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| author | 2019-05-14 23:55:36 +0000 | |
|---|---|---|
| committer | 2019-05-14 23:56:21 +0000 | |
| commit | 509627ba3378ba3a731225898cc28588a88f44ba (patch) | |
| tree | 13e7e1e392e99dbe0eb7e33a868fa36a7a62a003 | |
| parent | f802abe47f5bafd617ab64c2330a3d1827a4f95c (diff) | |
Revert "hwui: ro.hwui.render_ahead=0 queue on high FPS"
This reverts commit f802abe47f5bafd617ab64c2330a3d1827a4f95c.
Reason for revert: We're seeing jank increase after this patch.
Change-Id: Ic8d77df3fbbeeedeed4b8f31737454d9c056f8b0
Bug: 132733305
| -rw-r--r-- | libs/hwui/renderthread/CanvasContext.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp index 8551234afa35..f326ce8d23e9 100644 --- a/libs/hwui/renderthread/CanvasContext.cpp +++ b/libs/hwui/renderthread/CanvasContext.cpp @@ -153,8 +153,7 @@ void CanvasContext::setSurface(sp<Surface>&& surface) { mNativeSurface = nullptr; } - if (mRenderAheadDepth == 0 && DeviceInfo::get()->getMaxRefreshRate() > 66.6f && - !mFixedRenderAhead) { + if (mRenderAheadDepth == 0 && DeviceInfo::get()->getMaxRefreshRate() > 66.6f) { mFixedRenderAhead = false; mRenderAheadCapacity = 1; } else { |