Age | Commit message (Collapse) | Author |
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Change-Id: I7e03fe1e693779680645ba53eb37d44871ff810c
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Bug: 260881207
Test: presubmit
Test: abtd app_compat_drm
Test: abtd app_compat_top_100
Test: abtd app_compat_banking
Change-Id: I8f0d6548c890142ba03113095964dcc18abb9662
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This reverts commit 8bc6a58df7046b4d6f4b51eb274c7e60fea396ff.
PS1 is identical to
https://android-review.git.corp.google.com/c/platform/art/+/2746640
PS2 makes the following changes:
- Remove one DCHECK each from the two WaitForFlipFunction variants.
The DCHECK could fail if another GC was started in the interim.
- Break up the WaitForSuspendBarrier timeout into shorter ones.
so we don't time out as easily if our process is frozen.
- Include the thread name for ThreadSuspendByThreadIdWarning, since
we don't get complete tombstones for some failures.
Test: Treehugger, host tests.
Bug: 240742796
Bug: 203363895
Bug: 238032384
Bug: 253671779
Bug: 276660630
Bug: 295880862
Bug: 294334417
Bug: 301090887
Bug: 313347640
(and more)
Change-Id: I12c5c01b1e006baab4ee4148aadbc721723fb89e
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This reverts commit c6371b52df0da31acc174a3526274417b7aac0a7.
Reason for revert: This seems to have two remaining issues:
1. The second DCHECK in WaitForFlipFunction is not completely guaranteed to hold, resulting in failures for 658-fp-read-barrier.
2. WaitForSuspendBarrier seems to time out occasionally, possibly spuriously so. We fail when the futex times out once. That's probably incompatible with the app freezer. We should retry a few times.
Change-Id: Ibd8909b31083fc29e6d4f1fcde003d08eb16fc0a
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This reverts commit a43e67ea1a314e5c6faf77457ffc5ea39c24d4ca.
PS1 is identical to aosp/2725875 .
PS2 improves static and dynamic lock checking and makes the
documentation more precise. ThreadList::Unregister for a thread
that wasn't registered becomes fatal; I can't convince myself that
any reasonable recovery is possible, and we could otherwise turn an
obvious error into a very subtle and potentially dangerous one.
Perhaps controversially, we now REQUIRE thread_list_lock_ for
IncrementSuspendCount, eventhough that requires a kludge in the one
case in which we legitimately don't have it. But after thinking about
it, the extra checking and documentation outweighs the kludge, and we
may want to consider this elsewhere as well. Added FakeMutexLock
to enable the kludge here and elsewhere.
PS3 adds some documentation for thread lifetime rules and enforces
a sufficient, though in some cases overly strong, set of related
restrictions for EnsureFlipFunctionStarted. It ensures that callers
conform to this stronger restriction. This required a simplification
in StackUtil::GetThreadListStackTraces.
PS4 Fix lint issue. Add Thread lifetime DCHECK to WaitForFlipFunction.
Rebase to adjust for the fact that aosp/2813551 effectively merged
a small piece of this.
PS5 Add Thread::VerifyState(). We previouslly checked for kTerminated
in a couple of places. That doesn't make sense, since we have no
way to tell whether the thread has been deallocated and reallocated at
that point. Instead of checking that the state is not kTerminated,
just check that it is a sane value. Address some old reviewer
comments. Add more output for EnsureFlipFunctionStarted DCHECK.
RequestSynchronousCheckpoint now aborts rather than returning false
when invoked on a terminated thread. Seeing kTerminated would mean
the thread could have been destroyed, and thus this call was unsafe.
PS6 Add another VerifyState call to RequestSynchronousCheckpoint.
PS7 Rebase and add more ThreadExitFlag tests.
PS8 Rebase. Temporary workaround for compile error.
PS9 Remove PS8 workaround. Add a version of GetPeerFromOtherThread
that expects thread_list_lock_ to be initially held, and relies on
ThreadExitFlag to detect terminated threads. Modify several jvmti
clients to use this correctly. This effectively includes a fixed
version of aosp/2847246.
PS10 Work around the fact that GetReferenceKind in ti_heap.cc may
call GetPeerFromOtherThread with or without thread_list_lock_.
I think this is kind of benign, though it makes reasoning harder,
and weakens our debug checking.
PS11 Remove extra semicolon.
PS12 Add another DCHECK in UnregisterThreadExitFlag.
PS13 Minor tweaks to address reviewer comments.
PS14 More tweaks to address reviewer comments.
PS15 Do not report that a thread exited while its flip-function is
still running.
PS16 Fix comment typo.
Test: Treehugger
Bug: 240742796
Bug: 203363895
Bug: 238032384
Bug: 253671779
Bug: 276660630
Bug: 295880862
Bug: 294334417
Bug: 301090887
Bug: 313347640
(and more)
Change-Id: I44caa30a0a4da8ab105fedd4d2238f59efc1d675
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This reverts commit f9fdd3ce0180972dc8d4f0c8410ea7702828a703.
Reason for revert: Very suspicious host-x86_64-debug failure on LUCI.
Change-Id: Ia01dd3df8d64d6bc0d12319b06a8380f64a46785
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This reverts commit 2a52e8a50c3bc9011713a085f058130bb13fd6a6.
PS1 is identical to aosp/2710354.
PS2 fixes a serious bug in the ThreadExitFlag list handling code.
This didn't show up in presubmit because the list rarely contains
more than a single element. Added an explicit gtest, and a bunch
of DCHECKS around this.
PS3 Rebase and fix oat version. Once more.
PS4 Weaken CheckEmptyCheckpointFromWeakRefAccess check to allow
weak reference access in a checkpoint.
This happens via DumpLavaStack -> ... -> MonitorObjectsStackVisitor
-> ... -> FindResolvedMethod -> ... -> IsDexFileRegistered. I haven't
yet been able to convince myself that this is inherently broken,
though it is trickier than I would like.
PS5 Move cp_placeholder_mutex_ declaration higher in thread.h.
Test: m test-art-host-gtest
Change-Id: I66342ef1de27bfa0272702b5e1d3063ef8da7394
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This reverts commit 996cbb566a5521ca3b0653007e7921469f58981a.
Reason for revert: Some new intermittent master-art-host buildbot failures look related and need investigation.
PS2: Fix oat.h merge conflict by not letting the revert touch it.
PS3: Correct PS2 to actually bump the version once more instead.
Change-Id: I70c46dc4494b585768f36e5074d34645d2fb562a
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This reverts commit b6f3b439d4f12e89393ba8101eea8671c94ba237.
PS1: Identical to aosp/2652371 .
PS2: Introduce kSuspensionImmune to disable suspension of a thread
that is being relied upon to execute ResumeAll(). This replaces
the test in SuspendAll() to check whether the caller was being asked
to suspend itself. That test was deadlock-prone, since a SuspendAll
request from e.g. the GC to block, and GC progress might be required
to resume the thread running the GC.
Since SuspendAll() now only loops for a single reason, we no longer
need to track why we looped.
Reduce the number of iterations in each 129-ThreadGetId thread
drammatically.
PS3: Address reviewer comments, including fixing a newly introduced
bug in CheckSuspend(). Fix 129-GetThreadId by drammatically reducing
the iteration count when we appear to be running slowly, which is
normally the case for gcstress. Earlier versions of this CL were
apparently also failing on this test, but the failure was hidden by
other failures. This mostly undoes the PS2 change to this test, now
that the failure is better understood.
PS4: Rebase.
PS5: Fix 129-GetThreadId code formatting.
PS6: Address more reviewer comments related to 129-GetThreadId.
PS7: Remove DCHECK in EnsureFlipFunctionStarted. It was unsafe,
since the thread may no longer be around.
Test: Treehugger.
Bug: 240742796
Bug: 203363895
Bug: 238032384
Bug: 253671779
Bug: 276660630
Bug: 295880862
Bug: 294334417
(and more)
Change-Id: I99260fdc4feb9bcdc8b8b566e40912532f1a4937
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This reverts commit 2caa640269faabd2455ec29cfe6ad330d442b715.
Reason for revert: It looks like there may be some new timeout failures on the master-art-host buildbot.
I'll go ahead and generate a revert. Please submit once there are enough failures to investigate.
Change-Id: I272e4ac5f4367a12a2eb027e456d789e8fd26ae6
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This reverts commit 63af30b8fe8d4e1dc32db4dcb5e5dae1efdc7f31.
master (aosp/2530206) PS1 is identical to aosp/2377951 .
master (aosp/2530206) PS2 is a rebase.
At this point, master branch was replaced by main, and this CL moved.
PS1: Restructure documentation for the IncrementSuspendCount handshake
to install a suspend barrier.
Document a couple of additional mutator lock assumptions.
Add some DCHECKs to check that suspended threads really are
suspended.
Weaken seq_cst memory order in a couple of places where it really
didn't make sense here. Clearly not a correctness fix.
Includes a rebase and merge with aosp/2587606.
PS2: Another rebase.
Fix thumb assembler test to compensate for Thread structure layout
changes.
PS3: Messy rebase, primarily to handle aosp/2670108, which included both
new fixes around this and a few small snippets of this CL.
Call EnsureFlipFunctionStarted without a state-and-flags argument
only when we actually hold the mutator lock, as promised.
PS4: Minor rebase, some lint fixes.
PS5: Another minor lint fix that I had missed in PS4.
PS6: Fix for RunCheckpoint bug introduced around PS3. Fix expectations
in jni_cfi_test to compensate for thread structure layout changes.
PS7: In PS3+, EnsureFlipFunctionStarted could access a destroyed "this"
thread. Fix that, and make the function static to make this
constraint more explicit. (And running a method on a potentially
destroyed object just seemed unclean.)
PS8: Address reviewer comments. The major issue was that we released
the suspend_count_lock too early in FlipThreadRoots, potentially
allowing an intervening SuspendAll to block us. The fix involved
a very minor extention of the mutex API.
PS9: Comment typo fix.
PS10: Address new reviewer comments. Rebase.
MUST_SLEEP for 129_ThreadGetId debug output.
Test: Treehugger.
Bug: 240742796
Bug: 203363895
Bug: 238032384
Bug: 253671779
Bug: 276660630
(and more)
Change-Id: I0f2450e394c03c17eece3698286b2f3e45727967
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This reverts commit 221b6c5fcd66d4b6f2626c311d03bde2fb1589f9.
Reason for revert: Preemptive revert. Earlier versions have had a tendency to cause subtle breakage.
Please do not submit unless something breaks.
Change-Id: Iad2a7f920756f365789c422948632f5db5a28fd5
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This reverts commit c85ae17f8267ac528e58892099dcefcc73bb8a26.
PS1: Identical to aosp/2266238
PS2: Address the lint failure that was the primary cause of the revert.
Don't print information about what caused a SuspendAll loop
unless we actually gathered the information.
Restructure thread flip to drop the assumption that certain threads
will shortly become Runnable. That added a lot fo complexity and
was deadlock-prone. We now simply try to run the flip function both
in the target thread when it tries to become runnable again, and in
the requesting thread, without paying attention to the target
thread's state. The first attempt succeeds. Which means the
originating thread will only succeed if the target is still
suspended.
This adds some complexity to deal with threads terminating in the
meantime, but it avoids several issues:
1) RequestSynchronousCheckpoint blocked with thread_list_lock
and suspend_count_lock, while waiting for flip_function to become
non-null. This made it at best hard to reason about deadlock
freedom. Several other functions also had to wait for a null
flip_function, complicating the code.
2) Synchronization in FlipThreadRoots was questionable. In order to
tell when to treat a thread as previously runnable, it looked at
thread state bits that could change asynchronously. AFAICT, this
was probably correct under sequential consistency, but not with
the actual specified memory ordering. That code was deleted.
3) If a thread was intended to become runnable shortly after
the start of the flip, we paused it until all thread flips were
completed. This probably occasionally added latency that
escaped our measurements.
Weaken several assertions involving IsSuspended() to merely
claim the thread is not runnable, to be consistent with the
above change. The stringer assertion no longer holds in the
flip function.
Assert that we never suspend while running the GC, to ensure
the GC never acts on a thread suspension request, which would
likely result in deadlock.
Update mutator_gc_coord.md to reflect additional insights about
this code.
Change the last parameter of DecrementSuspendCount to be a boolean
rather than SuspendReason, since we mostly ignore the precise
SuspendReason.
Add NotifyOnThreadExit mechanism so that we can tell whether
a thread exited, even if we release thread_list_lock_.
Rewrite RequestSynchronousCheckpoint to take advantage of the
above. The new thread-flip code also uses it.
Remove now unnecessary checks that we do not suspend with a thread
flip in progress.
Various secondary changes and simplifications that follow from the
above.
Reduce DefaultThreadSuspendTimeout to something below ANR timeout.
Explicitly ensure that when FlipThreadRoots() returns, all thread
flips have completed. Previously that was mostly true, but actually
guaranteed by barrier code in the collector. Remove that code.
(The old version was hard to fix in light of potential exiting
threads.)
PS3: Rebase
PS4: Fix and complete PS2 changes.
PS5: Edit commit message.
PS6: Update entry_points_order_test, again.
PS7-8: Address many minor reviewer comments. Remove more dead code,
including all the IsTransitioningToRunnable stuff.
PS9: Slightly messy rebase
PS10: Address comments. Most notably:
SuspendAll now ensures that the caller is not left with a pending
flip function.
GetPeerFromOtherThread() sometimes runs the flip function instead
of calling mark. The old way would not work for CMC. This makes it
no longer const.
PS11: Fix a PS10 oversight, mostly in the CMC collector code.
PS12: Fix comment and documentation typos.
Test: Run host run tests. TreeHugger.
Bug: 240742796
Bug: 203363895
Bug: 238032384
Bug: 253671779
Change-Id: I81e366d4b739c5b48bd3c1509acb90d2a14e18d1
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This reverts commit fe9b34f845e8e439b4ae47ae999ef2cfdbd66462.
Reason for revert: Breaks full-eng build
Change-Id: I230b31809e274740b8fae9358c260787462efe4d
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This reverts commit 0db9605ec8bd3158f4f0107a511dd09a889c9341.
PS1: Identical to aosp/2255904
PS2: Detect and report excessive waiting for a suspend-friendly state.
Add internal timeout to 129-ThreadGetId, so that we can print more
state information on exit.
We explicitly avoid suspending the HeapTaskDaemon to retrieve its
stack trace. Fix a race that allowed this to happen anyway (with
very low probability).
Includes a slightly nontrivial rebase.
PS3: Address a couple of minor comments.
PS4: Reformatted, as suggested by the upload script, except for
tls_ptr_sized_values, where it seemed too likely to cause
unnecessary merge conflicts.
PS5: SuspendAllInternal does not hold mutator lock, but may take a
long time with suspend_all_count_ = 1. Another thread waiting
for suspend_all_count_ could sleep many times. Explicitly wait
on a condition variable instead. This intentionally has a low
kMaxSuspendRetries so that we can see whether it is hit in
presubmit.
PS6: Adjust kMaxSuspendRetries to a bit lower than the PS3/PS4
version, but much higher than the PS5 debug version.
Test: Build and boot AOSP, Treehugger
Bug: 240742796
Bug: 203363895
Bug: 238032384
Bug: 253671779
Change-Id: I58d63f494a7454e00473b23864f8952abed7bf6f
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This reverts commit a23d325152c7cd81ccb426a407f6da280797e61d.
Reason for revert: Triggered failures in org.apache.harmony.jpda.tests.jdwp.Events_CombinedEventsTest#testCombinedEvents_05
Change-Id: I0604a60f73a983c92e29827222bfa6158ee043aa
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This reverts commit ebd76406bf5fa74185998bc29f0f27c20fa2e683.
PS1 is identical to aosp/2216806.
PS2 in addition converts the RunCheckpoint call used from
StackUtil::GetAllStackTraces to RunCheckpointUnchecked to temporarily
work around another checkpoint Run() function lock ordering
issue.
PS3 is a nontrivial rebase.
Test: Build and boot AOSP, Treehugger
Bug: 240742796
Bug: 203363895
Bug: 238032384
Bug: 253671779
Change-Id: I38385e41392652cc30e5e74fd8b93e22088827a5
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This reverts commit fd20a745227aa7cae7a08728bb29e5bfce64ea87.
Reason for revert: Lots of libartd failures due to new checkpoint lock level check.
Change-Id: I0cf88ff893f8743a9a830a49489807d0921199a3
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This reverts commit 7c8835df16147b9096dd4c9380ab4b5f700ea17d.
PS1 is identical to aosp/2171862 .
PS2 makes the following significant changes:
1) Avoid inflating locks from the thread dumping checkpoint Run()
method. This violates the repeatedly stated claim that
checkpoint Run() methods don't suspend threads. This requires
that we print object addresses in thread dumps in some cases in
which we were previously able to give hashcodes instead.
2) For debug builds, check that we do not acquire a higher
level lock in checkpoint Run() methods, thus enforcing that
previously stated property. (Lokesh suggested this, and I
think it's a great idea. But it requires changes 4-6 below.)
3) Add a bit more justification that RunCheckpoint cannot
result in circular suspend requests.
4) For now, allow an explicit override of (2) for ddms code in
which it would otherwise fail. This should be fixed later.
5) Raise the level of monitor locks, to correctly reflect
the fact that they may be held while much of the runtime
is executed.
6) (5) was in conflict with monitor deflation acquiring a
monitor lock after acquiring the monitor list lock. But this
failure is spurious, both because it is a TryLock acquisition
that can't possibly contributed to a deadlock, and secondly
because it conflates all monitor locks, and an actual deadlock
is probably not possible anyway. Leverage the former and add
a facility to avoid checking for safe TryLock calls.
(1) Should fix the one failure I managed to debug after the
last submission attempt. Hopefully it also accounts for the
others.
PS3, PS5, PS6: Trivial corrections and cleanups
PS4, PS7, PS8: Rebase
Test: Build and boot AOSP, Treehugger
Bug: 240742796
Bug: 203363895
Bug: 238032384
Change-Id: I80d441ebe21bb30b586131f7d22b7f2797f2c45f
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Add mutator lock pointer to `Thread`. This makes retrieving
the pointer faster on ARM and ARM64 and makes it accessible
for JNI stubs if we decide to inline `JniMethodStart()` and
`JniMethodEnd()`.
Pass the lock level `kMutatorLock` explicitly from the
`MutatorMutex` functions to let the compiler evaluate a lot
of the conditions statically and avoid unnecessary code.
Golem results for art-opt-cc (higher is better):
linux-armv7 before after
NativeDowncallStaticNormal 6.3694 7.2394 (+13.66%)
NativeDowncallStaticNormal6 6.0663 6.8527 (+12.96%)
NativeDowncallStaticNormalRefs6 5.7061 6.3945 (+12.06%)
NativeDowncallVirtualNormal 5.7088 7.2081 (+26.26%)
NativeDowncallVirtualNormal6 5.4563 6.7929 (+24.49%)
NativeDowncallVirtualNormalRefs6 5.1595 6.3415 (+22.91%)
linux-armv8 before after
NativeDowncallStaticNormal 6.4229 7.0423 (+9.642%)
NativeDowncallStaticNormal6 6.2651 6.8527 (+9.379%)
NativeDowncallStaticNormalRefs6 5.8824 6.3976 (+8.760%)
NativeDowncallVirtualNormal 6.2651 6.8527 (+9.379%)
NativeDowncallVirtualNormal6 6.0663 6.6163 (+9.066%)
NativeDowncallVirtualNormalRefs6 5.6630 6.1408 (+8.436%)
There does not seem to be a measurable difference for x86
and x86-64.
Test: m test-art-host-gtest
Test: testrunner.py --host --optimizing
Bug: 172332525
Change-Id: I2ad511a2fe7bac250549c43789cf3fb5e2de9e25
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See https://source.android.com/setup/contribute/respectful-code for
reference
Bug: 161896447
Bug: 161850439
Bug: 161336379
Test: m -j checkbuild cts docs tests
Change-Id: I32d869c274a5d9a3dac63221e25874fe685d38c4
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Libbase may be shared with other platform components. In that case,
if the aborting thread is attached to the runtime, ART will print
its usual dump to be helpful.
If the thread is unattached, this must not be done as it would
violate mutex invariants.
Bug: 135056249
Test: m test-art-host-gtest-runtime_test
Change-Id: I61c3df5fdbc8ddaf279f39dc653738016986dcd9
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Eliminate the separate seqentially consistent contention counter load
in Mutex::ExclusiveUnlock by putting the contenion counter in the
Mutex's state word.
Replace some CHECK_GE checks with CHECK_GT. We were checking quantities
intended to be non-negative against >= 0 just before decrementing them.
Remove a pointless volatile declaration.
Introduce constants for the first FUTEX_WAKE argument. Remove all uses
of -1 as that argument, everywhere in ART. It appears to work, but the
documentation says it's wrong.
This does not yet address the ReaderWriterMutex issue, which is handled
in a different way in a separate CL.
Benchmark runs with and without this CL weakly suggest a tiny, not
statistically significant, improvement in both time and space with this
CL.
Bug: 111835365
Test: Build and boot AOSP. TreeHugger.
Change-Id: Ie53c65f2ce774a8cb4d224e2c1b3a110eb880f0c
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This halves the number of sequentially consistent contention counter
loads when we release a mutex.
This is more expensive than keeping the contention counter as part
of the state word. But schemes to do that either risk overflow, or
seem more subtle than we we would like at this stage. This gets us
half-way to where we would like to be. And, since we were previously
always looking at both counters anyway, it seems like low risk
change.
Bug: 111835365
Test: Build and boot AOSP, TreeHugger
Change-Id: I752859f6c51283de3ba5078233d2873a733ad4a1
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This reverts commit 9cec9658ec0b7a6c715a154ec834faba853188e3.
Reason for revert: Changed lock ordering to not require reacquiring the
monitor lock while holding the wait lock.
Tested: 1000 iterations of ThreadStress
Bug: 117842465
Change-Id: I7b54943052c5eba367eac86da9646bfc81bc1163
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This reverts commit 1ebb52ca700b6d9f9c27c3ee3e688ed17a43d358.
Reason for revert: Break ART run-test ThreadStress by failing this
assertion:
dalvikvm32 E 11-06 09:43:27 27100 27851 mutex-inl.h:134] Lock level violation: holding "a thread wait mutex" (level ThreadWaitLock - 9) while locking "a monitor lock" (level MonitorLock - 54)
dalvikvm32 F 11-06 09:43:27 27100 27851 mutex-inl.h:145] Check failed: !bad_mutexes_held
Bug: 117842465
Change-Id: I888201bf5c252c8366618d9169a37e4a4cc29734
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This avoids a ping-pong thread scheduling issue, where a waiter
immediately tries to acquire the monitor held by the notifier.
Bug: 117842465
Change-Id: I33b91b066c9412b031fd6432bcb61273fb8d8fea
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This flag allows some performance optimizations in the kernel for futex
words that are only used in one process.
Tested: art$ grep FUTEX_ **/*.cc **/*.h
Change-Id: I490b9592ca0f0ab5ab5431682e8b2104f5c917ca
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Problem.
Mutexes and ReaderWriterMutexes can lose wakeups due to
weak memory ordering. An unlocking thread may overlook waiters.
Thread A
0. ExclusiveLock
1. increase num_contenders as default ordering.
(fetch_add, std::memory_order_seq_cst)
2. futex waiting
...permently waiting
3. wakeup
4. decrease num_contenders
5. running
Thread B
0. Reset lock state to unlocked using seq_cst CAS.
1. load num_contenders with LoadRelaxed
(std::memory_order_relaxed)
2. if num_contenders is bigger than 0, wakeup waiters.
Thread B's load of num_contenders may be reordered with the store
in the preceding CAS (step 0).
We can then get the following interleaving:
A.0 (fails: lock held.)
B.0a (CAS load acquire sees lock as held)
B.1 (sees num_contenders = 0)
A.1 num_contenders++;
A.2 futex starts waiting (state unchanged)
B.0b (CAS store release sets state to unlocked)
B.2 (does nothing since num_contenders was 0)
We observed this hang with state_ = 0,
exclusive_owner_ = 0, num_contenders_ = 1
Indeed, the preceding comment strongly suggests that the num_contenders
load should not be relaxed.
Test: test-art-host, test-art-target
Change-Id: I912bcd3a186d9c36fb3da8a41c1f9aa1f7b39be5
Signed-off-by: Hyangseok Chae <neo.chae@lge.com>
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Remove the macro hack to detect likely-incorrect usage of RAII wrappers.
Instead make the clang-tidy pattern bugprone-unused-raii fatal.
Test: mmma art
Change-Id: I9d0eb1c5c3f469b2907111af9d38d947b36c4878
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Prefer std::atomic operations over wrappers in atomic.h. Exceptions
are cases that relate to the Java data memory operations and CAS
operations.
Bug: 71621075
Test: art/test.py --host -j32
Test: art/test.py --target --64 -j4
Change-Id: I9a157e9dede852c1b2aa67d22e3e604a68a9ef1c
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Enforce the layering that code in runtime/base should not depend on
runtime by separating it into libartbase. Some of the code in
runtime/base depends on the Runtime class, so it cannot be moved yet.
Also, some of the tests depend on CommonRuntimeTest, which itself needs
to be factored (in a subsequent CL).
Bug: 22322814
Test: make -j 50 checkbuild
make -j 50 test-art-host
Change-Id: I8b096c1e2542f829eb456b4b057c71421b77d7e2
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Renames Atomic::CompareExchange methods to Atomic::CompareAndSet
equivalents. These methods return a boolean and do not get the witness
value. This makes space for Atomic::CompareAndExchange methods in a
later commit that will return a boolean and get the witness value.
This is pre-work for VarHandle accessors which require both forms.
Bug: 65872996
Test: art/test.py --host -j32
Change-Id: I9c691250e5556cbfde7811381b06d2920247f1a1
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This reverts commit af9341087aab0146b8323ece156bde8130948465.
We needed to allow TopLockLevel locks to be acquired when the
mutator_lock_ is exclusive held. This is required for spec
conformance. To ensure there are no deadlocks the mutator_lock_ is the
only lock level with this exception and one cannot acquire the
mutator_lock_ when one holds any kTopLockLevel locks.
Reason for revert: Fixed issue causing test 913 failure in art-gc-gss-tlab
Test: ART_DEFAULT_GC_TYPE=GSS \
ART_USE_TLAB=true \
ART_USE_READ_BARRIER=false
./test.py --host -j50
Bug: 69465262
Change-Id: Ic1a4d9bb3ff64382ba7ae22ba27a4f44628ed095
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This reverts commit e5a2ae30bdbe379695dc886861b23dce57de0825.
Reason for revert: fails art-gc-gss-tlab column.
Test: None
Bug: 69465262
Change-Id: I70af77297bc7870d281ed8ffb319d144ddb12838
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Previously we were relying on the mutator lock to keep these safe but
it turns out this was not sufficient. We give the list of active
jvmtiEnv's it's own lock to synchronize access.
We also changed it so that during events we would collect all the
environments and callbacks prior to actually calling any of them.
This is required for making sure that we don't hold locks across user
code or potentially miss any environments. This does have implications
for when one is last able to prevent an environment from getting an
event but since the spec is vague about this anyway this is not an
issue. Doing this required a major re-write of our event-dispatch
system.
Test: ./test.py --host -j50
Test: ./art/tools/run-libjdwp-tests.sh --mode=host
Bug: 69465262
Change-Id: I170950db6c6e43b5f3c8bdca1b8d087937070496
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The old volatile uint64_t version had a data race, and was thus
technically incorrect. Since it's unclear whether volatile uint64_t
updates are actually atomic on 32-bit platforms, even the informal
correctness argument here already effectively assumed that the upper
32 bits were zero. Don't store them. Explicitly complain if a pid_t
might be too big to support lock-free atomic operations.
Remove many explicit references to exclusive_owner to avoid
littering the code with LoadRelaxed calls.
The return convention for GetExclusiveOwnerTid() was unclear
for the shared ownership case. It was previously treated
inconsistently as 0 (pthread locks), (uint64_t)(-1U) and
(uint64_t)(-1). Make it as consistent as easily possible, and
document remaining weirdness.
Bug: 65171052
Test: AOSP builds. Host tests pass.
Change-Id: Ia99aca268952597a90b3c798b714cddbdc2c365e
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Factor out Thread::Current() code into its own -inl file to remove
transitive includes.
This requires at the same time correcting mutex.h, i.e., moving
some functions into mutex-inl.h.
Test: m test-art-host
Change-Id: I88f888b604e0897368d9b483edce6ce4332dd9c9
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The lock-level violations with the abort lock aren't really all
that interesting.
Test: m test-art-host
Change-Id: I8a5fc687009db914ec8f60d86068d87e71f8a894
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Remove ART's StringPrintf implementation. Fix up clients. Add
missing includes where necessary.
Test: m test-art-host
Change-Id: I564038d5868595ac3bb88d641af1000cea940e5a
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Breaks the cyclic dependency between mutex and the runtime. This allows
the use of mutexes without instantiating a runtime.
Bug: 22322814
Test: test-art
Change-Id: Ia642e515937068d385e5bb1e10bbd3e50a6e36d2
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The runtime may be shutting down in parallel, and for daemons that
could lead to failed locking assertions.
bug:27378067
Change-Id: I53785cad537a3d4846661a7b0780543226ea3928
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This patch improves the JNI performance by removing the explicit acquiring and
releasing the mutator lock when a thread state transits between suspended and
runnable states.
The functions responsible for changing the state were found to be the costliest
part of the JNI. Originally, a thread needs to acquire a shared mutator lock by
a CAS instruction when entering the runnable state and also needs to release
the lock by a CAS when entering the native state from runnable. This patch
removes these CAS operations when a thread state transits between suspended and
runnable. A thread in the runnable state is considered to have shared ownership
of the mutator lock and therefore transitions in and out of the runnable state
have associated implication on the mutator lock ownership. Meanwhile, a barrier
is added to control suspending all threads from running.
JNI transition overhead was reduced by 25% on IA platform and by 17% on ARM
platform by this patch, while it has little impact on GC pause time (measured
with "suspend all histogram").
Change-Id: Icee95d8ffff1bbfc95309a41cc48836536fec689
Signed-off-by: Yu, Li <yu.l.li@intel.com>
Signed-off-by: Haitao, Feng <haitao.feng@intel.com>
Signed-off-by: Lei, Li <lei.l.li@intel.com>
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Avoid undefined behavior for arm64 stemming from 1u << 32 in
loops with upper bound kNumberOfXRegisters.
Create iterators for enumerating bits in an integer either
from high to low or from low to high and use them for
<arch>Context::FillCalleeSaves() on all architectures.
Refactor runtime/utils.{h,cc} by moving all bit-fiddling
functions to runtime/base/bit_utils.{h,cc} (together with
the new bit iterators) and all time-related functions to
runtime/base/time_utils.{h,cc}. Improve test coverage and
fix some corner cases for the bit-fiddling functions.
Bug: 13925192
Change-Id: I704884dab15b41ecf7a1c47d397ab1c3fc7ee0f7
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Also fixed some lines that were too long, and a few other minor
details.
Change-Id: I6efba5fb6e03eb5d0a300fddb2a75bf8e2f175cb
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Creates infinite loop: b/18674776.
This reverts commit 015b137efb434528173779bc3ec8d72494456254.
Change-Id: I67fe310d2e95ee2ec37bec842be06fb1123b6f4e
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Reduce scope to Runtime::Abort and short-cut recursive case earlier. gAborting
remains global to avoid two fatal errors in thread and the verifier.
Change-Id: Ibc893f891ffee9a763c65cde9507d99083d47b3f
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Bug: 18469797
Change-Id: Ic1889a605a041bdec679ff54f8dce3842d85f2e1
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Change-Id: Ic2c23d267cfd56db58754f45154436a085eeaa78
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This happened to work with old system header files.
But with newer glibc 2.15 header files, typedef names
such as __u32 and __u64 are included into a namespace
and could not be used in other system header files.
BUG: 18275923
Change-Id: I7c61270d08a7b1c69cee55a6a23b00372f0f51c8
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