/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_COMPILER_OPTIMIZING_NODES_H_ #define ART_COMPILER_OPTIMIZING_NODES_H_ #include "utils/allocation.h" #include "utils/arena_bit_vector.h" #include "utils/growable_array.h" namespace art { class HBasicBlock; class HInstruction; class HGraphVisitor; static const int kDefaultNumberOfBlocks = 8; static const int kDefaultNumberOfSuccessors = 2; static const int kDefaultNumberOfPredecessors = 2; static const int kDefaultNumberOfBackEdges = 1; // Control-flow graph of a method. Contains a list of basic blocks. class HGraph : public ArenaObject { public: explicit HGraph(ArenaAllocator* arena) : arena_(arena), blocks_(arena, kDefaultNumberOfBlocks), dominator_order_(arena, kDefaultNumberOfBlocks) { } ArenaAllocator* arena() const { return arena_; } const GrowableArray* blocks() const { return &blocks_; } HBasicBlock* entry_block() const { return entry_block_; } HBasicBlock* exit_block() const { return exit_block_; } void set_entry_block(HBasicBlock* block) { entry_block_ = block; } void set_exit_block(HBasicBlock* block) { exit_block_ = block; } void AddBlock(HBasicBlock* block); void BuildDominatorTree(); private: HBasicBlock* FindCommonDominator(HBasicBlock* first, HBasicBlock* second) const; void VisitBlockForDominatorTree(HBasicBlock* block, HBasicBlock* predecessor, GrowableArray* visits); void FindBackEdges(ArenaBitVector* visited) const; void VisitBlockForBackEdges(HBasicBlock* block, ArenaBitVector* visited, ArenaBitVector* visiting) const; void RemoveDeadBlocks(const ArenaBitVector& visited) const; ArenaAllocator* const arena_; // List of blocks in insertion order. GrowableArray blocks_; // List of blocks to perform a pre-order dominator tree traversal. GrowableArray dominator_order_; HBasicBlock* entry_block_; HBasicBlock* exit_block_; DISALLOW_COPY_AND_ASSIGN(HGraph); }; class HLoopInformation : public ArenaObject { public: HLoopInformation(HBasicBlock* header, HGraph* graph) : header_(header), back_edges_(graph->arena(), kDefaultNumberOfBackEdges) { } void AddBackEdge(HBasicBlock* back_edge) { back_edges_.Add(back_edge); } int NumberOfBackEdges() const { return back_edges_.Size(); } private: HBasicBlock* header_; GrowableArray back_edges_; DISALLOW_COPY_AND_ASSIGN(HLoopInformation); }; // A block in a method. Contains the list of instructions represented // as a double linked list. Each block knows its predecessors and // successors. class HBasicBlock : public ArenaObject { public: explicit HBasicBlock(HGraph* graph) : graph_(graph), predecessors_(graph->arena(), kDefaultNumberOfPredecessors), successors_(graph->arena(), kDefaultNumberOfSuccessors), first_instruction_(nullptr), last_instruction_(nullptr), loop_information_(nullptr), dominator_(nullptr), block_id_(-1) { } const GrowableArray* predecessors() const { return &predecessors_; } const GrowableArray* successors() const { return &successors_; } void AddBackEdge(HBasicBlock* back_edge) { if (loop_information_ == nullptr) { loop_information_ = new (graph_->arena()) HLoopInformation(this, graph_); } loop_information_->AddBackEdge(back_edge); } HGraph* graph() const { return graph_; } int block_id() const { return block_id_; } void set_block_id(int id) { block_id_ = id; } HBasicBlock* dominator() const { return dominator_; } void set_dominator(HBasicBlock* dominator) { dominator_ = dominator; } int NumberOfBackEdges() const { return loop_information_ == nullptr ? 0 : loop_information_->NumberOfBackEdges(); } HInstruction* first_instruction() const { return first_instruction_; } HInstruction* last_instruction() const { return last_instruction_; } void AddSuccessor(HBasicBlock* block) { successors_.Add(block); block->predecessors_.Add(this); } void RemovePredecessor(HBasicBlock* block) { predecessors_.Delete(block); } void AddInstruction(HInstruction* instruction); private: HGraph* const graph_; GrowableArray predecessors_; GrowableArray successors_; HInstruction* first_instruction_; HInstruction* last_instruction_; HLoopInformation* loop_information_; HBasicBlock* dominator_; int block_id_; DISALLOW_COPY_AND_ASSIGN(HBasicBlock); }; #define FOR_EACH_INSTRUCTION(M) \ M(Exit) \ M(Goto) \ M(If) \ M(ReturnVoid) \ #define DECLARE_INSTRUCTION(type) \ virtual void Accept(HGraphVisitor* visitor); \ virtual const char* DebugName() const { return #type; } \ class HInstruction : public ArenaObject { public: HInstruction() : previous_(nullptr), next_(nullptr), block_(nullptr) { } virtual ~HInstruction() { } HInstruction* next() const { return next_; } HInstruction* previous() const { return previous_; } HBasicBlock* block() const { return block_; } void set_block(HBasicBlock* block) { block_ = block; } virtual intptr_t InputCount() const = 0; virtual HInstruction* InputAt(intptr_t i) const = 0; virtual void Accept(HGraphVisitor* visitor) = 0; virtual const char* DebugName() const = 0; private: HInstruction* previous_; HInstruction* next_; HBasicBlock* block_; friend class HBasicBlock; DISALLOW_COPY_AND_ASSIGN(HInstruction); }; class HInstructionIterator : public ValueObject { public: explicit HInstructionIterator(HBasicBlock* block) : instruction_(block->first_instruction()) { next_ = Done() ? nullptr : instruction_->next(); } inline bool Done() const { return instruction_ == nullptr; } inline HInstruction* Current() { return instruction_; } inline void Advance() { instruction_ = next_; next_ = Done() ? nullptr : instruction_->next(); } private: HInstruction* instruction_; HInstruction* next_; }; // An embedded container with N elements of type T. Used (with partial // specialization for N=0) because embedded arrays cannot have size 0. template class EmbeddedArray { public: EmbeddedArray() : elements_() { } intptr_t length() const { return N; } const T& operator[](intptr_t i) const { ASSERT(i < length()); return elements_[i]; } T& operator[](intptr_t i) { ASSERT(i < length()); return elements_[i]; } const T& At(intptr_t i) const { return (*this)[i]; } void SetAt(intptr_t i, const T& val) { (*this)[i] = val; } private: T elements_[N]; }; template class EmbeddedArray { public: intptr_t length() const { return 0; } const T& operator[](intptr_t i) const { LOG(FATAL) << "Unreachable"; static T sentinel = 0; return sentinel; } T& operator[](intptr_t i) { LOG(FATAL) << "Unreachable"; static T sentinel = 0; return sentinel; } }; template class HTemplateInstruction: public HInstruction { public: HTemplateInstruction() : inputs_() { } virtual ~HTemplateInstruction() { } virtual intptr_t InputCount() const { return N; } virtual HInstruction* InputAt(intptr_t i) const { return inputs_[i]; } private: EmbeddedArray inputs_; }; // Represents dex's RETURN_VOID opcode. A HReturnVoid is a control flow // instruction that branches to the exit block. class HReturnVoid : public HTemplateInstruction<0> { public: HReturnVoid() { } DECLARE_INSTRUCTION(ReturnVoid) private: DISALLOW_COPY_AND_ASSIGN(HReturnVoid); }; // The exit instruction is the only instruction of the exit block. // Instructions aborting the method (HTrow and HReturn) must branch to the // exit block. class HExit : public HTemplateInstruction<0> { public: HExit() { } DECLARE_INSTRUCTION(Exit) private: DISALLOW_COPY_AND_ASSIGN(HExit); }; // Jumps from one block to another. class HGoto : public HTemplateInstruction<0> { public: HGoto() { } HBasicBlock* GetSuccessor() const { return block()->successors()->Get(0); } DECLARE_INSTRUCTION(Goto) private: DISALLOW_COPY_AND_ASSIGN(HGoto); }; // Conditional branch. A block ending with an HIf instruction must have // two successors. // TODO: Make it take an input. class HIf : public HTemplateInstruction<0> { public: HIf() { } DECLARE_INSTRUCTION(If) private: DISALLOW_COPY_AND_ASSIGN(HIf); }; class HGraphVisitor : public ValueObject { public: explicit HGraphVisitor(HGraph* graph) : graph_(graph) { } virtual ~HGraphVisitor() { } virtual void VisitInstruction(HInstruction* instruction) { } virtual void VisitBasicBlock(HBasicBlock* block); void VisitInsertionOrder(); HGraph* graph() const { return graph_; } // Visit functions for instruction classes. #define DECLARE_VISIT_INSTRUCTION(name) \ virtual void Visit##name(H##name* instr) { VisitInstruction(instr); } FOR_EACH_INSTRUCTION(DECLARE_VISIT_INSTRUCTION) #undef DECLARE_VISIT_INSTRUCTION private: HGraph* graph_; DISALLOW_COPY_AND_ASSIGN(HGraphVisitor); }; } // namespace art #endif // ART_COMPILER_OPTIMIZING_NODES_H_