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author Paul Duffin <paulduffin@google.com> 2020-07-30 16:04:17 +0100
committer Paul Duffin <paulduffin@google.com> 2020-07-31 16:12:01 +0100
commit021f4e525f987baa3a0b934084a8d49ed4ef00ec (patch)
tree2370ba6e80f3ca61178bc9e337dd09cfd3ece2fe /rust/coverage_test.go
parent359d4f3374f4c985d999d51dd8115f5ecc4dddc5 (diff)
Fix prebuilt mutator ordering in tests
Previously, the prebuilt mutators were added by the cc.RegisterRequiredBuildComponentsForTest() function as a convenience but unfortunately it lead to some of the mutators being in a different order in the tests than in the normal build. This change: * Extracts the RegisterPrebuiltMutators() call from cc.RegisterRequiredBuildComponentsForTest() * Makes sure that the prebuilt mutators are registered before the visibility gatherer and enforcer mutators. Bug: 162505935 Test: m nothing Change-Id: I7d959b558200b502f0a5e4653c41ea01414e142a
Diffstat (limited to 'rust/coverage_test.go')
0 files changed, 0 insertions, 0 deletions