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author Derek Sollenberger <djsollen@google.com> 2018-01-24 21:40:22 +0000
committer Derek Sollenberger <djsollen@google.com> 2018-01-24 21:43:57 +0000
commit5dfe05f3adfa8c08beb87445a7d88b1ab10b60ec (patch)
treeccf28285cbf0805d1a9b35772dc3763fafb0c934
parent5c7ab895af55bce9a8c052b1fed879ba50ea987a (diff)
Revert "Add developer setting to set the default GPU renderer."
This reverts commit 4badfe6d3beda8e1e358334e32a95e00be39f031. Reason for revert: removing the option from the developer settings UI Change-Id: I9c8b32287160f61e34226391cfcb6477a0cd85b7
-rw-r--r--core/java/android/view/ThreadedRenderer.java12
-rw-r--r--packages/SettingsLib/res/values/arrays.xml12
-rw-r--r--packages/SettingsLib/res/values/strings.xml3
3 files changed, 0 insertions, 27 deletions
diff --git a/core/java/android/view/ThreadedRenderer.java b/core/java/android/view/ThreadedRenderer.java
index 8b730f282b1b..370c97e37262 100644
--- a/core/java/android/view/ThreadedRenderer.java
+++ b/core/java/android/view/ThreadedRenderer.java
@@ -166,18 +166,6 @@ public final class ThreadedRenderer {
public static final String OVERDRAW_PROPERTY_SHOW = "show";
/**
- * Defines the rendering pipeline to be used by the ThreadedRenderer.
- *
- * Possible values:
- * "opengl", will use the existing OpenGL renderer
- * "skiagl", will use Skia's OpenGL renderer
- * "skiavk", will use Skia's Vulkan renderer
- *
- * @hide
- */
- public static final String DEBUG_RENDERER_PROPERTY = "debug.hwui.renderer";
-
- /**
* Turn on to debug non-rectangular clip operations.
*
* Possible values:
diff --git a/packages/SettingsLib/res/values/arrays.xml b/packages/SettingsLib/res/values/arrays.xml
index 77df02bc5753..c926e1ff48a7 100644
--- a/packages/SettingsLib/res/values/arrays.xml
+++ b/packages/SettingsLib/res/values/arrays.xml
@@ -468,18 +468,6 @@
<item>show_deuteranomaly</item>
</string-array>
- <!-- Titles for debug renderer preference. [CHAR LIMIT=50] -->
- <string-array name="debug_hw_renderer_entries">
- <item>OpenGL (Default)</item>
- <item>OpenGL (Skia)</item>
- </string-array>
-
- <!-- Values for debug renderer preference. -->
- <string-array name="debug_hw_renderer_values" translatable="false" >
- <item>opengl</item>
- <item>skiagl</item>
- </string-array>
-
<!-- Titles for app process limit preference. [CHAR LIMIT=35] -->
<string-array name="app_process_limit_entries">
<item>Standard limit</item>
diff --git a/packages/SettingsLib/res/values/strings.xml b/packages/SettingsLib/res/values/strings.xml
index 5dcc927cc5d5..1ab387dcb037 100644
--- a/packages/SettingsLib/res/values/strings.xml
+++ b/packages/SettingsLib/res/values/strings.xml
@@ -679,9 +679,6 @@
<!-- UI debug setting: show the amount of overdraw in apps using the GPU [CHAR LIMIT=25] -->
<string name="debug_hw_overdraw">Debug GPU overdraw</string>
- <!-- UI debug setting: select the renderer to use by RenderThread [CHAR LIMIT=25] -->
- <string name="debug_hw_renderer">Set GPU Renderer</string>
-
<!-- UI debug setting: disable use of overlays? [CHAR LIMIT=25] -->
<string name="disable_overlays">Disable HW overlays</string>
<!-- UI debug setting: disable use of overlays summary [CHAR LIMIT=50] -->