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author Beverly Tai <beverlyt@google.com> 2023-03-22 13:33:14 +0000
committer Android (Google) Code Review <android-gerrit@google.com> 2023-03-22 13:33:14 +0000
commit0fcc5910492479919d3ee5c93f626b91dde876a1 (patch)
tree3ebf9f19dc9f8b0498eb788fbdc7940118ff8d64
parentc59bcce7ec045e629dbbc2c141d6b3bb48abbb42 (diff)
parent995ade53e4f3d6db390c4b22918a864cbbd20883 (diff)
Merge "Remove AuthRipple alpha animator" into tm-qpr-dev
-rw-r--r--packages/SystemUI/src/com/android/systemui/biometrics/AuthRippleController.kt5
-rw-r--r--packages/SystemUI/src/com/android/systemui/biometrics/AuthRippleView.kt40
2 files changed, 7 insertions, 38 deletions
diff --git a/packages/SystemUI/src/com/android/systemui/biometrics/AuthRippleController.kt b/packages/SystemUI/src/com/android/systemui/biometrics/AuthRippleController.kt
index 541f69c62a1f..6742ea980ad5 100644
--- a/packages/SystemUI/src/com/android/systemui/biometrics/AuthRippleController.kt
+++ b/packages/SystemUI/src/com/android/systemui/biometrics/AuthRippleController.kt
@@ -102,11 +102,6 @@ constructor(
}
}
- override fun onInit() {
- mView.setAlphaInDuration(sysuiContext.resources.getInteger(
- R.integer.auth_ripple_alpha_in_duration).toLong())
- }
-
@VisibleForTesting
public override fun onViewAttached() {
authController.addCallback(authControllerCallback)
diff --git a/packages/SystemUI/src/com/android/systemui/biometrics/AuthRippleView.kt b/packages/SystemUI/src/com/android/systemui/biometrics/AuthRippleView.kt
index 84094626193d..b0071340cf1a 100644
--- a/packages/SystemUI/src/com/android/systemui/biometrics/AuthRippleView.kt
+++ b/packages/SystemUI/src/com/android/systemui/biometrics/AuthRippleView.kt
@@ -54,12 +54,11 @@ class AuthRippleView(context: Context?, attrs: AttributeSet?) : View(context, at
private var lockScreenColorVal = Color.WHITE
private val fadeDuration = 83L
private val retractDuration = 400L
- private var alphaInDuration: Long = 0
private val dwellShader = DwellRippleShader()
private val dwellPaint = Paint()
private val rippleShader = RippleShader()
private val ripplePaint = Paint()
- private var unlockedRippleAnimator: AnimatorSet? = null
+ private var unlockedRippleAnimator: Animator? = null
private var fadeDwellAnimator: Animator? = null
private var retractDwellAnimator: Animator? = null
private var dwellPulseOutAnimator: Animator? = null
@@ -85,12 +84,12 @@ class AuthRippleView(context: Context?, attrs: AttributeSet?) : View(context, at
}
init {
- rippleShader.color = 0xffffffff.toInt() // default color
rippleShader.rawProgress = 0f
rippleShader.pixelDensity = resources.displayMetrics.density
rippleShader.sparkleStrength = RIPPLE_SPARKLE_STRENGTH
updateRippleFadeParams()
ripplePaint.shader = rippleShader
+ setLockScreenColor(0xffffffff.toInt()) // default color
dwellShader.color = 0xffffffff.toInt() // default color
dwellShader.progress = 0f
@@ -111,10 +110,6 @@ class AuthRippleView(context: Context?, attrs: AttributeSet?) : View(context, at
dwellRadius = sensorRadius * 1.5f
}
- fun setAlphaInDuration(duration: Long) {
- alphaInDuration = duration
- }
-
/**
* Animate dwell ripple inwards back to radius 0
*/
@@ -253,7 +248,6 @@ class AuthRippleView(context: Context?, attrs: AttributeSet?) : View(context, at
override fun onAnimationEnd(animation: Animator?) {
drawDwell = false
- resetRippleAlpha()
}
})
start()
@@ -277,22 +271,7 @@ class AuthRippleView(context: Context?, attrs: AttributeSet?) : View(context, at
}
}
- val alphaInAnimator = ValueAnimator.ofInt(0, 62).apply {
- duration = alphaInDuration
- addUpdateListener { animator ->
- rippleShader.color = ColorUtils.setAlphaComponent(
- rippleShader.color,
- animator.animatedValue as Int
- )
- invalidate()
- }
- }
-
- unlockedRippleAnimator = AnimatorSet().apply {
- playTogether(
- rippleAnimator,
- alphaInAnimator
- )
+ unlockedRippleAnimator = rippleAnimator.apply {
addListener(object : AnimatorListenerAdapter() {
override fun onAnimationStart(animation: Animator?) {
drawRipple = true
@@ -310,17 +289,12 @@ class AuthRippleView(context: Context?, attrs: AttributeSet?) : View(context, at
unlockedRippleAnimator?.start()
}
- fun resetRippleAlpha() {
- rippleShader.color = ColorUtils.setAlphaComponent(
- rippleShader.color,
- 255
- )
- }
-
fun setLockScreenColor(color: Int) {
lockScreenColorVal = color
- rippleShader.color = lockScreenColorVal
- resetRippleAlpha()
+ rippleShader.color = ColorUtils.setAlphaComponent(
+ lockScreenColorVal,
+ 62
+ )
}
fun updateDwellRippleColor(isDozing: Boolean) {