diff options
Diffstat (limited to 'src/jdwp/jdwp_main.cc')
| -rw-r--r-- | src/jdwp/jdwp_main.cc | 625 |
1 files changed, 0 insertions, 625 deletions
diff --git a/src/jdwp/jdwp_main.cc b/src/jdwp/jdwp_main.cc deleted file mode 100644 index 3b6dd810cc..0000000000 --- a/src/jdwp/jdwp_main.cc +++ /dev/null @@ -1,625 +0,0 @@ -/* - * Copyright (C) 2008 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include <errno.h> -#include <stdlib.h> -#include <sys/time.h> -#include <time.h> -#include <unistd.h> - -#include "atomic.h" -#include "base/logging.h" -#include "debugger.h" -#include "jdwp/jdwp_priv.h" -#include "scoped_thread_state_change.h" - -namespace art { - -namespace JDWP { - -static void* StartJdwpThread(void* arg); - -/* - * JdwpNetStateBase class implementation - */ -JdwpNetStateBase::JdwpNetStateBase(JdwpState* state) - : state_(state), socket_lock_("JdwpNetStateBase lock", kJdwpSerialSocketLock) { - clientSock = -1; - wake_pipe_[0] = -1; - wake_pipe_[1] = -1; - input_count_ = 0; - awaiting_handshake_ = false; -} - -JdwpNetStateBase::~JdwpNetStateBase() { - if (wake_pipe_[0] != -1) { - close(wake_pipe_[0]); - wake_pipe_[0] = -1; - } - if (wake_pipe_[1] != -1) { - close(wake_pipe_[1]); - wake_pipe_[1] = -1; - } -} - -bool JdwpNetStateBase::MakePipe() { - if (pipe(wake_pipe_) == -1) { - PLOG(ERROR) << "pipe failed"; - return false; - } - return true; -} - -void JdwpNetStateBase::WakePipe() { - // If we might be sitting in select, kick us loose. - if (wake_pipe_[1] != -1) { - VLOG(jdwp) << "+++ writing to wake pipe"; - TEMP_FAILURE_RETRY(write(wake_pipe_[1], "", 1)); - } -} - -void JdwpNetStateBase::ConsumeBytes(size_t count) { - CHECK_GT(count, 0U); - CHECK_LE(count, input_count_); - - if (count == input_count_) { - input_count_ = 0; - return; - } - - memmove(input_buffer_, input_buffer_ + count, input_count_ - count); - input_count_ -= count; -} - -bool JdwpNetStateBase::HaveFullPacket() { - if (awaiting_handshake_) { - return (input_count_ >= kMagicHandshakeLen); - } - if (input_count_ < 4) { - return false; - } - uint32_t length = Get4BE(input_buffer_); - return (input_count_ >= length); -} - -bool JdwpNetStateBase::IsAwaitingHandshake() { - return awaiting_handshake_; -} - -void JdwpNetStateBase::SetAwaitingHandshake(bool new_state) { - awaiting_handshake_ = new_state; -} - -bool JdwpNetStateBase::IsConnected() { - return clientSock >= 0; -} - -// Close a connection from a debugger (which may have already dropped us). -// Resets the state so we're ready to receive a new connection. -// Only called from the JDWP thread. -void JdwpNetStateBase::Close() { - if (clientSock < 0) { - return; - } - - VLOG(jdwp) << "+++ closing JDWP connection on fd " << clientSock; - - close(clientSock); - clientSock = -1; -} - -/* - * Write a packet. Grabs a mutex to assure atomicity. - */ -ssize_t JdwpNetStateBase::WritePacket(ExpandBuf* pReply) { - MutexLock mu(Thread::Current(), socket_lock_); - return TEMP_FAILURE_RETRY(write(clientSock, expandBufGetBuffer(pReply), expandBufGetLength(pReply))); -} - -/* - * Write a buffered packet. Grabs a mutex to assure atomicity. - */ -ssize_t JdwpNetStateBase::WriteBufferedPacket(const iovec* iov, int iov_count) { - MutexLock mu(Thread::Current(), socket_lock_); - return TEMP_FAILURE_RETRY(writev(clientSock, iov, iov_count)); -} - -bool JdwpState::IsConnected() { - return netState != NULL && netState->IsConnected(); -} - -void JdwpState::SendBufferedRequest(uint32_t type, const iovec* iov, int iov_count) { - if (netState->clientSock < 0) { - // Can happen with some DDMS events. - VLOG(jdwp) << "Not sending JDWP packet: no debugger attached!"; - return; - } - - size_t expected = 0; - for (int i = 0; i < iov_count; ++i) { - expected += iov[i].iov_len; - } - - errno = 0; - ssize_t actual = netState->WriteBufferedPacket(iov, iov_count); - if (static_cast<size_t>(actual) != expected) { - PLOG(ERROR) << StringPrintf("Failed to send JDWP packet %c%c%c%c to debugger (%d of %d)", - static_cast<uint8_t>(type >> 24), - static_cast<uint8_t>(type >> 16), - static_cast<uint8_t>(type >> 8), - static_cast<uint8_t>(type), - actual, expected); - } -} - -void JdwpState::SendRequest(ExpandBuf* pReq) { - if (netState->clientSock < 0) { - // Can happen with some DDMS events. - VLOG(jdwp) << "Not sending JDWP packet: no debugger attached!"; - return; - } - - errno = 0; - ssize_t actual = netState->WritePacket(pReq); - if (static_cast<size_t>(actual) != expandBufGetLength(pReq)) { - PLOG(ERROR) << StringPrintf("Failed to send JDWP packet to debugger (%d of %d)", - actual, expandBufGetLength(pReq)); - } -} - -/* - * Get the next "request" serial number. We use this when sending - * packets to the debugger. - */ -uint32_t JdwpState::NextRequestSerial() { - MutexLock mu(Thread::Current(), serial_lock_); - return request_serial_++; -} - -/* - * Get the next "event" serial number. We use this in the response to - * message type EventRequest.Set. - */ -uint32_t JdwpState::NextEventSerial() { - MutexLock mu(Thread::Current(), serial_lock_); - return event_serial_++; -} - -JdwpState::JdwpState(const JdwpOptions* options) - : options_(options), - thread_start_lock_("JDWP thread start lock", kJdwpStartLock), - thread_start_cond_("JDWP thread start condition variable", thread_start_lock_), - pthread_(0), - thread_(NULL), - debug_thread_started_(false), - debug_thread_id_(0), - run(false), - netState(NULL), - attach_lock_("JDWP attach lock", kJdwpAttachLock), - attach_cond_("JDWP attach condition variable", attach_lock_), - last_activity_time_ms_(0), - serial_lock_("JDWP serial lock", kJdwpSerialSocketLock), - request_serial_(0x10000000), - event_serial_(0x20000000), - event_list_lock_("JDWP event list lock", kJdwpEventListLock), - event_list_(NULL), - event_list_size_(0), - event_thread_lock_("JDWP event thread lock"), - event_thread_cond_("JDWP event thread condition variable", event_thread_lock_), - event_thread_id_(0), - ddm_is_active_(false), - should_exit_(false), - exit_status_(0) { -} - -/* - * Initialize JDWP. - * - * Does not return until JDWP thread is running, but may return before - * the thread is accepting network connections. - */ -JdwpState* JdwpState::Create(const JdwpOptions* options) { - Thread* self = Thread::Current(); - Locks::mutator_lock_->AssertNotHeld(self); - UniquePtr<JdwpState> state(new JdwpState(options)); - switch (options->transport) { - case kJdwpTransportSocket: - InitSocketTransport(state.get(), options); - break; -#ifdef HAVE_ANDROID_OS - case kJdwpTransportAndroidAdb: - InitAdbTransport(state.get(), options); - break; -#endif - default: - LOG(FATAL) << "Unknown transport: " << options->transport; - } - - /* - * Grab a mutex or two before starting the thread. This ensures they - * won't signal the cond var before we're waiting. - */ - { - MutexLock thread_start_locker(self, state->thread_start_lock_); - const bool should_suspend = options->suspend; - if (!should_suspend) { - /* - * We have bound to a port, or are trying to connect outbound to a - * debugger. Create the JDWP thread and let it continue the mission. - */ - CHECK_PTHREAD_CALL(pthread_create, (&state->pthread_, NULL, StartJdwpThread, state.get()), "JDWP thread"); - - /* - * Wait until the thread finishes basic initialization. - * TODO: cond vars should be waited upon in a loop - */ - state->thread_start_cond_.Wait(self); - } else { - { - /* - * We have bound to a port, or are trying to connect outbound to a - * debugger. Create the JDWP thread and let it continue the mission. - */ - CHECK_PTHREAD_CALL(pthread_create, (&state->pthread_, NULL, StartJdwpThread, state.get()), "JDWP thread"); - - /* - * Wait until the thread finishes basic initialization. - * TODO: cond vars should be waited upon in a loop - */ - state->thread_start_cond_.Wait(self); - - /* - * For suspend=y, wait for the debugger to connect to us or for us to - * connect to the debugger. - * - * The JDWP thread will signal us when it connects successfully or - * times out (for timeout=xxx), so we have to check to see what happened - * when we wake up. - */ - { - ScopedThreadStateChange tsc(self, kWaitingForDebuggerToAttach); - MutexLock attach_locker(self, state->attach_lock_); - state->attach_cond_.Wait(self); - } - } - if (!state->IsActive()) { - LOG(ERROR) << "JDWP connection failed"; - return NULL; - } - - LOG(INFO) << "JDWP connected"; - - /* - * Ordinarily we would pause briefly to allow the debugger to set - * breakpoints and so on, but for "suspend=y" the VM init code will - * pause the VM when it sends the VM_START message. - */ - } - } - - return state.release(); -} - -/* - * Reset all session-related state. There should not be an active connection - * to the client at this point. The rest of the VM still thinks there is - * a debugger attached. - * - * This includes freeing up the debugger event list. - */ -void JdwpState::ResetState() { - /* could reset the serial numbers, but no need to */ - - UnregisterAll(); - { - MutexLock mu(Thread::Current(), event_list_lock_); - CHECK(event_list_ == NULL); - } - - /* - * Should not have one of these in progress. If the debugger went away - * mid-request, though, we could see this. - */ - if (event_thread_id_ != 0) { - LOG(WARNING) << "Resetting state while event in progress"; - DCHECK(false); - } -} - -/* - * Tell the JDWP thread to shut down. Frees "state". - */ -JdwpState::~JdwpState() { - if (netState != NULL) { - if (IsConnected()) { - PostVMDeath(); - } - - /* - * Close down the network to inspire the thread to halt. - */ - VLOG(jdwp) << "JDWP shutting down net..."; - netState->Shutdown(); - - if (debug_thread_started_) { - run = false; - void* threadReturn; - if (pthread_join(pthread_, &threadReturn) != 0) { - LOG(WARNING) << "JDWP thread join failed"; - } - } - - VLOG(jdwp) << "JDWP freeing netstate..."; - delete netState; - netState = NULL; - } - CHECK(netState == NULL); - - ResetState(); -} - -/* - * Are we talking to a debugger? - */ -bool JdwpState::IsActive() { - return IsConnected(); -} - -// Returns "false" if we encounter a connection-fatal error. -bool JdwpState::HandlePacket() { - JdwpNetStateBase* netStateBase = reinterpret_cast<JdwpNetStateBase*>(netState); - JDWP::Request request(netStateBase->input_buffer_, netStateBase->input_count_); - - ExpandBuf* pReply = expandBufAlloc(); - ProcessRequest(request, pReply); - ssize_t cc = netStateBase->WritePacket(pReply); - if (cc != (ssize_t) expandBufGetLength(pReply)) { - PLOG(ERROR) << "Failed sending reply to debugger"; - expandBufFree(pReply); - return false; - } - expandBufFree(pReply); - netStateBase->ConsumeBytes(request.GetLength()); - return true; -} - -/* - * Entry point for JDWP thread. The thread was created through the VM - * mechanisms, so there is a java/lang/Thread associated with us. - */ -static void* StartJdwpThread(void* arg) { - JdwpState* state = reinterpret_cast<JdwpState*>(arg); - CHECK(state != NULL); - - state->Run(); - return NULL; -} - -void JdwpState::Run() { - Runtime* runtime = Runtime::Current(); - CHECK(runtime->AttachCurrentThread("JDWP", true, runtime->GetSystemThreadGroup(), - !runtime->IsCompiler())); - - VLOG(jdwp) << "JDWP: thread running"; - - /* - * Finish initializing, then notify the creating thread that - * we're running. - */ - thread_ = Thread::Current(); - run = true; - - { - MutexLock locker(thread_, thread_start_lock_); - debug_thread_started_ = true; - thread_start_cond_.Broadcast(thread_); - } - - /* set the thread state to kWaitingInMainDebuggerLoop so GCs don't wait for us */ - CHECK_EQ(thread_->GetState(), kNative); - Locks::mutator_lock_->AssertNotHeld(thread_); - thread_->SetState(kWaitingInMainDebuggerLoop); - - /* - * Loop forever if we're in server mode, processing connections. In - * non-server mode, we bail out of the thread when the debugger drops - * us. - * - * We broadcast a notification when a debugger attaches, after we - * successfully process the handshake. - */ - while (run) { - if (options_->server) { - /* - * Block forever, waiting for a connection. To support the - * "timeout=xxx" option we'll need to tweak this. - */ - if (!netState->Accept()) { - break; - } - } else { - /* - * If we're not acting as a server, we need to connect out to the - * debugger. To support the "timeout=xxx" option we need to - * have a timeout if the handshake reply isn't received in a - * reasonable amount of time. - */ - if (!netState->Establish(options_)) { - /* wake anybody who was waiting for us to succeed */ - MutexLock mu(thread_, attach_lock_); - attach_cond_.Broadcast(thread_); - break; - } - } - - /* prep debug code to handle the new connection */ - Dbg::Connected(); - - /* process requests until the debugger drops */ - bool first = true; - while (!Dbg::IsDisposed()) { - { - // sanity check -- shouldn't happen? - MutexLock mu(thread_, *Locks::thread_suspend_count_lock_); - CHECK_EQ(thread_->GetState(), kWaitingInMainDebuggerLoop); - } - - if (!netState->ProcessIncoming()) { - /* blocking read */ - break; - } - - if (should_exit_) { - exit(exit_status_); - } - - if (first && !netState->IsAwaitingHandshake()) { - /* handshake worked, tell the interpreter that we're active */ - first = false; - - /* set thread ID; requires object registry to be active */ - { - ScopedObjectAccess soa(thread_); - debug_thread_id_ = Dbg::GetThreadSelfId(); - } - - /* wake anybody who's waiting for us */ - MutexLock mu(thread_, attach_lock_); - attach_cond_.Broadcast(thread_); - } - } - - netState->Close(); - - if (ddm_is_active_) { - ddm_is_active_ = false; - - /* broadcast the disconnect; must be in RUNNING state */ - thread_->TransitionFromSuspendedToRunnable(); - Dbg::DdmDisconnected(); - thread_->TransitionFromRunnableToSuspended(kWaitingInMainDebuggerLoop); - } - - { - ScopedObjectAccess soa(thread_); - - // Release session state, e.g. remove breakpoint instructions. - ResetState(); - } - // Tell the rest of the runtime that the debugger is no longer around. - Dbg::Disconnected(); - - /* if we had threads suspended, resume them now */ - Dbg::UndoDebuggerSuspensions(); - - /* if we connected out, this was a one-shot deal */ - if (!options_->server) { - run = false; - } - } - - /* back to native, for thread shutdown */ - CHECK_EQ(thread_->GetState(), kWaitingInMainDebuggerLoop); - thread_->SetState(kNative); - - VLOG(jdwp) << "JDWP: thread detaching and exiting..."; - runtime->DetachCurrentThread(); -} - -void JdwpState::NotifyDdmsActive() { - if (!ddm_is_active_) { - ddm_is_active_ = true; - Dbg::DdmConnected(); - } -} - -Thread* JdwpState::GetDebugThread() { - return thread_; -} - -/* - * Support routines for waitForDebugger(). - * - * We can't have a trivial "waitForDebugger" function that returns the - * instant the debugger connects, because we run the risk of executing code - * before the debugger has had a chance to configure breakpoints or issue - * suspend calls. It would be nice to just sit in the suspended state, but - * most debuggers don't expect any threads to be suspended when they attach. - * - * There's no JDWP event we can post to tell the debugger, "we've stopped, - * and we like it that way". We could send a fake breakpoint, which should - * cause the debugger to immediately send a resume, but the debugger might - * send the resume immediately or might throw an exception of its own upon - * receiving a breakpoint event that it didn't ask for. - * - * What we really want is a "wait until the debugger is done configuring - * stuff" event. We can approximate this with a "wait until the debugger - * has been idle for a brief period". - */ - -/* - * Return the time, in milliseconds, since the last debugger activity. - * - * Returns -1 if no debugger is attached, or 0 if we're in the middle of - * processing a debugger request. - */ -int64_t JdwpState::LastDebuggerActivity() { - if (!Dbg::IsDebuggerActive()) { - LOG(DEBUG) << "no active debugger"; - return -1; - } - - int64_t last = QuasiAtomic::Read64(&last_activity_time_ms_); - - /* initializing or in the middle of something? */ - if (last == 0) { - VLOG(jdwp) << "+++ last=busy"; - return 0; - } - - /* now get the current time */ - int64_t now = MilliTime(); - CHECK_GE(now, last); - - VLOG(jdwp) << "+++ debugger interval=" << (now - last); - return now - last; -} - -void JdwpState::ExitAfterReplying(int exit_status) { - LOG(WARNING) << "Debugger told VM to exit with status " << exit_status; - should_exit_ = true; - exit_status_ = exit_status; -} - -std::ostream& operator<<(std::ostream& os, const JdwpLocation& rhs) { - os << "JdwpLocation[" - << Dbg::GetClassName(rhs.class_id) << "." << Dbg::GetMethodName(rhs.method_id) - << "@" << StringPrintf("%#llx", rhs.dex_pc) << " " << rhs.type_tag << "]"; - return os; -} - -bool operator==(const JdwpLocation& lhs, const JdwpLocation& rhs) { - return lhs.dex_pc == rhs.dex_pc && lhs.method_id == rhs.method_id && - lhs.class_id == rhs.class_id && lhs.type_tag == rhs.type_tag; -} - -bool operator!=(const JdwpLocation& lhs, const JdwpLocation& rhs) { - return !(lhs == rhs); -} - -} // namespace JDWP - -} // namespace art |