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Diffstat (limited to 'src/heap_bitmap.cc')
| -rw-r--r-- | src/heap_bitmap.cc | 311 |
1 files changed, 0 insertions, 311 deletions
diff --git a/src/heap_bitmap.cc b/src/heap_bitmap.cc index fc722f5dd4..c7b2f6c16a 100644 --- a/src/heap_bitmap.cc +++ b/src/heap_bitmap.cc @@ -1,313 +1,2 @@ -/* - * Copyright (C) 2008 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - #include "heap_bitmap.h" -#include "logging.h" -#include "UniquePtr.h" -#include "utils.h" - -namespace art { - -HeapBitmap* HeapBitmap::Create(const char* name, byte* heap_begin, size_t heap_capacity) { - CHECK(heap_begin != NULL); - // Round up since heap_capacity is not necessarily a multiple of kAlignment * kBitsPerWord. - size_t bitmap_size = HB_OFFSET_TO_INDEX(RoundUp(heap_capacity, kAlignment * kBitsPerWord)) * kWordSize; - UniquePtr<MemMap> mem_map(MemMap::MapAnonymous(name, NULL, bitmap_size, PROT_READ | PROT_WRITE)); - if (mem_map.get() == NULL) { - LOG(ERROR) << "Failed to allocate bitmap " << name; - return NULL; - } - word* bitmap_begin = reinterpret_cast<word*>(mem_map->Begin()); - return new HeapBitmap(name, mem_map.release(), bitmap_begin, bitmap_size, heap_begin); -} - -// Clean up any resources associated with the bitmap. -HeapBitmap::~HeapBitmap() {} - -// Fill the bitmap with zeroes. Returns the bitmap's memory to the -// system as a side-effect. -void HeapBitmap::Clear() { - if (bitmap_begin_ != NULL) { - // This returns the memory to the system. Successive page faults - // will return zeroed memory. - int result = madvise(bitmap_begin_, bitmap_size_, MADV_DONTNEED); - if (result == -1) { - PLOG(WARNING) << "madvise failed"; - } - heap_end_ = heap_begin_ - 1; - } -} - -// Return true iff <obj> is within the range of pointers that this bitmap could potentially cover, -// even if a bit has not been set for it. -bool HeapBitmap::HasAddress(const void* obj) const { - if (obj != NULL) { - const uintptr_t offset = (uintptr_t)obj - heap_begin_; - const size_t index = HB_OFFSET_TO_INDEX(offset); - return index < bitmap_size_ / kWordSize; - } - return false; -} - -void HeapBitmap::VisitRange(uintptr_t visit_begin, uintptr_t visit_end, Callback* visitor, void* arg) const { - size_t start = HB_OFFSET_TO_INDEX(visit_begin - heap_begin_); - size_t end = HB_OFFSET_TO_INDEX(visit_end - heap_begin_ - 1); - for (size_t i = start; i <= end; i++) { - word w = bitmap_begin_[i]; - if (w != 0) { - word high_bit = 1 << (kBitsPerWord - 1); - uintptr_t ptr_base = HB_INDEX_TO_OFFSET(i) + heap_begin_; - while (w != 0) { - const int shift = CLZ(w); - Object* obj = reinterpret_cast<Object*>(ptr_base + shift * kAlignment); - (*visitor)(obj, arg); - w &= ~(high_bit >> shift); - } - } - } -} - -// Visits set bits in address order. The callback is not permitted to -// change the bitmap bits or max during the traversal. -void HeapBitmap::Walk(HeapBitmap::Callback* callback, void* arg) { - CHECK(bitmap_begin_ != NULL); - CHECK(callback != NULL); - if (heap_end_ < heap_begin_) { - return; // Bitmap is empty. - } - uintptr_t end = HB_OFFSET_TO_INDEX(heap_end_ - heap_begin_); - for (uintptr_t i = 0; i <= end; ++i) { - word w = bitmap_begin_[i]; - if (UNLIKELY(w != 0)) { - word high_bit = 1 << (kBitsPerWord - 1); - uintptr_t ptr_base = HB_INDEX_TO_OFFSET(i) + heap_begin_; - while (w != 0) { - const int shift = CLZ(w); - Object* obj = reinterpret_cast<Object*>(ptr_base + shift * kAlignment); - (*callback)(obj, arg); - w &= ~(high_bit >> shift); - } - } - } -} - -// Similar to Walk but the callback routine is permitted to change the bitmap bits and end during -// traversal. Used by the the root marking scan exclusively. -// -// The callback is invoked with a finger argument. The finger is a pointer to an address not yet -// visited by the traversal. If the callback sets a bit for an address at or above the finger, this -// address will be visited by the traversal. If the callback sets a bit for an address below the -// finger, this address will not be visited (typiscally such an address would be placed on the -// marking stack). -void HeapBitmap::ScanWalk(uintptr_t scan_begin, uintptr_t scan_end, ScanCallback* callback, void* arg) { - CHECK(bitmap_begin_ != NULL); - CHECK(callback != NULL); - CHECK_LE(scan_begin, scan_end); - CHECK_GE(scan_begin, heap_begin_); - size_t start = HB_OFFSET_TO_INDEX(scan_begin - heap_begin_); - if (scan_end < heap_end_) { - // The end of the space we're looking at is before the current maximum bitmap PC, scan to that - // and don't recompute end on each iteration - size_t end = HB_OFFSET_TO_INDEX(scan_end - heap_begin_ - 1); - for (size_t i = start; i <= end; i++) { - word w = bitmap_begin_[i]; - if (UNLIKELY(w != 0)) { - word high_bit = 1 << (kBitsPerWord - 1); - uintptr_t ptr_base = HB_INDEX_TO_OFFSET(i) + heap_begin_; - void* finger = reinterpret_cast<void*>(HB_INDEX_TO_OFFSET(i + 1) + heap_begin_); - while (w != 0) { - const int shift = CLZ(w); - Object* obj = reinterpret_cast<Object*>(ptr_base + shift * kAlignment); - (*callback)(obj, finger, arg); - w &= ~(high_bit >> shift); - } - } - } - } else { - size_t end = HB_OFFSET_TO_INDEX(heap_end_ - heap_begin_); - for (size_t i = start; i <= end; i++) { - word w = bitmap_begin_[i]; - if (UNLIKELY(w != 0)) { - word high_bit = 1 << (kBitsPerWord - 1); - uintptr_t ptr_base = HB_INDEX_TO_OFFSET(i) + heap_begin_; - void* finger = reinterpret_cast<void*>(HB_INDEX_TO_OFFSET(i + 1) + heap_begin_); - while (w != 0) { - const int shift = CLZ(w); - Object* obj = reinterpret_cast<Object*>(ptr_base + shift * kAlignment); - (*callback)(obj, finger, arg); - w &= ~(high_bit >> shift); - } - } - // update 'end' in case callback modified bitmap - end = HB_OFFSET_TO_INDEX(heap_end_ - heap_begin_); - } - } -} - -// Walk through the bitmaps in increasing address order, and find the -// object pointers that correspond to garbage objects. Call -// <callback> zero or more times with lists of these object pointers. -// -// The callback is not permitted to increase the max of either bitmap. -void HeapBitmap::SweepWalk(const HeapBitmap& live_bitmap, - const HeapBitmap& mark_bitmap, - uintptr_t sweep_begin, uintptr_t sweep_end, - HeapBitmap::SweepCallback* callback, void* arg) { - CHECK(live_bitmap.bitmap_begin_ != NULL); - CHECK(mark_bitmap.bitmap_begin_ != NULL); - CHECK_EQ(live_bitmap.heap_begin_, mark_bitmap.heap_begin_); - CHECK_EQ(live_bitmap.bitmap_size_, mark_bitmap.bitmap_size_); - CHECK(callback != NULL); - CHECK_LE(sweep_begin, sweep_end); - CHECK_GE(sweep_begin, live_bitmap.heap_begin_); - sweep_end = std::min(sweep_end - 1, live_bitmap.heap_end_); - if (live_bitmap.heap_end_ < live_bitmap.heap_begin_) { - // Easy case; both are obviously empty. - // TODO: this should never happen - return; - } - // TODO: rewrite the callbacks to accept a std::vector<Object*> rather than a Object**? - std::vector<Object*> pointer_buf(4 * kBitsPerWord); - Object** pb = &pointer_buf[0]; - size_t start = HB_OFFSET_TO_INDEX(sweep_begin - live_bitmap.heap_begin_); - size_t end = HB_OFFSET_TO_INDEX(sweep_end - live_bitmap.heap_begin_); - word* live = live_bitmap.bitmap_begin_; - word* mark = mark_bitmap.bitmap_begin_; - for (size_t i = start; i <= end; i++) { - word garbage = live[i] & ~mark[i]; - if (UNLIKELY(garbage != 0)) { - word high_bit = 1 << (kBitsPerWord - 1); - uintptr_t ptr_base = HB_INDEX_TO_OFFSET(i) + live_bitmap.heap_begin_; - while (garbage != 0) { - int shift = CLZ(garbage); - garbage &= ~(high_bit >> shift); - *pb++ = reinterpret_cast<Object*>(ptr_base + shift * kAlignment); - } - // Make sure that there are always enough slots available for an - // entire word of one bits. - if (pb >= &pointer_buf[pointer_buf.size() - kBitsPerWord]) { - (*callback)(pb - &pointer_buf[0], &pointer_buf[0], arg); - pb = &pointer_buf[0]; - } - } - } - if (pb > &pointer_buf[0]) { - (*callback)(pb - &pointer_buf[0], &pointer_buf[0], arg); - } -} - -} // namespace art - -// Support needed for in order traversal -#include "object.h" -#include "object_utils.h" - -namespace art { - -static void WalkFieldsInOrder(HeapBitmap* visited, HeapBitmap::Callback* callback, Object* obj, - void* arg); - -// Walk instance fields of the given Class. Separate function to allow recursion on the super -// class. -static void WalkInstanceFields(HeapBitmap* visited, HeapBitmap::Callback* callback, Object* obj, - Class* klass, void* arg) { - // Visit fields of parent classes first. - Class* super = klass->GetSuperClass(); - if (super != NULL) { - WalkInstanceFields(visited, callback, obj, super, arg); - } - // Walk instance fields - ObjectArray<Field>* fields = klass->GetIFields(); - if (fields != NULL) { - for (int32_t i = 0; i < fields->GetLength(); i++) { - Field* field = fields->Get(i); - FieldHelper fh(field); - if (!fh.GetType()->IsPrimitive()) { - Object* value = field->GetObj(obj); - if (value != NULL) { - WalkFieldsInOrder(visited, callback, value, arg); - } - } - } - } -} - -// For an unvisited object, visit it then all its children found via fields. -static void WalkFieldsInOrder(HeapBitmap* visited, HeapBitmap::Callback* callback, Object* obj, - void* arg) { - if (visited->Test(obj)) { - return; - } - // visit the object itself - (*callback)(obj, arg); - visited->Set(obj); - // Walk instance fields of all objects - Class* klass = obj->GetClass(); - WalkInstanceFields(visited, callback, obj, klass, arg); - // Walk static fields of a Class - if (obj->IsClass()) { - ObjectArray<Field>* fields = klass->GetSFields(); - if (fields != NULL) { - for (int32_t i = 0; i < fields->GetLength(); i++) { - Field* field = fields->Get(i); - FieldHelper fh(field); - if (!fh.GetType()->IsPrimitive()) { - Object* value = field->GetObj(NULL); - if (value != NULL) { - WalkFieldsInOrder(visited, callback, value, arg); - } - } - } - } - } else if (obj->IsObjectArray()) { - // Walk elements of an object array - ObjectArray<Object>* obj_array = obj->AsObjectArray<Object>(); - int32_t length = obj_array->GetLength(); - for (int32_t i = 0; i < length; i++) { - Object* value = obj_array->Get(i); - if (value != NULL) { - WalkFieldsInOrder(visited, callback, value, arg); - } - } - } -} - -// Visits set bits with an in order traversal. The callback is not permitted to change the bitmap -// bits or max during the traversal. -void HeapBitmap::InOrderWalk(HeapBitmap::Callback* callback, void* arg) { - UniquePtr<HeapBitmap> visited(Create("bitmap for in-order walk", - reinterpret_cast<byte*>(heap_begin_), - HB_INDEX_TO_OFFSET(bitmap_size_ / kWordSize))); - CHECK(bitmap_begin_ != NULL); - CHECK(callback != NULL); - uintptr_t end = HB_OFFSET_TO_INDEX(heap_end_ - heap_begin_); - for (uintptr_t i = 0; i <= end; ++i) { - word w = bitmap_begin_[i]; - if (UNLIKELY(w != 0)) { - word high_bit = 1 << (kBitsPerWord - 1); - uintptr_t ptr_base = HB_INDEX_TO_OFFSET(i) + heap_begin_; - while (w != 0) { - const int shift = CLZ(w); - Object* obj = reinterpret_cast<Object*>(ptr_base + shift * kAlignment); - WalkFieldsInOrder(visited.get(), callback, obj, arg); - w &= ~(high_bit >> shift); - } - } - } -} - -} // namespace art |