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author arthurhung <arthurhung@google.com> 2020-07-07 12:22:58 +0800
committer Arthur Hung <arthurhung@google.com> 2020-07-09 13:09:39 +0000
commit351f4ebd72f45deb399766adbd6aac02fa7d8223 (patch)
treeb583bcaf5ef22346a7af2fae4d7109af11d14414
parent1c2a704f10e5782cdb121ebe492bfab6dec7afe0 (diff)
Fix "Allow/Deny" popup window no respond when enable pointer location
Currently, all buffered layers are included in input occlusion calculations, the overlay window which can't receive input event should also need to explicitly opt out by setting window type. - For overlap window, reuse the invalid input window handle and fill the necessary fileds, it could also fill some fileds in SurfaceFlinger because the token is null. Bug: 160590776 Bug: 158717144 Test: enable pointer location, launch app which would popup grant permission dialog Test: atest WindowInputTests Test: test suite on Cuttlefish API 30 Change-Id: I9d618a0a7d7cef7f8f90200b22138c78ae6d6cc8
-rw-r--r--services/core/java/com/android/server/wm/InputMonitor.java48
1 files changed, 32 insertions, 16 deletions
diff --git a/services/core/java/com/android/server/wm/InputMonitor.java b/services/core/java/com/android/server/wm/InputMonitor.java
index 8734b5efa45d..0216db471843 100644
--- a/services/core/java/com/android/server/wm/InputMonitor.java
+++ b/services/core/java/com/android/server/wm/InputMonitor.java
@@ -16,13 +16,14 @@
package com.android.server.wm;
-import static android.os.Process.myPid;
-import static android.os.Process.myUid;
import static android.os.Trace.TRACE_TAG_WINDOW_MANAGER;
+import static android.view.Display.INVALID_DISPLAY;
import static android.view.WindowManager.INPUT_CONSUMER_NAVIGATION;
import static android.view.WindowManager.INPUT_CONSUMER_PIP;
import static android.view.WindowManager.INPUT_CONSUMER_RECENTS_ANIMATION;
import static android.view.WindowManager.INPUT_CONSUMER_WALLPAPER;
+import static android.view.WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE;
+import static android.view.WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE;
import static android.view.WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL;
import static android.view.WindowManager.LayoutParams.INPUT_FEATURE_NO_INPUT_CHANNEL;
import static android.view.WindowManager.LayoutParams.PRIVATE_FLAG_DISABLE_WALLPAPER_TOUCH_EVENTS;
@@ -477,12 +478,18 @@ final class InputMonitor {
mService.getRecentsAnimationController();
final boolean shouldApplyRecentsInputConsumer = recentsAnimationController != null
&& recentsAnimationController.shouldApplyInputConsumer(w.mActivityRecord);
+ final int type = w.mAttrs.type;
+ final boolean isVisible = w.isVisibleLw();
if (inputChannel == null || inputWindowHandle == null || w.mRemoved
|| (w.cantReceiveTouchInput() && !shouldApplyRecentsInputConsumer)) {
if (w.mWinAnimator.hasSurface()) {
+ // Assign an InputInfo with type to the overlay window which can't receive input
+ // event. This is used to omit Surfaces from occlusion detection.
+ populateOverlayInputInfo(mInvalidInputWindow, w.getName(), type, isVisible);
mInputTransaction.setInputWindowInfo(
- w.mWinAnimator.mSurfaceController.getClientViewRootSurface(),
- mInvalidInputWindow);
+ w.mWinAnimator.mSurfaceController.getClientViewRootSurface(),
+ mInvalidInputWindow);
+ return;
}
// Skip this window because it cannot possibly receive input.
return;
@@ -490,9 +497,7 @@ final class InputMonitor {
final int flags = w.mAttrs.flags;
final int privateFlags = w.mAttrs.privateFlags;
- final int type = w.mAttrs.type;
final boolean hasFocus = w.isFocused();
- final boolean isVisible = w.isVisibleLw();
if (mAddRecentsAnimationInputConsumerHandle && shouldApplyRecentsInputConsumer) {
if (recentsAnimationController.updateInputConsumerForApp(
@@ -555,6 +560,26 @@ final class InputMonitor {
}
}
+ // This would reset InputWindowHandle fields to prevent it could be found by input event.
+ // We need to check if any new field of InputWindowHandle could impact the result.
+ private static void populateOverlayInputInfo(final InputWindowHandle inputWindowHandle,
+ final String name, final int type, final boolean isVisible) {
+ inputWindowHandle.name = name;
+ inputWindowHandle.layoutParamsType = type;
+ inputWindowHandle.dispatchingTimeoutNanos =
+ WindowManagerService.DEFAULT_INPUT_DISPATCHING_TIMEOUT_NANOS;
+ inputWindowHandle.visible = isVisible;
+ inputWindowHandle.canReceiveKeys = false;
+ inputWindowHandle.hasFocus = false;
+ inputWindowHandle.inputFeatures = INPUT_FEATURE_NO_INPUT_CHANNEL;
+ inputWindowHandle.scaleFactor = 1;
+ inputWindowHandle.layoutParamsFlags =
+ FLAG_NOT_TOUCH_MODAL | FLAG_NOT_TOUCHABLE | FLAG_NOT_FOCUSABLE;
+ inputWindowHandle.portalToDisplayId = INVALID_DISPLAY;
+ inputWindowHandle.touchableRegion.setEmpty();
+ inputWindowHandle.setTouchableRegionCrop(null);
+ }
+
/**
* Helper function to generate an InputInfo with type SECURE_SYSTEM_OVERLAY. This input
* info will not have an input channel or be touchable, but is used to omit Surfaces
@@ -564,16 +589,7 @@ final class InputMonitor {
static void setTrustedOverlayInputInfo(SurfaceControl sc, SurfaceControl.Transaction t,
int displayId, String name) {
InputWindowHandle inputWindowHandle = new InputWindowHandle(null, displayId);
- inputWindowHandle.name = name;
- inputWindowHandle.layoutParamsType = TYPE_SECURE_SYSTEM_OVERLAY;
- inputWindowHandle.dispatchingTimeoutNanos = -1;
- inputWindowHandle.visible = true;
- inputWindowHandle.canReceiveKeys = false;
- inputWindowHandle.hasFocus = false;
- inputWindowHandle.ownerPid = myPid();
- inputWindowHandle.ownerUid = myUid();
- inputWindowHandle.inputFeatures = INPUT_FEATURE_NO_INPUT_CHANNEL;
- inputWindowHandle.scaleFactor = 1;
+ populateOverlayInputInfo(inputWindowHandle, name, TYPE_SECURE_SYSTEM_OVERLAY, true);
t.setInputWindowInfo(sc, inputWindowHandle);
}
}