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author Dianne Hackborn <hackbod@google.com> 2011-01-14 15:36:26 -0800
committer Android (Google) Code Review <android-gerrit@google.com> 2011-01-14 15:36:26 -0800
commit29c99aaaaed00c605fb6cd64de169fafad0e40ed (patch)
tree9f5a81a11421a2ccd3d4108ce4284d29b3ef63c7
parentc058bf0043290f098fb487ee33e0da13f00134f2 (diff)
parenta1454becb96456fe7aef18519e891a088063089d (diff)
Merge "Added check to make orientation calculations more robust" into gingerbread
-rwxr-xr-xcore/java/android/view/WindowOrientationListener.java11
1 files changed, 11 insertions, 0 deletions
diff --git a/core/java/android/view/WindowOrientationListener.java b/core/java/android/view/WindowOrientationListener.java
index 2a76e33f94fe..6095a64d634a 100755
--- a/core/java/android/view/WindowOrientationListener.java
+++ b/core/java/android/view/WindowOrientationListener.java
@@ -234,6 +234,14 @@ public abstract class WindowOrientationListener {
// high time constant.
private static final float MAX_DEVIATION_FROM_GRAVITY = 1.5f;
+ // Minimum acceleration considered, in m/s^2. Below this threshold sensor noise will have
+ // significant impact on the calculations and in case of the vector (0, 0, 0) there is no
+ // defined rotation or tilt at all. Low or zero readings can happen when space travelling
+ // or free falling, but more commonly when shaking or getting bad readings from the sensor.
+ // The accelerometer is turned off when not used and polling it too soon after it is
+ // turned on may result in (0, 0, 0).
+ private static final float MIN_ABS_ACCELERATION = 1.5f;
+
// Actual sampling period corresponding to SensorManager.SENSOR_DELAY_NORMAL. There's no
// way to get this information from SensorManager.
// Note the actual period is generally 3-30ms larger than this depending on the device, but
@@ -347,6 +355,9 @@ public abstract class WindowOrientationListener {
float deviation = Math.abs(magnitude - SensorManager.STANDARD_GRAVITY);
handleAccelerationDistrust(deviation);
+ if (magnitude < MIN_ABS_ACCELERATION) {
+ return; // Ignore tilt and orientation when (0, 0, 0) or low reading
+ }
// only filter tilt when we're accelerating
float alpha = 1;