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-rw-r--r--runtime/lambda/art_lambda_method.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/runtime/lambda/art_lambda_method.h b/runtime/lambda/art_lambda_method.h
index ea13eb7af6..a858bf945d 100644
--- a/runtime/lambda/art_lambda_method.h
+++ b/runtime/lambda/art_lambda_method.h
@@ -90,6 +90,17 @@ class ArtLambdaMethod {
return strlen(captured_variables_shorty_);
}
+ // Return the offset in bytes from the start of ArtLambdaMethod to the method_.
+ // -- Only should be used by assembly (stubs) support code and compiled code.
+ static constexpr size_t GetArtMethodOffset() {
+ return offsetof(ArtLambdaMethod, method_);
+ }
+
+ // Calculate how many vregs all the arguments will use when doing an invoke.
+ // (Most primitives are 1 vregs, double/long are 2, reference is 1, lambda is 2).
+ // -- This is used to know how big to set up shadow frame when invoking into the target method.
+ size_t GetArgumentVRegCount() const SHARED_REQUIRES(Locks::mutator_lock_);
+
private:
// TODO: ArtMethod, or at least the entry points should be inlined into this struct
// to avoid an extra indirect load when doing invokes.