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author A. Cody Schuffelen <schuffelen@google.com> 2023-08-14 21:09:47 -0700
committer A. Cody Schuffelen <schuffelen@google.com> 2023-08-14 21:27:41 -0700
commitc183e3a473e41ca38ddfc869d0979bb3bf314047 (patch)
tree33422def07d02732e08d40835417e04c71a1235c /rust/rust.go
parent9db358d43de252dae98932c9bc737a1109703ca8 (diff)
Rust library linking fixes
- Hide universal binary dependency for rust Without a darwin_arm64 libstd prebuilt, many rust binaries are not possible to build as a universal binary anyway. This fixes an intermediate error with compiling rust FFI targets, where C++ shared library dependencies for both architectures were combined into the same linker command. There is still an outstanding problem with C++ executable targets that include rust FFI library targets, as the rust FFI library targets fail to find a proper libstd to build the arm64 side of the universal executable. - Use dynamic_lib instead of soname This matches similar logic in cc/library.go : linkerFlags for including shared libraries. Bug: 291830024 Test: m libkmr_cf_ffi (when enabled for darwin) Change-Id: I1d6b6a7855c6649b93ab6592ea43b17c6e37b3a3
Diffstat (limited to 'rust/rust.go')
-rw-r--r--rust/rust.go5
1 files changed, 5 insertions, 0 deletions
diff --git a/rust/rust.go b/rust/rust.go
index dab35323a..e2154f0cc 100644
--- a/rust/rust.go
+++ b/rust/rust.go
@@ -1224,6 +1224,11 @@ func (mod *Module) depsToPaths(ctx android.ModuleContext) PathDeps {
if _, exists := skipModuleList[depName]; exists {
return
}
+
+ if depTag == android.DarwinUniversalVariantTag {
+ return
+ }
+
if rustDep, ok := dep.(*Module); ok && !rustDep.CcLibraryInterface() {
//Handle Rust Modules
makeLibName := rustMakeLibName(ctx, mod, rustDep, depName+rustDep.Properties.RustSubName)