diff options
author | 2020-09-16 19:04:41 -0700 | |
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committer | 2020-09-16 21:06:00 -0700 | |
commit | 9f35c3d6dd4269bda403d35f44db364cecc61b7e (patch) | |
tree | 0b8014e53388aead699429a5695c53188a7606a7 /android/module.go | |
parent | a018b3df168ff839d87aaad51eb2d2f7301cfc68 (diff) |
Copy documentation from Blueprint interfaces into Soong interfaces
Copy documentation from Blueprint for interface methods that are
wrapped into Soong interfaces.
Test: m checkbuild
Change-Id: Ib58c9201b8e7dfbf900a252e709f0a3cfed73286
Diffstat (limited to 'android/module.go')
-rw-r--r-- | android/module.go | 124 |
1 files changed, 124 insertions, 0 deletions
diff --git a/android/module.go b/android/module.go index bfb87fa75..1424f7694 100644 --- a/android/module.go +++ b/android/module.go @@ -61,18 +61,44 @@ type ModuleBuildParams BuildParams // EarlyModuleContext provides methods that can be called early, as soon as the properties have // been parsed into the module and before any mutators have run. type EarlyModuleContext interface { + // Module returns the current module as a Module. It should rarely be necessary, as the module already has a + // reference to itself. Module() Module + + // ModuleName returns the name of the module. This is generally the value that was returned by Module.Name() when + // the module was created, but may have been modified by calls to BaseMutatorContext.Rename. ModuleName() string + + // ModuleDir returns the path to the directory that contains the definition of the module. ModuleDir() string + + // ModuleType returns the name of the module type that was used to create the module, as specified in + // RegisterModuleType. ModuleType() string + + // BlueprintFile returns the name of the blueprint file that contains the definition of this + // module. BlueprintsFile() string + // ContainsProperty returns true if the specified property name was set in the module definition. ContainsProperty(name string) bool + + // Errorf reports an error at the specified position of the module definition file. Errorf(pos scanner.Position, fmt string, args ...interface{}) + + // ModuleErrorf reports an error at the line number of the module type in the module definition. ModuleErrorf(fmt string, args ...interface{}) + + // PropertyErrorf reports an error at the line number of a property in the module definition. PropertyErrorf(property, fmt string, args ...interface{}) + + // Failed returns true if any errors have been reported. In most cases the module can continue with generating + // build rules after an error, allowing it to report additional errors in a single run, but in cases where the error + // has prevented the module from creating necessary data it can return early when Failed returns true. Failed() bool + // AddNinjaFileDeps adds dependencies on the specified files to the rule that creates the ninja manifest. The + // primary builder will be rerun whenever the specified files are modified. AddNinjaFileDeps(deps ...string) DeviceSpecific() bool @@ -98,6 +124,8 @@ type EarlyModuleContext interface { IsSymlink(path Path) bool Readlink(path Path) string + // Namespace returns the Namespace object provided by the NameInterface set by Context.SetNameInterface, or the + // default SimpleNameInterface if Context.SetNameInterface was not called. Namespace() *Namespace } @@ -110,29 +138,109 @@ type BaseModuleContext interface { blueprintBaseModuleContext() blueprint.BaseModuleContext + // OtherModuleName returns the name of another Module. See BaseModuleContext.ModuleName for more information. + // It is intended for use inside the visit functions of Visit* and WalkDeps. OtherModuleName(m blueprint.Module) string + + // OtherModuleDir returns the directory of another Module. See BaseModuleContext.ModuleDir for more information. + // It is intended for use inside the visit functions of Visit* and WalkDeps. OtherModuleDir(m blueprint.Module) string + + // OtherModuleErrorf reports an error on another Module. See BaseModuleContext.ModuleErrorf for more information. + // It is intended for use inside the visit functions of Visit* and WalkDeps. OtherModuleErrorf(m blueprint.Module, fmt string, args ...interface{}) + + // OtherModuleDependencyTag returns the dependency tag used to depend on a module, or nil if there is no dependency + // on the module. When called inside a Visit* method with current module being visited, and there are multiple + // dependencies on the module being visited, it returns the dependency tag used for the current dependency. OtherModuleDependencyTag(m blueprint.Module) blueprint.DependencyTag + + // OtherModuleExists returns true if a module with the specified name exists, as determined by the NameInterface + // passed to Context.SetNameInterface, or SimpleNameInterface if it was not called. OtherModuleExists(name string) bool + + // OtherModuleDependencyVariantExists returns true if a module with the + // specified name and variant exists. The variant must match the given + // variations. It must also match all the non-local variations of the current + // module. In other words, it checks for the module AddVariationDependencies + // would add a dependency on with the same arguments. OtherModuleDependencyVariantExists(variations []blueprint.Variation, name string) bool + + // OtherModuleReverseDependencyVariantExists returns true if a module with the + // specified name exists with the same variations as the current module. In + // other words, it checks for the module AddReverseDependency would add a + // dependency on with the same argument. OtherModuleReverseDependencyVariantExists(name string) bool + + // OtherModuleType returns the type of another Module. See BaseModuleContext.ModuleType for more information. + // It is intended for use inside the visit functions of Visit* and WalkDeps. OtherModuleType(m blueprint.Module) string GetDirectDepsWithTag(tag blueprint.DependencyTag) []Module + + // GetDirectDepWithTag returns the Module the direct dependency with the specified name, or nil if + // none exists. It panics if the dependency does not have the specified tag. It skips any + // dependencies that are not an android.Module. GetDirectDepWithTag(name string, tag blueprint.DependencyTag) blueprint.Module + + // GetDirectDep returns the Module and DependencyTag for the direct dependency with the specified + // name, or nil if none exists. If there are multiple dependencies on the same module it returns + // the first DependencyTag. It skips any dependencies that are not an android.Module. GetDirectDep(name string) (blueprint.Module, blueprint.DependencyTag) + // VisitDirectDepsBlueprint calls visit for each direct dependency. If there are multiple + // direct dependencies on the same module visit will be called multiple times on that module + // and OtherModuleDependencyTag will return a different tag for each. + // + // The Module passed to the visit function should not be retained outside of the visit + // function, it may be invalidated by future mutators. VisitDirectDepsBlueprint(visit func(blueprint.Module)) + + // VisitDirectDeps calls visit for each direct dependency. If there are multiple + // direct dependencies on the same module visit will be called multiple times on that module + // and OtherModuleDependencyTag will return a different tag for each. It skips any + // dependencies that are not an android.Module. + // + // The Module passed to the visit function should not be retained outside of the visit + // function, it may be invalidated by future mutators. VisitDirectDeps(visit func(Module)) + VisitDirectDepsWithTag(tag blueprint.DependencyTag, visit func(Module)) + + // VisitDirectDepsIf calls pred for each direct dependency, and if pred returns true calls visit. If there are + // multiple direct dependencies on the same module pred and visit will be called multiple times on that module and + // OtherModuleDependencyTag will return a different tag for each. It skips any + // dependencies that are not an android.Module. + // + // The Module passed to the visit function should not be retained outside of the visit function, it may be + // invalidated by future mutators. VisitDirectDepsIf(pred func(Module) bool, visit func(Module)) // Deprecated: use WalkDeps instead to support multiple dependency tags on the same module VisitDepsDepthFirst(visit func(Module)) // Deprecated: use WalkDeps instead to support multiple dependency tags on the same module VisitDepsDepthFirstIf(pred func(Module) bool, visit func(Module)) + + // WalkDeps calls visit for each transitive dependency, traversing the dependency tree in top down order. visit may + // be called multiple times for the same (child, parent) pair if there are multiple direct dependencies between the + // child and parent with different tags. OtherModuleDependencyTag will return the tag for the currently visited + // (child, parent) pair. If visit returns false WalkDeps will not continue recursing down to child. It skips + // any dependencies that are not an android.Module. + // + // The Modules passed to the visit function should not be retained outside of the visit function, they may be + // invalidated by future mutators. WalkDeps(visit func(Module, Module) bool) + + // WalkDepsBlueprint calls visit for each transitive dependency, traversing the dependency + // tree in top down order. visit may be called multiple times for the same (child, parent) + // pair if there are multiple direct dependencies between the child and parent with different + // tags. OtherModuleDependencyTag will return the tag for the currently visited + // (child, parent) pair. If visit returns false WalkDeps will not continue recursing down + // to child. + // + // The Modules passed to the visit function should not be retained outside of the visit function, they may be + // invalidated by future mutators. WalkDepsBlueprint(visit func(blueprint.Module, blueprint.Module) bool) + // GetWalkPath is supposed to be called in visit function passed in WalkDeps() // and returns a top-down dependency path from a start module to current child module. GetWalkPath() []Module @@ -216,10 +324,26 @@ type ModuleContext interface { // additional dependencies. Phony(phony string, deps ...Path) + // PrimaryModule returns the first variant of the current module. Variants of a module are always visited in + // order by mutators and GenerateBuildActions, so the data created by the current mutator can be read from the + // Module returned by PrimaryModule without data races. This can be used to perform singleton actions that are + // only done once for all variants of a module. PrimaryModule() Module + + // FinalModule returns the last variant of the current module. Variants of a module are always visited in + // order by mutators and GenerateBuildActions, so the data created by the current mutator can be read from all + // variants using VisitAllModuleVariants if the current module == FinalModule(). This can be used to perform + // singleton actions that are only done once for all variants of a module. FinalModule() Module + + // VisitAllModuleVariants calls visit for each variant of the current module. Variants of a module are always + // visited in order by mutators and GenerateBuildActions, so the data created by the current mutator can be read + // from all variants if the current module == FinalModule(). Otherwise, care must be taken to not access any + // data modified by the current mutator. VisitAllModuleVariants(visit func(Module)) + // GetMissingDependencies returns the list of dependencies that were passed to AddDependencies or related methods, + // but do not exist. GetMissingDependencies() []string } |