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Diffstat (limited to 'android/module.go')
-rw-r--r--android/module.go252
1 files changed, 211 insertions, 41 deletions
diff --git a/android/module.go b/android/module.go
index 337ae4076..c4e43c219 100644
--- a/android/module.go
+++ b/android/module.go
@@ -61,18 +61,44 @@ type ModuleBuildParams BuildParams
// EarlyModuleContext provides methods that can be called early, as soon as the properties have
// been parsed into the module and before any mutators have run.
type EarlyModuleContext interface {
+ // Module returns the current module as a Module. It should rarely be necessary, as the module already has a
+ // reference to itself.
Module() Module
+
+ // ModuleName returns the name of the module. This is generally the value that was returned by Module.Name() when
+ // the module was created, but may have been modified by calls to BaseMutatorContext.Rename.
ModuleName() string
+
+ // ModuleDir returns the path to the directory that contains the definition of the module.
ModuleDir() string
+
+ // ModuleType returns the name of the module type that was used to create the module, as specified in
+ // RegisterModuleType.
ModuleType() string
+
+ // BlueprintFile returns the name of the blueprint file that contains the definition of this
+ // module.
BlueprintsFile() string
+ // ContainsProperty returns true if the specified property name was set in the module definition.
ContainsProperty(name string) bool
+
+ // Errorf reports an error at the specified position of the module definition file.
Errorf(pos scanner.Position, fmt string, args ...interface{})
+
+ // ModuleErrorf reports an error at the line number of the module type in the module definition.
ModuleErrorf(fmt string, args ...interface{})
+
+ // PropertyErrorf reports an error at the line number of a property in the module definition.
PropertyErrorf(property, fmt string, args ...interface{})
+
+ // Failed returns true if any errors have been reported. In most cases the module can continue with generating
+ // build rules after an error, allowing it to report additional errors in a single run, but in cases where the error
+ // has prevented the module from creating necessary data it can return early when Failed returns true.
Failed() bool
+ // AddNinjaFileDeps adds dependencies on the specified files to the rule that creates the ninja manifest. The
+ // primary builder will be rerun whenever the specified files are modified.
AddNinjaFileDeps(deps ...string)
DeviceSpecific() bool
@@ -98,6 +124,8 @@ type EarlyModuleContext interface {
IsSymlink(path Path) bool
Readlink(path Path) string
+ // Namespace returns the Namespace object provided by the NameInterface set by Context.SetNameInterface, or the
+ // default SimpleNameInterface if Context.SetNameInterface was not called.
Namespace() *Namespace
}
@@ -110,33 +138,156 @@ type BaseModuleContext interface {
blueprintBaseModuleContext() blueprint.BaseModuleContext
+ // OtherModuleName returns the name of another Module. See BaseModuleContext.ModuleName for more information.
+ // It is intended for use inside the visit functions of Visit* and WalkDeps.
OtherModuleName(m blueprint.Module) string
+
+ // OtherModuleDir returns the directory of another Module. See BaseModuleContext.ModuleDir for more information.
+ // It is intended for use inside the visit functions of Visit* and WalkDeps.
OtherModuleDir(m blueprint.Module) string
+
+ // OtherModuleErrorf reports an error on another Module. See BaseModuleContext.ModuleErrorf for more information.
+ // It is intended for use inside the visit functions of Visit* and WalkDeps.
OtherModuleErrorf(m blueprint.Module, fmt string, args ...interface{})
+
+ // OtherModuleDependencyTag returns the dependency tag used to depend on a module, or nil if there is no dependency
+ // on the module. When called inside a Visit* method with current module being visited, and there are multiple
+ // dependencies on the module being visited, it returns the dependency tag used for the current dependency.
OtherModuleDependencyTag(m blueprint.Module) blueprint.DependencyTag
+
+ // OtherModuleExists returns true if a module with the specified name exists, as determined by the NameInterface
+ // passed to Context.SetNameInterface, or SimpleNameInterface if it was not called.
OtherModuleExists(name string) bool
+
+ // OtherModuleDependencyVariantExists returns true if a module with the
+ // specified name and variant exists. The variant must match the given
+ // variations. It must also match all the non-local variations of the current
+ // module. In other words, it checks for the module AddVariationDependencies
+ // would add a dependency on with the same arguments.
OtherModuleDependencyVariantExists(variations []blueprint.Variation, name string) bool
+
+ // OtherModuleReverseDependencyVariantExists returns true if a module with the
+ // specified name exists with the same variations as the current module. In
+ // other words, it checks for the module AddReverseDependency would add a
+ // dependency on with the same argument.
OtherModuleReverseDependencyVariantExists(name string) bool
+
+ // OtherModuleType returns the type of another Module. See BaseModuleContext.ModuleType for more information.
+ // It is intended for use inside the visit functions of Visit* and WalkDeps.
OtherModuleType(m blueprint.Module) string
+ // OtherModuleProvider returns the value for a provider for the given module. If the value is
+ // not set it returns the zero value of the type of the provider, so the return value can always
+ // be type asserted to the type of the provider. The value returned may be a deep copy of the
+ // value originally passed to SetProvider.
+ OtherModuleProvider(m blueprint.Module, provider blueprint.ProviderKey) interface{}
+
+ // OtherModuleHasProvider returns true if the provider for the given module has been set.
+ OtherModuleHasProvider(m blueprint.Module, provider blueprint.ProviderKey) bool
+
+ // Provider returns the value for a provider for the current module. If the value is
+ // not set it returns the zero value of the type of the provider, so the return value can always
+ // be type asserted to the type of the provider. It panics if called before the appropriate
+ // mutator or GenerateBuildActions pass for the provider. The value returned may be a deep
+ // copy of the value originally passed to SetProvider.
+ Provider(provider blueprint.ProviderKey) interface{}
+
+ // HasProvider returns true if the provider for the current module has been set.
+ HasProvider(provider blueprint.ProviderKey) bool
+
+ // SetProvider sets the value for a provider for the current module. It panics if not called
+ // during the appropriate mutator or GenerateBuildActions pass for the provider, if the value
+ // is not of the appropriate type, or if the value has already been set. The value should not
+ // be modified after being passed to SetProvider.
+ SetProvider(provider blueprint.ProviderKey, value interface{})
+
GetDirectDepsWithTag(tag blueprint.DependencyTag) []Module
+
+ // GetDirectDepWithTag returns the Module the direct dependency with the specified name, or nil if
+ // none exists. It panics if the dependency does not have the specified tag. It skips any
+ // dependencies that are not an android.Module.
GetDirectDepWithTag(name string, tag blueprint.DependencyTag) blueprint.Module
+
+ // GetDirectDep returns the Module and DependencyTag for the direct dependency with the specified
+ // name, or nil if none exists. If there are multiple dependencies on the same module it returns
+ // the first DependencyTag. It skips any dependencies that are not an android.Module.
GetDirectDep(name string) (blueprint.Module, blueprint.DependencyTag)
+ // VisitDirectDepsBlueprint calls visit for each direct dependency. If there are multiple
+ // direct dependencies on the same module visit will be called multiple times on that module
+ // and OtherModuleDependencyTag will return a different tag for each.
+ //
+ // The Module passed to the visit function should not be retained outside of the visit
+ // function, it may be invalidated by future mutators.
VisitDirectDepsBlueprint(visit func(blueprint.Module))
+
+ // VisitDirectDeps calls visit for each direct dependency. If there are multiple
+ // direct dependencies on the same module visit will be called multiple times on that module
+ // and OtherModuleDependencyTag will return a different tag for each. It skips any
+ // dependencies that are not an android.Module.
+ //
+ // The Module passed to the visit function should not be retained outside of the visit
+ // function, it may be invalidated by future mutators.
VisitDirectDeps(visit func(Module))
+
VisitDirectDepsWithTag(tag blueprint.DependencyTag, visit func(Module))
+
+ // VisitDirectDepsIf calls pred for each direct dependency, and if pred returns true calls visit. If there are
+ // multiple direct dependencies on the same module pred and visit will be called multiple times on that module and
+ // OtherModuleDependencyTag will return a different tag for each. It skips any
+ // dependencies that are not an android.Module.
+ //
+ // The Module passed to the visit function should not be retained outside of the visit function, it may be
+ // invalidated by future mutators.
VisitDirectDepsIf(pred func(Module) bool, visit func(Module))
// Deprecated: use WalkDeps instead to support multiple dependency tags on the same module
VisitDepsDepthFirst(visit func(Module))
// Deprecated: use WalkDeps instead to support multiple dependency tags on the same module
VisitDepsDepthFirstIf(pred func(Module) bool, visit func(Module))
+
+ // WalkDeps calls visit for each transitive dependency, traversing the dependency tree in top down order. visit may
+ // be called multiple times for the same (child, parent) pair if there are multiple direct dependencies between the
+ // child and parent with different tags. OtherModuleDependencyTag will return the tag for the currently visited
+ // (child, parent) pair. If visit returns false WalkDeps will not continue recursing down to child. It skips
+ // any dependencies that are not an android.Module.
+ //
+ // The Modules passed to the visit function should not be retained outside of the visit function, they may be
+ // invalidated by future mutators.
WalkDeps(visit func(Module, Module) bool)
+
+ // WalkDepsBlueprint calls visit for each transitive dependency, traversing the dependency
+ // tree in top down order. visit may be called multiple times for the same (child, parent)
+ // pair if there are multiple direct dependencies between the child and parent with different
+ // tags. OtherModuleDependencyTag will return the tag for the currently visited
+ // (child, parent) pair. If visit returns false WalkDeps will not continue recursing down
+ // to child.
+ //
+ // The Modules passed to the visit function should not be retained outside of the visit function, they may be
+ // invalidated by future mutators.
WalkDepsBlueprint(visit func(blueprint.Module, blueprint.Module) bool)
+
// GetWalkPath is supposed to be called in visit function passed in WalkDeps()
// and returns a top-down dependency path from a start module to current child module.
GetWalkPath() []Module
+ // PrimaryModule returns the first variant of the current module. Variants of a module are always visited in
+ // order by mutators and GenerateBuildActions, so the data created by the current mutator can be read from the
+ // Module returned by PrimaryModule without data races. This can be used to perform singleton actions that are
+ // only done once for all variants of a module.
+ PrimaryModule() Module
+
+ // FinalModule returns the last variant of the current module. Variants of a module are always visited in
+ // order by mutators and GenerateBuildActions, so the data created by the current mutator can be read from all
+ // variants using VisitAllModuleVariants if the current module == FinalModule(). This can be used to perform
+ // singleton actions that are only done once for all variants of a module.
+ FinalModule() Module
+
+ // VisitAllModuleVariants calls visit for each variant of the current module. Variants of a module are always
+ // visited in order by mutators and GenerateBuildActions, so the data created by the current mutator can be read
+ // from all variants if the current module == FinalModule(). Otherwise, care must be taken to not access any
+ // data modified by the current mutator.
+ VisitAllModuleVariants(visit func(Module))
+
// GetTagPath is supposed to be called in visit function passed in WalkDeps()
// and returns a top-down dependency tags path from a start module to current child module.
// It has one less entry than GetWalkPath() as it contains the dependency tags that
@@ -216,10 +367,8 @@ type ModuleContext interface {
// additional dependencies.
Phony(phony string, deps ...Path)
- PrimaryModule() Module
- FinalModule() Module
- VisitAllModuleVariants(visit func(Module))
-
+ // GetMissingDependencies returns the list of dependencies that were passed to AddDependencies or related methods,
+ // but do not exist.
GetMissingDependencies() []string
}
@@ -417,7 +566,7 @@ type commonProperties struct {
// control whether this module compiles for 32-bit, 64-bit, or both. Possible values
// are "32" (compile for 32-bit only), "64" (compile for 64-bit only), "both" (compile for both
// architectures), or "first" (compile for 64-bit on a 64-bit platform, and 32-bit on a 32-bit
- // platform
+ // platform).
Compile_multilib *string `android:"arch_variant"`
Target struct {
@@ -476,7 +625,7 @@ type commonProperties struct {
Native_bridge_supported *bool `android:"arch_variant"`
// init.rc files to be installed if this module is installed
- Init_rc []string `android:"path"`
+ Init_rc []string `android:"arch_variant,path"`
// VINTF manifest fragments to be installed if this module is installed
Vintf_fragments []string `android:"path"`
@@ -799,7 +948,7 @@ type ModuleBase struct {
initRcPaths Paths
vintfFragmentsPaths Paths
- prefer32 func(ctx BaseModuleContext, base *ModuleBase, class OsClass) bool
+ prefer32 func(ctx BaseModuleContext, base *ModuleBase, os OsType) bool
}
func (m *ModuleBase) ComponentDepsMutator(BottomUpMutatorContext) {}
@@ -826,7 +975,7 @@ func (m *ModuleBase) VariablesForTests() map[string]string {
return m.variables
}
-func (m *ModuleBase) Prefer32(prefer32 func(ctx BaseModuleContext, base *ModuleBase, class OsClass) bool) {
+func (m *ModuleBase) Prefer32(prefer32 func(ctx BaseModuleContext, base *ModuleBase, os OsType) bool) {
m.prefer32 = prefer32
}
@@ -922,7 +1071,7 @@ func (m *ModuleBase) Os() OsType {
}
func (m *ModuleBase) Host() bool {
- return m.Os().Class == Host || m.Os().Class == HostCross
+ return m.Os().Class == Host
}
func (m *ModuleBase) Device() bool {
@@ -942,28 +1091,28 @@ func (m *ModuleBase) IsCommonOSVariant() bool {
return m.commonProperties.CommonOSVariant
}
-func (m *ModuleBase) OsClassSupported() []OsClass {
+func (m *ModuleBase) supportsTarget(target Target, config Config) bool {
switch m.commonProperties.HostOrDeviceSupported {
case HostSupported:
- return []OsClass{Host, HostCross}
+ return target.Os.Class == Host
case HostSupportedNoCross:
- return []OsClass{Host}
+ return target.Os.Class == Host && !target.HostCross
case DeviceSupported:
- return []OsClass{Device}
+ return target.Os.Class == Device
case HostAndDeviceSupported, HostAndDeviceDefault:
- var supported []OsClass
+ supported := false
if Bool(m.hostAndDeviceProperties.Host_supported) ||
(m.commonProperties.HostOrDeviceSupported == HostAndDeviceDefault &&
m.hostAndDeviceProperties.Host_supported == nil) {
- supported = append(supported, Host, HostCross)
+ supported = supported || target.Os.Class == Host
}
if m.hostAndDeviceProperties.Device_supported == nil ||
*m.hostAndDeviceProperties.Device_supported {
- supported = append(supported, Device)
+ supported = supported || target.Os.Class == Device
}
return supported
default:
- return nil
+ return false
}
}
@@ -1557,6 +1706,21 @@ func (b *baseModuleContext) OtherModuleReverseDependencyVariantExists(name strin
func (b *baseModuleContext) OtherModuleType(m blueprint.Module) string {
return b.bp.OtherModuleType(m)
}
+func (b *baseModuleContext) OtherModuleProvider(m blueprint.Module, provider blueprint.ProviderKey) interface{} {
+ return b.bp.OtherModuleProvider(m, provider)
+}
+func (b *baseModuleContext) OtherModuleHasProvider(m blueprint.Module, provider blueprint.ProviderKey) bool {
+ return b.bp.OtherModuleHasProvider(m, provider)
+}
+func (b *baseModuleContext) Provider(provider blueprint.ProviderKey) interface{} {
+ return b.bp.Provider(provider)
+}
+func (b *baseModuleContext) HasProvider(provider blueprint.ProviderKey) bool {
+ return b.bp.HasProvider(provider)
+}
+func (b *baseModuleContext) SetProvider(provider blueprint.ProviderKey, value interface{}) {
+ b.bp.SetProvider(provider, value)
+}
func (b *baseModuleContext) GetDirectDepWithTag(name string, tag blueprint.DependencyTag) blueprint.Module {
return b.bp.GetDirectDepWithTag(name, tag)
@@ -1877,6 +2041,20 @@ func (b *baseModuleContext) GetTagPath() []blueprint.DependencyTag {
return b.tagPath
}
+func (b *baseModuleContext) VisitAllModuleVariants(visit func(Module)) {
+ b.bp.VisitAllModuleVariants(func(module blueprint.Module) {
+ visit(module.(Module))
+ })
+}
+
+func (b *baseModuleContext) PrimaryModule() Module {
+ return b.bp.PrimaryModule().(Module)
+}
+
+func (b *baseModuleContext) FinalModule() Module {
+ return b.bp.FinalModule().(Module)
+}
+
// A regexp for removing boilerplate from BaseDependencyTag from the string representation of
// a dependency tag.
var tagCleaner = regexp.MustCompile(`\QBaseDependencyTag:{}\E(, )?`)
@@ -1912,20 +2090,6 @@ func (b *baseModuleContext) GetPathString(skipFirst bool) string {
return sb.String()
}
-func (m *moduleContext) VisitAllModuleVariants(visit func(Module)) {
- m.bp.VisitAllModuleVariants(func(module blueprint.Module) {
- visit(module.(Module))
- })
-}
-
-func (m *moduleContext) PrimaryModule() Module {
- return m.bp.PrimaryModule().(Module)
-}
-
-func (m *moduleContext) FinalModule() Module {
- return m.bp.FinalModule().(Module)
-}
-
func (m *moduleContext) ModuleSubDir() string {
return m.bp.ModuleSubDir()
}
@@ -1951,7 +2115,7 @@ func (b *baseModuleContext) Os() OsType {
}
func (b *baseModuleContext) Host() bool {
- return b.os.Class == Host || b.os.Class == HostCross
+ return b.os.Class == Host
}
func (b *baseModuleContext) Device() bool {
@@ -2411,30 +2575,36 @@ func (c *buildTargetSingleton) GenerateBuildActions(ctx SingletonContext) {
}
// Create (host|host-cross|target)-<OS> phony rules to build a reduced checkbuild.
- osDeps := map[OsType]Paths{}
+ type osAndCross struct {
+ os OsType
+ hostCross bool
+ }
+ osDeps := map[osAndCross]Paths{}
ctx.VisitAllModules(func(module Module) {
if module.Enabled() {
- os := module.Target().Os
- osDeps[os] = append(osDeps[os], module.base().checkbuildFiles...)
+ key := osAndCross{os: module.Target().Os, hostCross: module.Target().HostCross}
+ osDeps[key] = append(osDeps[key], module.base().checkbuildFiles...)
}
})
osClass := make(map[string]Paths)
- for os, deps := range osDeps {
+ for key, deps := range osDeps {
var className string
- switch os.Class {
+ switch key.os.Class {
case Host:
- className = "host"
- case HostCross:
- className = "host-cross"
+ if key.hostCross {
+ className = "host-cross"
+ } else {
+ className = "host"
+ }
case Device:
className = "target"
default:
continue
}
- name := className + "-" + os.Name
+ name := className + "-" + key.os.Name
osClass[className] = append(osClass[className], PathForPhony(ctx, name))
ctx.Phony(name, deps...)