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author Kenny Root <kroot@google.com> 2014-05-30 11:51:20 -0700
committer Kenny Root <kroot@google.com> 2014-05-30 11:51:20 -0700
commit25e40de45f89490f03ca010a88d2265d9c901493 (patch)
treeb546d2ffc3907bb4dbdaaa29dad77ed7e25caa1d
parent26e8f040ba383dc44c25013692748cc27e50799d (diff)
parentb68f5f0932511fb9975b7e04eebe48707af59e0a (diff)
resolved conflicts for merge of b68f5f09 to master
Change-Id: Ib8dd3a353f40a3357c8dc5ac591cd5e3ab4d0a4b
-rw-r--r--libs/hwui/PathCache.cpp4
-rw-r--r--libs/hwui/PathCache.h5
2 files changed, 5 insertions, 4 deletions
diff --git a/libs/hwui/PathCache.cpp b/libs/hwui/PathCache.cpp
index 5a49f38c6996..d9c06d3bba0d 100644
--- a/libs/hwui/PathCache.cpp
+++ b/libs/hwui/PathCache.cpp
@@ -346,7 +346,7 @@ void PathCache::PathProcessor::onProcess(const sp<Task<SkBitmap*> >& task) {
float left, top, offset;
uint32_t width, height;
- PathCache::computePathBounds(t->path, t->paint, left, top, offset, width, height);
+ PathCache::computePathBounds(t->path, &t->paint, left, top, offset, width, height);
PathTexture* texture = t->texture;
texture->left = left;
@@ -357,7 +357,7 @@ void PathCache::PathProcessor::onProcess(const sp<Task<SkBitmap*> >& task) {
if (width <= mMaxTextureSize && height <= mMaxTextureSize) {
SkBitmap* bitmap = new SkBitmap();
- drawPath(t->path, t->paint, *bitmap, left, top, offset, width, height);
+ drawPath(t->path, &t->paint, *bitmap, left, top, offset, width, height);
t->setResult(bitmap);
} else {
texture->width = 0;
diff --git a/libs/hwui/PathCache.h b/libs/hwui/PathCache.h
index 847853a58a42..bcfb367ea7d1 100644
--- a/libs/hwui/PathCache.h
+++ b/libs/hwui/PathCache.h
@@ -293,7 +293,7 @@ private:
class PathTask: public Task<SkBitmap*> {
public:
PathTask(const SkPath* path, const SkPaint* paint, PathTexture* texture):
- path(path), paint(paint), texture(texture) {
+ path(path), paint(*paint), texture(texture) {
}
~PathTask() {
@@ -301,7 +301,8 @@ private:
}
const SkPath* path;
- const SkPaint* paint;
+ //copied, since input paint may not be immutable
+ const SkPaint paint;
PathTexture* texture;
};