summaryrefslogtreecommitdiff
path: root/runtime/gc/task_processor.cc
diff options
context:
space:
mode:
Diffstat (limited to 'runtime/gc/task_processor.cc')
-rw-r--r--runtime/gc/task_processor.cc125
1 files changed, 125 insertions, 0 deletions
diff --git a/runtime/gc/task_processor.cc b/runtime/gc/task_processor.cc
new file mode 100644
index 0000000000..1a3c6f5399
--- /dev/null
+++ b/runtime/gc/task_processor.cc
@@ -0,0 +1,125 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "task_processor.h"
+
+#include "scoped_thread_state_change.h"
+
+namespace art {
+namespace gc {
+
+TaskProcessor::TaskProcessor()
+ : lock_(new Mutex("Task processor lock", kReferenceProcessorLock)), is_running_(false) {
+ // Piggyback off the reference processor lock level.
+ cond_.reset(new ConditionVariable("Task processor condition", *lock_));
+}
+
+TaskProcessor::~TaskProcessor() {
+ delete lock_;
+}
+
+void TaskProcessor::AddTask(Thread* self, HeapTask* task) {
+ ScopedThreadStateChange tsc(self, kBlocked);
+ MutexLock mu(self, *lock_);
+ tasks_.insert(task);
+ cond_->Signal(self);
+}
+
+HeapTask* TaskProcessor::GetTask(Thread* self) {
+ ScopedThreadStateChange tsc(self, kBlocked);
+ MutexLock mu(self, *lock_);
+ while (true) {
+ if (tasks_.empty()) {
+ if (!is_running_) {
+ return nullptr;
+ }
+ cond_->Wait(self); // Empty queue, wait until we are signalled.
+ } else {
+ // Non empty queue, look at the top element and see if we are ready to run it.
+ const uint64_t current_time = NanoTime();
+ HeapTask* task = *tasks_.begin();
+ // If we are shutting down, return the task right away without waiting. Otherwise return the
+ // task if it is late enough.
+ uint64_t target_time = task->GetTargetRunTime();
+ if (!is_running_ || target_time <= current_time) {
+ tasks_.erase(tasks_.begin());
+ return task;
+ }
+ DCHECK_GT(target_time, current_time);
+ // Wait untl we hit the target run time.
+ const uint64_t delta_time = target_time - current_time;
+ const uint64_t ms_delta = NsToMs(delta_time);
+ const uint64_t ns_delta = delta_time - MsToNs(ms_delta);
+ cond_->TimedWait(self, static_cast<int64_t>(ms_delta), static_cast<int32_t>(ns_delta));
+ }
+ }
+ UNREACHABLE();
+ return nullptr;
+}
+
+void TaskProcessor::UpdateTargetRunTime(Thread* self, HeapTask* task, uint64_t new_target_time) {
+ MutexLock mu(self, *lock_);
+ // Find the task.
+ auto range = tasks_.equal_range(task);
+ for (auto it = range.first; it != range.second; ++it) {
+ if (*it == task) {
+ // Check if the target time was updated, if so re-insert then wait.
+ if (new_target_time != task->GetTargetRunTime()) {
+ tasks_.erase(it);
+ task->SetTargetRunTime(new_target_time);
+ tasks_.insert(task);
+ // If we became the first task then we may need to signal since we changed the task that we
+ // are sleeping on.
+ if (*tasks_.begin() == task) {
+ cond_->Signal(self);
+ }
+ return;
+ }
+ }
+ }
+}
+
+bool TaskProcessor::IsRunning() const {
+ MutexLock mu(Thread::Current(), *lock_);
+ return is_running_;
+}
+
+void TaskProcessor::Stop(Thread* self) {
+ MutexLock mu(self, *lock_);
+ is_running_ = false;
+ cond_->Broadcast(self);
+}
+
+void TaskProcessor::Start(Thread* self) {
+ MutexLock mu(self, *lock_);
+ is_running_ = true;
+}
+
+void TaskProcessor::RunAllTasks(Thread* self) {
+ while (true) {
+ // Wait and get a task, may be interrupted.
+ HeapTask* task = GetTask(self);
+ if (task != nullptr) {
+ task->Run(self);
+ task->Finalize();
+ } else if (!IsRunning()) {
+ break;
+ }
+ }
+}
+
+} // namespace gc
+} // namespace art