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-rw-r--r--bp2build/bp2build.go49
-rwxr-xr-xtests/bp2build_bazel_test.sh62
2 files changed, 107 insertions, 4 deletions
diff --git a/bp2build/bp2build.go b/bp2build/bp2build.go
index 062eba88a..d1dfb9d36 100644
--- a/bp2build/bp2build.go
+++ b/bp2build/bp2build.go
@@ -17,21 +17,57 @@ package bp2build
import (
"fmt"
"os"
+ "path/filepath"
"strings"
"android/soong/android"
"android/soong/bazel"
+ "android/soong/shared"
)
+func deleteFilesExcept(ctx *CodegenContext, rootOutputPath android.OutputPath, except []BazelFile) {
+ // Delete files that should no longer be present.
+ bp2buildDirAbs := shared.JoinPath(ctx.topDir, rootOutputPath.String())
+
+ filesToDelete := make(map[string]struct{})
+ err := filepath.Walk(bp2buildDirAbs,
+ func(path string, info os.FileInfo, err error) error {
+ if err != nil {
+ return err
+ }
+ if !info.IsDir() {
+ relPath, err := filepath.Rel(bp2buildDirAbs, path)
+ if err != nil {
+ return err
+ }
+ filesToDelete[relPath] = struct{}{}
+ }
+ return nil
+ })
+ if err != nil {
+ fmt.Printf("ERROR reading %s: %s", bp2buildDirAbs, err)
+ os.Exit(1)
+ }
+
+ for _, bazelFile := range except {
+ filePath := filepath.Join(bazelFile.Dir, bazelFile.Basename)
+ delete(filesToDelete, filePath)
+ }
+ for f, _ := range filesToDelete {
+ absPath := shared.JoinPath(bp2buildDirAbs, f)
+ if err := os.RemoveAll(absPath); err != nil {
+ fmt.Printf("ERROR deleting %s: %s", absPath, err)
+ os.Exit(1)
+ }
+ }
+}
+
// Codegen is the backend of bp2build. The code generator is responsible for
// writing .bzl files that are equivalent to Android.bp files that are capable
// of being built with Bazel.
func Codegen(ctx *CodegenContext) *CodegenMetrics {
// This directory stores BUILD files that could be eventually checked-in.
bp2buildDir := android.PathForOutput(ctx, "bp2build")
- if err := android.RemoveAllOutputDir(bp2buildDir); err != nil {
- fmt.Printf("ERROR: Encountered error while cleaning %s: %s", bp2buildDir, err.Error())
- }
res, errs := GenerateBazelTargets(ctx, true)
if len(errs) > 0 {
@@ -44,6 +80,12 @@ func Codegen(ctx *CodegenContext) *CodegenMetrics {
}
bp2buildFiles := CreateBazelFiles(ctx.Config(), nil, res.buildFileToTargets, ctx.mode)
writeFiles(ctx, bp2buildDir, bp2buildFiles)
+ // Delete files under the bp2build root which weren't just written. An
+ // alternative would have been to delete the whole directory and write these
+ // files. However, this would regenerate files which were otherwise unchanged
+ // since the last bp2build run, which would have negative incremental
+ // performance implications.
+ deleteFilesExcept(ctx, bp2buildDir, bp2buildFiles)
injectionFiles, err := CreateSoongInjectionDirFiles(ctx, res.metrics)
if err != nil {
@@ -51,7 +93,6 @@ func Codegen(ctx *CodegenContext) *CodegenMetrics {
os.Exit(1)
}
writeFiles(ctx, android.PathForOutput(ctx, bazel.SoongInjectionDirName), injectionFiles)
-
return &res.metrics
}
diff --git a/tests/bp2build_bazel_test.sh b/tests/bp2build_bazel_test.sh
index 878b4a16f..1ff1b5bca 100755
--- a/tests/bp2build_bazel_test.sh
+++ b/tests/bp2build_bazel_test.sh
@@ -21,6 +21,68 @@ function test_bp2build_null_build {
fi
}
+# Tests that, if bp2build reruns due to a blueprint file changing, that
+# BUILD files whose contents are unchanged are not regenerated.
+function test_bp2build_unchanged {
+ setup
+
+ mkdir -p pkg
+ touch pkg/x.txt
+ cat > pkg/Android.bp <<'EOF'
+filegroup {
+ name: "x",
+ srcs: ["x.txt"],
+ bazel_module: {bp2build_available: true},
+ }
+EOF
+
+ run_soong bp2build
+ local -r buildfile_mtime1=$(stat -c "%y" out/soong/bp2build/pkg/BUILD.bazel)
+ local -r marker_mtime1=$(stat -c "%y" out/soong/bp2build_workspace_marker)
+
+ # Force bp2build to rerun by updating the timestamp of a blueprint file.
+ touch pkg/Android.bp
+
+ run_soong bp2build
+ local -r buildfile_mtime2=$(stat -c "%y" out/soong/bp2build/pkg/BUILD.bazel)
+ local -r marker_mtime2=$(stat -c "%y" out/soong/bp2build_workspace_marker)
+
+ if [[ "$marker_mtime1" == "$marker_mtime2" ]]; then
+ fail "Expected bp2build marker file to change"
+ fi
+ if [[ "$buildfile_mtime1" != "$buildfile_mtime2" ]]; then
+ fail "BUILD.bazel was updated even though contents are same"
+ fi
+}
+
+# Tests that blueprint files that are deleted are not present when the
+# bp2build tree is regenerated.
+function test_bp2build_deleted_blueprint {
+ setup
+
+ mkdir -p pkg
+ touch pkg/x.txt
+ cat > pkg/Android.bp <<'EOF'
+filegroup {
+ name: "x",
+ srcs: ["x.txt"],
+ bazel_module: {bp2build_available: true},
+ }
+EOF
+
+ run_soong bp2build
+ if [[ ! -e "./out/soong/bp2build/pkg/BUILD.bazel" ]]; then
+ fail "Expected pkg/BUILD.bazel to be generated"
+ fi
+
+ rm pkg/Android.bp
+
+ run_soong bp2build
+ if [[ -e "./out/soong/bp2build/pkg/BUILD.bazel" ]]; then
+ fail "Expected pkg/BUILD.bazel to be deleted"
+ fi
+}
+
function test_bp2build_null_build_with_globs {
setup