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+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ART_RUNTIME_MIRROR_CLASS_ALLOC_INL_H_
+#define ART_RUNTIME_MIRROR_CLASS_ALLOC_INL_H_
+
+#include "class-inl.h"
+
+#include "gc/heap-inl.h"
+#include "object-inl.h"
+#include "runtime.h"
+
+namespace art {
+namespace mirror {
+
+inline void Class::CheckObjectAlloc() {
+ DCHECK(!IsArrayClass())
+ << PrettyClass()
+ << "A array shouldn't be allocated through this "
+ << "as it requires a pre-fence visitor that sets the class size.";
+ DCHECK(!IsClassClass())
+ << PrettyClass()
+ << "A class object shouldn't be allocated through this "
+ << "as it requires a pre-fence visitor that sets the class size.";
+ DCHECK(!IsStringClass())
+ << PrettyClass()
+ << "A string shouldn't be allocated through this "
+ << "as it requires a pre-fence visitor that sets the class size.";
+ DCHECK(IsInstantiable()) << PrettyClass();
+ // TODO: decide whether we want this check. It currently fails during bootstrap.
+ // DCHECK(!Runtime::Current()->IsStarted() || IsInitializing()) << PrettyClass();
+ DCHECK_GE(this->object_size_, sizeof(Object));
+}
+
+template<bool kIsInstrumented, bool kCheckAddFinalizer>
+inline ObjPtr<Object> Class::Alloc(Thread* self, gc::AllocatorType allocator_type) {
+ CheckObjectAlloc();
+ gc::Heap* heap = Runtime::Current()->GetHeap();
+ const bool add_finalizer = kCheckAddFinalizer && IsFinalizable();
+ if (!kCheckAddFinalizer) {
+ DCHECK(!IsFinalizable());
+ }
+ // Note that the this pointer may be invalidated after the allocation.
+ ObjPtr<Object> obj =
+ heap->AllocObjectWithAllocator<kIsInstrumented, false>(self,
+ this,
+ this->object_size_,
+ allocator_type,
+ VoidFunctor());
+ if (add_finalizer && LIKELY(obj != nullptr)) {
+ heap->AddFinalizerReference(self, &obj);
+ if (UNLIKELY(self->IsExceptionPending())) {
+ // Failed to allocate finalizer reference, it means that the whole allocation failed.
+ obj = nullptr;
+ }
+ }
+ return obj;
+}
+
+inline ObjPtr<Object> Class::AllocObject(Thread* self) {
+ return Alloc<true>(self, Runtime::Current()->GetHeap()->GetCurrentAllocator());
+}
+
+inline ObjPtr<Object> Class::AllocNonMovableObject(Thread* self) {
+ return Alloc<true>(self, Runtime::Current()->GetHeap()->GetCurrentNonMovingAllocator());
+}
+
+} // namespace mirror
+} // namespace art
+
+#endif // ART_RUNTIME_MIRROR_CLASS_ALLOC_INL_H_