker, UserManager userManager, WakefulnessLifecycle wakefulnessLifecycle, @@ -688,6 +684,7 @@ public class OverviewProxyService implements CallbackController<OverviewProxyLis mScreenPinningRequest = screenPinningRequest; mStatusBarWinController = statusBarWinController; mSceneInteractor = sceneInteractor; + mShadeInteractor = shadeInteractor; mUserTracker = userTracker; mConnectionBackoffAttempts = 0; mRecentsComponentName = ComponentName.unflattenFromString(context.getString( diff --git a/packages/SystemUI/src/com/android/systemui/shade/ShadeControllerSceneImpl.kt b/packages/SystemUI/src/com/android/systemui/shade/ShadeControllerSceneImpl.kt index 5d03a28e7f09..361226a4df18 100644 --- a/packages/SystemUI/src/com/android/systemui/shade/ShadeControllerSceneImpl.kt +++ b/packages/SystemUI/src/com/android/systemui/shade/ShadeControllerSceneImpl.kt @@ -91,17 +91,14 @@ constructor( } override fun instantCollapseShade() { - sceneInteractor.snapToScene( - SceneFamilies.Home, - "hide shade", - ) + sceneInteractor.snapToScene(SceneFamilies.Home, "hide shade") } override fun animateCollapseShade( flags: Int, force: Boolean, delayed: Boolean, - speedUpFactor: Float + speedUpFactor: Float, ) { if (!force && !shadeInteractor.isAnyExpanded.value) { runPostCollapseActions() @@ -147,7 +144,7 @@ constructor( if (shadeInteractor.isAnyExpanded.value) { commandQueue.animateCollapsePanels( CommandQueue.FLAG_EXCLUDE_RECENTS_PANEL, - true /* force */ + true, /* force */ ) assistManagerLazy.get().hideAssist() } @@ -172,17 +169,11 @@ constructor( } override fun expandToNotifications() { - sceneInteractor.changeScene( - SceneFamilies.NotifShade, - "ShadeController.animateExpandShade", - ) + shadeInteractor.expandNotificationShade("ShadeController.animateExpandShade") } override fun expandToQs() { - sceneInteractor.changeScene( - SceneFamilies.QuickSettings, - "ShadeController.animateExpandQs", - ) + shadeInteractor.expandQuickSettingsShade("ShadeController.animateExpandQs") } override fun setVisibilityListener(listener: ShadeVisibilityListener) { diff --git a/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeInteractor.kt b/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeInteractor.kt index 6fb96da2c186..b046c50b05d3 100644 --- a/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeInteractor.kt +++ b/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeInteractor.kt @@ -140,6 +140,18 @@ interface BaseShadeInteractor { * animating. */ val isUserInteractingWithQs: Flow<Boolean> + + /** + * Triggers the expansion (opening) of the notification shade. If the notification shade is + * already open, this has no effect. + */ + fun expandNotificationShade(loggingReason: String) + + /** + * Triggers the expansion (opening) of the quick settings shade. If the quick settings shade is + * already open, this has no effect. + */ + fun expandQuickSettingsShade(loggingReason: String) } fun createAnyExpansionFlow( diff --git a/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeInteractorEmptyImpl.kt b/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeInteractorEmptyImpl.kt index 6c0b55a5dd57..fb1482890b87 100644 --- a/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeInteractorEmptyImpl.kt +++ b/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeInteractorEmptyImpl.kt @@ -49,4 +49,8 @@ class ShadeInteractorEmptyImpl @Inject constructor() : ShadeInteractor { override val isShadeLayoutWide: StateFlow<Boolean> = inactiveFlowBoolean override fun getTopEdgeSplitFraction(): Float = 0.5f + + override fun expandNotificationShade(loggingReason: String) {} + + override fun expandQuickSettingsShade(loggingReason: String) {} } diff --git a/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeInteractorLegacyImpl.kt b/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeInteractorLegacyImpl.kt index f48e31e1d7eb..df094864a71b 100644 --- a/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeInteractorLegacyImpl.kt +++ b/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeInteractorLegacyImpl.kt @@ -61,7 +61,7 @@ constructor( keyguardRepository.statusBarState, repository.legacyShadeExpansion, repository.qsExpansion, - sharedNotificationContainerInteractor.isSplitShadeEnabled + sharedNotificationContainerInteractor.isSplitShadeEnabled, ) { lockscreenShadeExpansion, statusBarState, @@ -97,13 +97,13 @@ constructor( repository.legacyExpandedOrAwaitingInputTransfer.stateIn( scope, SharingStarted.Eagerly, - false + false, ) override val isUserInteractingWithShade: Flow<Boolean> = combine( userInteractingFlow(repository.legacyShadeTracking, repository.legacyShadeExpansion), - repository.legacyLockscreenShadeTracking + repository.legacyLockscreenShadeTracking, ) { legacyShadeTracking, legacyLockscreenShadeTracking -> legacyShadeTracking || legacyLockscreenShadeTracking } @@ -111,6 +111,18 @@ constructor( override val isUserInteractingWithQs: Flow<Boolean> = userInteractingFlow(repository.legacyQsTracking, repository.qsExpansion) + override fun expandNotificationShade(loggingReason: String) { + throw UnsupportedOperationException( + "expandNotificationShade() is not supported in legacy shade" + ) + } + + override fun expandQuickSettingsShade(loggingReason: String) { + throw UnsupportedOperationException( + "expandQuickSettingsShade() is not supported in legacy shade" + ) + } + /** * Return a flow for whether a user is interacting with an expandable shade component using * tracking and expansion flows. NOTE: expansion must be a `StateFlow` to guarantee that @@ -118,7 +130,7 @@ constructor( */ private fun userInteractingFlow( tracking: Flow<Boolean>, - expansion: StateFlow<Float> + expansion: StateFlow<Float>, ): Flow<Boolean> { return flow { // initial value is false diff --git a/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeInteractorSceneContainerImpl.kt b/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeInteractorSceneContainerImpl.kt index e84cfa51dd67..81bf712f21e5 100644 --- a/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeInteractorSceneContainerImpl.kt +++ b/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeInteractorSceneContainerImpl.kt @@ -17,81 +17,70 @@ package com.android.systemui.shade.domain.interactor import com.android.app.tracing.FlowTracing.traceAsCounter +import com.android.compose.animation.scene.ContentKey import com.android.compose.animation.scene.ObservableTransitionState +import com.android.compose.animation.scene.OverlayKey import com.android.compose.animation.scene.SceneKey import com.android.systemui.dagger.SysUISingleton import com.android.systemui.dagger.qualifiers.Application import com.android.systemui.scene.domain.interactor.SceneInteractor import com.android.systemui.scene.shared.flag.SceneContainerFlag -import com.android.systemui.scene.shared.model.SceneFamilies -import com.android.systemui.shade.data.repository.ShadeRepository +import com.android.systemui.scene.shared.model.Overlays +import com.android.systemui.scene.shared.model.Scenes +import com.android.systemui.shade.shared.model.ShadeMode import com.android.systemui.utils.coroutines.flow.flatMapLatestConflated import javax.inject.Inject import kotlinx.coroutines.CoroutineScope +import kotlinx.coroutines.ExperimentalCoroutinesApi import kotlinx.coroutines.flow.Flow import kotlinx.coroutines.flow.SharingStarted import kotlinx.coroutines.flow.StateFlow -import kotlinx.coroutines.flow.combine import kotlinx.coroutines.flow.distinctUntilChanged +import kotlinx.coroutines.flow.flatMapLatest import kotlinx.coroutines.flow.flowOf import kotlinx.coroutines.flow.map import kotlinx.coroutines.flow.stateIn /** ShadeInteractor implementation for Scene Container. */ +@OptIn(ExperimentalCoroutinesApi::class) @SysUISingleton class ShadeInteractorSceneContainerImpl @Inject constructor( @Application scope: CoroutineScope, - sceneInteractor: SceneInteractor, - shadeRepository: ShadeRepository, + private val sceneInteractor: SceneInteractor, + private val shadeModeInteractor: ShadeModeInteractor, ) : BaseShadeInteractor { init { SceneContainerFlag.assertInNewMode() } override val shadeExpansion: StateFlow<Float> = - sceneBasedExpansion(sceneInteractor, SceneFamilies.NotifShade) + shadeModeInteractor.shadeMode + .flatMapLatest { shadeMode -> + transitionProgressExpansion(shadeMode.notificationsContentKey) + } .traceAsCounter("panel_expansion") { (it * 100f).toInt() } .stateIn(scope, SharingStarted.Eagerly, 0f) - private val sceneBasedQsExpansion = - sceneBasedExpansion(sceneInteractor, SceneFamilies.QuickSettings) - override val qsExpansion: StateFlow<Float> = - combine( - shadeRepository.isShadeLayoutWide, - shadeExpansion, - sceneBasedQsExpansion, - ) { isSplitShadeEnabled, shadeExpansion, qsExpansion -> - if (isSplitShadeEnabled) { - shadeExpansion - } else { - qsExpansion - } - } + shadeModeInteractor.shadeMode + .flatMapLatest { shadeMode -> transitionProgressExpansion(shadeMode.qsContentKey) } .stateIn(scope, SharingStarted.Eagerly, 0f) override val isQsExpanded: StateFlow<Boolean> = - qsExpansion - .map { it > 0 } - .distinctUntilChanged() - .stateIn(scope, SharingStarted.Eagerly, false) + qsExpansion.map { it > 0 }.stateIn(scope, SharingStarted.Eagerly, false) override val isQsBypassingShade: Flow<Boolean> = - combine( - sceneInteractor.resolveSceneFamily(SceneFamilies.QuickSettings), - sceneInteractor.resolveSceneFamily(SceneFamilies.NotifShade), - ::Pair - ) - .flatMapLatestConflated { (quickSettingsScene, notificationsScene) -> + shadeModeInteractor.shadeMode + .flatMapLatestConflated { shadeMode -> sceneInteractor.transitionState .map { state -> when (state) { is ObservableTransitionState.Idle -> false is ObservableTransitionState.Transition -> - state.toContent == quickSettingsScene && - state.fromContent != notificationsScene + state.toContent == shadeMode.qsContentKey && + state.fromContent != shadeMode.notificationsContentKey } } .distinctUntilChanged() @@ -99,21 +88,22 @@ constructor( .distinctUntilChanged() override val isQsFullscreen: Flow<Boolean> = - combine( - shadeRepository.isShadeLayoutWide, - sceneInteractor.resolveSceneFamily(SceneFamilies.QuickSettings), - ::Pair - ) - .flatMapLatestConflated { (isShadeLayoutWide, quickSettingsScene) -> - sceneInteractor.transitionState - .map { state -> - when (state) { - is ObservableTransitionState.Idle -> - !isShadeLayoutWide && state.currentScene == quickSettingsScene - is ObservableTransitionState.Transition -> false - } - } - .distinctUntilChanged() + shadeModeInteractor.shadeMode + .flatMapLatest { shadeMode -> + when (shadeMode) { + ShadeMode.Single -> + sceneInteractor.transitionState + .map { state -> + when (state) { + is ObservableTransitionState.Idle -> + state.currentScene == Scenes.QuickSettings + is ObservableTransitionState.Transition -> false + } + } + .distinctUntilChanged() + ShadeMode.Split, + ShadeMode.Dual -> flowOf(false) + } } .distinctUntilChanged() @@ -121,16 +111,79 @@ constructor( createAnyExpansionFlow(scope, shadeExpansion, qsExpansion) override val isAnyExpanded = - anyExpansion - .map { it > 0f } - .distinctUntilChanged() - .stateIn(scope, SharingStarted.Eagerly, false) + anyExpansion.map { it > 0f }.stateIn(scope, SharingStarted.Eagerly, false) override val isUserInteractingWithShade: Flow<Boolean> = - sceneBasedInteracting(sceneInteractor, SceneFamilies.NotifShade) + shadeModeInteractor.shadeMode.flatMapLatest { shadeMode -> + when (shadeMode) { + ShadeMode.Single, + ShadeMode.Split -> sceneBasedInteracting(sceneInteractor, Scenes.Shade) + ShadeMode.Dual -> + overlayBasedInteracting(sceneInteractor, Overlays.NotificationsShade) + } + } override val isUserInteractingWithQs: Flow<Boolean> = - sceneBasedInteracting(sceneInteractor, SceneFamilies.QuickSettings) + shadeModeInteractor.shadeMode.flatMapLatest { shadeMode -> + when (shadeMode) { + ShadeMode.Single -> sceneBasedInteracting(sceneInteractor, Scenes.QuickSettings) + ShadeMode.Split -> sceneBasedInteracting(sceneInteractor, Scenes.Shade) + ShadeMode.Dual -> + overlayBasedInteracting(sceneInteractor, Overlays.QuickSettingsShade) + } + } + + override fun expandNotificationShade(loggingReason: String) { + if (shadeModeInteractor.isDualShade) { + if (Overlays.QuickSettingsShade in sceneInteractor.currentOverlays.value) { + sceneInteractor.replaceOverlay( + from = Overlays.QuickSettingsShade, + to = Overlays.NotificationsShade, + loggingReason = loggingReason, + ) + } else { + sceneInteractor.showOverlay( + overlay = Overlays.NotificationsShade, + loggingReason = loggingReason, + ) + } + } else { + sceneInteractor.changeScene(toScene = Scenes.Shade, loggingReason = loggingReason) + } + } + + override fun expandQuickSettingsShade(loggingReason: String) { + if (shadeModeInteractor.isDualShade) { + if (Overlays.NotificationsShade in sceneInteractor.currentOverlays.value) { + sceneInteractor.replaceOverlay( + from = Overlays.NotificationsShade, + to = Overlays.QuickSettingsShade, + loggingReason = loggingReason, + ) + } else { + sceneInteractor.showOverlay( + overlay = Overlays.QuickSettingsShade, + loggingReason = loggingReason, + ) + } + } else { + sceneInteractor.changeScene( + toScene = Scenes.QuickSettings, + loggingReason = loggingReason, + ) + } + } + + /** + * Returns a flow that uses scene transition progress to and from a content to a 0-1 expansion + * amount float. + */ + private fun transitionProgressExpansion(contentKey: ContentKey): Flow<Float> { + return when (contentKey) { + is SceneKey -> sceneBasedExpansion(sceneInteractor, contentKey) + is OverlayKey -> overlayBasedExpansion(sceneInteractor, contentKey) + } + } /** * Returns a flow that uses scene transition progress to and from a scene that is pulled down @@ -181,4 +234,60 @@ constructor( } } .distinctUntilChanged() + + /** + * Returns a flow that uses scene transition progress to and from [overlay] to a 0-1 expansion + * amount float. + */ + private fun overlayBasedExpansion(sceneInteractor: SceneInteractor, overlay: OverlayKey) = + sceneInteractor.transitionState + .flatMapLatestConflated { state -> + when (state) { + is ObservableTransitionState.Idle -> + flowOf(if (overlay in state.currentOverlays) 1f else 0f) + is ObservableTransitionState.Transition -> + if (state.toContent == overlay) { + state.progress + } else if (state.fromContent == overlay) { + state.progress.map { progress -> 1 - progress } + } else { + flowOf(0f) + } + } + } + .distinctUntilChanged() + + /** + * Returns a flow that uses scene transition data to determine whether the user is interacting + * with [overlay]. + */ + private fun overlayBasedInteracting(sceneInteractor: SceneInteractor, overlay: OverlayKey) = + sceneInteractor.transitionState + .map { state -> + when (state) { + is ObservableTransitionState.Idle -> false + is ObservableTransitionState.Transition -> + state.isInitiatedByUserInput && + (state.toContent == overlay || state.fromContent == overlay) + } + } + .distinctUntilChanged() + + private val ShadeMode.notificationsContentKey: ContentKey + get() { + return when (this) { + ShadeMode.Single, + ShadeMode.Split -> Scenes.Shade + ShadeMode.Dual -> Overlays.NotificationsShade + } + } + + private val ShadeMode.qsContentKey: ContentKey + get() { + return when (this) { + ShadeMode.Single -> Scenes.QuickSettings + ShadeMode.Split -> Scenes.Shade + ShadeMode.Dual -> Overlays.QuickSettingsShade + } + } } diff --git a/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeLockscreenInteractorImpl.kt b/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeLockscreenInteractorImpl.kt index e525b86a2f9e..0fb379017be9 100644 --- a/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeLockscreenInteractorImpl.kt +++ b/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeLockscreenInteractorImpl.kt @@ -21,9 +21,10 @@ import com.android.systemui.dagger.qualifiers.Background import com.android.systemui.dagger.qualifiers.Main import com.android.systemui.keyguard.shared.model.KeyguardState import com.android.systemui.scene.domain.interactor.SceneInteractor -import com.android.systemui.scene.shared.model.SceneFamilies +import com.android.systemui.scene.shared.model.Overlays import com.android.systemui.scene.shared.model.Scenes import com.android.systemui.shade.data.repository.ShadeRepository +import com.android.systemui.shade.shared.model.ShadeMode import javax.inject.Inject import kotlinx.coroutines.CoroutineDispatcher import kotlinx.coroutines.CoroutineScope @@ -45,10 +46,14 @@ constructor( override val udfpsTransitionToFullShadeProgress = shadeRepository.udfpsTransitionToFullShadeProgress + @Deprecated("Use ShadeInteractor instead") override fun expandToNotifications() { - changeToShadeScene() + shadeInteractor.expandNotificationShade( + loggingReason = "ShadeLockscreenInteractorImpl.expandToNotifications" + ) } + @Deprecated("Use ShadeInteractor instead") override val isExpanded get() = shadeInteractor.isAnyExpanded.value @@ -60,15 +65,26 @@ constructor( lockIconViewController.dozeTimeTick() } + @Deprecated("Not supported by scenes") override fun blockExpansionForCurrentTouch() { // TODO("b/324280998") Implement replacement or delete } override fun resetViews(animate: Boolean) { + val loggingReason = "ShadeLockscreenInteractorImpl.resetViews" // The existing comment to the only call to this claims it only calls it to collapse QS - changeToShadeScene() + if (shadeInteractor.shadeMode.value == ShadeMode.Dual) { + // TODO(b/356596436): Hide without animation if !animate. + sceneInteractor.hideOverlay( + overlay = Overlays.QuickSettingsShade, + loggingReason = loggingReason, + ) + } else { + shadeInteractor.expandNotificationShade(loggingReason) + } } + @Deprecated("Not supported by scenes") override fun setPulsing(pulsing: Boolean) { // Now handled elsewhere. Do nothing. } @@ -76,22 +92,30 @@ constructor( override fun transitionToExpandedShade(delay: Long) { backgroundScope.launch { delay(delay) - withContext(mainDispatcher) { changeToShadeScene() } + withContext(mainDispatcher) { + shadeInteractor.expandNotificationShade( + "ShadeLockscreenInteractorImpl.transitionToExpandedShade" + ) + } } } + @Deprecated("Not supported by scenes") override fun resetViewGroupFade() { // Now handled elsewhere. Do nothing. } + @Deprecated("Not supported by scenes") override fun setKeyguardTransitionProgress(keyguardAlpha: Float, keyguardTranslationY: Int) { // Now handled elsewhere. Do nothing. } + @Deprecated("Not supported by scenes") override fun setOverStretchAmount(amount: Float) { // Now handled elsewhere. Do nothing. } + @Deprecated("TODO(b/325072511) delete this") override fun setKeyguardStatusBarAlpha(alpha: Float) { // TODO(b/325072511) delete this } @@ -100,11 +124,4 @@ constructor( sceneInteractor.changeScene(Scenes.Lockscreen, "showAodUi", sceneState = KeyguardState.AOD) // TODO(b/330311871) implement transition to AOD } - - private fun changeToShadeScene() { - sceneInteractor.changeScene( - SceneFamilies.NotifShade, - "ShadeLockscreenInteractorImpl.expandToNotifications", - ) - } } diff --git a/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeModeInteractor.kt b/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeModeInteractor.kt index 77ae679bf018..caa45137ed98 100644 --- a/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeModeInteractor.kt +++ b/packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeModeInteractor.kt @@ -51,6 +51,10 @@ interface ShadeModeInteractor { */ val isShadeLayoutWide: StateFlow<Boolean> + /** Convenience shortcut for querying whether the current [shadeMode] is [ShadeMode.Dual]. */ + val isDualShade: Boolean + get() = shadeMode.value is ShadeMode.Dual + /** * The fraction between [0..1] (i.e., percentage) of screen width to consider the threshold * between "top-left" and "top-right" for the purposes of dual-shade invocation. diff --git a/packages/SystemUI/tests/src/com/android/systemui/recents/OverviewProxyServiceTest.kt b/packages/SystemUI/tests/src/com/android/systemui/recents/OverviewProxyServiceTest.kt index b02cccc2bb8d..4959224ead2d 100644 --- a/packages/SystemUI/tests/src/com/android/systemui/recents/OverviewProxyServiceTest.kt +++ b/packages/SystemUI/tests/src/com/android/systemui/recents/OverviewProxyServiceTest.kt @@ -146,9 +146,7 @@ class OverviewProxyServiceTest : SysuiTestCase() { whenever(packageManager.resolveServiceAsUser(any(), anyInt(), anyInt())) .thenReturn(mock(ResolveInfo::class.java)) - mSetFlagsRule.disableFlags( - com.android.systemui.Flags.FLAG_KEYGUARD_WM_STATE_REFACTOR, - ) + mSetFlagsRule.disableFlags(com.android.systemui.Flags.FLAG_KEYGUARD_WM_STATE_REFACTOR) subject = createOverviewProxyService(context) } @@ -283,6 +281,7 @@ class OverviewProxyServiceTest : SysuiTestCase() { statusBarWinController, sysUiState, mock(), + mock(), userTracker, userManager, wakefulnessLifecycle, @@ -294,7 +293,7 @@ class OverviewProxyServiceTest : SysuiTestCase() { dumpManager, unfoldTransitionProgressForwarder, broadcastDispatcher, - keyboardTouchpadEduStatsInteractor + keyboardTouchpadEduStatsInteractor, ) } } diff --git a/packages/SystemUI/tests/src/com/android/systemui/shade/domain/interactor/ShadeInteractorSceneContainerImplTest.kt b/packages/SystemUI/tests/src/com/android/systemui/shade/domain/interactor/ShadeInteractorSceneContainerImplTest.kt index b65a90200837..a1750cdd0c84 100644 --- a/packages/SystemUI/tests/src/com/android/systemui/shade/domain/interactor/ShadeInteractorSceneContainerImplTest.kt +++ b/packages/SystemUI/tests/src/com/android/systemui/shade/domain/interactor/ShadeInteractorSceneContainerImplTest.kt @@ -16,6 +16,8 @@ package com.android.systemui.shade.domain.interactor +import android.platform.test.annotations.DisableFlags +import android.platform.test.annotations.EnableFlags import androidx.test.ext.junit.runners.AndroidJUnit4 import androidx.test.filters.SmallTest import com.android.compose.animation.scene.ObservableTransitionState @@ -27,16 +29,18 @@ import com.android.systemui.keyguard.data.repository.fakeKeyguardRepository import com.android.systemui.keyguard.shared.model.StatusBarState import com.android.systemui.kosmos.testScope import com.android.systemui.scene.domain.interactor.sceneInteractor +import com.android.systemui.scene.shared.model.Overlays import com.android.systemui.scene.shared.model.Scenes import com.android.systemui.shade.shadeTestUtil +import com.android.systemui.shade.shared.flag.DualShade import com.android.systemui.testKosmos -import com.google.common.truth.Truth import com.google.common.truth.Truth.assertThat import kotlinx.coroutines.ExperimentalCoroutinesApi import kotlinx.coroutines.flow.MutableStateFlow import kotlinx.coroutines.flow.flowOf import kotlinx.coroutines.test.runCurrent import kotlinx.coroutines.test.runTest +import org.junit.Before import org.junit.Test import org.junit.runner.RunWith @@ -53,7 +57,12 @@ class ShadeInteractorSceneContainerImplTest : SysuiTestCase() { private val sceneInteractor = kosmos.sceneInteractor private val shadeTestUtil = kosmos.shadeTestUtil - private val underTest = kosmos.shadeInteractorSceneContainerImpl + private lateinit var underTest: ShadeInteractorSceneContainerImpl + + @Before + fun setUp() { + underTest = kosmos.shadeInteractorSceneContainerImpl + } @Test fun qsExpansionWhenInSplitShadeAndQsExpanded() = @@ -80,7 +89,7 @@ class ShadeInteractorSceneContainerImplTest : SysuiTestCase() { keyguardRepository.setStatusBarState(StatusBarState.SHADE) // THEN legacy shade expansion is passed through - Truth.assertThat(actual).isEqualTo(.3f) + assertThat(actual).isEqualTo(.3f) } @Test @@ -109,7 +118,7 @@ class ShadeInteractorSceneContainerImplTest : SysuiTestCase() { runCurrent() // THEN shade expansion is zero - Truth.assertThat(actual).isEqualTo(.7f) + assertThat(actual).isEqualTo(.7f) } @Test @@ -134,7 +143,7 @@ class ShadeInteractorSceneContainerImplTest : SysuiTestCase() { runCurrent() // THEN QS is not fullscreen - Truth.assertThat(actual).isFalse() + assertThat(actual).isFalse() } @Test @@ -152,7 +161,7 @@ class ShadeInteractorSceneContainerImplTest : SysuiTestCase() { runCurrent() // THEN QS is not fullscreen - Truth.assertThat(actual).isFalse() + assertThat(actual).isFalse() } @Test @@ -171,7 +180,7 @@ class ShadeInteractorSceneContainerImplTest : SysuiTestCase() { runCurrent() // THEN QS is not fullscreen - Truth.assertThat(actual).isFalse() + assertThat(actual).isFalse() } @Test @@ -189,7 +198,7 @@ class ShadeInteractorSceneContainerImplTest : SysuiTestCase() { runCurrent() // THEN QS is fullscreen - Truth.assertThat(actual).isTrue() + assertThat(actual).isTrue() } @Test @@ -206,7 +215,7 @@ class ShadeInteractorSceneContainerImplTest : SysuiTestCase() { sceneInteractor.setTransitionState(transitionState) // THEN expansion is 1 - Truth.assertThat(expansionAmount).isEqualTo(1f) + assertThat(expansionAmount).isEqualTo(1f) } @Test @@ -224,7 +233,7 @@ class ShadeInteractorSceneContainerImplTest : SysuiTestCase() { sceneInteractor.setTransitionState(transitionState) // THEN expansion is 0 - Truth.assertThat(expansionAmount).isEqualTo(0f) + assertThat(expansionAmount).isEqualTo(0f) } @Test @@ -251,19 +260,19 @@ class ShadeInteractorSceneContainerImplTest : SysuiTestCase() { sceneInteractor.setTransitionState(transitionState) // THEN expansion is 0 - Truth.assertThat(expansionAmount).isEqualTo(0f) + assertThat(expansionAmount).isEqualTo(0f) // WHEN transition state is partially to the scene progress.value = .4f // THEN expansion matches the progress - Truth.assertThat(expansionAmount).isEqualTo(.4f) + assertThat(expansionAmount).isEqualTo(.4f) // WHEN transition completes progress.value = 1f // THEN expansion is 1 - Truth.assertThat(expansionAmount).isEqualTo(1f) + assertThat(expansionAmount).isEqualTo(1f) } @Test @@ -290,19 +299,19 @@ class ShadeInteractorSceneContainerImplTest : SysuiTestCase() { sceneInteractor.setTransitionState(transitionState) // THEN expansion is 1 - Truth.assertThat(expansionAmount).isEqualTo(1f) + assertThat(expansionAmount).isEqualTo(1f) // WHEN transition state is partially to the scene progress.value = .4f // THEN expansion reflects the progress - Truth.assertThat(expansionAmount).isEqualTo(.6f) + assertThat(expansionAmount).isEqualTo(.6f) // WHEN transition completes progress.value = 1f // THEN expansion is 0 - Truth.assertThat(expansionAmount).isEqualTo(0f) + assertThat(expansionAmount).isEqualTo(0f) } fun isQsBypassingShade_goneToQs() = @@ -326,7 +335,7 @@ class ShadeInteractorSceneContainerImplTest : SysuiTestCase() { runCurrent() // THEN qs is bypassing shade - Truth.assertThat(actual).isTrue() + assertThat(actual).isTrue() } fun isQsBypassingShade_shadeToQs() = @@ -350,7 +359,7 @@ class ShadeInteractorSceneContainerImplTest : SysuiTestCase() { runCurrent() // THEN qs is not bypassing shade - Truth.assertThat(actual).isFalse() + assertThat(actual).isFalse() } @Test @@ -376,19 +385,19 @@ class ShadeInteractorSceneContainerImplTest : SysuiTestCase() { sceneInteractor.setTransitionState(transitionState) // THEN expansion is 0 - Truth.assertThat(expansionAmount).isEqualTo(0f) + assertThat(expansionAmount).isEqualTo(0f) // WHEN transition state is partially complete progress.value = .4f // THEN expansion is still 0 - Truth.assertThat(expansionAmount).isEqualTo(0f) + assertThat(expansionAmount).isEqualTo(0f) // WHEN transition completes progress.value = 1f // THEN expansion is still 0 - Truth.assertThat(expansionAmount).isEqualTo(0f) + assertThat(expansionAmount).isEqualTo(0f) } @Test @@ -405,7 +414,7 @@ class ShadeInteractorSceneContainerImplTest : SysuiTestCase() { sceneInteractor.setTransitionState(transitionState) // THEN interacting is false - Truth.assertThat(interacting).isFalse() + assertThat(interacting).isFalse() } @Test @@ -432,19 +441,19 @@ class ShadeInteractorSceneContainerImplTest : SysuiTestCase() { sceneInteractor.setTransitionState(transitionState) // THEN interacting is false - Truth.assertThat(interacting).isFalse() + assertThat(interacting).isFalse() // WHEN transition state is partially to the scene progress.value = .4f // THEN interacting is false - Truth.assertThat(interacting).isFalse() + assertThat(interacting).isFalse() // WHEN transition completes progress.value = 1f // THEN interacting is false - Truth.assertThat(interacting).isFalse() + assertThat(interacting).isFalse() } @Test @@ -471,19 +480,19 @@ class ShadeInteractorSceneContainerImplTest : SysuiTestCase() { sceneInteractor.setTransitionState(transitionState) // THEN interacting is true - Truth.assertThat(interacting).isTrue() + assertThat(interacting).isTrue() // WHEN transition state is partially to the scene progress.value = .4f // THEN interacting is true - Truth.assertThat(interacting).isTrue() + assertThat(interacting).isTrue() // WHEN transition completes progress.value = 1f // THEN interacting is true - Truth.assertThat(interacting).isTrue() + assertThat(interacting).isTrue() } @Test @@ -510,19 +519,19 @@ class ShadeInteractorSceneContainerImplTest : SysuiTestCase() { sceneInteractor.setTransitionState(transitionState) // THEN interacting is false - Truth.assertThat(interacting).isFalse() + assertThat(interacting).isFalse() // WHEN transition state is partially to the scene progress.value = .4f // THEN interacting is false - Truth.assertThat(interacting).isFalse() + assertThat(interacting).isFalse() // WHEN transition completes progress.value = 1f // THEN interacting is false - Truth.assertThat(interacting).isFalse() + assertThat(interacting).isFalse() } @Test @@ -549,19 +558,19 @@ class ShadeInteractorSceneContainerImplTest : SysuiTestCase() { sceneInteractor.setTransitionState(transitionState) // THEN interacting is true - Truth.assertThat(interacting).isTrue() + assertThat(interacting).isTrue() // WHEN transition state is partially to the scene progress.value = .4f // THEN interacting is true - Truth.assertThat(interacting).isTrue() + assertThat(interacting).isTrue() // WHEN transition completes progress.value = 1f // THEN interacting is true - Truth.assertThat(interacting).isTrue() + assertThat(interacting).isTrue() } @Test @@ -572,7 +581,6 @@ class ShadeInteractorSceneContainerImplTest : SysuiTestCase() { val interacting by collectLastValue(interactingFlow) // WHEN transition state is starting to between different scenes - val progress = MutableStateFlow(0f) val transitionState = MutableStateFlow<ObservableTransitionState>( ObservableTransitionState.Transition( @@ -589,4 +597,94 @@ class ShadeInteractorSceneContainerImplTest : SysuiTestCase() { // THEN interacting is false assertThat(interacting).isFalse() } + + @Test + @EnableFlags(DualShade.FLAG_NAME) + fun expandNotificationShade_dualShadeEnabled_opensOverlay() = + testScope.runTest { + val currentScene by collectLastValue(sceneInteractor.currentScene) + val currentOverlays by collectLastValue(sceneInteractor.currentOverlays) + assertThat(currentScene).isEqualTo(Scenes.Lockscreen) + assertThat(currentOverlays).isEmpty() + + underTest.expandNotificationShade("reason") + + assertThat(currentScene).isEqualTo(Scenes.Lockscreen) + assertThat(currentOverlays).containsExactly(Overlays.NotificationsShade) + } + + @Test + @DisableFlags(DualShade.FLAG_NAME) + fun expandNotificationShade_dualShadeDisabled_switchesToShadeScene() = + testScope.runTest { + val currentScene by collectLastValue(sceneInteractor.currentScene) + val currentOverlays by collectLastValue(sceneInteractor.currentOverlays) + assertThat(currentScene).isEqualTo(Scenes.Lockscreen) + assertThat(currentOverlays).isEmpty() + + underTest.expandNotificationShade("reason") + + assertThat(currentScene).isEqualTo(Scenes.Shade) + assertThat(currentOverlays).isEmpty() + } + + @Test + @EnableFlags(DualShade.FLAG_NAME) + fun expandNotificationShade_dualShadeEnabledAndQuickSettingsOpen_replacesOverlay() = + testScope.runTest { + val currentScene by collectLastValue(sceneInteractor.currentScene) + val currentOverlays by collectLastValue(sceneInteractor.currentOverlays) + underTest.expandQuickSettingsShade("reason") + assertThat(currentScene).isEqualTo(Scenes.Lockscreen) + assertThat(currentOverlays).containsExactly(Overlays.QuickSettingsShade) + + underTest.expandNotificationShade("reason") + assertThat(currentScene).isEqualTo(Scenes.Lockscreen) + assertThat(currentOverlays).containsExactly(Overlays.NotificationsShade) + } + + @Test + @EnableFlags(DualShade.FLAG_NAME) + fun expandQuickSettingsShade_dualShadeEnabled_opensOverlay() = + testScope.runTest { + val currentScene by collectLastValue(sceneInteractor.currentScene) + val currentOverlays by collectLastValue(sceneInteractor.currentOverlays) + assertThat(currentScene).isEqualTo(Scenes.Lockscreen) + assertThat(currentOverlays).isEmpty() + + underTest.expandQuickSettingsShade("reason") + + assertThat(currentScene).isEqualTo(Scenes.Lockscreen) + assertThat(currentOverlays).containsExactly(Overlays.QuickSettingsShade) + } + + @Test + @DisableFlags(DualShade.FLAG_NAME) + fun expandQuickSettingsShade_dualShadeDisabled_switchesToQuickSettingsScene() = + testScope.runTest { + val currentScene by collectLastValue(sceneInteractor.currentScene) + val currentOverlays by collectLastValue(sceneInteractor.currentOverlays) + assertThat(currentScene).isEqualTo(Scenes.Lockscreen) + assertThat(currentOverlays).isEmpty() + + underTest.expandQuickSettingsShade("reason") + + assertThat(currentScene).isEqualTo(Scenes.QuickSettings) + assertThat(currentOverlays).isEmpty() + } + + @Test + @EnableFlags(DualShade.FLAG_NAME) + fun expandQuickSettingsShade_dualShadeEnabledAndNotificationsOpen_replacesOverlay() = + testScope.runTest { + val currentScene by collectLastValue(sceneInteractor.currentScene) + val currentOverlays by collectLastValue(sceneInteractor.currentOverlays) + underTest.expandNotificationShade("reason") + assertThat(currentScene).isEqualTo(Scenes.Lockscreen) + assertThat(currentOverlays).containsExactly(Overlays.NotificationsShade) + + underTest.expandQuickSettingsShade("reason") + assertThat(currentScene).isEqualTo(Scenes.Lockscreen) + assertThat(currentOverlays).containsExactly(Overlays.QuickSettingsShade) + } } diff --git a/packages/SystemUI/tests/utils/src/com/android/systemui/shade/domain/interactor/ShadeInteractorKosmos.kt b/packages/SystemUI/tests/utils/src/com/android/systemui/shade/domain/interactor/ShadeInteractorKosmos.kt index 04d930c72792..92075ea75c4a 100644 --- a/packages/SystemUI/tests/utils/src/com/android/systemui/shade/domain/interactor/ShadeInteractorKosmos.kt +++ b/packages/SystemUI/tests/utils/src/com/android/systemui/shade/domain/interactor/ShadeInteractorKosmos.kt @@ -44,7 +44,7 @@ val Kosmos.shadeInteractorSceneContainerImpl by ShadeInteractorSceneContainerImpl( scope = applicationCoroutineScope, sceneInteractor = sceneInteractor, - shadeRepository = shadeRepository, + shadeModeInteractor = shadeModeInteractor, ) } val Kosmos.shadeInteractorLegacyImpl by |