1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
|
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "stack.h"
#include "compiler.h"
#include "oat/runtime/context.h"
#include "object.h"
#include "object_utils.h"
#include "thread_list.h"
namespace art {
class StackGetter {
public:
StackGetter(const ScopedJniThreadState& ts, Thread* thread)
: ts_(ts), thread_(thread), trace_(NULL) {
}
static void Callback(void* arg) {
reinterpret_cast<StackGetter*>(arg)->Callback();
}
jobject GetTrace() {
return trace_;
}
private:
void Callback() {
trace_ = thread_->CreateInternalStackTrace(ts_);
}
const ScopedJniThreadState& ts_;
Thread* const thread_;
jobject trace_;
};
jobject GetThreadStack(const ScopedJniThreadState& ts, Thread* thread) {
ThreadList* thread_list = Runtime::Current()->GetThreadList();
StackGetter stack_getter(ts, thread);
thread_list->RunWhileSuspended(thread, StackGetter::Callback, &stack_getter);
return stack_getter.GetTrace();
}
void ManagedStack::PushManagedStackFragment(ManagedStack* fragment) {
// Copy this top fragment into given fragment.
memcpy(fragment, this, sizeof(ManagedStack));
// Clear this fragment, which has become the top.
memset(this, 0, sizeof(ManagedStack));
// Link our top fragment onto the given fragment.
link_ = fragment;
}
void ManagedStack::PopManagedStackFragment(const ManagedStack& fragment) {
DCHECK(&fragment == link_);
// Copy this given fragment back to the top.
memcpy(this, &fragment, sizeof(ManagedStack));
}
size_t ManagedStack::NumShadowFrameReferences() const {
size_t count = 0;
for (const ManagedStack* current_fragment = this; current_fragment != NULL;
current_fragment = current_fragment->GetLink()) {
for (ShadowFrame* current_frame = current_fragment->top_shadow_frame_; current_frame != NULL;
current_frame = current_frame->GetLink()) {
count += current_frame->NumberOfReferences();
}
}
return count;
}
bool ManagedStack::ShadowFramesContain(Object** shadow_frame_entry) const {
for (const ManagedStack* current_fragment = this; current_fragment != NULL;
current_fragment = current_fragment->GetLink()) {
for (ShadowFrame* current_frame = current_fragment->top_shadow_frame_; current_frame != NULL;
current_frame = current_frame->GetLink()) {
if (current_frame->Contains(shadow_frame_entry)) {
return true;
}
}
}
return false;
}
uint32_t StackVisitor::GetDexPc() const {
if (cur_shadow_frame_ != NULL) {
return cur_shadow_frame_->GetDexPC();
} else if (cur_quick_frame_ != NULL) {
return GetMethod()->ToDexPC(AdjustQuickFramePcForDexPcComputation(cur_quick_frame_pc_));
} else {
return 0;
}
}
uint32_t StackVisitor::GetVReg(Method* m, int vreg) const {
if (cur_quick_frame_ != NULL) {
DCHECK(context_ != NULL); // You can't reliably read registers without a context.
DCHECK(m == GetMethod());
uint32_t core_spills = m->GetCoreSpillMask();
const VmapTable vmap_table(m->GetVmapTableRaw());
uint32_t vmap_offset;
// TODO: IsInContext stops before spotting floating point registers.
if (vmap_table.IsInContext(vreg, vmap_offset)) {
// Compute the register we need to load from the context.
uint32_t spill_mask = core_spills;
CHECK_LT(vmap_offset, static_cast<uint32_t>(__builtin_popcount(spill_mask)));
uint32_t matches = 0;
uint32_t spill_shifts = 0;
while (matches != (vmap_offset + 1)) {
DCHECK_NE(spill_mask, 0u);
matches += spill_mask & 1; // Add 1 if the low bit is set.
spill_mask >>= 1;
spill_shifts++;
}
spill_shifts--; // Wind back one as we want the last match.
return GetGPR(spill_shifts);
} else {
const DexFile::CodeItem* code_item = MethodHelper(m).GetCodeItem();
DCHECK(code_item != NULL) << PrettyMethod(m); // Can't be NULL or how would we compile its instructions?
uint32_t fp_spills = m->GetFpSpillMask();
size_t frame_size = m->GetFrameSizeInBytes();
return GetVReg(cur_quick_frame_, code_item, core_spills, fp_spills, frame_size, vreg);
}
} else {
LOG(FATAL) << "Unimplemented - shadow frame GetVReg";
return 0; // Keep GCC happy.
}
}
void StackVisitor::SetVReg(Method* m, int vreg, uint32_t new_value) {
if (cur_quick_frame_ != NULL) {
DCHECK(context_ != NULL); // You can't reliably write registers without a context.
DCHECK(m == GetMethod());
const VmapTable vmap_table(m->GetVmapTableRaw());
uint32_t vmap_offset;
// TODO: IsInContext stops before spotting floating point registers.
if (vmap_table.IsInContext(vreg, vmap_offset)) {
UNIMPLEMENTED(FATAL);
}
const DexFile::CodeItem* code_item = MethodHelper(m).GetCodeItem();
DCHECK(code_item != NULL) << PrettyMethod(m); // Can't be NULL or how would we compile its instructions?
uint32_t core_spills = m->GetCoreSpillMask();
uint32_t fp_spills = m->GetFpSpillMask();
size_t frame_size = m->GetFrameSizeInBytes();
int offset = GetVRegOffset(code_item, core_spills, fp_spills, frame_size, vreg);
byte* vreg_addr = reinterpret_cast<byte*>(GetCurrentQuickFrame()) + offset;
*reinterpret_cast<uint32_t*>(vreg_addr) = new_value;
} else {
LOG(FATAL) << "Unimplemented - shadow frame SetVReg";
}
}
uintptr_t StackVisitor::GetGPR(uint32_t reg) const {
DCHECK (cur_quick_frame_ != NULL) << "This is a quick frame routine";
return context_->GetGPR(reg);
}
uintptr_t StackVisitor::GetReturnPc() const {
Method** sp = GetCurrentQuickFrame();
CHECK(sp != NULL);
byte* pc_addr = reinterpret_cast<byte*>(sp) + GetMethod()->GetReturnPcOffsetInBytes();
return *reinterpret_cast<uintptr_t*>(pc_addr);
}
void StackVisitor::SetReturnPc(uintptr_t new_ret_pc) {
Method** sp = GetCurrentQuickFrame();
CHECK(sp != NULL);
byte* pc_addr = reinterpret_cast<byte*>(sp) + GetMethod()->GetReturnPcOffsetInBytes();
*reinterpret_cast<uintptr_t*>(pc_addr) = new_ret_pc;
}
size_t StackVisitor::ComputeNumFrames() const {
struct NumFramesVisitor : public StackVisitor {
explicit NumFramesVisitor(const ManagedStack* stack,
const std::vector<TraceStackFrame>* trace_stack)
: StackVisitor(stack, trace_stack, NULL), frames(0) {}
virtual bool VisitFrame() {
frames++;
return true;
}
size_t frames;
};
NumFramesVisitor visitor(stack_start_, trace_stack_);
visitor.WalkStack(true);
return visitor.frames;
}
void StackVisitor::SanityCheckFrame() {
#ifndef NDEBUG
Method* method = GetMethod();
CHECK(method->GetClass() == Method::GetMethodClass() ||
method->GetClass() == Method::GetConstructorClass());
if (cur_quick_frame_ != NULL) {
method->AssertPcIsWithinCode(AdjustQuickFramePcForDexPcComputation(cur_quick_frame_pc_));
// Frame sanity.
size_t frame_size = method->GetFrameSizeInBytes();
CHECK_NE(frame_size, 0u);
CHECK_LT(frame_size, 1024u);
size_t return_pc_offset = method->GetReturnPcOffsetInBytes();
CHECK_LT(return_pc_offset, frame_size);
}
#endif
}
void StackVisitor::WalkStack(bool include_transitions) {
bool method_tracing_active = Runtime::Current()->IsMethodTracingActive();
uint32_t trace_stack_depth = 0;
for (const ManagedStack* current_fragment = stack_start_; current_fragment != NULL;
current_fragment = current_fragment->GetLink()) {
cur_shadow_frame_ = current_fragment->GetTopShadowFrame();
cur_quick_frame_ = current_fragment->GetTopQuickFrame();
cur_quick_frame_pc_ = current_fragment->GetTopQuickFramePc();
if (cur_quick_frame_ != NULL) { // Handle quick stack frames.
// Can't be both a shadow and a quick fragment.
DCHECK(current_fragment->GetTopShadowFrame() == NULL);
Method* method = *cur_quick_frame_;
do {
SanityCheckFrame();
bool should_continue = VisitFrame();
if (UNLIKELY(!should_continue)) {
return;
}
if (context_ != NULL) {
context_->FillCalleeSaves(*this);
}
size_t frame_size = method->GetFrameSizeInBytes();
// Compute PC for next stack frame from return PC.
size_t return_pc_offset = method->GetReturnPcOffsetInBytes();
byte* return_pc_addr = reinterpret_cast<byte*>(cur_quick_frame_) + return_pc_offset;
uintptr_t return_pc = *reinterpret_cast<uintptr_t*>(return_pc_addr);
if (UNLIKELY(method_tracing_active)) {
// While profiling, the return pc is restored from the side stack, except when walking
// the stack for an exception where the side stack will be unwound in VisitFrame.
// TODO: stop using include_transitions as a proxy for is this the catch block visitor.
if (IsTraceExitPc(return_pc) && !include_transitions) {
// TODO: unify trace and managed stack.
TraceStackFrame trace_frame = GetTraceStackFrame(trace_stack_depth);
trace_stack_depth++;
CHECK(trace_frame.method_ == GetMethod()) << "Excepted: " << PrettyMethod(method)
<< " Found: " << PrettyMethod(GetMethod());
return_pc = trace_frame.return_pc_;
}
}
cur_quick_frame_pc_ = return_pc;
byte* next_frame = reinterpret_cast<byte*>(cur_quick_frame_) + frame_size;
cur_quick_frame_ = reinterpret_cast<Method**>(next_frame);
cur_depth_++;
method = *cur_quick_frame_;
} while (method != NULL);
} else if (cur_shadow_frame_ != NULL) {
do {
SanityCheckFrame();
bool should_continue = VisitFrame();
if (UNLIKELY(!should_continue)) {
return;
}
cur_depth_++;
cur_shadow_frame_ = cur_shadow_frame_->GetLink();
} while(cur_shadow_frame_ != NULL);
}
cur_depth_++;
if (include_transitions) {
bool should_continue = VisitFrame();
if (!should_continue) {
return;
}
}
}
}
} // namespace art
|