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+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "message_queue.h"
+
+#include <thread>
+
+#include "common_runtime_test.h"
+#include "thread-current-inl.h"
+
+namespace art {
+
+class MessageQueueTest : public CommonRuntimeTest {};
+
+namespace {
+
+// Define some message types
+struct EmptyMessage {};
+struct IntMessage {
+ int value;
+};
+struct OtherIntMessage {
+ int other_value;
+};
+struct TwoIntMessage {
+ int value1;
+ int value2;
+};
+struct StringMessage {
+ std::string message;
+};
+
+using TestMessageQueue =
+ MessageQueue<EmptyMessage, IntMessage, OtherIntMessage, TwoIntMessage, StringMessage>;
+
+} // namespace
+
+TEST_F(MessageQueueTest, SendReceiveTest) {
+ TestMessageQueue queue;
+
+ queue.SendMessage(EmptyMessage{});
+ ASSERT_TRUE(std::holds_alternative<EmptyMessage>(queue.ReceiveMessage()));
+
+ queue.SendMessage(IntMessage{42});
+ ASSERT_TRUE(std::holds_alternative<IntMessage>(queue.ReceiveMessage()));
+
+ queue.SendMessage(OtherIntMessage{43});
+ ASSERT_TRUE(std::holds_alternative<OtherIntMessage>(queue.ReceiveMessage()));
+
+ queue.SendMessage(TwoIntMessage{1, 2});
+ ASSERT_TRUE(std::holds_alternative<TwoIntMessage>(queue.ReceiveMessage()));
+
+ queue.SendMessage(StringMessage{"Hello, World!"});
+ ASSERT_TRUE(std::holds_alternative<StringMessage>(queue.ReceiveMessage()));
+}
+
+TEST_F(MessageQueueTest, TestTimeout) {
+ TestMessageQueue queue;
+
+ constexpr uint64_t kDuration = 500;
+
+ const auto start = MilliTime();
+ queue.SetTimeout(kDuration);
+ ASSERT_TRUE(std::holds_alternative<TimeoutExpiredMessage>(queue.ReceiveMessage()));
+ const auto elapsed = MilliTime() - start;
+
+ ASSERT_GT(elapsed, kDuration);
+}
+
+TEST_F(MessageQueueTest, TwoWayMessaging) {
+ TestMessageQueue queue1;
+ TestMessageQueue queue2;
+
+ std::thread thread{[&]() {
+ // Tell the parent thread we are running.
+ queue1.SendMessage(EmptyMessage{});
+
+ // Wait for a message from the parent thread.
+ queue2.ReceiveMessage();
+ }};
+
+ queue1.ReceiveMessage();
+ queue2.SendMessage(EmptyMessage{});
+
+ thread.join();
+}
+
+TEST_F(MessageQueueTest, SwitchReceiveTest) {
+ TestMessageQueue queue;
+
+ queue.SendMessage(EmptyMessage{});
+ queue.SendMessage(IntMessage{42});
+ queue.SendMessage(OtherIntMessage{43});
+ queue.SendMessage(TwoIntMessage{1, 2});
+ queue.SendMessage(StringMessage{"Hello, World!"});
+ queue.SetTimeout(500);
+
+ bool empty_received = false;
+ bool int_received = false;
+ bool other_int_received = false;
+ bool two_int_received = false;
+ bool string_received = false;
+ bool timeout_received = false;
+
+ while (!(empty_received && int_received && other_int_received && two_int_received &&
+ string_received && timeout_received)) {
+ queue.SwitchReceive(
+ [&]([[maybe_unused]] const EmptyMessage& message) {
+ ASSERT_FALSE(empty_received);
+ empty_received = true;
+ },
+ [&](const IntMessage& message) {
+ ASSERT_FALSE(int_received);
+ int_received = true;
+
+ ASSERT_EQ(message.value, 42);
+ },
+ [&](const OtherIntMessage& message) {
+ ASSERT_FALSE(other_int_received);
+ other_int_received = true;
+
+ ASSERT_EQ(message.other_value, 43);
+ },
+ // The timeout message is here to make sure the cases can go in any order
+ [&]([[maybe_unused]] const TimeoutExpiredMessage& message) {
+ ASSERT_FALSE(timeout_received);
+ timeout_received = true;
+ },
+ [&](const TwoIntMessage& message) {
+ ASSERT_FALSE(two_int_received);
+ two_int_received = true;
+
+ ASSERT_EQ(message.value1, 1);
+ ASSERT_EQ(message.value2, 2);
+ },
+ [&](const StringMessage& message) {
+ ASSERT_FALSE(string_received);
+ string_received = true;
+
+ ASSERT_EQ(message.message, "Hello, World!");
+ });
+ }
+}
+
+TEST_F(MessageQueueTest, SwitchReceiveAutoTest) {
+ TestMessageQueue queue;
+
+ queue.SendMessage(EmptyMessage{});
+ queue.SendMessage(IntMessage{42});
+ queue.SendMessage(OtherIntMessage{43});
+ queue.SendMessage(TwoIntMessage{1, 2});
+ queue.SendMessage(StringMessage{"Hello, World!"});
+ queue.SetTimeout(500);
+
+ int pending_messages = 6;
+
+ while (pending_messages > 0) {
+ queue.SwitchReceive([&]([[maybe_unused]] auto message) { pending_messages--; });
+ }
+}
+
+TEST_F(MessageQueueTest, SwitchReceivePartialAutoTest) {
+ TestMessageQueue queue;
+
+ queue.SendMessage(EmptyMessage{});
+ queue.SendMessage(IntMessage{42});
+ queue.SendMessage(OtherIntMessage{43});
+ queue.SendMessage(TwoIntMessage{1, 2});
+ queue.SendMessage(StringMessage{"Hello, World!"});
+ queue.SetTimeout(500);
+
+ bool running = true;
+ while (running) {
+ queue.SwitchReceive(
+ [&](const StringMessage& message) {
+ ASSERT_EQ(message.message, "Hello, World!");
+ running = false;
+ },
+ [&]([[maybe_unused]] const auto& message) {
+ const bool is_string{std::is_same<StringMessage, decltype(message)>()};
+ ASSERT_FALSE(is_string);
+ });
+ }
+}
+
+TEST_F(MessageQueueTest, SwitchReceiveReturn) {
+ TestMessageQueue queue;
+
+ queue.SendMessage(EmptyMessage{});
+
+ ASSERT_TRUE(
+ queue.SwitchReceive<bool>([&]([[maybe_unused]] const EmptyMessage& message) { return true; },
+ [&]([[maybe_unused]] const auto& message) { return false; }));
+
+ queue.SendMessage(IntMessage{42});
+
+ ASSERT_FALSE(
+ queue.SwitchReceive<bool>([&]([[maybe_unused]] const EmptyMessage& message) { return true; },
+ [&]([[maybe_unused]] const auto& message) { return false; }));
+}
+
+TEST_F(MessageQueueTest, ReceiveInOrder) {
+ TestMessageQueue queue;
+
+ std::vector<TestMessageQueue::Message> messages{
+ EmptyMessage{},
+ IntMessage{42},
+ OtherIntMessage{43},
+ TwoIntMessage{1, 2},
+ StringMessage{"Hello, World!"},
+ };
+
+ // Send the messages
+ for (const auto& message : messages) {
+ queue.SendMessage(message);
+ }
+ queue.SetTimeout(500);
+
+ // Receive the messages. Make sure they came in order, except for the TimeoutExpiredMessage, which
+ // can come at any time.
+ bool received_timeout = false;
+ for (const auto& expected : messages) {
+ auto message = queue.ReceiveMessage();
+ if (std::holds_alternative<TimeoutExpiredMessage>(message)) {
+ ASSERT_FALSE(received_timeout);
+ received_timeout = true;
+ } else {
+ ASSERT_EQ(message.index(), expected.index());
+ }
+ }
+ if (!received_timeout) {
+ // If we have not received the timeout yet, receive one more message and make sure it's the
+ // timeout.
+ ASSERT_TRUE(std::holds_alternative<TimeoutExpiredMessage>(queue.ReceiveMessage()));
+ }
+}
+
+} // namespace art