diff options
| author | 2019-05-30 18:23:26 +0000 | |
|---|---|---|
| committer | 2019-05-30 18:23:26 +0000 | |
| commit | 06cbf6570400b8e9c706cef1799e01b49ac8a408 (patch) | |
| tree | b827731b2cc50b434f395dfaa11abe77305f3434 | |
| parent | 11ddc8ea0ba232463ba9485e24f64981742cff54 (diff) | |
| parent | f49ee14a7ed24b3c38aca8bd3724e307aaf80bba (diff) | |
Merge changes I1360deb0,Id9a9eb85,I7f05f2ee,Ie48da88d into qt-dev
* changes:
Fix issues with animations when the stack is expanded.
Prevent a crash when touching the stack while it's flinging out of the dismiss area.
Remove the max rendered children code.
Stability and logic fixes to PhysicsAnimationLayout to address bugs that leave Bubbles in a bad state.
8 files changed, 367 insertions, 337 deletions
diff --git a/packages/SystemUI/src/com/android/systemui/bubbles/BubbleStackView.java b/packages/SystemUI/src/com/android/systemui/bubbles/BubbleStackView.java index c63389a47d2d..771df2d86110 100644 --- a/packages/SystemUI/src/com/android/systemui/bubbles/BubbleStackView.java +++ b/packages/SystemUI/src/com/android/systemui/bubbles/BubbleStackView.java @@ -330,9 +330,7 @@ public class BubbleStackView extends FrameLayout { mSurfaceSynchronizer = synchronizer != null ? synchronizer : DEFAULT_SURFACE_SYNCHRONIZER; mBubbleContainer = new PhysicsAnimationLayout(context); - mBubbleContainer.setMaxRenderedChildren( - getResources().getInteger(R.integer.bubbles_max_rendered)); - mBubbleContainer.setController(mStackAnimationController); + mBubbleContainer.setActiveController(mStackAnimationController); mBubbleContainer.setElevation(elevation); mBubbleContainer.setClipChildren(false); addView(mBubbleContainer, new FrameLayout.LayoutParams(MATCH_PARENT, MATCH_PARENT)); @@ -728,7 +726,7 @@ public class BubbleStackView extends FrameLayout { public void updateBubbleOrder(List<Bubble> bubbles) { for (int i = 0; i < bubbles.size(); i++) { Bubble bubble = bubbles.get(i); - mBubbleContainer.moveViewTo(bubble.iconView, i); + mBubbleContainer.reorderView(bubble.iconView, i); } } @@ -908,19 +906,17 @@ public class BubbleStackView extends FrameLayout { }; if (shouldExpand) { - mBubbleContainer.setController(mExpandedAnimationController); - mExpandedAnimationController.expandFromStack( - mStackAnimationController.getStackPositionAlongNearestHorizontalEdge() - /* collapseTo */, - () -> { - updatePointerPosition(); - updateAfter.run(); - } /* after */); + mBubbleContainer.setActiveController(mExpandedAnimationController); + mExpandedAnimationController.expandFromStack(() -> { + updatePointerPosition(); + updateAfter.run(); + } /* after */); } else { mBubbleContainer.cancelAllAnimations(); mExpandedAnimationController.collapseBackToStack( + mStackAnimationController.getStackPositionAlongNearestHorizontalEdge(), () -> { - mBubbleContainer.setController(mStackAnimationController); + mBubbleContainer.setActiveController(mStackAnimationController); updateAfter.run(); }); } @@ -1013,7 +1009,7 @@ public class BubbleStackView extends FrameLayout { } mStackAnimationController.cancelStackPositionAnimations(); - mBubbleContainer.setController(mStackAnimationController); + mBubbleContainer.setActiveController(mStackAnimationController); hideFlyoutImmediate(); mDraggingInDismissTarget = false; @@ -1111,6 +1107,10 @@ public class BubbleStackView extends FrameLayout { /** Called when a gesture is completed or cancelled. */ void onGestureFinished() { mIsGestureInProgress = false; + + if (mIsExpanded) { + mExpandedAnimationController.onGestureFinished(); + } } /** Prepares and starts the desaturate/darken animation on the bubble stack. */ @@ -1201,6 +1201,7 @@ public class BubbleStackView extends FrameLayout { */ void magnetToStackIfNeededThenAnimateDismissal( View touchedView, float velX, float velY, Runnable after) { + final View draggedOutBubble = mExpandedAnimationController.getDraggedOutBubble(); final Runnable animateDismissal = () -> { mAfterMagnet = null; @@ -1218,7 +1219,7 @@ public class BubbleStackView extends FrameLayout { resetDesaturationAndDarken(); }); } else { - mExpandedAnimationController.dismissDraggedOutBubble(() -> { + mExpandedAnimationController.dismissDraggedOutBubble(draggedOutBubble, () -> { mAnimatingMagnet = false; mShowingDismiss = false; mDraggingInDismissTarget = false; @@ -1385,10 +1386,18 @@ public class BubbleStackView extends FrameLayout { }; // Post in case layout isn't complete and getWidth returns 0. - post(() -> mFlyout.showFlyout( - updateMessage, mStackAnimationController.getStackPosition(), getWidth(), - mStackAnimationController.isStackOnLeftSide(), - bubble.iconView.getBadgeColor(), mAfterFlyoutHides)); + post(() -> { + // An auto-expanding bubble could have been posted during the time it takes to + // layout. + if (isExpanded()) { + return; + } + + mFlyout.showFlyout( + updateMessage, mStackAnimationController.getStackPosition(), getWidth(), + mStackAnimationController.isStackOnLeftSide(), + bubble.iconView.getBadgeColor(), mAfterFlyoutHides); + }); } mFlyout.removeCallbacks(mHideFlyout); diff --git a/packages/SystemUI/src/com/android/systemui/bubbles/animation/ExpandedAnimationController.java b/packages/SystemUI/src/com/android/systemui/bubbles/animation/ExpandedAnimationController.java index 24337a3c3312..1fa0e12452e1 100644 --- a/packages/SystemUI/src/com/android/systemui/bubbles/animation/ExpandedAnimationController.java +++ b/packages/SystemUI/src/com/android/systemui/bubbles/animation/ExpandedAnimationController.java @@ -22,6 +22,7 @@ import android.graphics.PointF; import android.view.View; import android.view.WindowInsets; +import androidx.annotation.Nullable; import androidx.dynamicanimation.animation.DynamicAnimation; import androidx.dynamicanimation.animation.SpringForce; @@ -63,12 +64,16 @@ public class ExpandedAnimationController private Point mDisplaySize; /** Size of dismiss target at bottom of screen. */ private float mPipDismissHeight; - /** Max number of bubbles shown in row above expanded view.*/ - private int mBubblesMaxRendered; /** Whether the dragged-out bubble is in the dismiss target. */ private boolean mIndividualBubbleWithinDismissTarget = false; + private boolean mAnimatingExpand = false; + private boolean mAnimatingCollapse = false; + private Runnable mAfterExpand; + private Runnable mAfterCollapse; + private PointF mCollapsePoint; + /** * Whether the dragged out bubble is springing towards the touch point, rather than using the * default behavior of moving directly to the touch point. @@ -97,56 +102,60 @@ public class ExpandedAnimationController private View mBubbleDraggingOut; /** - * Drag velocities for the dragging-out bubble when the drag finished. These are used by - * {@link #onChildRemoved} to animate out the bubble while respecting touch velocity. + * Animates expanding the bubbles into a row along the top of the screen. */ - private float mBubbleDraggingOutVelX; - private float mBubbleDraggingOutVelY; + public void expandFromStack(Runnable after) { + mAnimatingCollapse = false; + mAnimatingExpand = true; + mAfterExpand = after; - @Override - protected void setLayout(PhysicsAnimationLayout layout) { - super.setLayout(layout); + startOrUpdateExpandAnimation(); + } - final Resources res = layout.getResources(); - mStackOffsetPx = res.getDimensionPixelSize(R.dimen.bubble_stack_offset); - mBubblePaddingPx = res.getDimensionPixelSize(R.dimen.bubble_padding); - mBubbleSizePx = res.getDimensionPixelSize(R.dimen.individual_bubble_size); - mStatusBarHeight = - res.getDimensionPixelSize(com.android.internal.R.dimen.status_bar_height); - mPipDismissHeight = res.getDimensionPixelSize(R.dimen.pip_dismiss_gradient_height); - mBubblesMaxRendered = res.getInteger(R.integer.bubbles_max_rendered); + /** Animate collapsing the bubbles back to their stacked position. */ + public void collapseBackToStack(PointF collapsePoint, Runnable after) { + mAnimatingExpand = false; + mAnimatingCollapse = true; + mAfterCollapse = after; + mCollapsePoint = collapsePoint; + + startOrUpdateCollapseAnimation(); } - /** - * Animates expanding the bubbles into a row along the top of the screen. - */ - public void expandFromStack(PointF collapseTo, Runnable after) { + private void startOrUpdateExpandAnimation() { animationsForChildrenFromIndex( 0, /* startIndex */ - new ChildAnimationConfigurator() { - @Override - public void configureAnimationForChildAtIndex( - int index, PhysicsAnimationLayout.PhysicsPropertyAnimator animation) { - animation.position(getBubbleLeft(index), getExpandedY()); + (index, animation) -> animation.position(getBubbleLeft(index), getExpandedY())) + .startAll(() -> { + mAnimatingExpand = false; + + if (mAfterExpand != null) { + mAfterExpand.run(); } - }) - .startAll(after); - mCollapseToPoint = collapseTo; + mAfterExpand = null; + }); } - /** Animate collapsing the bubbles back to their stacked position. */ - public void collapseBackToStack(Runnable after) { + private void startOrUpdateCollapseAnimation() { // Stack to the left if we're going to the left, or right if not. - final float sideMultiplier = mLayout.isFirstChildXLeftOfCenter(mCollapseToPoint.x) ? -1 : 1; - + final float sideMultiplier = mLayout.isFirstChildXLeftOfCenter(mCollapsePoint.x) ? -1 : 1; animationsForChildrenFromIndex( 0, /* startIndex */ - (index, animation) -> + (index, animation) -> { animation.position( - mCollapseToPoint.x + (sideMultiplier * index * mStackOffsetPx), - mCollapseToPoint.y)) - .startAll(after /* endAction */); + mCollapsePoint.x + (sideMultiplier * index * mStackOffsetPx), + mCollapsePoint.y); + }) + .startAll(() -> { + mAnimatingCollapse = false; + + if (mAfterCollapse != null) { + mAfterCollapse.run(); + } + + mAfterCollapse = null; + }); } /** Prepares the given bubble to be dragged out. */ @@ -190,10 +199,10 @@ public class ExpandedAnimationController } /** Plays a dismiss animation on the dragged out bubble. */ - public void dismissDraggedOutBubble(Runnable after) { + public void dismissDraggedOutBubble(View bubble, Runnable after) { mIndividualBubbleWithinDismissTarget = false; - animationForChild(mBubbleDraggingOut) + animationForChild(bubble) .withStiffness(SpringForce.STIFFNESS_HIGH) .scaleX(1.1f) .scaleY(1.1f) @@ -203,6 +212,10 @@ public class ExpandedAnimationController updateBubblePositions(); } + @Nullable public View getDraggedOutBubble() { + return mBubbleDraggingOut; + } + /** Magnets the given bubble to the dismiss target. */ public void magnetBubbleToDismiss( View bubbleView, float velX, float velY, float destY, Runnable after) { @@ -241,24 +254,17 @@ public class ExpandedAnimationController final int index = mLayout.indexOfChild(bubbleView); animationForChildAtIndex(index) - .position(getBubbleLeft(index), getExpandedY()) - .withPositionStartVelocities(velX, velY) - .start(() -> bubbleView.setTranslationZ(0f) /* after */); + .position(getBubbleLeft(index), getExpandedY()) + .withPositionStartVelocities(velX, velY) + .start(() -> bubbleView.setTranslationZ(0f) /* after */); - mBubbleDraggingOut = null; - mBubbleDraggedOutEnough = false; updateBubblePositions(); } - /** - * Sets configuration variables so that when the given bubble is removed, the animations are - * started with the given velocities. - */ - public void prepareForDismissalWithVelocity(View bubbleView, float velX, float velY) { - mBubbleDraggingOut = bubbleView; - mBubbleDraggingOutVelX = velX; - mBubbleDraggingOutVelY = velY; + /** Resets bubble drag out gesture flags. */ + public void onGestureFinished() { mBubbleDraggedOutEnough = false; + mBubbleDraggingOut = null; } /** @@ -297,6 +303,23 @@ public class ExpandedAnimationController } @Override + void onActiveControllerForLayout(PhysicsAnimationLayout layout) { + final Resources res = layout.getResources(); + mStackOffsetPx = res.getDimensionPixelSize(R.dimen.bubble_stack_offset); + mBubblePaddingPx = res.getDimensionPixelSize(R.dimen.bubble_padding); + mBubbleSizePx = res.getDimensionPixelSize(R.dimen.individual_bubble_size); + mStatusBarHeight = + res.getDimensionPixelSize(com.android.internal.R.dimen.status_bar_height); + mPipDismissHeight = res.getDimensionPixelSize(R.dimen.pip_dismiss_gradient_height); + + // Ensure that all child views are at 1x scale, and visible, in case they were animating + // in. + mLayout.setVisibility(View.VISIBLE); + animationsForChildrenFromIndex(0 /* startIndex */, (index, animation) -> + animation.scaleX(1f).scaleY(1f).alpha(1f)).startAll(); + } + + @Override Set<DynamicAnimation.ViewProperty> getAnimatedProperties() { return Sets.newHashSet( DynamicAnimation.TRANSLATION_X, @@ -325,14 +348,21 @@ public class ExpandedAnimationController @Override void onChildAdded(View child, int index) { - child.setTranslationX(getXForChildAtIndex(index)); - - animationForChild(child) - .translationY( - getExpandedY() - mBubbleSizePx * ANIMATE_TRANSLATION_FACTOR, /* from */ - getExpandedY() /* to */) - .start(); - updateBubblePositions(); + // If a bubble is added while the expand/collapse animations are playing, update the + // animation to include the new bubble. + if (mAnimatingExpand) { + startOrUpdateExpandAnimation(); + } else if (mAnimatingCollapse) { + startOrUpdateCollapseAnimation(); + } else { + child.setTranslationX(getXForChildAtIndex(index)); + animationForChild(child) + .translationY( + getExpandedY() - mBubbleSizePx * ANIMATE_TRANSLATION_FACTOR, /* from */ + getExpandedY() /* to */) + .start(); + updateBubblePositions(); + } } @Override @@ -357,19 +387,15 @@ public class ExpandedAnimationController } @Override - protected void setChildVisibility(View child, int index, int visibility) { - if (visibility == View.VISIBLE) { - // Set alpha to 0 but then become visible immediately so the animation is visible. - child.setAlpha(0f); - child.setVisibility(View.VISIBLE); - } - - animationForChild(child) - .alpha(visibility == View.GONE ? 0f : 1f) - .start(() -> super.setChildVisibility(child, index, visibility) /* after */); + void onChildReordered(View child, int oldIndex, int newIndex) { + updateBubblePositions(); } private void updateBubblePositions() { + if (mAnimatingExpand || mAnimatingCollapse) { + return; + } + for (int i = 0; i < mLayout.getChildCount(); i++) { final View bubble = mLayout.getChildAt(i); @@ -378,6 +404,7 @@ public class ExpandedAnimationController if (bubble.equals(mBubbleDraggingOut)) { return; } + animationForChild(bubble) .translationX(getBubbleLeft(i)) .start(); @@ -403,10 +430,7 @@ public class ExpandedAnimationController return 0; } int bubbleCount = mLayout.getChildCount(); - if (bubbleCount > mBubblesMaxRendered) { - // Only shown bubbles are relevant for calculating position. - bubbleCount = mBubblesMaxRendered; - } + // Width calculations. double bubble = bubbleCount * mBubbleSizePx; float gap = (bubbleCount - 1) * mBubblePaddingPx; diff --git a/packages/SystemUI/src/com/android/systemui/bubbles/animation/PhysicsAnimationLayout.java b/packages/SystemUI/src/com/android/systemui/bubbles/animation/PhysicsAnimationLayout.java index 997d2c4627d8..3a3339249d5b 100644 --- a/packages/SystemUI/src/com/android/systemui/bubbles/animation/PhysicsAnimationLayout.java +++ b/packages/SystemUI/src/com/android/systemui/bubbles/animation/PhysicsAnimationLayout.java @@ -17,10 +17,12 @@ package com.android.systemui.bubbles.animation; import android.content.Context; +import android.util.Log; import android.view.View; import android.view.ViewGroup; import android.widget.FrameLayout; +import androidx.annotation.Nullable; import androidx.dynamicanimation.animation.DynamicAnimation; import androidx.dynamicanimation.animation.SpringAnimation; import androidx.dynamicanimation.animation.SpringForce; @@ -137,12 +139,33 @@ public class PhysicsAnimationLayout extends FrameLayout { */ abstract void onChildRemoved(View child, int index, Runnable finishRemoval); + /** Called when a child view has been reordered in the view hierachy. */ + abstract void onChildReordered(View child, int oldIndex, int newIndex); + + /** + * Called when the controller is set as the active animation controller for the given + * layout. Once active, the controller can start animations using the animator instances + * returned by {@link #animationForChild}. + * + * While all animations started by the previous controller will be cancelled, the new + * controller should not make any assumptions about the state of the layout or its children. + * Their translation, alpha, scale, etc. values may have been changed by the previous + * controller and should be reset here if relevant. + */ + abstract void onActiveControllerForLayout(PhysicsAnimationLayout layout); + protected PhysicsAnimationLayout mLayout; PhysicsAnimationController() { } + /** Whether this controller is the currently active controller for its associated layout. */ + protected boolean isActiveController() { + return this == mLayout.mController; + } + protected void setLayout(PhysicsAnimationLayout layout) { this.mLayout = layout; + onActiveControllerForLayout(layout); } protected PhysicsAnimationLayout getLayout() { @@ -150,15 +173,6 @@ public class PhysicsAnimationLayout extends FrameLayout { } /** - * Sets the child's visibility when it moves beyond or within the limits set by a call to - * {@link PhysicsAnimationLayout#setMaxRenderedChildren}. This can be overridden to animate - * this transition. - */ - protected void setChildVisibility(View child, int index, int visibility) { - child.setVisibility(visibility); - } - - /** * Returns a {@link PhysicsPropertyAnimator} instance for the given child view. */ protected PhysicsPropertyAnimator animationForChild(View child) { @@ -170,6 +184,9 @@ public class PhysicsAnimationLayout extends FrameLayout { child.setTag(R.id.physics_animator_tag, animator); } + animator.clearAnimator(); + animator.setAssociatedController(this); + return animator; } @@ -235,32 +252,17 @@ public class PhysicsAnimationLayout extends FrameLayout { new HashMap<>(); /** The currently active animation controller. */ - private PhysicsAnimationController mController; - - /** - * The maximum number of children to render and animate at a time. See - * {@link #setMaxRenderedChildren}. - */ - private int mMaxRenderedChildren = 5; + @Nullable protected PhysicsAnimationController mController; public PhysicsAnimationLayout(Context context) { super(context); } /** - * The maximum number of children to render and animate at a time. Any child views added beyond - * this limit will be set to {@link View#GONE}. If any animations attempt to run on the view, - * the corresponding property will be set with no animation. - */ - public void setMaxRenderedChildren(int max) { - this.mMaxRenderedChildren = max; - } - - /** * Sets the animation controller and constructs or reconfigures the layout's physics animations * to meet the controller's specifications. */ - public void setController(PhysicsAnimationController controller) { + public void setActiveController(PhysicsAnimationController controller) { cancelAllAnimations(); mEndActionForProperty.clear(); @@ -312,42 +314,11 @@ public class PhysicsAnimationLayout extends FrameLayout { @Override public void addView(View child, int index, ViewGroup.LayoutParams params) { - super.addView(child, index, params); - - // Set up animations for the new view, if the controller is set. If it isn't set, we'll be - // setting up animations for all children when setController is called. - if (mController != null) { - for (DynamicAnimation.ViewProperty property : mController.getAnimatedProperties()) { - setUpAnimationForChild(property, child, index); - } - - mController.onChildAdded(child, index); - } - - setChildrenVisibility(); + addViewInternal(child, index, params, false /* isReorder */); } @Override public void removeView(View view) { - removeViewAndThen(view, /* callback */ null); - } - - @Override - public void removeViewAt(int index) { - removeView(getChildAt(index)); - } - - /** Immediately moves the view from wherever it currently is, to the given index. */ - public void moveViewTo(View view, int index) { - super.removeView(view); - addView(view, index); - } - - /** - * Let the controller know that this view should be removed, and then call the callback once the - * controller has finished any removal animations and the view has actually been removed. - */ - public void removeViewAndThen(View view, Runnable callback) { if (mController != null) { final int index = indexOfChild(view); @@ -355,8 +326,6 @@ public class PhysicsAnimationLayout extends FrameLayout { super.removeView(view); addTransientView(view, index); - setChildrenVisibility(); - // Tell the controller to animate this view out, and call the callback when it's // finished. mController.onChildRemoved(view, index, () -> { @@ -364,19 +333,28 @@ public class PhysicsAnimationLayout extends FrameLayout { // any are still running and then remove it. cancelAnimationsOnView(view); removeTransientView(view); - - if (callback != null) { - callback.run(); - } }); } else { // Without a controller, nobody will animate this view out, so it gets an unceremonious // departure. super.removeView(view); + } + } - if (callback != null) { - callback.run(); - } + @Override + public void removeViewAt(int index) { + removeView(getChildAt(index)); + } + + /** Immediately re-orders the view to the given index. */ + public void reorderView(View view, int index) { + final int oldIndex = indexOfChild(view); + + super.removeView(view); + addViewInternal(view, index, view.getLayoutParams(), true /* isReorder */); + + if (mController != null) { + mController.onChildReordered(view, oldIndex, index); } } @@ -427,6 +405,10 @@ public class PhysicsAnimationLayout extends FrameLayout { } } + protected boolean isActiveController(PhysicsAnimationController controller) { + return mController == controller; + } + /** Whether the first child would be left of center if translated to the given x value. */ protected boolean isFirstChildXLeftOfCenter(float x) { if (getChildCount() > 0) { @@ -454,6 +436,26 @@ public class PhysicsAnimationLayout extends FrameLayout { } /** + * Adds a view to the layout. If this addition is not the result of a call to + * {@link #reorderView}, this will also notify the controller via + * {@link PhysicsAnimationController#onChildAdded} and set up animations for the view. + */ + private void addViewInternal( + View child, int index, ViewGroup.LayoutParams params, boolean isReorder) { + super.addView(child, index, params); + + // Set up animations for the new view, if the controller is set. If it isn't set, we'll be + // setting up animations for all children when setActiveController is called. + if (mController != null && !isReorder) { + for (DynamicAnimation.ViewProperty property : mController.getAnimatedProperties()) { + setUpAnimationForChild(property, child, index); + } + + mController.onChildAdded(child, index); + } + } + + /** * Retrieves the animation of the given property from the view at the given index via the view * tag system. */ @@ -481,33 +483,16 @@ public class PhysicsAnimationLayout extends FrameLayout { SpringAnimation newAnim = new SpringAnimation(child, property); newAnim.addUpdateListener((animation, value, velocity) -> { final int indexOfChild = indexOfChild(child); - final int nextAnimInChain = - mController.getNextAnimationInChain(property, indexOfChild); + final int nextAnimInChain = mController.getNextAnimationInChain(property, indexOfChild); if (nextAnimInChain == PhysicsAnimationController.NONE || indexOfChild < 0) { return; } - final int animIndex = indexOfChild(child); - final float offset = - mController.getOffsetForChainedPropertyAnimation(property); - - // If this property's animations should be chained, then check to see if there is a - // subsequent animation within the rendering limit, and if so, tell it to animate to - // this animation's new value (plus the offset). - if (nextAnimInChain < Math.min(getChildCount(), mMaxRenderedChildren)) { - getAnimationAtIndex(property, animIndex + 1) + final float offset = mController.getOffsetForChainedPropertyAnimation(property); + if (nextAnimInChain < getChildCount()) { + getAnimationAtIndex(property, nextAnimInChain) .animateToFinalPosition(value + offset); - } else if (nextAnimInChain < getChildCount()) { - // If the next child view is not rendered, update the property directly without - // animating it, so that the view is still in the correct state if it later - // becomes visible. - for (int i = nextAnimInChain; i < getChildCount(); i++) { - // 'value' here is the value of the last child within the rendering limit, - // not the first child's value - so we want to subtract the last child's - // index when calculating the offset. - property.setValue(getChildAt(i), value + offset * (i - animIndex)); - } } }); @@ -516,22 +501,6 @@ public class PhysicsAnimationLayout extends FrameLayout { child.setTag(getTagIdForProperty(property), newAnim); } - /** Hides children beyond the max rendering count. */ - private void setChildrenVisibility() { - for (int i = 0; i < getChildCount(); i++) { - final int targetVisibility = i < mMaxRenderedChildren ? View.VISIBLE : View.GONE; - final View targetView = getChildAt(i); - - if (targetView.getVisibility() != targetVisibility) { - if (mController != null) { - mController.setChildVisibility(targetView, i, targetVisibility); - } else { - targetView.setVisibility(targetVisibility); - } - } - } - } - /** Return a stable ID to use as a tag key for the given property's animations. */ private int getTagIdForProperty(DynamicAnimation.ViewProperty property) { if (property.equals(DynamicAnimation.TRANSLATION_X)) { @@ -592,7 +561,7 @@ public class PhysicsAnimationLayout extends FrameLayout { private View mView; /** Start velocity to use for all property animations. */ - private float mDefaultStartVelocity = 0f; + private float mDefaultStartVelocity = -Float.MAX_VALUE; /** Start delay to use when start is called. */ private long mStartDelay = 0; @@ -625,6 +594,15 @@ public class PhysicsAnimationLayout extends FrameLayout { */ private Map<DynamicAnimation.ViewProperty, Float> mAnimatedProperties = new HashMap<>(); + /** + * All of the initial property values that have been set. These values will be instantly set + * when {@link #start} is called, just before the animation begins. + */ + private Map<DynamicAnimation.ViewProperty, Float> mInitialPropertyValues = new HashMap<>(); + + /** The animation controller that last retrieved this animator instance. */ + private PhysicsAnimationController mAssociatedController; + protected PhysicsPropertyAnimator(View view) { this.mView = view; } @@ -644,7 +622,7 @@ public class PhysicsAnimationLayout extends FrameLayout { /** Set the view's alpha value to 'from', then animate it to the given value. */ public PhysicsPropertyAnimator alpha(float from, float to, Runnable... endActions) { - mView.setAlpha(from); + mInitialPropertyValues.put(DynamicAnimation.ALPHA, from); return alpha(to, endActions); } @@ -656,7 +634,7 @@ public class PhysicsAnimationLayout extends FrameLayout { /** Set the view's translationX value to 'from', then animate it to the given value. */ public PhysicsPropertyAnimator translationX( float from, float to, Runnable... endActions) { - mView.setTranslationX(from); + mInitialPropertyValues.put(DynamicAnimation.TRANSLATION_X, from); return translationX(to, endActions); } @@ -668,7 +646,7 @@ public class PhysicsAnimationLayout extends FrameLayout { /** Set the view's translationY value to 'from', then animate it to the given value. */ public PhysicsPropertyAnimator translationY( float from, float to, Runnable... endActions) { - mView.setTranslationY(from); + mInitialPropertyValues.put(DynamicAnimation.TRANSLATION_Y, from); return translationY(to, endActions); } @@ -690,7 +668,7 @@ public class PhysicsAnimationLayout extends FrameLayout { /** Set the view's scaleX value to 'from', then animate it to the given value. */ public PhysicsPropertyAnimator scaleX(float from, float to, Runnable... endActions) { - mView.setScaleX(from); + mInitialPropertyValues.put(DynamicAnimation.SCALE_X, from); return scaleX(to, endActions); } @@ -701,7 +679,7 @@ public class PhysicsAnimationLayout extends FrameLayout { /** Set the view's scaleY value to 'from', then animate it to the given value. */ public PhysicsPropertyAnimator scaleY(float from, float to, Runnable... endActions) { - mView.setScaleY(from); + mInitialPropertyValues.put(DynamicAnimation.SCALE_Y, from); return scaleY(to, endActions); } @@ -750,6 +728,13 @@ public class PhysicsAnimationLayout extends FrameLayout { * animated property on every child (including chained animations) have ended. */ public void start(Runnable... after) { + if (!isActiveController(mAssociatedController)) { + Log.w(TAG, "Only the active animation controller is allowed to start animations. " + + "Use PhysicsAnimationLayout#setActiveController to set the active " + + "animation controller."); + return; + } + final Set<DynamicAnimation.ViewProperty> properties = getAnimatedProperties(); // If there are end actions, set an end listener on the layout for all the properties @@ -791,6 +776,10 @@ public class PhysicsAnimationLayout extends FrameLayout { // Actually start the animations. for (DynamicAnimation.ViewProperty property : properties) { + if (mInitialPropertyValues.containsKey(property)) { + property.setValue(mView, mInitialPropertyValues.get(property)); + } + final SpringForce defaultSpringForce = mController.getSpringForce(property, mView); animateValueForChild( property, @@ -803,14 +792,7 @@ public class PhysicsAnimationLayout extends FrameLayout { mEndActionsForProperty.get(property)); } - // Clear out the animator. - mAnimatedProperties.clear(); - mPositionStartVelocities.clear(); - mDefaultStartVelocity = 0; - mStartDelay = 0; - mStiffness = -1; - mDampingRatio = -1; - mEndActionsForProperty.clear(); + clearAnimator(); } /** Returns the set of properties that will animate once {@link #start} is called. */ @@ -847,20 +829,50 @@ public class PhysicsAnimationLayout extends FrameLayout { }); } - animation.getSpring().setStiffness(stiffness); - animation.getSpring().setDampingRatio(dampingRatio); + final SpringForce animationSpring = animation.getSpring(); - if (startVel > 0) { - animation.setStartVelocity(startVel); + if (animationSpring == null) { + return; } + final Runnable configureAndStartAnimation = () -> { + animationSpring.setStiffness(stiffness); + animationSpring.setDampingRatio(dampingRatio); + + if (startVel > -Float.MAX_VALUE) { + animation.setStartVelocity(startVel); + } + + animationSpring.setFinalPosition(value); + animation.start(); + }; + if (startDelay > 0) { - postDelayed(() -> animation.animateToFinalPosition(value), startDelay); + postDelayed(configureAndStartAnimation, startDelay); } else { - animation.animateToFinalPosition(value); + configureAndStartAnimation.run(); } } } + + private void clearAnimator() { + mInitialPropertyValues.clear(); + mAnimatedProperties.clear(); + mPositionStartVelocities.clear(); + mDefaultStartVelocity = -Float.MAX_VALUE; + mStartDelay = 0; + mStiffness = -1; + mDampingRatio = -1; + mEndActionsForProperty.clear(); + } + + /** + * Sets the controller that last retrieved this animator instance, so that we can prevent + * {@link #start} from actually starting animations if called by a non-active controller. + */ + private void setAssociatedController(PhysicsAnimationController controller) { + mAssociatedController = controller; + } } @Override diff --git a/packages/SystemUI/src/com/android/systemui/bubbles/animation/StackAnimationController.java b/packages/SystemUI/src/com/android/systemui/bubbles/animation/StackAnimationController.java index b9cdc844eef9..ab8752e4195f 100644 --- a/packages/SystemUI/src/com/android/systemui/bubbles/animation/StackAnimationController.java +++ b/packages/SystemUI/src/com/android/systemui/bubbles/animation/StackAnimationController.java @@ -154,21 +154,6 @@ public class StackAnimationController extends /** Height of the status bar. */ private float mStatusBarHeight; - @Override - protected void setLayout(PhysicsAnimationLayout layout) { - super.setLayout(layout); - - Resources res = layout.getResources(); - mStackOffset = res.getDimensionPixelSize(R.dimen.bubble_stack_offset); - mIndividualBubbleSize = res.getDimensionPixelSize(R.dimen.individual_bubble_size); - mBubblePadding = res.getDimensionPixelSize(R.dimen.bubble_padding); - mBubbleOffscreen = res.getDimensionPixelSize(R.dimen.bubble_stack_offscreen); - mStackStartingVerticalOffset = - res.getDimensionPixelSize(R.dimen.bubble_stack_starting_offset_y); - mStatusBarHeight = - res.getDimensionPixelSize(com.android.internal.R.dimen.status_bar_height); - } - /** * Instantly move the first bubble to the given point, and animate the rest of the stack behind * it with the 'following' effect. @@ -286,6 +271,8 @@ public class StackAnimationController extends }, DynamicAnimation.TRANSLATION_X, DynamicAnimation.TRANSLATION_Y); + // If we're flinging now, there's no more touch event to catch up to. + mFirstBubbleSpringingToTouch = false; mIsMovingFromFlinging = true; return destinationRelativeX; } @@ -656,19 +643,38 @@ public class StackAnimationController extends if (mLayout.getChildCount() > 0) { animationForChildAtIndex(0).translationX(mStackPosition.x).start(); + } else { + // Set the start position back to the default since we're out of bubbles. New bubbles + // will then animate in from the start position. + mStackPosition = getDefaultStartPosition(); } } + @Override + void onChildReordered(View child, int oldIndex, int newIndex) {} + + @Override + void onActiveControllerForLayout(PhysicsAnimationLayout layout) { + Resources res = layout.getResources(); + mStackOffset = res.getDimensionPixelSize(R.dimen.bubble_stack_offset); + mIndividualBubbleSize = res.getDimensionPixelSize(R.dimen.individual_bubble_size); + mBubblePadding = res.getDimensionPixelSize(R.dimen.bubble_padding); + mBubbleOffscreen = res.getDimensionPixelSize(R.dimen.bubble_stack_offscreen); + mStackStartingVerticalOffset = + res.getDimensionPixelSize(R.dimen.bubble_stack_starting_offset_y); + mStatusBarHeight = + res.getDimensionPixelSize(com.android.internal.R.dimen.status_bar_height); + } + /** Moves the stack, without any animation, to the starting position. */ private void moveStackToStartPosition() { // Post to ensure that the layout's width and height have been calculated. mLayout.setVisibility(View.INVISIBLE); mLayout.post(() -> { + setStackPosition(mRestingStackPosition == null + ? getDefaultStartPosition() + : mRestingStackPosition); mStackMovedToStartPosition = true; - setStackPosition( - mRestingStackPosition == null - ? getDefaultStartPosition() - : mRestingStackPosition); mLayout.setVisibility(View.VISIBLE); // Animate in the top bubble now that we're visible. @@ -707,15 +713,20 @@ public class StackAnimationController extends Log.d(TAG, String.format("Setting position to (%f, %f).", pos.x, pos.y)); mStackPosition.set(pos.x, pos.y); - mLayout.cancelAllAnimations(); - cancelStackPositionAnimations(); - - // Since we're not using the chained animations, apply the offsets manually. - final float xOffset = getOffsetForChainedPropertyAnimation(DynamicAnimation.TRANSLATION_X); - final float yOffset = getOffsetForChainedPropertyAnimation(DynamicAnimation.TRANSLATION_Y); - for (int i = 0; i < mLayout.getChildCount(); i++) { - mLayout.getChildAt(i).setTranslationX(pos.x + (i * xOffset)); - mLayout.getChildAt(i).setTranslationY(pos.y + (i * yOffset)); + // If we're not the active controller, we don't want to physically move the bubble views. + if (isActiveController()) { + mLayout.cancelAllAnimations(); + cancelStackPositionAnimations(); + + // Since we're not using the chained animations, apply the offsets manually. + final float xOffset = getOffsetForChainedPropertyAnimation( + DynamicAnimation.TRANSLATION_X); + final float yOffset = getOffsetForChainedPropertyAnimation( + DynamicAnimation.TRANSLATION_Y); + for (int i = 0; i < mLayout.getChildCount(); i++) { + mLayout.getChildAt(i).setTranslationX(pos.x + (i * xOffset)); + mLayout.getChildAt(i).setTranslationY(pos.y + (i * yOffset)); + } } } @@ -732,6 +743,10 @@ public class StackAnimationController extends /** Animates in the given bubble. */ private void animateInBubble(View child) { + if (!isActiveController()) { + return; + } + child.setTranslationY(mStackPosition.y); float xOffset = getOffsetForChainedPropertyAnimation(DynamicAnimation.TRANSLATION_X); diff --git a/packages/SystemUI/tests/src/com/android/systemui/bubbles/animation/ExpandedAnimationControllerTest.java b/packages/SystemUI/tests/src/com/android/systemui/bubbles/animation/ExpandedAnimationControllerTest.java index 756cf3e138f6..b324235106c2 100644 --- a/packages/SystemUI/tests/src/com/android/systemui/bubbles/animation/ExpandedAnimationControllerTest.java +++ b/packages/SystemUI/tests/src/com/android/systemui/bubbles/animation/ExpandedAnimationControllerTest.java @@ -60,8 +60,8 @@ public class ExpandedAnimationControllerTest extends PhysicsAnimationLayoutTestC @Before public void setUp() throws Exception { super.setUp(); - addOneMoreThanRenderLimitBubbles(); - mLayout.setController(mExpandedController); + addOneMoreThanBubbleLimitBubbles(); + mLayout.setActiveController(mExpandedController); Resources res = mLayout.getResources(); mStackOffset = res.getDimensionPixelSize(R.dimen.bubble_stack_offset); @@ -73,14 +73,14 @@ public class ExpandedAnimationControllerTest extends PhysicsAnimationLayoutTestC @Test public void testExpansionAndCollapse() throws InterruptedException { Runnable afterExpand = Mockito.mock(Runnable.class); - mExpandedController.expandFromStack(mExpansionPoint, afterExpand); + mExpandedController.expandFromStack(afterExpand); waitForPropertyAnimations(DynamicAnimation.TRANSLATION_X, DynamicAnimation.TRANSLATION_Y); testBubblesInCorrectExpandedPositions(); verify(afterExpand).run(); Runnable afterCollapse = Mockito.mock(Runnable.class); - mExpandedController.collapseBackToStack(afterCollapse); + mExpandedController.collapseBackToStack(mExpansionPoint, afterCollapse); waitForPropertyAnimations(DynamicAnimation.TRANSLATION_X, DynamicAnimation.TRANSLATION_Y); testStackedAtPosition(mExpansionPoint.x, mExpansionPoint.y, -1); @@ -139,7 +139,6 @@ public class ExpandedAnimationControllerTest extends PhysicsAnimationLayoutTestC assertEquals(500f, draggedBubble.getTranslationY(), 1f); // Snap it back and make sure it made it back correctly. - mExpandedController.prepareForDismissalWithVelocity(draggedBubble, 0f, 0f); mLayout.removeView(draggedBubble); waitForLayoutMessageQueue(); waitForPropertyAnimations(DynamicAnimation.TRANSLATION_X, DynamicAnimation.TRANSLATION_Y); @@ -169,7 +168,7 @@ public class ExpandedAnimationControllerTest extends PhysicsAnimationLayoutTestC // Dismiss the now-magneted bubble, verify that the callback was called. final Runnable afterDismiss = Mockito.mock(Runnable.class); - mExpandedController.dismissDraggedOutBubble(afterDismiss); + mExpandedController.dismissDraggedOutBubble(draggedOutView, afterDismiss); waitForPropertyAnimations(DynamicAnimation.ALPHA); verify(after).run(); @@ -224,7 +223,7 @@ public class ExpandedAnimationControllerTest extends PhysicsAnimationLayoutTestC /** Expand the stack and wait for animations to finish. */ private void expand() throws InterruptedException { - mExpandedController.expandFromStack(mExpansionPoint, Mockito.mock(Runnable.class)); + mExpandedController.expandFromStack(Mockito.mock(Runnable.class)); waitForPropertyAnimations(DynamicAnimation.TRANSLATION_X, DynamicAnimation.TRANSLATION_Y); } @@ -236,26 +235,19 @@ public class ExpandedAnimationControllerTest extends PhysicsAnimationLayoutTestC assertEquals(x + i * offsetMultiplier * mStackOffset, mLayout.getChildAt(i).getTranslationX(), 2f); assertEquals(y, mLayout.getChildAt(i).getTranslationY(), 2f); - - if (i < mMaxRenderedBubbles) { - assertEquals(1f, mLayout.getChildAt(i).getAlpha(), .01f); - } + assertEquals(1f, mLayout.getChildAt(i).getAlpha(), .01f); } } /** Check that children are in the correct positions for being expanded. */ private void testBubblesInCorrectExpandedPositions() { // Check all the visible bubbles to see if they're in the right place. - for (int i = 0; i < Math.min(mLayout.getChildCount(), mMaxRenderedBubbles); i++) { + for (int i = 0; i < mLayout.getChildCount(); i++) { assertEquals(getBubbleLeft(i), mLayout.getChildAt(i).getTranslationX(), 2f); assertEquals(mExpandedController.getExpandedY(), mLayout.getChildAt(i).getTranslationY(), 2f); - - if (i < mMaxRenderedBubbles) { - assertEquals(1f, mLayout.getChildAt(i).getAlpha(), .01f); - } } } @@ -273,9 +265,7 @@ public class ExpandedAnimationControllerTest extends PhysicsAnimationLayoutTestC return 0; } int bubbleCount = mLayout.getChildCount(); - if (bubbleCount > mMaxRenderedBubbles) { - bubbleCount = mMaxRenderedBubbles; - } + // Width calculations. double bubble = bubbleCount * mBubbleSize; float gap = (bubbleCount - 1) * mBubblePadding; diff --git a/packages/SystemUI/tests/src/com/android/systemui/bubbles/animation/PhysicsAnimationLayoutTest.java b/packages/SystemUI/tests/src/com/android/systemui/bubbles/animation/PhysicsAnimationLayoutTest.java index eef6ddcf6d6b..f8b32c213109 100644 --- a/packages/SystemUI/tests/src/com/android/systemui/bubbles/animation/PhysicsAnimationLayoutTest.java +++ b/packages/SystemUI/tests/src/com/android/systemui/bubbles/animation/PhysicsAnimationLayoutTest.java @@ -23,7 +23,6 @@ import static org.mockito.ArgumentMatchers.any; import static org.mockito.ArgumentMatchers.anyInt; import static org.mockito.ArgumentMatchers.eq; import static org.mockito.Mockito.inOrder; -import static org.mockito.Mockito.never; import static org.mockito.Mockito.times; import static org.mockito.Mockito.verify; @@ -77,21 +76,9 @@ public class PhysicsAnimationLayoutTest extends PhysicsAnimationLayoutTestCase { } @Test - public void testRenderVisibility() throws InterruptedException { - mLayout.setController(mTestableController); - addOneMoreThanRenderLimitBubbles(); - - // The last child should be GONE, the rest VISIBLE. - for (int i = 0; i < mMaxRenderedBubbles + 1; i++) { - assertEquals(i == mMaxRenderedBubbles ? View.GONE : View.VISIBLE, - mLayout.getChildAt(i).getVisibility()); - } - } - - @Test public void testHierarchyChanges() throws InterruptedException { - mLayout.setController(mTestableController); - addOneMoreThanRenderLimitBubbles(); + mLayout.setActiveController(mTestableController); + addOneMoreThanBubbleLimitBubbles(); // Make sure the controller was notified of all the views we added. for (View mView : mViews) { @@ -115,8 +102,8 @@ public class PhysicsAnimationLayoutTest extends PhysicsAnimationLayoutTestCase { @Test public void testUpdateValueNotChained() throws InterruptedException { - mLayout.setController(mTestableController); - addOneMoreThanRenderLimitBubbles(); + mLayout.setActiveController(mTestableController); + addOneMoreThanBubbleLimitBubbles(); // Don't chain any values. mTestableController.setChainedProperties(Sets.newHashSet()); @@ -146,8 +133,8 @@ public class PhysicsAnimationLayoutTest extends PhysicsAnimationLayoutTestCase { @Test public void testSetEndActions() throws InterruptedException { - mLayout.setController(mTestableController); - addOneMoreThanRenderLimitBubbles(); + mLayout.setActiveController(mTestableController); + addOneMoreThanBubbleLimitBubbles(); mTestableController.setChainedProperties(Sets.newHashSet()); final CountDownLatch xLatch = new CountDownLatch(1); @@ -189,8 +176,8 @@ public class PhysicsAnimationLayoutTest extends PhysicsAnimationLayoutTestCase { @Test public void testRemoveEndListeners() throws InterruptedException { - mLayout.setController(mTestableController); - addOneMoreThanRenderLimitBubbles(); + mLayout.setActiveController(mTestableController); + addOneMoreThanBubbleLimitBubbles(); mTestableController.setChainedProperties(Sets.newHashSet()); final CountDownLatch xLatch = new CountDownLatch(1); @@ -229,8 +216,8 @@ public class PhysicsAnimationLayoutTest extends PhysicsAnimationLayoutTestCase { public void testSetController() throws InterruptedException { // Add the bubbles, then set the controller, to make sure that a controller added to an // already-initialized view works correctly. - addOneMoreThanRenderLimitBubbles(); - mLayout.setController(mTestableController); + addOneMoreThanBubbleLimitBubbles(); + mLayout.setActiveController(mTestableController); testChainedTranslationAnimations(); TestableAnimationController secondController = @@ -243,7 +230,7 @@ public class PhysicsAnimationLayoutTest extends PhysicsAnimationLayoutTestCase { DynamicAnimation.SCALE_X, 10f); secondController.setRemoveImmediately(true); - mLayout.setController(secondController); + mLayout.setActiveController(secondController); mTestableController.animationForChildAtIndex(0) .scaleX(1.5f) .start(); @@ -266,7 +253,7 @@ public class PhysicsAnimationLayoutTest extends PhysicsAnimationLayoutTestCase { Mockito.verify(secondController, Mockito.atLeastOnce()) .getOffsetForChainedPropertyAnimation(eq(DynamicAnimation.SCALE_X)); - mLayout.setController(mTestableController); + mLayout.setActiveController(mTestableController); mTestableController.animationForChildAtIndex(0) .translationX(100f) .start(); @@ -283,8 +270,8 @@ public class PhysicsAnimationLayoutTest extends PhysicsAnimationLayoutTestCase { @Test public void testArePropertiesAnimating() throws InterruptedException { - mLayout.setController(mTestableController); - addOneMoreThanRenderLimitBubbles(); + mLayout.setActiveController(mTestableController); + addOneMoreThanBubbleLimitBubbles(); assertFalse(mLayout.arePropertiesAnimating( DynamicAnimation.TRANSLATION_X, DynamicAnimation.TRANSLATION_Y)); @@ -307,8 +294,8 @@ public class PhysicsAnimationLayoutTest extends PhysicsAnimationLayoutTestCase { @Test public void testCancelAllAnimations() throws InterruptedException { - mLayout.setController(mTestableController); - addOneMoreThanRenderLimitBubbles(); + mLayout.setActiveController(mTestableController); + addOneMoreThanBubbleLimitBubbles(); mTestableController.animationForChildAtIndex(0) .position(1000, 1000) @@ -321,29 +308,10 @@ public class PhysicsAnimationLayoutTest extends PhysicsAnimationLayoutTestCase { assertTrue(mViews.get(0).getTranslationY() < 1000); } - @Test - public void testSetChildVisibility() throws InterruptedException { - mLayout.setController(mTestableController); - addOneMoreThanRenderLimitBubbles(); - - // The last view should have been set to GONE by the controller, since we added one more - // than the limit and it got pushed off. None of the first children should have been set - // VISIBLE, since they would have been animated in by onChildAdded. - Mockito.verify(mTestableController).setChildVisibility( - mViews.get(mViews.size() - 1), 5, View.GONE); - Mockito.verify(mTestableController, never()).setChildVisibility( - any(View.class), anyInt(), eq(View.VISIBLE)); - - // Remove the first view, which should cause the last view to become visible again. - mLayout.removeView(mViews.get(0)); - Mockito.verify(mTestableController).setChildVisibility( - mViews.get(mViews.size() - 1), 4, View.VISIBLE); - } - /** Standard test of chained translation animations. */ private void testChainedTranslationAnimations() throws InterruptedException { - mLayout.setController(mTestableController); - addOneMoreThanRenderLimitBubbles(); + mLayout.setActiveController(mTestableController); + addOneMoreThanBubbleLimitBubbles(); assertEquals(0, mLayout.getChildAt(0).getTranslationX(), .1f); assertEquals(0, mLayout.getChildAt(1).getTranslationX(), .1f); @@ -354,11 +322,7 @@ public class PhysicsAnimationLayoutTest extends PhysicsAnimationLayoutTestCase { waitForPropertyAnimations(DynamicAnimation.TRANSLATION_X); - // Since we enabled chaining, animating the first view to 100 should animate the second to - // 115 (since we set the offset to 15) and the third to 130, etc. Despite the sixth bubble - // not being visible, or animated, make sure that it has the appropriate chained - // translation. - for (int i = 0; i < mMaxRenderedBubbles + 1; i++) { + for (int i = 0; i < mLayout.getChildCount(); i++) { assertEquals( 100 + i * TEST_TRANSLATION_X_OFFSET, mLayout.getChildAt(i).getTranslationX(), .1f); @@ -383,8 +347,8 @@ public class PhysicsAnimationLayoutTest extends PhysicsAnimationLayoutTestCase { @Test public void testPhysicsAnimator() throws InterruptedException { - mLayout.setController(mTestableController); - addOneMoreThanRenderLimitBubbles(); + mLayout.setActiveController(mTestableController); + addOneMoreThanBubbleLimitBubbles(); Runnable afterAll = Mockito.mock(Runnable.class); Runnable after = Mockito.spy(new Runnable() { @@ -430,9 +394,9 @@ public class PhysicsAnimationLayoutTest extends PhysicsAnimationLayoutTestCase { // Don't chain since we're going to invoke each animation independently. mTestableController.setChainedProperties(new HashSet<>()); - mLayout.setController(mTestableController); + mLayout.setActiveController(mTestableController); - addOneMoreThanRenderLimitBubbles(); + addOneMoreThanBubbleLimitBubbles(); Runnable allEnd = Mockito.mock(Runnable.class); @@ -452,7 +416,7 @@ public class PhysicsAnimationLayoutTest extends PhysicsAnimationLayoutTestCase { @Test public void testAnimationsForChildrenFromIndex_noChildren() { - mLayout.setController(mTestableController); + mLayout.setActiveController(mTestableController); final Runnable after = Mockito.mock(Runnable.class); mTestableController @@ -523,8 +487,9 @@ public class PhysicsAnimationLayoutTest extends PhysicsAnimationLayoutTestCase { } @Override - protected void setChildVisibility(View child, int index, int visibility) { - super.setChildVisibility(child, index, visibility); - } + void onChildReordered(View child, int oldIndex, int newIndex) {} + + @Override + void onActiveControllerForLayout(PhysicsAnimationLayout layout) {} } } diff --git a/packages/SystemUI/tests/src/com/android/systemui/bubbles/animation/PhysicsAnimationLayoutTestCase.java b/packages/SystemUI/tests/src/com/android/systemui/bubbles/animation/PhysicsAnimationLayoutTestCase.java index c6acef5d4907..f633f3996d13 100644 --- a/packages/SystemUI/tests/src/com/android/systemui/bubbles/animation/PhysicsAnimationLayoutTestCase.java +++ b/packages/SystemUI/tests/src/com/android/systemui/bubbles/animation/PhysicsAnimationLayoutTestCase.java @@ -56,7 +56,6 @@ public class PhysicsAnimationLayoutTestCase extends SysuiTestCase { Handler mMainThreadHandler; - int mMaxRenderedBubbles; int mSystemWindowInsetSize = 50; int mCutoutInsetSize = 100; @@ -69,6 +68,8 @@ public class PhysicsAnimationLayoutTestCase extends SysuiTestCase { @Mock private DisplayCutout mCutout; + private int mMaxBubbles; + @Before public void setUp() throws Exception { MockitoAnnotations.initMocks(this); @@ -79,7 +80,7 @@ public class PhysicsAnimationLayoutTestCase extends SysuiTestCase { mLayout.setTop(0); mLayout.setBottom(mHeight); - mMaxRenderedBubbles = + mMaxBubbles = getContext().getResources().getInteger(R.integer.bubbles_max_rendered); mMainThreadHandler = new Handler(Looper.getMainLooper()); @@ -96,8 +97,8 @@ public class PhysicsAnimationLayoutTestCase extends SysuiTestCase { } /** Add one extra bubble over the limit, so we can make sure it's gone/chains appropriately. */ - void addOneMoreThanRenderLimitBubbles() throws InterruptedException { - for (int i = 0; i < mMaxRenderedBubbles + 1; i++) { + void addOneMoreThanBubbleLimitBubbles() throws InterruptedException { + for (int i = 0; i < mMaxBubbles + 1; i++) { final View newView = new FrameLayout(mContext); mLayout.addView(newView, 0); mViews.add(0, newView); @@ -138,6 +139,13 @@ public class PhysicsAnimationLayoutTestCase extends SysuiTestCase { } @Override + protected boolean isActiveController(PhysicsAnimationController controller) { + // Return true since otherwise all test controllers will be seen as inactive since they + // are wrapped by MainThreadAnimationControllerWrapper. + return true; + } + + @Override public boolean post(Runnable action) { return mMainThreadHandler.post(action); } @@ -148,9 +156,9 @@ public class PhysicsAnimationLayoutTestCase extends SysuiTestCase { } @Override - public void setController(PhysicsAnimationController controller) { + public void setActiveController(PhysicsAnimationController controller) { runOnMainThreadAndBlock( - () -> super.setController( + () -> super.setActiveController( new MainThreadAnimationControllerWrapper(controller))); } @@ -267,8 +275,15 @@ public class PhysicsAnimationLayoutTestCase extends SysuiTestCase { } @Override - protected void setChildVisibility(View child, int index, int visibility) { - mWrappedController.setChildVisibility(child, index, visibility); + void onChildReordered(View child, int oldIndex, int newIndex) { + runOnMainThreadAndBlock( + () -> mWrappedController.onChildReordered(child, oldIndex, newIndex)); + } + + @Override + void onActiveControllerForLayout(PhysicsAnimationLayout layout) { + runOnMainThreadAndBlock( + () -> mWrappedController.onActiveControllerForLayout(layout)); } @Override diff --git a/packages/SystemUI/tests/src/com/android/systemui/bubbles/animation/StackAnimationControllerTest.java b/packages/SystemUI/tests/src/com/android/systemui/bubbles/animation/StackAnimationControllerTest.java index 9218a8b93f66..31a7d5a45b68 100644 --- a/packages/SystemUI/tests/src/com/android/systemui/bubbles/animation/StackAnimationControllerTest.java +++ b/packages/SystemUI/tests/src/com/android/systemui/bubbles/animation/StackAnimationControllerTest.java @@ -54,8 +54,8 @@ public class StackAnimationControllerTest extends PhysicsAnimationLayoutTestCase @Before public void setUp() throws Exception { super.setUp(); - mLayout.setController(mStackController); - addOneMoreThanRenderLimitBubbles(); + mLayout.setActiveController(mStackController); + addOneMoreThanBubbleLimitBubbles(); mStackOffset = mLayout.getResources().getDimensionPixelSize(R.dimen.bubble_stack_offset); } |