/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "code_generator.h" #include "code_generator_arm.h" #include "code_generator_x86.h" #include "utils/assembler.h" namespace art { void CodeGenerator::Compile(CodeAllocator* allocator) { const GrowableArray* blocks = GetGraph()->GetBlocks(); DCHECK(blocks->Get(0) == GetGraph()->GetEntryBlock()); DCHECK(GoesToNextBlock(GetGraph()->GetEntryBlock(), blocks->Get(1))); CompileEntryBlock(); for (size_t i = 1; i < blocks->Size(); i++) { CompileBlock(blocks->Get(i)); } size_t code_size = GetAssembler()->CodeSize(); uint8_t* buffer = allocator->Allocate(code_size); MemoryRegion code(buffer, code_size); GetAssembler()->FinalizeInstructions(code); } void CodeGenerator::CompileEntryBlock() { HGraphVisitor* location_builder = GetLocationBuilder(); HGraphVisitor* instruction_visitor = GetInstructionVisitor(); // The entry block contains all locals for this method. By visiting the entry block, // we're computing the required frame size. for (HInstructionIterator it(GetGraph()->GetEntryBlock()); !it.Done(); it.Advance()) { HInstruction* current = it.Current(); // Instructions in the entry block should not generate code. if (kIsDebugBuild) { current->Accept(location_builder); DCHECK(current->GetLocations() == nullptr); } current->Accept(instruction_visitor); } GenerateFrameEntry(); } void CodeGenerator::CompileBlock(HBasicBlock* block) { Bind(GetLabelOf(block)); HGraphVisitor* location_builder = GetLocationBuilder(); HGraphVisitor* instruction_visitor = GetInstructionVisitor(); for (HInstructionIterator it(block); !it.Done(); it.Advance()) { // For each instruction, we emulate a stack-based machine, where the inputs are popped from // the runtime stack, and the result is pushed on the stack. We currently can do this because // we do not perform any code motion, and the Dex format does not reference individual // instructions but uses registers instead (our equivalent of HLocal). HInstruction* current = it.Current(); current->Accept(location_builder); InitLocations(current); current->Accept(instruction_visitor); if (current->GetLocations() != nullptr && current->GetLocations()->Out().IsValid()) { Push(current, current->GetLocations()->Out()); } } } void CodeGenerator::InitLocations(HInstruction* instruction) { if (instruction->GetLocations() == nullptr) return; for (int i = 0; i < instruction->InputCount(); i++) { Location location = instruction->GetLocations()->InAt(i); if (location.IsValid()) { // Move the input to the desired location. Move(instruction->InputAt(i), location); } } } bool CodeGenerator::GoesToNextBlock(HBasicBlock* current, HBasicBlock* next) const { // We currently iterate over the block in insertion order. return current->GetBlockId() + 1 == next->GetBlockId(); } Label* CodeGenerator::GetLabelOf(HBasicBlock* block) const { return block_labels_.GetRawStorage() + block->GetBlockId(); } CodeGenerator* CodeGenerator::Create(ArenaAllocator* allocator, HGraph* graph, InstructionSet instruction_set) { switch (instruction_set) { case kArm: case kThumb2: { return new (allocator) arm::CodeGeneratorARM(graph); } case kMips: return nullptr; case kX86: { return new (allocator) x86::CodeGeneratorX86(graph); } default: return nullptr; } } } // namespace art