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author Elliott Hughes <enh@google.com> 2020-02-13 16:23:12 -0800
committer Elliott Hughes <enh@google.com> 2020-02-13 16:23:12 -0800
commit7622713c8ddc3e20a1cff5de9246172e84f7213f (patch)
tree3b4108d9380d998ce13308f085d9a7fd4069daaf
parent680afd7bc7082fb42d67abd971f061e8dc6116bf (diff)
Bump the macOS version to 10.10.
Android Studio only claims to support macOS 10.10 and later, so we probably shouldn't bother with anything older either. Test: treehugger Change-Id: I478cb52221198d7b7e2247dfbee4cd86d5bbd1a8
-rw-r--r--cc/config/x86_darwin_host.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/cc/config/x86_darwin_host.go b/cc/config/x86_darwin_host.go
index 000228d49..25225b5cb 100644
--- a/cc/config/x86_darwin_host.go
+++ b/cc/config/x86_darwin_host.go
@@ -100,7 +100,7 @@ func init() {
pctx.VariableFunc("macSdkRoot", func(ctx android.PackageVarContext) string {
return xcrunSdk(ctx, "--show-sdk-path")
})
- pctx.StaticVariable("macMinVersion", "10.9")
+ pctx.StaticVariable("macMinVersion", "10.10")
pctx.VariableFunc("MacArPath", func(ctx android.PackageVarContext) string {
return xcrun(ctx, "--find", "ar")
})