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author Romain Guy <romainguy@google.com> 2012-05-04 11:31:01 -0700
committer Romain Guy <romainguy@google.com> 2012-05-04 11:31:01 -0700
commit3dd4b51fc37c1f05b1b583f5706e3a12216b9822 (patch)
tree6bd2608997a956b800363c7e0464415e552a5552
parent0008f736471dca879b87028b892172689ff3534c (diff)
Fix javadoc
Change-Id: I1f1262a9a385e981a98876f8396ad375ab74827d
-rw-r--r--core/java/android/view/DisplayList.java8
1 files changed, 4 insertions, 4 deletions
diff --git a/core/java/android/view/DisplayList.java b/core/java/android/view/DisplayList.java
index fba73fbdd522..3dab17489d25 100644
--- a/core/java/android/view/DisplayList.java
+++ b/core/java/android/view/DisplayList.java
@@ -30,7 +30,7 @@ import android.graphics.Matrix;
public abstract class DisplayList {
/**
* Flag used when calling
- * {@link HardwareCanvas#drawDisplayList(DisplayList, int, int, android.graphics.Rect, int)}.
+ * {@link HardwareCanvas#drawDisplayList(DisplayList, android.graphics.Rect, int)}
* When this flag is set, draw operations lying outside of the bounds of the
* display list will be culled early. It is recommeneded to always set this
* flag.
@@ -42,21 +42,21 @@ public abstract class DisplayList {
/**
* Indicates that the display list is done drawing.
*
- * @see HardwareCanvas#drawDisplayList(DisplayList, int, int, android.graphics.Rect, int)
+ * @see HardwareCanvas#drawDisplayList(DisplayList, android.graphics.Rect, int)
*/
public static final int STATUS_DONE = 0x0;
/**
* Indicates that the display list needs another drawing pass.
*
- * @see HardwareCanvas#drawDisplayList(DisplayList, int, int, android.graphics.Rect, int)
+ * @see HardwareCanvas#drawDisplayList(DisplayList, android.graphics.Rect, int)
*/
public static final int STATUS_DRAW = 0x1;
/**
* Indicates that the display list needs to re-execute its GL functors.
*
- * @see HardwareCanvas#drawDisplayList(DisplayList, int, int, android.graphics.Rect, int)
+ * @see HardwareCanvas#drawDisplayList(DisplayList, android.graphics.Rect, int)
* @see HardwareCanvas#callDrawGLFunction(int)
*/
public static final int STATUS_INVOKE = 0x2;