/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_SRC_MUTEX_H_ #define ART_SRC_MUTEX_H_ #include #include #include #include #include "globals.h" #include "locks.h" #include "logging.h" #include "macros.h" #if defined(__APPLE__) #define ART_USE_FUTEXES 0 #else #define ART_USE_FUTEXES 0 #endif // Currently Darwin doesn't support locks with timeouts. #if !defined(__APPLE__) #define HAVE_TIMED_RWLOCK 1 #else #define HAVE_TIMED_RWLOCK 0 #endif namespace art { class Thread; const bool kDebugLocking = kIsDebugBuild; // Base class for all Mutex implementations class BaseMutex { public: const std::string& GetName() const { return name_; } virtual bool IsMutex() const { return false; } virtual bool IsReaderWriterMutex() const { return false; } protected: friend class ConditionVariable; BaseMutex(const char* name, LockLevel level); virtual ~BaseMutex() {} void RegisterAsLocked(Thread* self); void RegisterAsUnlocked(Thread* self); void CheckSafeToWait(Thread* self); const LockLevel level_; // Support for lock hierarchy. const std::string name_; }; // A Mutex is used to achieve mutual exclusion between threads. A Mutex can be used to gain // exclusive access to what it guards. A Mutex can be in one of two states: // - Free - not owned by any thread, // - Exclusive - owned by a single thread. // // The effect of locking and unlocking operations on the state is: // State | ExclusiveLock | ExclusiveUnlock // ------------------------------------------- // Free | Exclusive | error // Exclusive | Block* | Free // * Mutex is not reentrant and so an attempt to ExclusiveLock on the same thread will result in // an error. Being non-reentrant simplifies Waiting on ConditionVariables. std::ostream& operator<<(std::ostream& os, const Mutex& mu); class LOCKABLE Mutex : public BaseMutex { public: explicit Mutex(const char* name, LockLevel level = kDefaultMutexLevel, bool recursive = false); ~Mutex(); virtual bool IsMutex() const { return true; } // Block until mutex is free then acquire exclusive access. void ExclusiveLock(Thread* self) EXCLUSIVE_LOCK_FUNCTION(); void Lock(Thread* self) EXCLUSIVE_LOCK_FUNCTION() { ExclusiveLock(self); } // Returns true if acquires exclusive access, false otherwise. bool ExclusiveTryLock(Thread* self) EXCLUSIVE_TRYLOCK_FUNCTION(true); bool TryLock(Thread* self) EXCLUSIVE_TRYLOCK_FUNCTION(true) { return ExclusiveTryLock(self); } // Release exclusive access. void ExclusiveUnlock(Thread* self) UNLOCK_FUNCTION(); void Unlock(Thread* self) UNLOCK_FUNCTION() { ExclusiveUnlock(self); } // Is the current thread the exclusive holder of the Mutex. bool IsExclusiveHeld(const Thread* self) const; // Assert that the Mutex is exclusively held by the current thread. void AssertExclusiveHeld(const Thread* self) { if (kDebugLocking && !gAborting) { CHECK(IsExclusiveHeld(self)) << *this; } } void AssertHeld(const Thread* self) { AssertExclusiveHeld(self); } // Assert that the Mutex is not held by the current thread. void AssertNotHeldExclusive(const Thread* self) { if (kDebugLocking) { CHECK(!IsExclusiveHeld(self)) << *this; } } void AssertNotHeld(const Thread* self) { AssertNotHeldExclusive(self); } // Id associated with exclusive owner. uint64_t GetExclusiveOwnerTid() const; // Returns how many times this Mutex has been locked, it is better to use AssertHeld/NotHeld. unsigned int GetDepth() const { return recursion_count_; } std::string Dump() const; private: #if ART_USE_FUTEXES // 0 is unheld, 1 is held. volatile int32_t state_; // Exclusive owner. volatile uint64_t exclusive_owner_; // Number of waiting contenders. volatile int32_t num_contenders_; #else pthread_mutex_t mutex_; #endif const bool recursive_; // Can the lock be recursively held? unsigned int recursion_count_; friend class ConditionVariable; friend class MutexTester; DISALLOW_COPY_AND_ASSIGN(Mutex); }; // A ReaderWriterMutex is used to achieve mutual exclusion between threads, similar to a Mutex. // Unlike a Mutex a ReaderWriterMutex can be used to gain exclusive (writer) or shared (reader) // access to what it guards. A flaw in relation to a Mutex is that it cannot be used with a // condition variable. A ReaderWriterMutex can be in one of three states: // - Free - not owned by any thread, // - Exclusive - owned by a single thread, // - Shared(n) - shared amongst n threads. // // The effect of locking and unlocking operations on the state is: // // State | ExclusiveLock | ExclusiveUnlock | SharedLock | SharedUnlock // ---------------------------------------------------------------------------- // Free | Exclusive | error | SharedLock(1) | error // Exclusive | Block | Free | Block | error // Shared(n) | Block | error | SharedLock(n+1)* | Shared(n-1) or Free // * for large values of n the SharedLock may block. std::ostream& operator<<(std::ostream& os, const ReaderWriterMutex& mu); class LOCKABLE ReaderWriterMutex : public BaseMutex { public: explicit ReaderWriterMutex(const char* name, LockLevel level = kDefaultMutexLevel); ~ReaderWriterMutex(); virtual bool IsReaderWriterMutex() const { return true; } // Block until ReaderWriterMutex is free then acquire exclusive access. void ExclusiveLock(Thread* self) EXCLUSIVE_LOCK_FUNCTION(); void WriterLock(Thread* self) EXCLUSIVE_LOCK_FUNCTION() { ExclusiveLock(self); } // Release exclusive access. void ExclusiveUnlock(Thread* self) UNLOCK_FUNCTION(); void WriterUnlock(Thread* self) UNLOCK_FUNCTION() { ExclusiveUnlock(self); } // Block until ReaderWriterMutex is free and acquire exclusive access. Returns true on success // or false if timeout is reached. #if HAVE_TIMED_RWLOCK bool ExclusiveLockWithTimeout(Thread* self, int64_t ms, int32_t ns) EXCLUSIVE_TRYLOCK_FUNCTION(true); #endif // Block until ReaderWriterMutex is shared or free then acquire a share on the access. void SharedLock(Thread* self) SHARED_LOCK_FUNCTION(); void ReaderLock(Thread* self) SHARED_LOCK_FUNCTION() { SharedLock(self); } // Try to acquire share of ReaderWriterMutex. bool SharedTryLock(Thread* self) EXCLUSIVE_TRYLOCK_FUNCTION(true); // Release a share of the access. void SharedUnlock(Thread* self) UNLOCK_FUNCTION(); void ReaderUnlock(Thread* self) UNLOCK_FUNCTION() { SharedUnlock(self); } // Is the current thread the exclusive holder of the ReaderWriterMutex. bool IsExclusiveHeld(const Thread* self) const; // Assert the current thread has exclusive access to the ReaderWriterMutex. void AssertExclusiveHeld(const Thread* self) { if (kDebugLocking) { CHECK(IsExclusiveHeld(self)) << *this; } } void AssertWriterHeld(const Thread* self) { AssertExclusiveHeld(self); } // Assert the current thread doesn't have exclusive access to the ReaderWriterMutex. void AssertNotExclusiveHeld(const Thread* self) { if (kDebugLocking) { CHECK(!IsExclusiveHeld(self)); } } void AssertNotWriterHeld(const Thread* self) { AssertNotExclusiveHeld(self); } // Is the current thread a shared holder of the ReaderWriterMutex. bool IsSharedHeld(const Thread* self) const; // Assert the current thread has shared access to the ReaderWriterMutex. void AssertSharedHeld(const Thread* self) { if (kDebugLocking) { CHECK(IsSharedHeld(self)) << *this; } } void AssertReaderHeld(const Thread* self) { AssertSharedHeld(self); } // Assert the current thread doesn't hold this ReaderWriterMutex either in shared or exclusive // mode. void AssertNotHeld(const Thread* self) { if (kDebugLocking) { CHECK(!IsSharedHeld(self)) << *this; } } // Id associated with exclusive owner. uint64_t GetExclusiveOwnerTid() const; std::string Dump() const; private: #if ART_USE_FUTEXES // -1 implies held exclusive, +ve shared held by state_ many owners. volatile int32_t state_; // Exclusive owner. volatile uint64_t exclusive_owner_; // Pending readers. volatile int32_t num_pending_readers_; // Pending writers. volatile int32_t num_pending_writers_; #else pthread_rwlock_t rwlock_; #endif friend class MutexTester; DISALLOW_COPY_AND_ASSIGN(ReaderWriterMutex); }; // ConditionVariables allow threads to queue and sleep. Threads may then be resumed individually // (Signal) or all at once (Broadcast). class ConditionVariable { public: explicit ConditionVariable(const std::string& name, Mutex& mutex); ~ConditionVariable(); void Broadcast(Thread* self); void Signal(Thread* self); // TODO: No thread safety analysis on Wait and TimedWait as they call mutex operations via their // pointer copy, thereby defeating annotalysis. void Wait(Thread* self) NO_THREAD_SAFETY_ANALYSIS; void TimedWait(Thread* self, int64_t ms, int32_t ns) NO_THREAD_SAFETY_ANALYSIS; private: std::string name_; // The Mutex being used by waiters. It is an error to mix condition variables between different // Mutexes. Mutex& guard_; #if ART_USE_FUTEXES // A counter that is modified by signals and broadcasts. This ensures that when a waiter gives up // their Mutex and another thread takes it and signals, the waiting thread observes that state_ // changed and doesn't enter the wait. volatile int32_t state_; // Number of threads that have come into to wait, not the length of the waiters on the futex as // waiters may have been requeued onto guard_. A non-zero value indicates that signal and // broadcast should do something. Guarded by guard_. volatile int32_t num_waiters_; // Number of threads that have been awoken out of the pool of waiters. volatile int32_t num_awoken_; #else pthread_cond_t cond_; #endif DISALLOW_COPY_AND_ASSIGN(ConditionVariable); }; // Scoped locker/unlocker for a regular Mutex that acquires mu upon construction and releases it // upon destruction. class SCOPED_LOCKABLE MutexLock { public: explicit MutexLock(Thread* self, Mutex& mu) EXCLUSIVE_LOCK_FUNCTION(mu) : self_(self), mu_(mu) { mu_.ExclusiveLock(self_); } ~MutexLock() UNLOCK_FUNCTION() { mu_.ExclusiveUnlock(self_); } private: Thread* const self_; Mutex& mu_; DISALLOW_COPY_AND_ASSIGN(MutexLock); }; // Catch bug where variable name is omitted. "MutexLock (lock);" instead of "MutexLock mu(lock)". #define MutexLock(x) COMPILE_ASSERT(0, mutex_lock_declaration_missing_variable_name) // Scoped locker/unlocker for a ReaderWriterMutex that acquires read access to mu upon // construction and releases it upon destruction. class SCOPED_LOCKABLE ReaderMutexLock { public: explicit ReaderMutexLock(Thread* self, ReaderWriterMutex& mu) EXCLUSIVE_LOCK_FUNCTION(mu) : self_(self), mu_(mu) { mu_.SharedLock(self_); } ~ReaderMutexLock() UNLOCK_FUNCTION() { mu_.SharedUnlock(self_); } private: Thread* const self_; ReaderWriterMutex& mu_; DISALLOW_COPY_AND_ASSIGN(ReaderMutexLock); }; // Catch bug where variable name is omitted. "ReaderMutexLock (lock);" instead of // "ReaderMutexLock mu(lock)". #define ReaderMutexLock(x) COMPILE_ASSERT(0, reader_mutex_lock_declaration_missing_variable_name) // Scoped locker/unlocker for a ReaderWriterMutex that acquires write access to mu upon // construction and releases it upon destruction. class SCOPED_LOCKABLE WriterMutexLock { public: explicit WriterMutexLock(Thread* self, ReaderWriterMutex& mu) EXCLUSIVE_LOCK_FUNCTION(mu) : self_(self), mu_(mu) { mu_.ExclusiveLock(self_); } ~WriterMutexLock() UNLOCK_FUNCTION() { mu_.ExclusiveUnlock(self_); } private: Thread* const self_; ReaderWriterMutex& mu_; DISALLOW_COPY_AND_ASSIGN(WriterMutexLock); }; // Catch bug where variable name is omitted. "WriterMutexLock (lock);" instead of // "WriterMutexLock mu(lock)". #define WriterMutexLock(x) COMPILE_ASSERT(0, writer_mutex_lock_declaration_missing_variable_name) } // namespace art #endif // ART_SRC_MUTEX_H_