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-rw-r--r--runtime/lambda/art_lambda_method.h11
1 files changed, 0 insertions, 11 deletions
diff --git a/runtime/lambda/art_lambda_method.h b/runtime/lambda/art_lambda_method.h
index a858bf945d..ea13eb7af6 100644
--- a/runtime/lambda/art_lambda_method.h
+++ b/runtime/lambda/art_lambda_method.h
@@ -90,17 +90,6 @@ class ArtLambdaMethod {
return strlen(captured_variables_shorty_);
}
- // Return the offset in bytes from the start of ArtLambdaMethod to the method_.
- // -- Only should be used by assembly (stubs) support code and compiled code.
- static constexpr size_t GetArtMethodOffset() {
- return offsetof(ArtLambdaMethod, method_);
- }
-
- // Calculate how many vregs all the arguments will use when doing an invoke.
- // (Most primitives are 1 vregs, double/long are 2, reference is 1, lambda is 2).
- // -- This is used to know how big to set up shadow frame when invoking into the target method.
- size_t GetArgumentVRegCount() const SHARED_REQUIRES(Locks::mutator_lock_);
-
private:
// TODO: ArtMethod, or at least the entry points should be inlined into this struct
// to avoid an extra indirect load when doing invokes.