/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_SRC_COMPILER_CODEGEN_RALLOCUTIL_H_ #define ART_SRC_COMPILER_CODEGEN_RALLOCUTIL_H_ /* * This file contains target independent register alloction support. */ #include "../compiler_utility.h" #include "../compiler_ir.h" #include "../dataflow.h" namespace art { /* Static register use counts */ struct RefCounts { int count; int sReg; bool doubleStart; // Starting vReg for a double }; /* * Get the "real" sreg number associated with an sReg slot. In general, * sReg values passed through codegen are the SSA names created by * dataflow analysis and refer to slot numbers in the cUnit->regLocation * array. However, renaming is accomplished by simply replacing RegLocation * entries in the cUnit->reglocation[] array. Therefore, when location * records for operands are first created, we need to ask the locRecord * identified by the dataflow pass what it's new name is. */ inline int oatSRegHi(int lowSreg) { return (lowSreg == INVALID_SREG) ? INVALID_SREG : lowSreg + 1; } inline bool oatLiveOut(CompilationUnit* cUnit, int sReg) { //For now. return true; } inline int oatSSASrc(MIR* mir, int num) { DCHECK_GT(mir->ssaRep->numUses, num); return mir->ssaRep->uses[num]; } extern RegLocation EvalLoc(CompilationUnit* cUnit, RegLocation loc, int regClass, bool update); /* Mark a temp register as dead. Does not affect allocation state. */ extern void Clobber(CompilationUnit* cUnit, int reg); extern RegLocation UpdateLoc(CompilationUnit* cUnit, RegLocation loc); /* see comments for updateLoc */ extern RegLocation UpdateLocWide(CompilationUnit* cUnit, RegLocation loc); extern RegLocation UpdateRawLoc(CompilationUnit* cUnit, RegLocation loc); extern void MarkLive(CompilationUnit* cUnit, int reg, int sReg); extern void MarkTemp(CompilationUnit* cUnit, int reg); extern void UnmarkTemp(CompilationUnit* cUnit, int reg); extern void MarkDirty(CompilationUnit* cUnit, RegLocation loc); extern void MarkPair(CompilationUnit* cUnit, int lowReg, int highReg); extern void MarkClean(CompilationUnit* cUnit, RegLocation loc); extern void ResetDef(CompilationUnit* cUnit, int reg); extern void ResetDefLoc(CompilationUnit* cUnit, RegLocation rl); /* Set up temp & preserved register pools specialized by target */ extern void CompilerInitPool(RegisterInfo* regs, int* regNums, int num); /* * Mark the beginning and end LIR of a def sequence. Note that * on entry start points to the LIR prior to the beginning of the * sequence. */ extern void MarkDef(CompilationUnit* cUnit, RegLocation rl, LIR* start, LIR* finish); /* * Mark the beginning and end LIR of a def sequence. Note that * on entry start points to the LIR prior to the beginning of the * sequence. */ extern void MarkDefWide(CompilationUnit* cUnit, RegLocation rl, LIR* start, LIR* finish); // Get the LocRecord associated with an SSA name use. extern RegLocation GetSrc(CompilationUnit* cUnit, MIR* mir, int num); extern RegLocation GetSrcWide(CompilationUnit* cUnit, MIR* mir, int low); // Non-width checking version extern RegLocation GetRawSrc(CompilationUnit* cUnit, MIR* mir, int num); // Get the LocRecord associated with an SSA name def. extern RegLocation GetDest(CompilationUnit* cUnit, MIR* mir); extern RegLocation GetDestWide(CompilationUnit* cUnit, MIR* mir); // Non-width checking version extern RegLocation GetRawDest(CompilationUnit* cUnit, MIR* mir); extern RegLocation GetReturnWide(CompilationUnit* cUnit, bool isDouble); /* Clobber all regs that might be used by an external C call */ extern void ClobberCalleeSave(CompilationUnit* cUnit); extern RegisterInfo *IsTemp(CompilationUnit* cUnit, int reg); extern RegisterInfo *IsPromoted(CompilationUnit* cUnit, int reg); extern bool IsDirty(CompilationUnit* cUnit, int reg); extern void MarkInUse(CompilationUnit* cUnit, int reg); extern int AllocTemp(CompilationUnit* cUnit); extern int AllocTempFloat(CompilationUnit* cUnit); //REDO: too many assumptions. extern int AllocTempDouble(CompilationUnit* cUnit); extern void FreeTemp(CompilationUnit* cUnit, int reg); extern void ResetDefLocWide(CompilationUnit* cUnit, RegLocation rl); extern void ResetDefTracking(CompilationUnit* cUnit); extern RegisterInfo *IsLive(CompilationUnit* cUnit, int reg); /* To be used when explicitly managing register use */ extern void LockCallTemps(CompilationUnit* cUnit); extern void FreeCallTemps(CompilationUnit* cUnit); extern void FlushAllRegs(CompilationUnit* cUnit); extern RegLocation GetReturnWideAlt(CompilationUnit* cUnit); extern RegLocation GetReturn(CompilationUnit* cUnit, bool isFloat); extern RegLocation GetReturnAlt(CompilationUnit* cUnit); /* Clobber any temp associated with an sReg. Could be in either class */ extern void ClobberSReg(CompilationUnit* cUnit, int sReg); /* Return a temp if one is available, -1 otherwise */ extern int AllocFreeTemp(CompilationUnit* cUnit); /* Attempt to allocate a callee-save register */ extern int AllocPreservedCoreReg(CompilationUnit* cUnit, int sreg); extern int AllocPreservedFPReg(CompilationUnit* cUnit, int sReg, bool doubleStart); /* * Similar to AllocTemp(), but forces the allocation of a specific * register. No check is made to see if the register was previously * allocated. Use with caution. */ extern void LockTemp(CompilationUnit* cUnit, int reg); extern RegLocation WideToNarrow(CompilationUnit* cUnit, RegLocation rl); /* * Free all allocated temps in the temp pools. Note that this does * not affect the "liveness" of a temp register, which will stay * live until it is either explicitly killed or reallocated. */ extern void ResetRegPool(CompilationUnit* cUnit); extern void ClobberAllRegs(CompilationUnit* cUnit); extern void FlushRegWide(CompilationUnit* cUnit, int reg1, int reg2); extern void FlushReg(CompilationUnit* cUnit, int reg); extern void DoPromotion(CompilationUnit* cUnit); extern int VRegOffset(CompilationUnit* cUnit, int reg); extern int SRegOffset(CompilationUnit* cUnit, int reg); extern void CountRefs(CompilationUnit*, BasicBlock*, RefCounts*, RefCounts*); extern int SortCounts(const void *val1, const void *val2); extern void DumpCounts(const RefCounts* arr, int size, const char* msg); extern void RecordCorePromotion(CompilationUnit* cUnit, int reg, int sReg); extern void RecordFpPromotion(CompilationUnit* cUnit, int reg, int sReg); /* Architecture-dependent register allocation routines. */ extern int AllocTypedTempPair(CompilationUnit* cUnit, bool fpHint, int regClass); extern int AllocTypedTemp(CompilationUnit* cUnit, bool fpHint, int regClass); extern void DumpCoreRegPool(CompilationUnit* cUint); extern void oatDumpFPRegPool(CompilationUnit* cUint); extern bool CheckCorePoolSanity(CompilationUnit* cUnit); extern RegisterInfo* GetRegInfo(CompilationUnit* cUnit, int reg); extern void NopLIR(LIR* lir); extern bool oatIsFPReg(int reg); extern uint32_t oatFPRegMask(void); extern void AdjustSpillMask(CompilationUnit* cUnit); void MarkPreservedSingle(CompilationUnit* cUnit, int vReg, int reg); int ComputeFrameSize(CompilationUnit* cUnit); } // namespace art #endif // ART_SRC_COMPILER_CODEGEN_RALLOCUTIL_H_