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author Derek Sollenberger <djsollen@google.com> 2017-07-24 14:21:16 -0400
committer Derek Sollenberger <djsollen@google.com> 2017-08-11 19:21:20 +0000
commit4bc27b6e64dcfa43a17f4309b94e2dddc93e8525 (patch)
treeb4bb49b8f6730038ba53f86bbda7678d7becdd2e
parent423881fd8d4920ba95189f153fbe7824a58f0b7b (diff)
Switch default renderer to Skia's OpenGL pipeline.
This is the second attempt now that we have addressed many of the correctness and performance concerns. Bug: 63910712 Change-Id: I3df4ba52c2bc59930f577ffc8d889cb23a16a439 Test: CtsGraphicsTestCases, CtsUiRenderingTestCases, CtsViewTestCases
-rw-r--r--libs/hwui/Properties.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/Properties.cpp b/libs/hwui/Properties.cpp
index acc75393ebcf..4c84ad2b80a8 100644
--- a/libs/hwui/Properties.cpp
+++ b/libs/hwui/Properties.cpp
@@ -176,7 +176,7 @@ RenderPipelineType Properties::getRenderPipelineType() {
return sRenderPipelineType;
}
char prop[PROPERTY_VALUE_MAX];
- property_get(PROPERTY_RENDERER, prop, "opengl");
+ property_get(PROPERTY_RENDERER, prop, "skiagl");
if (!strcmp(prop, "skiagl") ) {
ALOGD("Skia GL Pipeline");
sRenderPipelineType = RenderPipelineType::SkiaGL;