From de58ab2c03ff8112b07ab827c8fa38f670dfc656 Mon Sep 17 00:00:00 2001 From: Nicolas Geoffray Date: Wed, 5 Nov 2014 12:46:03 +0000 Subject: Implement try/catch/throw in optimizing. - We currently don't run optimizations in the presence of a try/catch. - We therefore implement Quick's mapping table. - Also fix a missing null check on array-length. Change-Id: I6917dfcb868e75c1cf6eff32b7cbb60b6cfbd68f --- compiler/optimizing/code_generator.h | 1 + 1 file changed, 1 insertion(+) (limited to 'compiler/optimizing/code_generator.h') diff --git a/compiler/optimizing/code_generator.h b/compiler/optimizing/code_generator.h index 01c5cc9637..fc4ea4b5d3 100644 --- a/compiler/optimizing/code_generator.h +++ b/compiler/optimizing/code_generator.h @@ -92,6 +92,7 @@ class CodeGenerator : public ArenaObject { virtual HGraphVisitor* GetInstructionVisitor() = 0; virtual Assembler* GetAssembler() = 0; virtual size_t GetWordSize() const = 0; + virtual uintptr_t GetAddressOf(HBasicBlock* block) const = 0; void ComputeFrameSize(size_t number_of_spill_slots, size_t maximum_number_of_live_registers, size_t number_of_out_slots); -- cgit v1.2.3-59-g8ed1b