diff options
| author | 2017-07-24 14:21:16 -0400 | |
|---|---|---|
| committer | 2017-08-11 19:21:20 +0000 | |
| commit | 4bc27b6e64dcfa43a17f4309b94e2dddc93e8525 (patch) | |
| tree | b4bb49b8f6730038ba53f86bbda7678d7becdd2e | |
| parent | 423881fd8d4920ba95189f153fbe7824a58f0b7b (diff) | |
Switch default renderer to Skia's OpenGL pipeline.
This is the second attempt now that we have addressed many of the
correctness and performance concerns.
Bug: 63910712
Change-Id: I3df4ba52c2bc59930f577ffc8d889cb23a16a439
Test: CtsGraphicsTestCases, CtsUiRenderingTestCases, CtsViewTestCases
| -rw-r--r-- | libs/hwui/Properties.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/Properties.cpp b/libs/hwui/Properties.cpp index acc75393ebcf..4c84ad2b80a8 100644 --- a/libs/hwui/Properties.cpp +++ b/libs/hwui/Properties.cpp @@ -176,7 +176,7 @@ RenderPipelineType Properties::getRenderPipelineType() { return sRenderPipelineType; } char prop[PROPERTY_VALUE_MAX]; - property_get(PROPERTY_RENDERER, prop, "opengl"); + property_get(PROPERTY_RENDERER, prop, "skiagl"); if (!strcmp(prop, "skiagl") ) { ALOGD("Skia GL Pipeline"); sRenderPipelineType = RenderPipelineType::SkiaGL; |