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author Mady Mellor <madym@google.com> 2024-05-03 16:48:53 +0000
committer Android (Google) Code Review <android-gerrit@google.com> 2024-05-03 16:48:53 +0000
commit1469b0e71f4decb464cf7a31a08edb6ec4c597fc (patch)
tree531fd66fd619067c741c96e21a5082c21ef6cfd2
parenta3749d9d9efc728eee9fca25cda22efcb26312ef (diff)
parent507f4652a766da428bf90ea1ef4ffb06273b3358 (diff)
Merge "Simplify bubble z ordering and fix various issues" into main
-rw-r--r--libs/WindowManager/Shell/src/com/android/wm/shell/bubbles/BubblePositioner.java25
-rw-r--r--libs/WindowManager/Shell/src/com/android/wm/shell/bubbles/BubbleStackView.java58
-rw-r--r--libs/WindowManager/Shell/src/com/android/wm/shell/bubbles/animation/ExpandedAnimationController.java8
3 files changed, 57 insertions, 34 deletions
diff --git a/libs/WindowManager/Shell/src/com/android/wm/shell/bubbles/BubblePositioner.java b/libs/WindowManager/Shell/src/com/android/wm/shell/bubbles/BubblePositioner.java
index 14c3a0701c83..c4bbe32e3205 100644
--- a/libs/WindowManager/Shell/src/com/android/wm/shell/bubbles/BubblePositioner.java
+++ b/libs/WindowManager/Shell/src/com/android/wm/shell/bubbles/BubblePositioner.java
@@ -76,6 +76,7 @@ public class BubblePositioner {
private int mBubblePaddingTop;
private int mBubbleOffscreenAmount;
private int mStackOffset;
+ private int mBubbleElevation;
private int mExpandedViewMinHeight;
private int mExpandedViewLargeScreenWidth;
@@ -147,6 +148,7 @@ public class BubblePositioner {
mBubblePaddingTop = res.getDimensionPixelSize(R.dimen.bubble_padding_top);
mBubbleOffscreenAmount = res.getDimensionPixelSize(R.dimen.bubble_stack_offscreen);
mStackOffset = res.getDimensionPixelSize(R.dimen.bubble_stack_offset);
+ mBubbleElevation = res.getDimensionPixelSize(R.dimen.bubble_elevation);
if (mShowingInBubbleBar) {
mExpandedViewLargeScreenWidth = Math.min(
@@ -662,6 +664,29 @@ public class BubblePositioner {
}
/**
+ * Returns the z translation a specific bubble should use. When expanded we keep a slight
+ * translation to ensure proper ordering when animating to / from collapsed state. When
+ * collapsed, only the top two bubbles appear so only their shadows show.
+ */
+ public float getZTranslation(int index, boolean isOverflow, boolean isExpanded) {
+ if (isOverflow) {
+ return 0f; // overflow is lowest
+ }
+ return isExpanded
+ // When expanded use minimal amount to keep order
+ ? getMaxBubbles() - index
+ // When collapsed, only the top two bubbles have elevation
+ : index < NUM_VISIBLE_WHEN_RESTING
+ ? (getMaxBubbles() * mBubbleElevation) - index
+ : 0;
+ }
+
+ /** The elevation to use for bubble UI elements. */
+ public int getBubbleElevation() {
+ return mBubbleElevation;
+ }
+
+ /**
* @return whether the stack is considered on the left side of the screen.
*/
public boolean isStackOnLeft(PointF currentStackPosition) {
diff --git a/libs/WindowManager/Shell/src/com/android/wm/shell/bubbles/BubbleStackView.java b/libs/WindowManager/Shell/src/com/android/wm/shell/bubbles/BubbleStackView.java
index dcc536b5b043..3c788b18429c 100644
--- a/libs/WindowManager/Shell/src/com/android/wm/shell/bubbles/BubbleStackView.java
+++ b/libs/WindowManager/Shell/src/com/android/wm/shell/bubbles/BubbleStackView.java
@@ -670,7 +670,7 @@ public class BubbleStackView extends FrameLayout
// First, see if the magnetized object consumes the event - if so, we shouldn't move the
// bubble since it's stuck to the target.
if (!passEventToMagnetizedObject(ev)) {
- updateBubbleShadows(true /* showForAllBubbles */);
+ updateBubbleShadows(true /* isExpanded */);
if (mBubbleData.isExpanded()) {
mExpandedAnimationController.dragBubbleOut(
v, viewInitialX + dx, viewInitialY + dy);
@@ -720,6 +720,7 @@ public class BubbleStackView extends FrameLayout
}
mIsDraggingStack = false;
+ mMagnetizedObject = null;
// Hide the stack after a delay, if needed.
updateTemporarilyInvisibleAnimation(false /* hideImmediately */);
@@ -890,18 +891,17 @@ public class BubbleStackView extends FrameLayout
mMainExecutor = mainExecutor;
mManager = bubbleStackViewManager;
+ mPositioner = bubblePositioner;
mBubbleData = data;
mSysuiProxyProvider = sysuiProxyProvider;
Resources res = getResources();
mBubbleSize = res.getDimensionPixelSize(R.dimen.bubble_size);
- mBubbleElevation = res.getDimensionPixelSize(R.dimen.bubble_elevation);
+ mBubbleElevation = mPositioner.getBubbleElevation();
mBubbleTouchPadding = res.getDimensionPixelSize(R.dimen.bubble_touch_padding);
mExpandedViewPadding = res.getDimensionPixelSize(R.dimen.bubble_expanded_view_padding);
- int elevation = res.getDimensionPixelSize(R.dimen.bubble_elevation);
- mPositioner = bubblePositioner;
final TypedArray ta = mContext.obtainStyledAttributes(
new int[]{android.R.attr.dialogCornerRadius});
@@ -934,12 +934,12 @@ public class BubbleStackView extends FrameLayout
mBubbleContainer = new PhysicsAnimationLayout(context);
mBubbleContainer.setActiveController(mStackAnimationController);
- mBubbleContainer.setElevation(elevation);
+ mBubbleContainer.setElevation(mBubbleElevation);
mBubbleContainer.setClipChildren(false);
addView(mBubbleContainer, new FrameLayout.LayoutParams(MATCH_PARENT, MATCH_PARENT));
mExpandedViewContainer = new FrameLayout(context);
- mExpandedViewContainer.setElevation(elevation);
+ mExpandedViewContainer.setElevation(mBubbleElevation);
mExpandedViewContainer.setClipChildren(false);
addView(mExpandedViewContainer);
@@ -1861,7 +1861,7 @@ public class BubbleStackView extends FrameLayout
bubble.getIconView().setDotBadgeOnLeft(!mStackOnLeftOrWillBe /* onLeft */);
bubble.getIconView().setOnClickListener(mBubbleClickListener);
bubble.getIconView().setOnTouchListener(mBubbleTouchListener);
- updateBubbleShadows(false /* showForAllBubbles */);
+ updateBubbleShadows(mIsExpanded);
animateInFlyoutForBubble(bubble);
requestUpdate();
logBubbleEvent(bubble, FrameworkStatsLog.BUBBLE_UICHANGED__ACTION__POSTED);
@@ -1964,7 +1964,7 @@ public class BubbleStackView extends FrameLayout
if (mIsExpanded || isExpansionAnimating()) {
reorder.run();
updateBadges(false /* setBadgeForCollapsedStack */);
- updateZOrder();
+ updateBubbleShadows(true /* isExpanded */);
} else {
List<View> bubbleViews = bubbles.stream()
.map(b -> b.getIconView()).collect(Collectors.toList());
@@ -2207,7 +2207,7 @@ public class BubbleStackView extends FrameLayout
mBubbleContainer.addView(bubble.getIconView(), index,
new LayoutParams(mPositioner.getBubbleSize(),
mPositioner.getBubbleSize()));
- updateBubbleShadows(false /* showForAllBubbles */);
+ updateBubbleShadows(mIsExpanded);
requestUpdate();
}
}
@@ -2340,7 +2340,7 @@ public class BubbleStackView extends FrameLayout
beforeExpandedViewAnimation();
showScrim(true, null /* runnable */);
- updateZOrder();
+ updateBubbleShadows(mIsExpanded);
updateBadges(false /* setBadgeForCollapsedStack */);
mBubbleContainer.setActiveController(mExpandedAnimationController);
updateOverflowVisibility();
@@ -2493,6 +2493,7 @@ public class BubbleStackView extends FrameLayout
() -> {
mBubbleContainer.setActiveController(mStackAnimationController);
updateOverflowVisibility();
+ animateShadows();
});
final Runnable after = () -> {
@@ -2503,7 +2504,6 @@ public class BubbleStackView extends FrameLayout
mManageEduView.hide();
}
- updateZOrder();
updateBadges(true /* setBadgeForCollapsedStack */);
afterExpandedViewAnimation();
if (previouslySelected != null) {
@@ -3338,19 +3338,23 @@ public class BubbleStackView extends FrameLayout
* Updates whether each of the bubbles should show shadows. When collapsed & resting, only the
* visible bubbles (top 2) will show a shadow. When the stack is being dragged, everything
* shows a shadow. When an individual bubble is dragged out, it should show a shadow.
- */
- private void updateBubbleShadows(boolean showForAllBubbles) {
- int bubbleCount = getBubbleCount();
- for (int i = 0; i < bubbleCount; i++) {
- final float z = (mPositioner.getMaxBubbles() * mBubbleElevation) - i;
- BadgedImageView bv = (BadgedImageView) mBubbleContainer.getChildAt(i);
- boolean isDraggedOut = mMagnetizedObject != null
+ * The bubble overflow is a special case and never has a shadow as it's ordered below the
+ * rest of the bubbles and isn't visible unless the stack is expanded.
+ *
+ * @param isExpanded whether the stack will be expanded or not when the shadows are applied.
+ */
+ private void updateBubbleShadows(boolean isExpanded) {
+ final int childCount = mBubbleContainer.getChildCount();
+ for (int i = 0; i < childCount; i++) {
+ final BadgedImageView bv = (BadgedImageView) mBubbleContainer.getChildAt(i);
+ final boolean isOverflow = BubbleOverflow.KEY.equals(bv.getKey());
+ final boolean isDraggedOut = mMagnetizedObject != null
&& mMagnetizedObject.getUnderlyingObject().equals(bv);
- if (showForAllBubbles || isDraggedOut) {
- bv.setZ(z);
+ if (isDraggedOut) {
+ // If it's dragged out, it's above all the other bubbles
+ bv.setZ((mPositioner.getMaxBubbles() * mBubbleElevation) + 1);
} else {
- final float tz = i < NUM_VISIBLE_WHEN_RESTING ? z : 0f;
- bv.setZ(tz);
+ bv.setZ(mPositioner.getZTranslation(i, isOverflow, isExpanded));
}
}
}
@@ -3371,16 +3375,6 @@ public class BubbleStackView extends FrameLayout
}
}
- private void updateZOrder() {
- int bubbleCount = getBubbleCount();
- for (int i = 0; i < bubbleCount; i++) {
- BadgedImageView bv = (BadgedImageView) mBubbleContainer.getChildAt(i);
- bv.setZ(i < NUM_VISIBLE_WHEN_RESTING
- ? (mPositioner.getMaxBubbles() * mBubbleElevation) - i
- : 0f);
- }
- }
-
private void updateBadges(boolean setBadgeForCollapsedStack) {
int bubbleCount = getBubbleCount();
for (int i = 0; i < bubbleCount; i++) {
diff --git a/libs/WindowManager/Shell/src/com/android/wm/shell/bubbles/animation/ExpandedAnimationController.java b/libs/WindowManager/Shell/src/com/android/wm/shell/bubbles/animation/ExpandedAnimationController.java
index 9440e9835cdf..f925eaef2c77 100644
--- a/libs/WindowManager/Shell/src/com/android/wm/shell/bubbles/animation/ExpandedAnimationController.java
+++ b/libs/WindowManager/Shell/src/com/android/wm/shell/bubbles/animation/ExpandedAnimationController.java
@@ -356,7 +356,6 @@ public class ExpandedAnimationController
MagnetizedObject.MagnetListener listener) {
mLayout.cancelAnimationsOnView(bubble);
- bubble.setTranslationZ(Short.MAX_VALUE);
mMagnetizedBubbleDraggingOut = new MagnetizedObject<View>(
mLayout.getContext(), bubble,
DynamicAnimation.TRANSLATION_X, DynamicAnimation.TRANSLATION_Y) {
@@ -460,6 +459,7 @@ public class ExpandedAnimationController
/**
* Snaps a bubble back to its position within the bubble row, and animates the rest of the
* bubbles to accommodate it if it was previously dragged out past the threshold.
+ * Only happens while the stack is expanded.
*/
public void snapBubbleBack(View bubbleView, float velX, float velY) {
if (mLayout == null) {
@@ -467,8 +467,12 @@ public class ExpandedAnimationController
}
final int index = mLayout.indexOfChild(bubbleView);
final PointF p = mPositioner.getExpandedBubbleXY(index, mBubbleStackView.getState());
+ // overflow is not draggable so it's never the overflow
+ final float zTranslation = mPositioner.getZTranslation(index,
+ false /* isOverflow */,
+ true /* isExpanded */);
animationForChildAtIndex(index)
- .position(p.x, p.y, /* translationZ= */ 0f)
+ .position(p.x, p.y, zTranslation)
.withPositionStartVelocities(velX, velY)
.start();