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Diffstat (limited to 'runtime/base/message_queue.h')
-rw-r--r-- | runtime/base/message_queue.h | 172 |
1 files changed, 172 insertions, 0 deletions
diff --git a/runtime/base/message_queue.h b/runtime/base/message_queue.h new file mode 100644 index 0000000000..b0f1460a16 --- /dev/null +++ b/runtime/base/message_queue.h @@ -0,0 +1,172 @@ +/* + * Copyright (C) 2020 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ART_RUNTIME_BASE_MESSAGE_QUEUE_H_ +#define ART_RUNTIME_BASE_MESSAGE_QUEUE_H_ + +#include <deque> +#include <optional> +#include <variant> + +#include "base/time_utils.h" +#include "mutex.h" +#include "thread.h" + +#pragma clang diagnostic push +#pragma clang diagnostic error "-Wconversion" + +namespace art { + +struct TimeoutExpiredMessage {}; + +// MessageQueue is an unbounded multiple producer, multiple consumer (MPMC) queue that can be +// specialized to send messages between threads. The queue is parameterized by a set of types that +// serve as the message types. Note that messages are passed by value, so smaller messages should be +// used when possible. +// +// Example: +// +// struct IntMessage { int value; }; +// struct DoubleMessage { double value; }; +// +// MessageQueue<IntMessage, DoubleMessage> queue; +// +// queue.SendMessage(IntMessage{42}); +// queue.SendMessage(DoubleMessage{42.0}); +// +// auto message = queue.ReceiveMessage(); // message is a std::variant of the different +// // message types. +// +// if (std::holds_alternative<IntMessage>(message)) { +// cout << "Received int message with value " << std::get<IntMessage>(message) << "\n"; +// } +// +// The message queue also supports a special timeout message. This is scheduled to be sent by the +// SetTimeout method, which will cause the MessageQueue to deliver a TimeoutExpiredMessage after the +// time period has elapsed. Note that only one timeout can be active can be active at a time, and +// subsequent calls to SetTimeout will overwrite any existing timeout. +// +// Example: +// +// queue.SetTimeout(5000); // request to send TimeoutExpiredMessage in 5000ms. +// +// auto message = queue.ReceiveMessage(); // blocks for 5000ms and returns +// // TimeoutExpiredMessage +// +// Note additional messages can be sent in the meantime and a ReceiveMessage call will wake up to +// return that message. The TimeoutExpiredMessage will still be sent at the right time. +// +// Finally, MessageQueue has a SwitchReceive method that can be used to run different code depending +// on the type of message received. SwitchReceive takes a set of lambda expressions that take one +// argument of one of the allowed message types. An additional lambda expression that takes a single +// auto argument can be used to serve as a catch-all case. +// +// Example: +// +// queue.SwitchReceive( +// [&](IntMessage message) { +// cout << "Received int: " << message.value << "\n"; +// }, +// [&](DoubleMessage message) { +// cout << "Received double: " << message.value << "\n"; +// }, +// [&](auto other_message) { +// // Another message was received. In this case, it's TimeoutExpiredMessage. +// } +// ) +// +// For additional examples, see message_queue_test.cc. +template <typename... MessageTypes> +class MessageQueue { + public: + using Message = std::variant<TimeoutExpiredMessage, MessageTypes...>; + + // Adds a message to the message queue, which can later be received with ReceiveMessage. See class + // comment for more details. + void SendMessage(Message message) { + // TimeoutExpiredMessage should not be sent manually. + DCHECK(!std::holds_alternative<TimeoutExpiredMessage>(message)); + Thread* self = Thread::Current(); + MutexLock lock{self, mutex_}; + messages_.push_back(message); + cv_.Signal(self); + } + + // Schedule a TimeoutExpiredMessage to be delivered in timeout_milliseconds. See class comment for + // more details. + void SetTimeout(uint64_t timeout_milliseconds) { + Thread* self = Thread::Current(); + MutexLock lock{self, mutex_}; + deadline_milliseconds_ = timeout_milliseconds + MilliTime(); + cv_.Signal(self); + } + + // Remove and return a message from the queue. If no message is available, ReceiveMessage will + // block until one becomes available. See class comment for more details. + Message ReceiveMessage() { + Thread* self = Thread::Current(); + MutexLock lock{self, mutex_}; + + // Loop until we receive a message + while (true) { + uint64_t const current_time = MilliTime(); + // First check if the deadline has passed. + if (deadline_milliseconds_.has_value() && deadline_milliseconds_.value() < current_time) { + deadline_milliseconds_.reset(); + return TimeoutExpiredMessage{}; + } + + // Check if there is a message in the queue. + if (messages_.size() > 0) { + Message message = messages_.front(); + messages_.pop_front(); + return message; + } + + // Otherwise, wait until we have a message or a timeout. + if (deadline_milliseconds_.has_value()) { + DCHECK_LE(current_time, deadline_milliseconds_.value()); + int64_t timeout = static_cast<int64_t>(deadline_milliseconds_.value() - current_time); + cv_.TimedWait(self, timeout, /*ns=*/0); + } else { + cv_.Wait(self); + } + } + } + + // Waits for a message and applies the appropriate function argument to the received message. See + // class comment for more details. + template <typename ReturnType = void, typename... Fn> + ReturnType SwitchReceive(Fn... case_fn) { + struct Matcher : Fn... { + using Fn::operator()...; + } matcher{case_fn...}; + return std::visit(matcher, ReceiveMessage()); + } + + private: + Mutex mutex_{"MessageQueue Mutex"}; + ConditionVariable cv_{"MessageQueue ConditionVariable", mutex_}; + + std::deque<Message> messages_ GUARDED_BY(mutex_); + std::optional<uint64_t> deadline_milliseconds_ GUARDED_BY(mutex_); +}; + +} // namespace art + +#pragma clang diagnostic pop // -Wconversion + +#endif // ART_RUNTIME_BASE_MESSAGE_QUEUE_H_ |