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+/*
+ * Copyright (C) 2017 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ART_RUNTIME_RUNTIME_CALLBACKS_H_
+#define ART_RUNTIME_RUNTIME_CALLBACKS_H_
+
+#include <vector>
+
+#include "base/macros.h"
+#include "base/mutex.h"
+#include "handle.h"
+
+namespace art {
+
+namespace mirror {
+class Class;
+} // namespace mirror
+
+class ClassLoadCallback;
+class Thread;
+class ThreadLifecycleCallback;
+
+// Note: RuntimeCallbacks uses the mutator lock to synchronize the callback lists. A thread must
+// hold the exclusive lock to add or remove a listener. A thread must hold the shared lock
+// to dispatch an event. This setup is chosen as some clients may want to suspend the
+// dispatching thread or all threads.
+//
+// To make this safe, the following restrictions apply:
+// * Only the owner of a listener may ever add or remove said listener.
+// * A listener must never add or remove itself or any other listener while running.
+// * It is the responsibility of the owner to not remove the listener while it is running
+// (and suspended).
+//
+// The simplest way to satisfy these restrictions is to never remove a listener, and to do
+// any state checking (is the listener enabled) in the listener itself. For an example, see
+// Dbg.
+
+class RuntimeSigQuitCallback {
+ public:
+ virtual ~RuntimeSigQuitCallback() {}
+
+ virtual void SigQuit() REQUIRES_SHARED(Locks::mutator_lock_) = 0;
+};
+
+class RuntimePhaseCallback {
+ public:
+ enum RuntimePhase {
+ kInitialAgents, // Initial agent loading is done.
+ kStart, // The runtime is started.
+ kInit, // The runtime is initialized (and will run user code soon).
+ kDeath, // The runtime just died.
+ };
+
+ virtual ~RuntimePhaseCallback() {}
+
+ virtual void NextRuntimePhase(RuntimePhase phase) REQUIRES_SHARED(Locks::mutator_lock_) = 0;
+};
+
+class RuntimeCallbacks {
+ public:
+ void AddThreadLifecycleCallback(ThreadLifecycleCallback* cb) REQUIRES(Locks::mutator_lock_);
+ void RemoveThreadLifecycleCallback(ThreadLifecycleCallback* cb) REQUIRES(Locks::mutator_lock_);
+
+ void ThreadStart(Thread* self) REQUIRES_SHARED(Locks::mutator_lock_);
+ void ThreadDeath(Thread* self) REQUIRES_SHARED(Locks::mutator_lock_);
+
+ void AddClassLoadCallback(ClassLoadCallback* cb) REQUIRES(Locks::mutator_lock_);
+ void RemoveClassLoadCallback(ClassLoadCallback* cb) REQUIRES(Locks::mutator_lock_);
+
+ void ClassLoad(Handle<mirror::Class> klass) REQUIRES_SHARED(Locks::mutator_lock_);
+ void ClassPrepare(Handle<mirror::Class> temp_klass, Handle<mirror::Class> klass)
+ REQUIRES_SHARED(Locks::mutator_lock_);
+
+ void AddRuntimeSigQuitCallback(RuntimeSigQuitCallback* cb)
+ REQUIRES(Locks::mutator_lock_);
+ void RemoveRuntimeSigQuitCallback(RuntimeSigQuitCallback* cb)
+ REQUIRES(Locks::mutator_lock_);
+
+ void SigQuit() REQUIRES_SHARED(Locks::mutator_lock_);
+
+ void AddRuntimePhaseCallback(RuntimePhaseCallback* cb)
+ REQUIRES(Locks::mutator_lock_);
+ void RemoveRuntimePhaseCallback(RuntimePhaseCallback* cb)
+ REQUIRES(Locks::mutator_lock_);
+
+ void NextRuntimePhase(RuntimePhaseCallback::RuntimePhase phase)
+ REQUIRES_SHARED(Locks::mutator_lock_);
+
+ private:
+ std::vector<ThreadLifecycleCallback*> thread_callbacks_
+ GUARDED_BY(Locks::mutator_lock_);
+ std::vector<ClassLoadCallback*> class_callbacks_
+ GUARDED_BY(Locks::mutator_lock_);
+ std::vector<RuntimeSigQuitCallback*> sigquit_callbacks_
+ GUARDED_BY(Locks::mutator_lock_);
+ std::vector<RuntimePhaseCallback*> phase_callbacks_
+ GUARDED_BY(Locks::mutator_lock_);
+};
+
+} // namespace art
+
+#endif // ART_RUNTIME_RUNTIME_CALLBACKS_H_