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| author | 2020-07-30 16:04:17 +0100 | |
|---|---|---|
| committer | 2020-07-31 16:12:01 +0100 | |
| commit | 021f4e525f987baa3a0b934084a8d49ed4ef00ec (patch) | |
| tree | 2370ba6e80f3ca61178bc9e337dd09cfd3ece2fe /rust/coverage_test.go | |
| parent | 359d4f3374f4c985d999d51dd8115f5ecc4dddc5 (diff) | |
Fix prebuilt mutator ordering in tests
Previously, the prebuilt mutators were added by the
cc.RegisterRequiredBuildComponentsForTest() function as a convenience
but unfortunately it lead to some of the mutators being in a different
order in the tests than in the normal build.
This change:
* Extracts the RegisterPrebuiltMutators() call from
cc.RegisterRequiredBuildComponentsForTest()
* Makes sure that the prebuilt mutators are registered before the
visibility gatherer and enforcer mutators.
Bug: 162505935
Test: m nothing
Change-Id: I7d959b558200b502f0a5e4653c41ea01414e142a
Diffstat (limited to 'rust/coverage_test.go')
0 files changed, 0 insertions, 0 deletions