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author Tim Murray <timmurray@google.com> 2014-08-25 22:35:56 +0000
committer Android (Google) Code Review <android-gerrit@google.com> 2014-08-25 22:35:58 +0000
commit1df3f99d2dc86727e8fcef7a32366ddd4c65b97c (patch)
tree0dbd5f18674ff8b2e668a60c914c9a4d3c77915d
parentd38eeb5512016a2709ae99695678e5ca46f24d7f (diff)
parente87234f3ba3523d314e5eab23a4e5d2a093010fc (diff)
Merge "Update RenderScript docs." into lmp-dev
-rw-r--r--docs/html/guide/topics/renderscript/compute.jd7
1 files changed, 3 insertions, 4 deletions
diff --git a/docs/html/guide/topics/renderscript/compute.jd b/docs/html/guide/topics/renderscript/compute.jd
index 297a2dc3f859..2e7ce5632224 100644
--- a/docs/html/guide/topics/renderscript/compute.jd
+++ b/docs/html/guide/topics/renderscript/compute.jd
@@ -159,8 +159,7 @@ precision (such as SIMD CPU instructions).</p>
<ul>
<li><strong>{@link android.renderscript}</strong> - The APIs in this class package are
- available on devices running Android 3.0 (API level 11) and higher. These are the original APIs
- for RenderScript and are not currently being updated.</li>
+ available on devices running Android 3.0 (API level 11) and higher. </li>
<li><strong>{@link android.support.v8.renderscript}</strong> - The APIs in this package are
available through a <a href="{@docRoot}tools/support-library/features.html#v8">Support
Library</a>, which allows you to use them on devices running Android 2.2 (API level 8) and
@@ -168,8 +167,8 @@ precision (such as SIMD CPU instructions).</p>
</ul>
<p>We strongly recommend using the Support Library APIs for accessing RenderScript because they
- include the latest improvements to the RenderScript compute framework and provide a wider range
- of device compatibility.</p>
+ provide a wider range of device compatibility. Developers targeting specific versions of
+ Android can use {@link android.renderscript} if necessary.</p>
<h3 id="ide-setup">Using the RenderScript Support Library APIs</h3>