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| author | 2019-10-15 21:58:45 -0700 | |
|---|---|---|
| committer | 2019-10-15 21:58:45 -0700 | |
| commit | 580763aabec9854dc28f4d97b8a28b092dc19a9a (patch) | |
| tree | b85f98a4d4b00b85ddd8fab497b0a9eda258d902 | |
| parent | 69de214290d254616b33b117196ba67f67857051 (diff) | |
| parent | d171f486f676da767c39aca39e52a0c56d7ae406 (diff) | |
Merge "[frameworks][base][hwui] fix -Wimplicit-int-float-conversion" am: f7cf0dfa55 am: 0b6b756f3d
am: d171f486f6
Change-Id: I64ee854c7efaabe03f7ce65778041023bf4457e2
| -rw-r--r-- | libs/hwui/DamageAccumulator.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/DamageAccumulator.h b/libs/hwui/DamageAccumulator.h index 7d0b6877a71a..030a20f31c42 100644 --- a/libs/hwui/DamageAccumulator.h +++ b/libs/hwui/DamageAccumulator.h @@ -27,7 +27,7 @@ // Smaller than INT_MIN/INT_MAX because we offset these values // and thus don't want to be adding offsets to INT_MAX, that's bad #define DIRTY_MIN (-0x7ffffff - 1) -#define DIRTY_MAX (0x7ffffff) +#define DIRTY_MAX (0x8000000) namespace android { namespace uirenderer { |