diff options
| author | 2017-08-04 18:06:56 +0200 | |
|---|---|---|
| committer | 2017-08-04 18:25:11 +0200 | |
| commit | 1f83308556cb5bb0df3fb64f03b9b68f0aad6c0d (patch) | |
| tree | 4d36d7c685fdcc5d8c32d7daf31cf612bf2f3592 | |
| parent | c0c9324fcb03c85ef7bed2d997c441119823d31c (diff) | |
Defer updating dim layers if layout is deferred
When a translucent activity is on top of launcher and the activity
is animated away, we update the layers too early in case the
activity window is dimming. After starting the launcher, launcher
is on top of activity already in the hierarchy, but we haven't
started the transtion yet which would prevent the launcher to be
visible on top of activity by the anim layer adjustment.
To fix this, we prevent updating the layers if layout is currently
deferred.
Ideally we would do the whole activityStart in one surface
transaction but that's way too risky at this point.
Test: Open translucent dimming activity over launcher, press home,
ensure no flickering.
Test: go/wm-smoke
Change-Id: I72b8f5f555b555646121355c19cf7813e4f8d7a3
Fixes: 64206558
| -rw-r--r-- | services/core/java/com/android/server/wm/WindowState.java | 5 | ||||
| -rw-r--r-- | services/core/java/com/android/server/wm/WindowSurfacePlacer.java | 4 |
2 files changed, 9 insertions, 0 deletions
diff --git a/services/core/java/com/android/server/wm/WindowState.java b/services/core/java/com/android/server/wm/WindowState.java index 58819144949e..1ec90b0c0a50 100644 --- a/services/core/java/com/android/server/wm/WindowState.java +++ b/services/core/java/com/android/server/wm/WindowState.java @@ -2036,6 +2036,11 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP if (dc == null) { return; } + + // If layout is currently deferred, we want to hold of with updating the layers. + if (mService.mWindowPlacerLocked.isLayoutDeferred()) { + return; + } final DimLayer.DimLayerUser dimLayerUser = getDimLayerUser(); if (dimLayerUser != null && dc.mDimLayerController.isDimming(dimLayerUser, mWinAnimator)) { // Force an animation pass just to update the mDimLayer layer. diff --git a/services/core/java/com/android/server/wm/WindowSurfacePlacer.java b/services/core/java/com/android/server/wm/WindowSurfacePlacer.java index 690989251f61..581b0447dafc 100644 --- a/services/core/java/com/android/server/wm/WindowSurfacePlacer.java +++ b/services/core/java/com/android/server/wm/WindowSurfacePlacer.java @@ -127,6 +127,10 @@ class WindowSurfacePlacer { } } + boolean isLayoutDeferred() { + return mDeferDepth > 0; + } + final void performSurfacePlacement() { performSurfacePlacement(false /* force */); } |