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author John Reck <jreck@google.com> 2021-04-22 16:55:09 -0400
committer John Reck <jreck@google.com> 2021-06-11 17:20:32 +0000
commit304f3af54526f3d80cc037e18f4cf89f1053737c (patch)
tree04dcfca6a4a04dc5252f80a8c676e73443d6434a
parente159dbb07ff554c9dc4c593d8eb53a60b0006403 (diff)
Fix a potential thread safety issue in VectorDrawable
Bug: 158839504 Bug: 185178568 Test: speculative Change-Id: Id9f229f08fe5897dda25441fbaa15c98f8130de9
-rw-r--r--graphics/java/android/graphics/drawable/VectorDrawable.java10
1 files changed, 7 insertions, 3 deletions
diff --git a/graphics/java/android/graphics/drawable/VectorDrawable.java b/graphics/java/android/graphics/drawable/VectorDrawable.java
index e6fa866df3ab..a831bb86009c 100644
--- a/graphics/java/android/graphics/drawable/VectorDrawable.java
+++ b/graphics/java/android/graphics/drawable/VectorDrawable.java
@@ -348,15 +348,19 @@ public class VectorDrawable extends Drawable {
private final Rect mTmpBounds = new Rect();
public VectorDrawable() {
- this(new VectorDrawableState(null), null);
+ this(null, null);
}
/**
* The one constructor to rule them all. This is called by all public
* constructors to set the state and initialize local properties.
*/
- private VectorDrawable(@NonNull VectorDrawableState state, @Nullable Resources res) {
- mVectorState = state;
+ private VectorDrawable(@Nullable VectorDrawableState state, @Nullable Resources res) {
+ // As the mutable, not-thread-safe native instance is stored in VectorDrawableState, we
+ // need to always do a defensive copy even if mutate() isn't called. Otherwise
+ // draw() being called on 2 different VectorDrawable instances could still hit the same
+ // underlying native object.
+ mVectorState = new VectorDrawableState(state);
updateLocalState(res);
}