diff options
| author | 2018-01-24 21:40:22 +0000 | |
|---|---|---|
| committer | 2018-01-24 21:43:57 +0000 | |
| commit | 5dfe05f3adfa8c08beb87445a7d88b1ab10b60ec (patch) | |
| tree | ccf28285cbf0805d1a9b35772dc3763fafb0c934 | |
| parent | 5c7ab895af55bce9a8c052b1fed879ba50ea987a (diff) | |
Revert "Add developer setting to set the default GPU renderer."
This reverts commit 4badfe6d3beda8e1e358334e32a95e00be39f031.
Reason for revert: removing the option from the developer settings UI
Change-Id: I9c8b32287160f61e34226391cfcb6477a0cd85b7
| -rw-r--r-- | core/java/android/view/ThreadedRenderer.java | 12 | ||||
| -rw-r--r-- | packages/SettingsLib/res/values/arrays.xml | 12 | ||||
| -rw-r--r-- | packages/SettingsLib/res/values/strings.xml | 3 |
3 files changed, 0 insertions, 27 deletions
diff --git a/core/java/android/view/ThreadedRenderer.java b/core/java/android/view/ThreadedRenderer.java index 8b730f282b1b..370c97e37262 100644 --- a/core/java/android/view/ThreadedRenderer.java +++ b/core/java/android/view/ThreadedRenderer.java @@ -166,18 +166,6 @@ public final class ThreadedRenderer { public static final String OVERDRAW_PROPERTY_SHOW = "show"; /** - * Defines the rendering pipeline to be used by the ThreadedRenderer. - * - * Possible values: - * "opengl", will use the existing OpenGL renderer - * "skiagl", will use Skia's OpenGL renderer - * "skiavk", will use Skia's Vulkan renderer - * - * @hide - */ - public static final String DEBUG_RENDERER_PROPERTY = "debug.hwui.renderer"; - - /** * Turn on to debug non-rectangular clip operations. * * Possible values: diff --git a/packages/SettingsLib/res/values/arrays.xml b/packages/SettingsLib/res/values/arrays.xml index 77df02bc5753..c926e1ff48a7 100644 --- a/packages/SettingsLib/res/values/arrays.xml +++ b/packages/SettingsLib/res/values/arrays.xml @@ -468,18 +468,6 @@ <item>show_deuteranomaly</item> </string-array> - <!-- Titles for debug renderer preference. [CHAR LIMIT=50] --> - <string-array name="debug_hw_renderer_entries"> - <item>OpenGL (Default)</item> - <item>OpenGL (Skia)</item> - </string-array> - - <!-- Values for debug renderer preference. --> - <string-array name="debug_hw_renderer_values" translatable="false" > - <item>opengl</item> - <item>skiagl</item> - </string-array> - <!-- Titles for app process limit preference. [CHAR LIMIT=35] --> <string-array name="app_process_limit_entries"> <item>Standard limit</item> diff --git a/packages/SettingsLib/res/values/strings.xml b/packages/SettingsLib/res/values/strings.xml index 5dcc927cc5d5..1ab387dcb037 100644 --- a/packages/SettingsLib/res/values/strings.xml +++ b/packages/SettingsLib/res/values/strings.xml @@ -679,9 +679,6 @@ <!-- UI debug setting: show the amount of overdraw in apps using the GPU [CHAR LIMIT=25] --> <string name="debug_hw_overdraw">Debug GPU overdraw</string> - <!-- UI debug setting: select the renderer to use by RenderThread [CHAR LIMIT=25] --> - <string name="debug_hw_renderer">Set GPU Renderer</string> - <!-- UI debug setting: disable use of overlays? [CHAR LIMIT=25] --> <string name="disable_overlays">Disable HW overlays</string> <!-- UI debug setting: disable use of overlays summary [CHAR LIMIT=50] --> |