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Bug: 260881207
Test: presubmit
Test: abtd app_compat_drm
Test: abtd app_compat_top_100
Test: abtd app_compat_banking
Change-Id: Ice9204277b257c6e3c25adb690bddfd834d24689
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Test: m test-art-host-gtest
Test: testrunner.py --host
Bug: 31113334
Change-Id: I2d2ebc5ef56e73e5678e0cfcd84c479611dfcca8
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Replace wherever possible. ART's base/logging is now mainly VLOG
and initialization code that is unnecessary to pull in and makes
changes to verbose logging more painful than they have to be.
Test: m test-art-host
Change-Id: I3e3a4672ba5b621e57590a526c7d1c8b749e4f6e
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Cleanup errors from upstream cpplint in preparation
for moving art's cpplint fork to upstream tip-of-tree cpplint.
Test: cd art && mm
Bug: 68951293
Change-Id: I15faed4594cbcb8399850f8bdee39d42c0c5b956
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Let clang-format reorder the header includes.
Derived with:
* .clang-format:
BasedOnStyle: Google
IncludeIsMainRegex: '(_test|-inl)?$'
* Steps:
find . -name '*.cc' -o -name '*.h' | xargs sed -i.bak -e 's/^#include/ #include/' ; git commit -a -m 'ART: Include cleanup'
git-clang-format -style=file HEAD^
manual inspection
git commit -a --amend
Test: mmma art
Change-Id: Ia963a8ce3ce5f96b5e78acd587e26908c7a70d02
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Factor out Thread::Current() code into its own -inl file to remove
transitive includes.
This requires at the same time correcting mutex.h, i.e., moving
some functions into mutex-inl.h.
Test: m test-art-host
Change-Id: I88f888b604e0897368d9b483edce6ce4332dd9c9
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This coincides with the actual attribute name and upstream usage.
Preparation for deferring to libbase.
Test: m
Test: m test-art-host
Change-Id: Ia8986b5dfd926ba772bf00b0a35eaf83596d8518
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The previous implementation allowed a thread looking up a monitor
to see an uninitialized monitor_chunks_ list if the list had
just been resized. The obvious small fix would be to replace the
relaxed load in LookupMonitor with an acquire load. But the
extra fence (on ARM) may involve an appreciable performance hit.
This instead redesigns the data structure to avoid the race in
LookupMonitor, along with the need to use atomics there at all. The
down side is a little more address arithmetic in LookupMonitor(),
a mild decrease in the limit on the total number of monitors, and
use of one extra page, since we now always reserve space for the
first page worth of monitor chunk pointers.
To me, the new algorithm feels cleaner and easier to reason about.
Although this problem was externally reported, it seems unlikely
that it was responsible for frequent failures. It could only
be triggered when the monitor chunk list was resized, which should
be quite rare.
Bug: 28385279
Change-Id: I433155d91702878f6b114480eda1fbf09706f623
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To be valgrind-clean, we need to release the current metadata and
all chunks on destruction.
Bug: 27156726
Change-Id: Ia51cea139a6e9669975b6ac045f5223cd68f1f6a
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Zero-initialize buffers in utf_test. UTF conversion does not
append a zero terminator, but the test uses strlen to check the
byte count.
Move to unique_ptr for storing old monitor-pool chunk data to
fix a leak.
Bug: 27156726
Change-Id: I14424c6f98cf47beab6243f83a335bd6a682c638
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Also enable -Wthread-safety-negative.
Changes:
Switch to capabilities and negative capabilities.
Future work:
Use capabilities to implement uninterruptible annotations to work
with AssertNoThreadSuspension.
Bug: 20072211
Change-Id: I42fcbe0300d98a831c89d1eff3ecd5a7e99ebf33
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Added a custom allocator that lets you pass in a special tag which
specifices where the allocation came from. This is used when
dumping. The performance overhead is low since each allocation only
does a atomic add/sub for each allocation/free.
The measurements are dumped to traces.txt during SIGQUIT.
Example output:
I/art (27274): AllocatorTagHeap active=120 max=120 total=168
I/art (27274): AllocatorTagMonitorList active=1572 max=6240 total=11724
I/art (27274): AllocatorTagClassTable active=185208 max=185208 total=268608
I/art (27274): AllocatorTagInternTable active=430368 max=430368 total=436080
I/art (27274): AllocatorTagMaps active=5616 max=6168 total=34392
I/art (27274): AllocatorTagLOS active=1024 max=1536 total=2044
I/art (27274): AllocatorTagSafeMap active=0 max=51936 total=533688
I/art (27274): AllocatorTagLOSMaps active=144 max=1248 total=5760
I/art (27274): AllocatorTagReferenceTable active=10944 max=11840 total=19136
I/art (27274): AllocatorTagHeapBitmap active=32 max=40 total=56
I/art (27274): AllocatorTagHeapBitmapLOS active=8 max=8 total=8
I/art (27274): AllocatorTagVerifier active=0 max=18844 total=1073156
I/art (27274): AllocatorTagModUnionCardSet active=5300 max=5920 total=56020
I/art (27274): AllocatorTagModUnionReferenceArray active=24864 max=24864 total=24864
I/art (27274): AllocatorTagJNILibrarires active=320 max=320 total=320
I/art (27274): AllocatorTagOatFile active=1400 max=1400 total=5852
Change-Id: Ibb470ef2e9c9a24563bb46422d46a55799704d82
(cherry picked from commit 5369c40f75fdcb1be7a7c06db212ce965c83a164)
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Tests some of the functionality supported by the card table.
Removed some logcat spam from monitor_pool.
Change-Id: I1423816a72572f78aca44552effa2b4c6aac46c8
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Monitor IDs in lock words are only 30b. On a 32b system that works
fine, as memory is usually aligned enough that shifting works out.
On 64b systems, the virtual memory space is too large for that.
This adds memory chunks into which we allocate the monitors so that
we have base_addr + offset and can use the offset as the monitor ID.
To allow for relatively compact but growable storage, we use a list
of chunks.
Added a global lock for the monitor pool.
Change-Id: I0e290c4914a2556e0b2eef9902422d7c4dcf536d
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Change-Id: Id954d0c1144de6eaf89a4d27d205e3bf6ccb655f
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Free-ing objects holds a lock and so the monitor ID lock needs to be
of a lower rank.
Change-Id: I594ac04c1f76c5d6fd2e752886040565001d4eaf
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Modify mirror objects so that references between them use an ObjectReference
value type rather than an Object* so that functionality to compress larger
references can be captured in the ObjectRefererence implementation.
ObjectReferences are 32bit and all other aspects of object layout remain as
they are currently.
Expand fields in objects holding pointers so they can hold 64bit pointers. Its
expected the size of these will come down by improving where we hold compiler
meta-data.
Stub out x86_64 architecture specific runtime implementation.
Modify OutputStream so that reads and writes are of unsigned quantities.
Make the use of portable or quick code more explicit.
Templatize AtomicInteger to support more than just int32_t as a type.
Add missing, and fix issues relating to, missing annotalysis information on the
mutator lock.
Refactor and share implementations for array copy between System and uses
elsewhere in the runtime.
Fix numerous 64bit build issues.
Change-Id: I1a5694c251a42c9eff71084dfdd4b51fff716822
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