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-rw-r--r--src/jdwp/jdwp_main.cc625
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diff --git a/src/jdwp/jdwp_main.cc b/src/jdwp/jdwp_main.cc
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index 3b6dd810cc..0000000000
--- a/src/jdwp/jdwp_main.cc
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@@ -1,625 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <errno.h>
-#include <stdlib.h>
-#include <sys/time.h>
-#include <time.h>
-#include <unistd.h>
-
-#include "atomic.h"
-#include "base/logging.h"
-#include "debugger.h"
-#include "jdwp/jdwp_priv.h"
-#include "scoped_thread_state_change.h"
-
-namespace art {
-
-namespace JDWP {
-
-static void* StartJdwpThread(void* arg);
-
-/*
- * JdwpNetStateBase class implementation
- */
-JdwpNetStateBase::JdwpNetStateBase(JdwpState* state)
- : state_(state), socket_lock_("JdwpNetStateBase lock", kJdwpSerialSocketLock) {
- clientSock = -1;
- wake_pipe_[0] = -1;
- wake_pipe_[1] = -1;
- input_count_ = 0;
- awaiting_handshake_ = false;
-}
-
-JdwpNetStateBase::~JdwpNetStateBase() {
- if (wake_pipe_[0] != -1) {
- close(wake_pipe_[0]);
- wake_pipe_[0] = -1;
- }
- if (wake_pipe_[1] != -1) {
- close(wake_pipe_[1]);
- wake_pipe_[1] = -1;
- }
-}
-
-bool JdwpNetStateBase::MakePipe() {
- if (pipe(wake_pipe_) == -1) {
- PLOG(ERROR) << "pipe failed";
- return false;
- }
- return true;
-}
-
-void JdwpNetStateBase::WakePipe() {
- // If we might be sitting in select, kick us loose.
- if (wake_pipe_[1] != -1) {
- VLOG(jdwp) << "+++ writing to wake pipe";
- TEMP_FAILURE_RETRY(write(wake_pipe_[1], "", 1));
- }
-}
-
-void JdwpNetStateBase::ConsumeBytes(size_t count) {
- CHECK_GT(count, 0U);
- CHECK_LE(count, input_count_);
-
- if (count == input_count_) {
- input_count_ = 0;
- return;
- }
-
- memmove(input_buffer_, input_buffer_ + count, input_count_ - count);
- input_count_ -= count;
-}
-
-bool JdwpNetStateBase::HaveFullPacket() {
- if (awaiting_handshake_) {
- return (input_count_ >= kMagicHandshakeLen);
- }
- if (input_count_ < 4) {
- return false;
- }
- uint32_t length = Get4BE(input_buffer_);
- return (input_count_ >= length);
-}
-
-bool JdwpNetStateBase::IsAwaitingHandshake() {
- return awaiting_handshake_;
-}
-
-void JdwpNetStateBase::SetAwaitingHandshake(bool new_state) {
- awaiting_handshake_ = new_state;
-}
-
-bool JdwpNetStateBase::IsConnected() {
- return clientSock >= 0;
-}
-
-// Close a connection from a debugger (which may have already dropped us).
-// Resets the state so we're ready to receive a new connection.
-// Only called from the JDWP thread.
-void JdwpNetStateBase::Close() {
- if (clientSock < 0) {
- return;
- }
-
- VLOG(jdwp) << "+++ closing JDWP connection on fd " << clientSock;
-
- close(clientSock);
- clientSock = -1;
-}
-
-/*
- * Write a packet. Grabs a mutex to assure atomicity.
- */
-ssize_t JdwpNetStateBase::WritePacket(ExpandBuf* pReply) {
- MutexLock mu(Thread::Current(), socket_lock_);
- return TEMP_FAILURE_RETRY(write(clientSock, expandBufGetBuffer(pReply), expandBufGetLength(pReply)));
-}
-
-/*
- * Write a buffered packet. Grabs a mutex to assure atomicity.
- */
-ssize_t JdwpNetStateBase::WriteBufferedPacket(const iovec* iov, int iov_count) {
- MutexLock mu(Thread::Current(), socket_lock_);
- return TEMP_FAILURE_RETRY(writev(clientSock, iov, iov_count));
-}
-
-bool JdwpState::IsConnected() {
- return netState != NULL && netState->IsConnected();
-}
-
-void JdwpState::SendBufferedRequest(uint32_t type, const iovec* iov, int iov_count) {
- if (netState->clientSock < 0) {
- // Can happen with some DDMS events.
- VLOG(jdwp) << "Not sending JDWP packet: no debugger attached!";
- return;
- }
-
- size_t expected = 0;
- for (int i = 0; i < iov_count; ++i) {
- expected += iov[i].iov_len;
- }
-
- errno = 0;
- ssize_t actual = netState->WriteBufferedPacket(iov, iov_count);
- if (static_cast<size_t>(actual) != expected) {
- PLOG(ERROR) << StringPrintf("Failed to send JDWP packet %c%c%c%c to debugger (%d of %d)",
- static_cast<uint8_t>(type >> 24),
- static_cast<uint8_t>(type >> 16),
- static_cast<uint8_t>(type >> 8),
- static_cast<uint8_t>(type),
- actual, expected);
- }
-}
-
-void JdwpState::SendRequest(ExpandBuf* pReq) {
- if (netState->clientSock < 0) {
- // Can happen with some DDMS events.
- VLOG(jdwp) << "Not sending JDWP packet: no debugger attached!";
- return;
- }
-
- errno = 0;
- ssize_t actual = netState->WritePacket(pReq);
- if (static_cast<size_t>(actual) != expandBufGetLength(pReq)) {
- PLOG(ERROR) << StringPrintf("Failed to send JDWP packet to debugger (%d of %d)",
- actual, expandBufGetLength(pReq));
- }
-}
-
-/*
- * Get the next "request" serial number. We use this when sending
- * packets to the debugger.
- */
-uint32_t JdwpState::NextRequestSerial() {
- MutexLock mu(Thread::Current(), serial_lock_);
- return request_serial_++;
-}
-
-/*
- * Get the next "event" serial number. We use this in the response to
- * message type EventRequest.Set.
- */
-uint32_t JdwpState::NextEventSerial() {
- MutexLock mu(Thread::Current(), serial_lock_);
- return event_serial_++;
-}
-
-JdwpState::JdwpState(const JdwpOptions* options)
- : options_(options),
- thread_start_lock_("JDWP thread start lock", kJdwpStartLock),
- thread_start_cond_("JDWP thread start condition variable", thread_start_lock_),
- pthread_(0),
- thread_(NULL),
- debug_thread_started_(false),
- debug_thread_id_(0),
- run(false),
- netState(NULL),
- attach_lock_("JDWP attach lock", kJdwpAttachLock),
- attach_cond_("JDWP attach condition variable", attach_lock_),
- last_activity_time_ms_(0),
- serial_lock_("JDWP serial lock", kJdwpSerialSocketLock),
- request_serial_(0x10000000),
- event_serial_(0x20000000),
- event_list_lock_("JDWP event list lock", kJdwpEventListLock),
- event_list_(NULL),
- event_list_size_(0),
- event_thread_lock_("JDWP event thread lock"),
- event_thread_cond_("JDWP event thread condition variable", event_thread_lock_),
- event_thread_id_(0),
- ddm_is_active_(false),
- should_exit_(false),
- exit_status_(0) {
-}
-
-/*
- * Initialize JDWP.
- *
- * Does not return until JDWP thread is running, but may return before
- * the thread is accepting network connections.
- */
-JdwpState* JdwpState::Create(const JdwpOptions* options) {
- Thread* self = Thread::Current();
- Locks::mutator_lock_->AssertNotHeld(self);
- UniquePtr<JdwpState> state(new JdwpState(options));
- switch (options->transport) {
- case kJdwpTransportSocket:
- InitSocketTransport(state.get(), options);
- break;
-#ifdef HAVE_ANDROID_OS
- case kJdwpTransportAndroidAdb:
- InitAdbTransport(state.get(), options);
- break;
-#endif
- default:
- LOG(FATAL) << "Unknown transport: " << options->transport;
- }
-
- /*
- * Grab a mutex or two before starting the thread. This ensures they
- * won't signal the cond var before we're waiting.
- */
- {
- MutexLock thread_start_locker(self, state->thread_start_lock_);
- const bool should_suspend = options->suspend;
- if (!should_suspend) {
- /*
- * We have bound to a port, or are trying to connect outbound to a
- * debugger. Create the JDWP thread and let it continue the mission.
- */
- CHECK_PTHREAD_CALL(pthread_create, (&state->pthread_, NULL, StartJdwpThread, state.get()), "JDWP thread");
-
- /*
- * Wait until the thread finishes basic initialization.
- * TODO: cond vars should be waited upon in a loop
- */
- state->thread_start_cond_.Wait(self);
- } else {
- {
- /*
- * We have bound to a port, or are trying to connect outbound to a
- * debugger. Create the JDWP thread and let it continue the mission.
- */
- CHECK_PTHREAD_CALL(pthread_create, (&state->pthread_, NULL, StartJdwpThread, state.get()), "JDWP thread");
-
- /*
- * Wait until the thread finishes basic initialization.
- * TODO: cond vars should be waited upon in a loop
- */
- state->thread_start_cond_.Wait(self);
-
- /*
- * For suspend=y, wait for the debugger to connect to us or for us to
- * connect to the debugger.
- *
- * The JDWP thread will signal us when it connects successfully or
- * times out (for timeout=xxx), so we have to check to see what happened
- * when we wake up.
- */
- {
- ScopedThreadStateChange tsc(self, kWaitingForDebuggerToAttach);
- MutexLock attach_locker(self, state->attach_lock_);
- state->attach_cond_.Wait(self);
- }
- }
- if (!state->IsActive()) {
- LOG(ERROR) << "JDWP connection failed";
- return NULL;
- }
-
- LOG(INFO) << "JDWP connected";
-
- /*
- * Ordinarily we would pause briefly to allow the debugger to set
- * breakpoints and so on, but for "suspend=y" the VM init code will
- * pause the VM when it sends the VM_START message.
- */
- }
- }
-
- return state.release();
-}
-
-/*
- * Reset all session-related state. There should not be an active connection
- * to the client at this point. The rest of the VM still thinks there is
- * a debugger attached.
- *
- * This includes freeing up the debugger event list.
- */
-void JdwpState::ResetState() {
- /* could reset the serial numbers, but no need to */
-
- UnregisterAll();
- {
- MutexLock mu(Thread::Current(), event_list_lock_);
- CHECK(event_list_ == NULL);
- }
-
- /*
- * Should not have one of these in progress. If the debugger went away
- * mid-request, though, we could see this.
- */
- if (event_thread_id_ != 0) {
- LOG(WARNING) << "Resetting state while event in progress";
- DCHECK(false);
- }
-}
-
-/*
- * Tell the JDWP thread to shut down. Frees "state".
- */
-JdwpState::~JdwpState() {
- if (netState != NULL) {
- if (IsConnected()) {
- PostVMDeath();
- }
-
- /*
- * Close down the network to inspire the thread to halt.
- */
- VLOG(jdwp) << "JDWP shutting down net...";
- netState->Shutdown();
-
- if (debug_thread_started_) {
- run = false;
- void* threadReturn;
- if (pthread_join(pthread_, &threadReturn) != 0) {
- LOG(WARNING) << "JDWP thread join failed";
- }
- }
-
- VLOG(jdwp) << "JDWP freeing netstate...";
- delete netState;
- netState = NULL;
- }
- CHECK(netState == NULL);
-
- ResetState();
-}
-
-/*
- * Are we talking to a debugger?
- */
-bool JdwpState::IsActive() {
- return IsConnected();
-}
-
-// Returns "false" if we encounter a connection-fatal error.
-bool JdwpState::HandlePacket() {
- JdwpNetStateBase* netStateBase = reinterpret_cast<JdwpNetStateBase*>(netState);
- JDWP::Request request(netStateBase->input_buffer_, netStateBase->input_count_);
-
- ExpandBuf* pReply = expandBufAlloc();
- ProcessRequest(request, pReply);
- ssize_t cc = netStateBase->WritePacket(pReply);
- if (cc != (ssize_t) expandBufGetLength(pReply)) {
- PLOG(ERROR) << "Failed sending reply to debugger";
- expandBufFree(pReply);
- return false;
- }
- expandBufFree(pReply);
- netStateBase->ConsumeBytes(request.GetLength());
- return true;
-}
-
-/*
- * Entry point for JDWP thread. The thread was created through the VM
- * mechanisms, so there is a java/lang/Thread associated with us.
- */
-static void* StartJdwpThread(void* arg) {
- JdwpState* state = reinterpret_cast<JdwpState*>(arg);
- CHECK(state != NULL);
-
- state->Run();
- return NULL;
-}
-
-void JdwpState::Run() {
- Runtime* runtime = Runtime::Current();
- CHECK(runtime->AttachCurrentThread("JDWP", true, runtime->GetSystemThreadGroup(),
- !runtime->IsCompiler()));
-
- VLOG(jdwp) << "JDWP: thread running";
-
- /*
- * Finish initializing, then notify the creating thread that
- * we're running.
- */
- thread_ = Thread::Current();
- run = true;
-
- {
- MutexLock locker(thread_, thread_start_lock_);
- debug_thread_started_ = true;
- thread_start_cond_.Broadcast(thread_);
- }
-
- /* set the thread state to kWaitingInMainDebuggerLoop so GCs don't wait for us */
- CHECK_EQ(thread_->GetState(), kNative);
- Locks::mutator_lock_->AssertNotHeld(thread_);
- thread_->SetState(kWaitingInMainDebuggerLoop);
-
- /*
- * Loop forever if we're in server mode, processing connections. In
- * non-server mode, we bail out of the thread when the debugger drops
- * us.
- *
- * We broadcast a notification when a debugger attaches, after we
- * successfully process the handshake.
- */
- while (run) {
- if (options_->server) {
- /*
- * Block forever, waiting for a connection. To support the
- * "timeout=xxx" option we'll need to tweak this.
- */
- if (!netState->Accept()) {
- break;
- }
- } else {
- /*
- * If we're not acting as a server, we need to connect out to the
- * debugger. To support the "timeout=xxx" option we need to
- * have a timeout if the handshake reply isn't received in a
- * reasonable amount of time.
- */
- if (!netState->Establish(options_)) {
- /* wake anybody who was waiting for us to succeed */
- MutexLock mu(thread_, attach_lock_);
- attach_cond_.Broadcast(thread_);
- break;
- }
- }
-
- /* prep debug code to handle the new connection */
- Dbg::Connected();
-
- /* process requests until the debugger drops */
- bool first = true;
- while (!Dbg::IsDisposed()) {
- {
- // sanity check -- shouldn't happen?
- MutexLock mu(thread_, *Locks::thread_suspend_count_lock_);
- CHECK_EQ(thread_->GetState(), kWaitingInMainDebuggerLoop);
- }
-
- if (!netState->ProcessIncoming()) {
- /* blocking read */
- break;
- }
-
- if (should_exit_) {
- exit(exit_status_);
- }
-
- if (first && !netState->IsAwaitingHandshake()) {
- /* handshake worked, tell the interpreter that we're active */
- first = false;
-
- /* set thread ID; requires object registry to be active */
- {
- ScopedObjectAccess soa(thread_);
- debug_thread_id_ = Dbg::GetThreadSelfId();
- }
-
- /* wake anybody who's waiting for us */
- MutexLock mu(thread_, attach_lock_);
- attach_cond_.Broadcast(thread_);
- }
- }
-
- netState->Close();
-
- if (ddm_is_active_) {
- ddm_is_active_ = false;
-
- /* broadcast the disconnect; must be in RUNNING state */
- thread_->TransitionFromSuspendedToRunnable();
- Dbg::DdmDisconnected();
- thread_->TransitionFromRunnableToSuspended(kWaitingInMainDebuggerLoop);
- }
-
- {
- ScopedObjectAccess soa(thread_);
-
- // Release session state, e.g. remove breakpoint instructions.
- ResetState();
- }
- // Tell the rest of the runtime that the debugger is no longer around.
- Dbg::Disconnected();
-
- /* if we had threads suspended, resume them now */
- Dbg::UndoDebuggerSuspensions();
-
- /* if we connected out, this was a one-shot deal */
- if (!options_->server) {
- run = false;
- }
- }
-
- /* back to native, for thread shutdown */
- CHECK_EQ(thread_->GetState(), kWaitingInMainDebuggerLoop);
- thread_->SetState(kNative);
-
- VLOG(jdwp) << "JDWP: thread detaching and exiting...";
- runtime->DetachCurrentThread();
-}
-
-void JdwpState::NotifyDdmsActive() {
- if (!ddm_is_active_) {
- ddm_is_active_ = true;
- Dbg::DdmConnected();
- }
-}
-
-Thread* JdwpState::GetDebugThread() {
- return thread_;
-}
-
-/*
- * Support routines for waitForDebugger().
- *
- * We can't have a trivial "waitForDebugger" function that returns the
- * instant the debugger connects, because we run the risk of executing code
- * before the debugger has had a chance to configure breakpoints or issue
- * suspend calls. It would be nice to just sit in the suspended state, but
- * most debuggers don't expect any threads to be suspended when they attach.
- *
- * There's no JDWP event we can post to tell the debugger, "we've stopped,
- * and we like it that way". We could send a fake breakpoint, which should
- * cause the debugger to immediately send a resume, but the debugger might
- * send the resume immediately or might throw an exception of its own upon
- * receiving a breakpoint event that it didn't ask for.
- *
- * What we really want is a "wait until the debugger is done configuring
- * stuff" event. We can approximate this with a "wait until the debugger
- * has been idle for a brief period".
- */
-
-/*
- * Return the time, in milliseconds, since the last debugger activity.
- *
- * Returns -1 if no debugger is attached, or 0 if we're in the middle of
- * processing a debugger request.
- */
-int64_t JdwpState::LastDebuggerActivity() {
- if (!Dbg::IsDebuggerActive()) {
- LOG(DEBUG) << "no active debugger";
- return -1;
- }
-
- int64_t last = QuasiAtomic::Read64(&last_activity_time_ms_);
-
- /* initializing or in the middle of something? */
- if (last == 0) {
- VLOG(jdwp) << "+++ last=busy";
- return 0;
- }
-
- /* now get the current time */
- int64_t now = MilliTime();
- CHECK_GE(now, last);
-
- VLOG(jdwp) << "+++ debugger interval=" << (now - last);
- return now - last;
-}
-
-void JdwpState::ExitAfterReplying(int exit_status) {
- LOG(WARNING) << "Debugger told VM to exit with status " << exit_status;
- should_exit_ = true;
- exit_status_ = exit_status;
-}
-
-std::ostream& operator<<(std::ostream& os, const JdwpLocation& rhs) {
- os << "JdwpLocation["
- << Dbg::GetClassName(rhs.class_id) << "." << Dbg::GetMethodName(rhs.method_id)
- << "@" << StringPrintf("%#llx", rhs.dex_pc) << " " << rhs.type_tag << "]";
- return os;
-}
-
-bool operator==(const JdwpLocation& lhs, const JdwpLocation& rhs) {
- return lhs.dex_pc == rhs.dex_pc && lhs.method_id == rhs.method_id &&
- lhs.class_id == rhs.class_id && lhs.type_tag == rhs.type_tag;
-}
-
-bool operator!=(const JdwpLocation& lhs, const JdwpLocation& rhs) {
- return !(lhs == rhs);
-}
-
-} // namespace JDWP
-
-} // namespace art