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diff --git a/runtime/jdwp/jdwp_adb.cc b/runtime/jdwp/jdwp_adb.cc
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+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <errno.h>
+#include <stdio.h>
+#include <sys/socket.h>
+#include <sys/un.h>
+#include <unistd.h>
+
+#include "base/logging.h"
+#include "base/stringprintf.h"
+#include "jdwp/jdwp_priv.h"
+
+#ifdef HAVE_ANDROID_OS
+#include "cutils/sockets.h"
+#endif
+
+/*
+ * The JDWP <-> ADB transport protocol is explained in detail
+ * in system/core/adb/jdwp_service.c. Here's a summary.
+ *
+ * 1/ when the JDWP thread starts, it tries to connect to a Unix
+ * domain stream socket (@jdwp-control) that is opened by the
+ * ADB daemon.
+ *
+ * 2/ it then sends the current process PID as a string of 4 hexadecimal
+ * chars (no terminating zero)
+ *
+ * 3/ then, it uses recvmsg to receive file descriptors from the
+ * daemon. each incoming file descriptor is a pass-through to
+ * a given JDWP debugger, that can be used to read the usual
+ * JDWP-handshake, etc...
+ */
+
+#define kJdwpControlName "\0jdwp-control"
+#define kJdwpControlNameLen (sizeof(kJdwpControlName)-1)
+
+namespace art {
+
+namespace JDWP {
+
+struct JdwpAdbState : public JdwpNetStateBase {
+ public:
+ JdwpAdbState(JdwpState* state) : JdwpNetStateBase(state) {
+ control_sock_ = -1;
+ shutting_down_ = false;
+
+ control_addr_.controlAddrUn.sun_family = AF_UNIX;
+ control_addr_len_ = sizeof(control_addr_.controlAddrUn.sun_family) + kJdwpControlNameLen;
+ memcpy(control_addr_.controlAddrUn.sun_path, kJdwpControlName, kJdwpControlNameLen);
+ }
+
+ ~JdwpAdbState() {
+ if (clientSock != -1) {
+ shutdown(clientSock, SHUT_RDWR);
+ close(clientSock);
+ }
+ if (control_sock_ != -1) {
+ shutdown(control_sock_, SHUT_RDWR);
+ close(control_sock_);
+ }
+ }
+
+ virtual bool Accept();
+
+ virtual bool Establish(const JdwpOptions*) {
+ return false;
+ }
+
+ virtual void Shutdown() {
+ shutting_down_ = true;
+
+ int control_sock = this->control_sock_;
+ int clientSock = this->clientSock;
+
+ /* clear these out so it doesn't wake up and try to reuse them */
+ this->control_sock_ = this->clientSock = -1;
+
+ if (clientSock != -1) {
+ shutdown(clientSock, SHUT_RDWR);
+ }
+
+ if (control_sock != -1) {
+ shutdown(control_sock, SHUT_RDWR);
+ }
+
+ WakePipe();
+ }
+
+ virtual bool ProcessIncoming();
+
+ private:
+ int ReceiveClientFd();
+
+ int control_sock_;
+ bool shutting_down_;
+
+ socklen_t control_addr_len_;
+ union {
+ sockaddr_un controlAddrUn;
+ sockaddr controlAddrPlain;
+ } control_addr_;
+};
+
+/*
+ * Do initial prep work, e.g. binding to ports and opening files. This
+ * runs in the main thread, before the JDWP thread starts, so it shouldn't
+ * do anything that might block forever.
+ */
+bool InitAdbTransport(JdwpState* state, const JdwpOptions*) {
+ VLOG(jdwp) << "ADB transport startup";
+ state->netState = new JdwpAdbState(state);
+ return (state->netState != NULL);
+}
+
+/*
+ * Receive a file descriptor from ADB. The fd can be used to communicate
+ * directly with a debugger or DDMS.
+ *
+ * Returns the file descriptor on success. On failure, returns -1 and
+ * closes netState->control_sock_.
+ */
+int JdwpAdbState::ReceiveClientFd() {
+ char dummy = '!';
+ union {
+ cmsghdr cm;
+ char buffer[CMSG_SPACE(sizeof(int))];
+ } cm_un;
+
+ iovec iov;
+ iov.iov_base = &dummy;
+ iov.iov_len = 1;
+
+ msghdr msg;
+ msg.msg_name = NULL;
+ msg.msg_namelen = 0;
+ msg.msg_iov = &iov;
+ msg.msg_iovlen = 1;
+ msg.msg_flags = 0;
+ msg.msg_control = cm_un.buffer;
+ msg.msg_controllen = sizeof(cm_un.buffer);
+
+ cmsghdr* cmsg = CMSG_FIRSTHDR(&msg);
+ cmsg->cmsg_len = msg.msg_controllen;
+ cmsg->cmsg_level = SOL_SOCKET;
+ cmsg->cmsg_type = SCM_RIGHTS;
+ ((int*)(void*)CMSG_DATA(cmsg))[0] = -1;
+
+ int rc = TEMP_FAILURE_RETRY(recvmsg(control_sock_, &msg, 0));
+
+ if (rc <= 0) {
+ if (rc == -1) {
+ PLOG(WARNING) << "Receiving file descriptor from ADB failed (socket " << control_sock_ << ")";
+ }
+ close(control_sock_);
+ control_sock_ = -1;
+ return -1;
+ }
+
+ return ((int*)(void*)CMSG_DATA(cmsg))[0];
+}
+
+/*
+ * Block forever, waiting for a debugger to connect to us. Called from the
+ * JDWP thread.
+ *
+ * This needs to un-block and return "false" if the VM is shutting down. It
+ * should return "true" when it successfully accepts a connection.
+ */
+bool JdwpAdbState::Accept() {
+ int retryCount = 0;
+
+ /* first, ensure that we get a connection to the ADB daemon */
+
+ retry:
+ if (shutting_down_) {
+ return false;
+ }
+
+ if (control_sock_ == -1) {
+ int sleep_ms = 500;
+ const int sleep_max_ms = 2*1000;
+ char buff[5];
+
+ control_sock_ = socket(PF_UNIX, SOCK_STREAM, 0);
+ if (control_sock_ < 0) {
+ PLOG(ERROR) << "Could not create ADB control socket";
+ return false;
+ }
+
+ if (!MakePipe()) {
+ return false;
+ }
+
+ snprintf(buff, sizeof(buff), "%04x", getpid());
+ buff[4] = 0;
+
+ for (;;) {
+ /*
+ * If adbd isn't running, because USB debugging was disabled or
+ * perhaps the system is restarting it for "adb root", the
+ * connect() will fail. We loop here forever waiting for it
+ * to come back.
+ *
+ * Waking up and polling every couple of seconds is generally a
+ * bad thing to do, but we only do this if the application is
+ * debuggable *and* adbd isn't running. Still, for the sake
+ * of battery life, we should consider timing out and giving
+ * up after a few minutes in case somebody ships an app with
+ * the debuggable flag set.
+ */
+ int ret = connect(control_sock_, &control_addr_.controlAddrPlain, control_addr_len_);
+ if (!ret) {
+#ifdef HAVE_ANDROID_OS
+ if (!socket_peer_is_trusted(control_sock_)) {
+ if (shutdown(control_sock_, SHUT_RDWR)) {
+ PLOG(ERROR) << "trouble shutting down socket";
+ }
+ return false;
+ }
+#endif
+
+ /* now try to send our pid to the ADB daemon */
+ ret = TEMP_FAILURE_RETRY(send(control_sock_, buff, 4, 0));
+ if (ret >= 0) {
+ VLOG(jdwp) << StringPrintf("PID sent as '%.*s' to ADB", 4, buff);
+ break;
+ }
+
+ PLOG(ERROR) << "Weird, can't send JDWP process pid to ADB";
+ return false;
+ }
+ if (VLOG_IS_ON(jdwp)) {
+ PLOG(ERROR) << "Can't connect to ADB control socket";
+ }
+
+ usleep(sleep_ms * 1000);
+
+ sleep_ms += (sleep_ms >> 1);
+ if (sleep_ms > sleep_max_ms) {
+ sleep_ms = sleep_max_ms;
+ }
+ if (shutting_down_) {
+ return false;
+ }
+ }
+ }
+
+ VLOG(jdwp) << "trying to receive file descriptor from ADB";
+ /* now we can receive a client file descriptor */
+ clientSock = ReceiveClientFd();
+ if (shutting_down_) {
+ return false; // suppress logs and additional activity
+ }
+ if (clientSock == -1) {
+ if (++retryCount > 5) {
+ LOG(ERROR) << "adb connection max retries exceeded";
+ return false;
+ }
+ goto retry;
+ } else {
+ VLOG(jdwp) << "received file descriptor " << clientSock << " from ADB";
+ SetAwaitingHandshake(true);
+ input_count_ = 0;
+ return true;
+ }
+}
+
+/*
+ * Process incoming data. If no data is available, this will block until
+ * some arrives.
+ *
+ * If we get a full packet, handle it.
+ *
+ * To take some of the mystery out of life, we want to reject incoming
+ * connections if we already have a debugger attached. If we don't, the
+ * debugger will just mysteriously hang until it times out. We could just
+ * close the listen socket, but there's a good chance we won't be able to
+ * bind to the same port again, which would confuse utilities.
+ *
+ * Returns "false" on error (indicating that the connection has been severed),
+ * "true" if things are still okay.
+ */
+bool JdwpAdbState::ProcessIncoming() {
+ int readCount;
+
+ CHECK(clientSock != -1);
+
+ if (!HaveFullPacket()) {
+ /* read some more, looping until we have data */
+ errno = 0;
+ while (1) {
+ int selCount;
+ fd_set readfds;
+ int maxfd = -1;
+ int fd;
+
+ FD_ZERO(&readfds);
+
+ /* configure fds; note these may get zapped by another thread */
+ fd = control_sock_;
+ if (fd >= 0) {
+ FD_SET(fd, &readfds);
+ if (maxfd < fd) {
+ maxfd = fd;
+ }
+ }
+ fd = clientSock;
+ if (fd >= 0) {
+ FD_SET(fd, &readfds);
+ if (maxfd < fd) {
+ maxfd = fd;
+ }
+ }
+ fd = wake_pipe_[0];
+ if (fd >= 0) {
+ FD_SET(fd, &readfds);
+ if (maxfd < fd) {
+ maxfd = fd;
+ }
+ } else {
+ LOG(INFO) << "NOTE: entering select w/o wakepipe";
+ }
+
+ if (maxfd < 0) {
+ VLOG(jdwp) << "+++ all fds are closed";
+ return false;
+ }
+
+ /*
+ * Select blocks until it sees activity on the file descriptors.
+ * Closing the local file descriptor does not count as activity,
+ * so we can't rely on that to wake us up (it works for read()
+ * and accept(), but not select()).
+ *
+ * We can do one of three things: (1) send a signal and catch
+ * EINTR, (2) open an additional fd ("wake pipe") and write to
+ * it when it's time to exit, or (3) time out periodically and
+ * re-issue the select. We're currently using #2, as it's more
+ * reliable than #1 and generally better than #3. Wastes two fds.
+ */
+ selCount = select(maxfd+1, &readfds, NULL, NULL, NULL);
+ if (selCount < 0) {
+ if (errno == EINTR) {
+ continue;
+ }
+ PLOG(ERROR) << "select failed";
+ goto fail;
+ }
+
+ if (wake_pipe_[0] >= 0 && FD_ISSET(wake_pipe_[0], &readfds)) {
+ LOG(DEBUG) << "Got wake-up signal, bailing out of select";
+ goto fail;
+ }
+ if (control_sock_ >= 0 && FD_ISSET(control_sock_, &readfds)) {
+ int sock = ReceiveClientFd();
+ if (sock >= 0) {
+ LOG(INFO) << "Ignoring second debugger -- accepting and dropping";
+ close(sock);
+ } else {
+ CHECK(control_sock_ == -1);
+ /*
+ * Remote side most likely went away, so our next read
+ * on clientSock will fail and throw us out of the loop.
+ */
+ }
+ }
+ if (clientSock >= 0 && FD_ISSET(clientSock, &readfds)) {
+ readCount = read(clientSock, input_buffer_ + input_count_, sizeof(input_buffer_) - input_count_);
+ if (readCount < 0) {
+ /* read failed */
+ if (errno != EINTR) {
+ goto fail;
+ }
+ LOG(DEBUG) << "+++ EINTR hit";
+ return true;
+ } else if (readCount == 0) {
+ /* EOF hit -- far end went away */
+ VLOG(jdwp) << "+++ peer disconnected";
+ goto fail;
+ } else {
+ break;
+ }
+ }
+ }
+
+ input_count_ += readCount;
+ if (!HaveFullPacket()) {
+ return true; /* still not there yet */
+ }
+ }
+
+ /*
+ * Special-case the initial handshake. For some bizarre reason we're
+ * expected to emulate bad tty settings by echoing the request back
+ * exactly as it was sent. Note the handshake is always initiated by
+ * the debugger, no matter who connects to whom.
+ *
+ * Other than this one case, the protocol [claims to be] stateless.
+ */
+ if (IsAwaitingHandshake()) {
+ if (memcmp(input_buffer_, kMagicHandshake, kMagicHandshakeLen) != 0) {
+ LOG(ERROR) << StringPrintf("ERROR: bad handshake '%.14s'", input_buffer_);
+ goto fail;
+ }
+
+ errno = 0;
+ int cc = TEMP_FAILURE_RETRY(write(clientSock, input_buffer_, kMagicHandshakeLen));
+ if (cc != kMagicHandshakeLen) {
+ PLOG(ERROR) << "Failed writing handshake bytes (" << cc << " of " << kMagicHandshakeLen << ")";
+ goto fail;
+ }
+
+ ConsumeBytes(kMagicHandshakeLen);
+ SetAwaitingHandshake(false);
+ VLOG(jdwp) << "+++ handshake complete";
+ return true;
+ }
+
+ /*
+ * Handle this packet.
+ */
+ return state_->HandlePacket();
+
+ fail:
+ Close();
+ return false;
+}
+
+} // namespace JDWP
+
+} // namespace art