From 1bbdfd73a98b149c31f8a80888c7ee9ab2587630 Mon Sep 17 00:00:00 2001 From: David Srbecky Date: Wed, 24 Feb 2016 16:39:26 +0000 Subject: Verify encoded stack maps in debug builds. Read all stack map data back after we write it and DCHECK the content. Change-Id: Ia679594ac9e5805f6d4c56686030af153b45ea8b --- compiler/optimizing/stack_map_stream.h | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'compiler/optimizing/stack_map_stream.h') diff --git a/compiler/optimizing/stack_map_stream.h b/compiler/optimizing/stack_map_stream.h index fc27a2b446..016a911424 100644 --- a/compiler/optimizing/stack_map_stream.h +++ b/compiler/optimizing/stack_map_stream.h @@ -167,6 +167,13 @@ class StackMapStream : public ValueObject { const BitVector& live_dex_registers_mask, uint32_t start_index_in_dex_register_locations) const; + void CheckDexRegisterMap(const CodeInfo& code_info, + const DexRegisterMap& dex_register_map, + size_t num_dex_registers, + BitVector* live_dex_registers_mask, + size_t dex_register_locations_index) const; + void CheckCodeInfo(MemoryRegion region) const; + ArenaAllocator* allocator_; ArenaVector stack_maps_; -- cgit v1.2.3-59-g8ed1b