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author Simon Bowden <sbowden@google.com> 2022-04-06 17:19:23 +0000
committer Android (Google) Code Review <android-gerrit@google.com> 2022-04-06 17:19:23 +0000
commit42f94193076aa4eeb0602b888306b2786b635dba (patch)
treebf3dd4982eea779f6938b8f50b98f60c31399154
parentb4099182694605fdb508cdc32b9ddf86dad85c0e (diff)
parent00ca79b1f83de27835780ed6b95a0221b89092d6 (diff)
Merge "Give ongoing ringtone vibrations priority over new incoming vibrations." into tm-dev
-rw-r--r--services/core/java/com/android/server/vibrator/Vibration.java1
-rw-r--r--services/core/java/com/android/server/vibrator/VibratorManagerService.java10
-rw-r--r--services/tests/servicestests/src/com/android/server/vibrator/VibratorManagerServiceTest.java28
3 files changed, 39 insertions, 0 deletions
diff --git a/services/core/java/com/android/server/vibrator/Vibration.java b/services/core/java/com/android/server/vibrator/Vibration.java
index 8ecc51b3087c..3e364314e10f 100644
--- a/services/core/java/com/android/server/vibrator/Vibration.java
+++ b/services/core/java/com/android/server/vibrator/Vibration.java
@@ -66,6 +66,7 @@ final class Vibration {
IGNORED_FOR_ONGOING,
IGNORED_FOR_POWER,
IGNORED_FOR_RINGER_MODE,
+ IGNORED_FOR_RINGTONE,
IGNORED_FOR_SETTINGS,
IGNORED_SUPERSEDED,
}
diff --git a/services/core/java/com/android/server/vibrator/VibratorManagerService.java b/services/core/java/com/android/server/vibrator/VibratorManagerService.java
index bf3298558cd6..d7341cb37685 100644
--- a/services/core/java/com/android/server/vibrator/VibratorManagerService.java
+++ b/services/core/java/com/android/server/vibrator/VibratorManagerService.java
@@ -733,6 +733,12 @@ public class VibratorManagerService extends IVibratorManagerService.Stub {
+ attrs);
}
break;
+ case IGNORED_FOR_RINGTONE:
+ if (DEBUG) {
+ Slog.d(TAG, "Ignoring incoming vibration in favor of ringtone vibration");
+ }
+ break;
+
default:
if (DEBUG) {
Slog.d(TAG, "Vibration for uid=" + uid + " and with attrs=" + attrs
@@ -809,6 +815,10 @@ public class VibratorManagerService extends IVibratorManagerService.Stub {
return Vibration.Status.IGNORED_FOR_ALARM;
}
+ if (currentVibration.attrs.getUsage() == VibrationAttributes.USAGE_RINGTONE) {
+ return Vibration.Status.IGNORED_FOR_RINGTONE;
+ }
+
if (currentVibration.isRepeating()) {
return Vibration.Status.IGNORED_FOR_ONGOING;
}
diff --git a/services/tests/servicestests/src/com/android/server/vibrator/VibratorManagerServiceTest.java b/services/tests/servicestests/src/com/android/server/vibrator/VibratorManagerServiceTest.java
index f3d494d160f2..4fbf0065f78d 100644
--- a/services/tests/servicestests/src/com/android/server/vibrator/VibratorManagerServiceTest.java
+++ b/services/tests/servicestests/src/com/android/server/vibrator/VibratorManagerServiceTest.java
@@ -602,10 +602,15 @@ public class VibratorManagerServiceTest {
VibrationEffect.EFFECT_HEAVY_CLICK, VibrationEffect.EFFECT_DOUBLE_CLICK);
VibratorManagerService service = createSystemReadyService();
mRegisteredPowerModeListener.onLowPowerModeChanged(LOW_POWER_STATE);
+
+ // The haptic feedback should be ignored in low power, but not the ringtone. The end
+ // of the test asserts which actual effects ended up playing.
vibrate(service, VibrationEffect.get(VibrationEffect.EFFECT_TICK), HAPTIC_FEEDBACK_ATTRS);
vibrate(service, VibrationEffect.get(VibrationEffect.EFFECT_CLICK), RINGTONE_ATTRS);
assertTrue(waitUntil(s -> fakeVibrator.getAllEffectSegments().size() == 1,
service, TEST_TIMEOUT_MILLIS));
+ // Allow the ringtone to complete, as the other vibrations won't cancel it.
+ assertTrue(waitUntil(s -> !s.isVibrating(1), service, TEST_TIMEOUT_MILLIS));
mRegisteredPowerModeListener.onLowPowerModeChanged(NORMAL_POWER_STATE);
vibrate(service, VibrationEffect.get(VibrationEffect.EFFECT_HEAVY_CLICK),
@@ -815,6 +820,29 @@ public class VibratorManagerServiceTest {
}
@Test
+ public void vibrate_withOngoingRingtoneVibration_ignoresEffect() throws Exception {
+ mockVibrators(1);
+ mVibratorProviders.get(1).setCapabilities(IVibrator.CAP_AMPLITUDE_CONTROL);
+ VibratorManagerService service = createSystemReadyService();
+
+ VibrationEffect alarmEffect = VibrationEffect.createWaveform(
+ new long[]{10_000, 10_000}, new int[]{128, 255}, -1);
+ vibrate(service, alarmEffect, new VibrationAttributes.Builder().setUsage(
+ VibrationAttributes.USAGE_RINGTONE).build());
+
+ // VibrationThread will start this vibration async, so wait before checking it started.
+ assertTrue(waitUntil(s -> !mVibratorProviders.get(1).getAllEffectSegments().isEmpty(),
+ service, TEST_TIMEOUT_MILLIS));
+
+ vibrate(service, VibrationEffect.get(VibrationEffect.EFFECT_CLICK),
+ HAPTIC_FEEDBACK_ATTRS);
+
+ // Wait before checking it never played a second effect.
+ assertFalse(waitUntil(s -> mVibratorProviders.get(1).getAllEffectSegments().size() > 1,
+ service, /* timeout= */ 50));
+ }
+
+ @Test
public void vibrate_withInputDevices_vibratesInputDevices() throws Exception {
mockVibrators(1);
mVibratorProviders.get(1).setCapabilities(IVibrator.CAP_COMPOSE_EFFECTS);