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diff --git a/openjdkjvmti/ti_thread.cc b/openjdkjvmti/ti_thread.cc
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+/* Copyright (C) 2017 The Android Open Source Project
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This file implements interfaces from the file jvmti.h. This implementation
+ * is licensed under the same terms as the file jvmti.h. The
+ * copyright and license information for the file jvmti.h follows.
+ *
+ * Copyright (c) 2003, 2011, Oracle and/or its affiliates. All rights reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation. Oracle designates this
+ * particular file as subject to the "Classpath" exception as provided
+ * by Oracle in the LICENSE file that accompanied this code.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
+ * or visit www.oracle.com if you need additional information or have any
+ * questions.
+ */
+
+#include "ti_thread.h"
+
+#include "android-base/strings.h"
+#include "art_field-inl.h"
+#include "art_jvmti.h"
+#include "base/logging.h"
+#include "base/mutex.h"
+#include "events-inl.h"
+#include "gc/system_weak.h"
+#include "gc_root-inl.h"
+#include "jni_internal.h"
+#include "mirror/class.h"
+#include "mirror/object-inl.h"
+#include "mirror/string.h"
+#include "nativehelper/ScopedLocalRef.h"
+#include "obj_ptr.h"
+#include "runtime.h"
+#include "runtime_callbacks.h"
+#include "scoped_thread_state_change-inl.h"
+#include "thread-current-inl.h"
+#include "thread_list.h"
+#include "ti_phase.h"
+#include "well_known_classes.h"
+
+namespace openjdkjvmti {
+
+art::ArtField* ThreadUtil::context_class_loader_ = nullptr;
+
+struct ThreadCallback : public art::ThreadLifecycleCallback, public art::RuntimePhaseCallback {
+ jthread GetThreadObject(art::Thread* self) REQUIRES_SHARED(art::Locks::mutator_lock_) {
+ if (self->GetPeer() == nullptr) {
+ return nullptr;
+ }
+ return self->GetJniEnv()->AddLocalReference<jthread>(self->GetPeer());
+ }
+ template <ArtJvmtiEvent kEvent>
+ void Post(art::Thread* self) REQUIRES_SHARED(art::Locks::mutator_lock_) {
+ DCHECK_EQ(self, art::Thread::Current());
+ ScopedLocalRef<jthread> thread(self->GetJniEnv(), GetThreadObject(self));
+ art::ScopedThreadSuspension sts(self, art::ThreadState::kNative);
+ event_handler->DispatchEvent<kEvent>(self,
+ reinterpret_cast<JNIEnv*>(self->GetJniEnv()),
+ thread.get());
+ }
+
+ void ThreadStart(art::Thread* self) OVERRIDE REQUIRES_SHARED(art::Locks::mutator_lock_) {
+ if (!started) {
+ // Runtime isn't started. We only expect at most the signal handler or JIT threads to be
+ // started here.
+ if (art::kIsDebugBuild) {
+ std::string name;
+ self->GetThreadName(name);
+ if (name != "JDWP" &&
+ name != "Signal Catcher" &&
+ !android::base::StartsWith(name, "Jit thread pool")) {
+ LOG(FATAL) << "Unexpected thread before start: " << name;
+ }
+ }
+ return;
+ }
+ Post<ArtJvmtiEvent::kThreadStart>(self);
+ }
+
+ void ThreadDeath(art::Thread* self) OVERRIDE REQUIRES_SHARED(art::Locks::mutator_lock_) {
+ Post<ArtJvmtiEvent::kThreadEnd>(self);
+ }
+
+ void NextRuntimePhase(RuntimePhase phase) OVERRIDE REQUIRES_SHARED(art::Locks::mutator_lock_) {
+ if (phase == RuntimePhase::kInit) {
+ // We moved to VMInit. Report the main thread as started (it was attached early, and must
+ // not be reported until Init.
+ started = true;
+ Post<ArtJvmtiEvent::kThreadStart>(art::Thread::Current());
+ }
+ }
+
+ EventHandler* event_handler = nullptr;
+ bool started = false;
+};
+
+ThreadCallback gThreadCallback;
+
+void ThreadUtil::Register(EventHandler* handler) {
+ art::Runtime* runtime = art::Runtime::Current();
+
+ gThreadCallback.started = runtime->IsStarted();
+ gThreadCallback.event_handler = handler;
+
+ art::ScopedThreadStateChange stsc(art::Thread::Current(),
+ art::ThreadState::kWaitingForDebuggerToAttach);
+ art::ScopedSuspendAll ssa("Add thread callback");
+ runtime->GetRuntimeCallbacks()->AddThreadLifecycleCallback(&gThreadCallback);
+ runtime->GetRuntimeCallbacks()->AddRuntimePhaseCallback(&gThreadCallback);
+}
+
+void ThreadUtil::CacheData() {
+ art::ScopedObjectAccess soa(art::Thread::Current());
+ art::ObjPtr<art::mirror::Class> thread_class =
+ soa.Decode<art::mirror::Class>(art::WellKnownClasses::java_lang_Thread);
+ CHECK(thread_class != nullptr);
+ context_class_loader_ = thread_class->FindDeclaredInstanceField("contextClassLoader",
+ "Ljava/lang/ClassLoader;");
+ CHECK(context_class_loader_ != nullptr);
+}
+
+void ThreadUtil::Unregister() {
+ art::ScopedThreadStateChange stsc(art::Thread::Current(),
+ art::ThreadState::kWaitingForDebuggerToAttach);
+ art::ScopedSuspendAll ssa("Remove thread callback");
+ art::Runtime* runtime = art::Runtime::Current();
+ runtime->GetRuntimeCallbacks()->RemoveThreadLifecycleCallback(&gThreadCallback);
+ runtime->GetRuntimeCallbacks()->RemoveRuntimePhaseCallback(&gThreadCallback);
+}
+
+jvmtiError ThreadUtil::GetCurrentThread(jvmtiEnv* env ATTRIBUTE_UNUSED, jthread* thread_ptr) {
+ art::Thread* self = art::Thread::Current();
+
+ art::ScopedObjectAccess soa(self);
+
+ jthread thread_peer;
+ if (self->IsStillStarting()) {
+ thread_peer = nullptr;
+ } else {
+ thread_peer = soa.AddLocalReference<jthread>(self->GetPeer());
+ }
+
+ *thread_ptr = thread_peer;
+ return ERR(NONE);
+}
+
+// Get the native thread. The spec says a null object denotes the current thread.
+art::Thread* ThreadUtil::GetNativeThread(jthread thread,
+ const art::ScopedObjectAccessAlreadyRunnable& soa) {
+ if (thread == nullptr) {
+ return art::Thread::Current();
+ }
+
+ return art::Thread::FromManagedThread(soa, thread);
+}
+
+jvmtiError ThreadUtil::GetThreadInfo(jvmtiEnv* env, jthread thread, jvmtiThreadInfo* info_ptr) {
+ if (info_ptr == nullptr) {
+ return ERR(NULL_POINTER);
+ }
+ if (!PhaseUtil::IsLivePhase()) {
+ return JVMTI_ERROR_WRONG_PHASE;
+ }
+
+ art::Thread* self = art::Thread::Current();
+ art::ScopedObjectAccess soa(self);
+ art::MutexLock mu(self, *art::Locks::thread_list_lock_);
+
+ art::Thread* target = GetNativeThread(thread, soa);
+ if (target == nullptr && thread == nullptr) {
+ return ERR(INVALID_THREAD);
+ }
+
+ JvmtiUniquePtr<char[]> name_uptr;
+ if (target != nullptr) {
+ // Have a native thread object, this thread is alive.
+ std::string name;
+ target->GetThreadName(name);
+ jvmtiError name_result;
+ name_uptr = CopyString(env, name.c_str(), &name_result);
+ if (name_uptr == nullptr) {
+ return name_result;
+ }
+ info_ptr->name = name_uptr.get();
+
+ info_ptr->priority = target->GetNativePriority();
+
+ info_ptr->is_daemon = target->IsDaemon();
+
+ art::ObjPtr<art::mirror::Object> peer = target->GetPeerFromOtherThread();
+
+ // ThreadGroup.
+ if (peer != nullptr) {
+ art::ArtField* f = art::jni::DecodeArtField(art::WellKnownClasses::java_lang_Thread_group);
+ CHECK(f != nullptr);
+ art::ObjPtr<art::mirror::Object> group = f->GetObject(peer);
+ info_ptr->thread_group = group == nullptr
+ ? nullptr
+ : soa.AddLocalReference<jthreadGroup>(group);
+ } else {
+ info_ptr->thread_group = nullptr;
+ }
+
+ // Context classloader.
+ DCHECK(context_class_loader_ != nullptr);
+ art::ObjPtr<art::mirror::Object> ccl = peer != nullptr
+ ? context_class_loader_->GetObject(peer)
+ : nullptr;
+ info_ptr->context_class_loader = ccl == nullptr
+ ? nullptr
+ : soa.AddLocalReference<jobject>(ccl);
+ } else {
+ // Only the peer. This thread has either not been started, or is dead. Read things from
+ // the Java side.
+ art::ObjPtr<art::mirror::Object> peer = soa.Decode<art::mirror::Object>(thread);
+
+ // Name.
+ {
+ art::ArtField* f = art::jni::DecodeArtField(art::WellKnownClasses::java_lang_Thread_name);
+ CHECK(f != nullptr);
+ art::ObjPtr<art::mirror::Object> name = f->GetObject(peer);
+ std::string name_cpp;
+ const char* name_cstr;
+ if (name != nullptr) {
+ name_cpp = name->AsString()->ToModifiedUtf8();
+ name_cstr = name_cpp.c_str();
+ } else {
+ name_cstr = "";
+ }
+ jvmtiError name_result;
+ name_uptr = CopyString(env, name_cstr, &name_result);
+ if (name_uptr == nullptr) {
+ return name_result;
+ }
+ info_ptr->name = name_uptr.get();
+ }
+
+ // Priority.
+ {
+ art::ArtField* f = art::jni::DecodeArtField(art::WellKnownClasses::java_lang_Thread_priority);
+ CHECK(f != nullptr);
+ info_ptr->priority = static_cast<jint>(f->GetInt(peer));
+ }
+
+ // Daemon.
+ {
+ art::ArtField* f = art::jni::DecodeArtField(art::WellKnownClasses::java_lang_Thread_daemon);
+ CHECK(f != nullptr);
+ info_ptr->is_daemon = f->GetBoolean(peer) == 0 ? JNI_FALSE : JNI_TRUE;
+ }
+
+ // ThreadGroup.
+ {
+ art::ArtField* f = art::jni::DecodeArtField(art::WellKnownClasses::java_lang_Thread_group);
+ CHECK(f != nullptr);
+ art::ObjPtr<art::mirror::Object> group = f->GetObject(peer);
+ info_ptr->thread_group = group == nullptr
+ ? nullptr
+ : soa.AddLocalReference<jthreadGroup>(group);
+ }
+
+ // Context classloader.
+ DCHECK(context_class_loader_ != nullptr);
+ art::ObjPtr<art::mirror::Object> ccl = peer != nullptr
+ ? context_class_loader_->GetObject(peer)
+ : nullptr;
+ info_ptr->context_class_loader = ccl == nullptr
+ ? nullptr
+ : soa.AddLocalReference<jobject>(ccl);
+ }
+
+ name_uptr.release();
+
+ return ERR(NONE);
+}
+
+struct InternalThreadState {
+ art::Thread* native_thread;
+ art::ThreadState art_state;
+ int thread_user_code_suspend_count;
+};
+
+// Return the thread's (or current thread, if null) thread state.
+static InternalThreadState GetNativeThreadState(jthread thread,
+ const art::ScopedObjectAccessAlreadyRunnable& soa)
+ REQUIRES_SHARED(art::Locks::mutator_lock_)
+ REQUIRES(art::Locks::thread_list_lock_, art::Locks::user_code_suspension_lock_) {
+ art::Thread* self = nullptr;
+ if (thread == nullptr) {
+ self = art::Thread::Current();
+ } else {
+ self = art::Thread::FromManagedThread(soa, thread);
+ }
+ InternalThreadState thread_state = {};
+ art::MutexLock tscl_mu(soa.Self(), *art::Locks::thread_suspend_count_lock_);
+ thread_state.native_thread = self;
+ if (self == nullptr || self->IsStillStarting()) {
+ thread_state.art_state = art::ThreadState::kStarting;
+ thread_state.thread_user_code_suspend_count = 0;
+ } else {
+ thread_state.art_state = self->GetState();
+ thread_state.thread_user_code_suspend_count = self->GetUserCodeSuspendCount();
+ }
+ return thread_state;
+}
+
+static jint GetJvmtiThreadStateFromInternal(const InternalThreadState& state) {
+ art::ThreadState internal_thread_state = state.art_state;
+ jint jvmti_state = JVMTI_THREAD_STATE_ALIVE;
+
+ if (state.thread_user_code_suspend_count != 0) {
+ jvmti_state |= JVMTI_THREAD_STATE_SUSPENDED;
+ // Note: We do not have data about the previous state. Otherwise we should load the previous
+ // state here.
+ }
+
+ if (state.native_thread->IsInterrupted()) {
+ jvmti_state |= JVMTI_THREAD_STATE_INTERRUPTED;
+ }
+
+ if (internal_thread_state == art::ThreadState::kNative) {
+ jvmti_state |= JVMTI_THREAD_STATE_IN_NATIVE;
+ }
+
+ if (internal_thread_state == art::ThreadState::kRunnable ||
+ internal_thread_state == art::ThreadState::kWaitingWeakGcRootRead ||
+ internal_thread_state == art::ThreadState::kSuspended) {
+ jvmti_state |= JVMTI_THREAD_STATE_RUNNABLE;
+ } else if (internal_thread_state == art::ThreadState::kBlocked) {
+ jvmti_state |= JVMTI_THREAD_STATE_BLOCKED_ON_MONITOR_ENTER;
+ } else {
+ // Should be in waiting state.
+ jvmti_state |= JVMTI_THREAD_STATE_WAITING;
+
+ if (internal_thread_state == art::ThreadState::kTimedWaiting ||
+ internal_thread_state == art::ThreadState::kSleeping) {
+ jvmti_state |= JVMTI_THREAD_STATE_WAITING_WITH_TIMEOUT;
+ } else {
+ jvmti_state |= JVMTI_THREAD_STATE_WAITING_INDEFINITELY;
+ }
+
+ if (internal_thread_state == art::ThreadState::kSleeping) {
+ jvmti_state |= JVMTI_THREAD_STATE_SLEEPING;
+ }
+
+ if (internal_thread_state == art::ThreadState::kTimedWaiting ||
+ internal_thread_state == art::ThreadState::kWaiting) {
+ jvmti_state |= JVMTI_THREAD_STATE_IN_OBJECT_WAIT;
+ }
+
+ // TODO: PARKED. We'll have to inspect the stack.
+ }
+
+ return jvmti_state;
+}
+
+static jint GetJavaStateFromInternal(const InternalThreadState& state) {
+ switch (state.art_state) {
+ case art::ThreadState::kTerminated:
+ return JVMTI_JAVA_LANG_THREAD_STATE_TERMINATED;
+
+ case art::ThreadState::kRunnable:
+ case art::ThreadState::kNative:
+ case art::ThreadState::kWaitingWeakGcRootRead:
+ case art::ThreadState::kSuspended:
+ return JVMTI_JAVA_LANG_THREAD_STATE_RUNNABLE;
+
+ case art::ThreadState::kTimedWaiting:
+ case art::ThreadState::kSleeping:
+ return JVMTI_JAVA_LANG_THREAD_STATE_TIMED_WAITING;
+
+ case art::ThreadState::kBlocked:
+ return JVMTI_JAVA_LANG_THREAD_STATE_BLOCKED;
+
+ case art::ThreadState::kStarting:
+ return JVMTI_JAVA_LANG_THREAD_STATE_NEW;
+
+ case art::ThreadState::kWaiting:
+ case art::ThreadState::kWaitingForGcToComplete:
+ case art::ThreadState::kWaitingPerformingGc:
+ case art::ThreadState::kWaitingForCheckPointsToRun:
+ case art::ThreadState::kWaitingForDebuggerSend:
+ case art::ThreadState::kWaitingForDebuggerToAttach:
+ case art::ThreadState::kWaitingInMainDebuggerLoop:
+ case art::ThreadState::kWaitingForDebuggerSuspension:
+ case art::ThreadState::kWaitingForDeoptimization:
+ case art::ThreadState::kWaitingForGetObjectsAllocated:
+ case art::ThreadState::kWaitingForJniOnLoad:
+ case art::ThreadState::kWaitingForSignalCatcherOutput:
+ case art::ThreadState::kWaitingInMainSignalCatcherLoop:
+ case art::ThreadState::kWaitingForMethodTracingStart:
+ case art::ThreadState::kWaitingForVisitObjects:
+ case art::ThreadState::kWaitingForGcThreadFlip:
+ return JVMTI_JAVA_LANG_THREAD_STATE_WAITING;
+ }
+ LOG(FATAL) << "Unreachable";
+ UNREACHABLE();
+}
+
+// Suspends the current thread if it has any suspend requests on it.
+static void SuspendCheck(art::Thread* self)
+ REQUIRES(!art::Locks::mutator_lock_, !art::Locks::user_code_suspension_lock_) {
+ art::ScopedObjectAccess soa(self);
+ // Really this is only needed if we are in FastJNI and actually have the mutator_lock_ already.
+ self->FullSuspendCheck();
+}
+
+jvmtiError ThreadUtil::GetThreadState(jvmtiEnv* env ATTRIBUTE_UNUSED,
+ jthread thread,
+ jint* thread_state_ptr) {
+ if (thread_state_ptr == nullptr) {
+ return ERR(NULL_POINTER);
+ }
+
+ art::Thread* self = art::Thread::Current();
+ InternalThreadState state = {};
+ // Loop since we need to bail out and try again if we would end up getting suspended while holding
+ // the user_code_suspension_lock_ due to a SuspendReason::kForUserCode. In this situation we
+ // release the lock, wait to get resumed and try again.
+ do {
+ SuspendCheck(self);
+ art::MutexLock ucsl_mu(self, *art::Locks::user_code_suspension_lock_);
+ {
+ art::MutexLock tscl_mu(self, *art::Locks::thread_suspend_count_lock_);
+ if (self->GetUserCodeSuspendCount() != 0) {
+ // Make sure we won't be suspended in the middle of holding the thread_suspend_count_lock_
+ // by a user-code suspension. We retry and do another SuspendCheck to clear this.
+ continue;
+ }
+ }
+ art::ScopedObjectAccess soa(self);
+ art::MutexLock tll_mu(self, *art::Locks::thread_list_lock_);
+ state = GetNativeThreadState(thread, soa);
+ if (state.art_state == art::ThreadState::kStarting) {
+ break;
+ }
+ DCHECK(state.native_thread != nullptr);
+
+ // Translate internal thread state to JVMTI and Java state.
+ jint jvmti_state = GetJvmtiThreadStateFromInternal(state);
+
+ // Java state is derived from nativeGetState.
+ // TODO: Our implementation assigns "runnable" to suspended. As such, we will have slightly
+ // different mask if a thread got suspended due to user-code. However, this is for
+ // consistency with the Java view.
+ jint java_state = GetJavaStateFromInternal(state);
+
+ *thread_state_ptr = jvmti_state | java_state;
+
+ return ERR(NONE);
+ } while (true);
+
+ DCHECK_EQ(state.art_state, art::ThreadState::kStarting);
+
+ if (thread == nullptr) {
+ // No native thread, and no Java thread? We must be starting up. Report as wrong phase.
+ return ERR(WRONG_PHASE);
+ }
+
+ art::ScopedObjectAccess soa(self);
+
+ // Need to read the Java "started" field to know whether this is starting or terminated.
+ art::ObjPtr<art::mirror::Object> peer = soa.Decode<art::mirror::Object>(thread);
+ art::ObjPtr<art::mirror::Class> klass = peer->GetClass();
+ art::ArtField* started_field = klass->FindDeclaredInstanceField("started", "Z");
+ CHECK(started_field != nullptr);
+ bool started = started_field->GetBoolean(peer) != 0;
+ constexpr jint kStartedState = JVMTI_JAVA_LANG_THREAD_STATE_NEW;
+ constexpr jint kTerminatedState = JVMTI_THREAD_STATE_TERMINATED |
+ JVMTI_JAVA_LANG_THREAD_STATE_TERMINATED;
+ *thread_state_ptr = started ? kTerminatedState : kStartedState;
+ return ERR(NONE);
+}
+
+jvmtiError ThreadUtil::GetAllThreads(jvmtiEnv* env,
+ jint* threads_count_ptr,
+ jthread** threads_ptr) {
+ if (threads_count_ptr == nullptr || threads_ptr == nullptr) {
+ return ERR(NULL_POINTER);
+ }
+
+ art::Thread* current = art::Thread::Current();
+
+ art::ScopedObjectAccess soa(current);
+
+ art::MutexLock mu(current, *art::Locks::thread_list_lock_);
+ std::list<art::Thread*> thread_list = art::Runtime::Current()->GetThreadList()->GetList();
+
+ std::vector<art::ObjPtr<art::mirror::Object>> peers;
+
+ for (art::Thread* thread : thread_list) {
+ // Skip threads that are still starting.
+ if (thread->IsStillStarting()) {
+ continue;
+ }
+
+ art::ObjPtr<art::mirror::Object> peer = thread->GetPeerFromOtherThread();
+ if (peer != nullptr) {
+ peers.push_back(peer);
+ }
+ }
+
+ if (peers.empty()) {
+ *threads_count_ptr = 0;
+ *threads_ptr = nullptr;
+ } else {
+ unsigned char* data;
+ jvmtiError data_result = env->Allocate(peers.size() * sizeof(jthread), &data);
+ if (data_result != ERR(NONE)) {
+ return data_result;
+ }
+ jthread* threads = reinterpret_cast<jthread*>(data);
+ for (size_t i = 0; i != peers.size(); ++i) {
+ threads[i] = soa.AddLocalReference<jthread>(peers[i]);
+ }
+
+ *threads_count_ptr = static_cast<jint>(peers.size());
+ *threads_ptr = threads;
+ }
+ return ERR(NONE);
+}
+
+// The struct that we store in the art::Thread::custom_tls_ that maps the jvmtiEnvs to the data
+// stored with that thread. This is needed since different jvmtiEnvs are not supposed to share TLS
+// data but we only have a single slot in Thread objects to store data.
+struct JvmtiGlobalTLSData {
+ std::unordered_map<jvmtiEnv*, const void*> data GUARDED_BY(art::Locks::thread_list_lock_);
+};
+
+static void RemoveTLSData(art::Thread* target, void* ctx) REQUIRES(art::Locks::thread_list_lock_) {
+ jvmtiEnv* env = reinterpret_cast<jvmtiEnv*>(ctx);
+ art::Locks::thread_list_lock_->AssertHeld(art::Thread::Current());
+ JvmtiGlobalTLSData* global_tls = reinterpret_cast<JvmtiGlobalTLSData*>(target->GetCustomTLS());
+ if (global_tls != nullptr) {
+ global_tls->data.erase(env);
+ }
+}
+
+void ThreadUtil::RemoveEnvironment(jvmtiEnv* env) {
+ art::Thread* self = art::Thread::Current();
+ art::MutexLock mu(self, *art::Locks::thread_list_lock_);
+ art::ThreadList* list = art::Runtime::Current()->GetThreadList();
+ list->ForEach(RemoveTLSData, env);
+}
+
+jvmtiError ThreadUtil::SetThreadLocalStorage(jvmtiEnv* env, jthread thread, const void* data) {
+ art::Thread* self = art::Thread::Current();
+ art::ScopedObjectAccess soa(self);
+ art::MutexLock mu(self, *art::Locks::thread_list_lock_);
+ art::Thread* target = GetNativeThread(thread, soa);
+ if (target == nullptr && thread == nullptr) {
+ return ERR(INVALID_THREAD);
+ }
+ if (target == nullptr) {
+ return ERR(THREAD_NOT_ALIVE);
+ }
+
+ JvmtiGlobalTLSData* global_tls = reinterpret_cast<JvmtiGlobalTLSData*>(target->GetCustomTLS());
+ if (global_tls == nullptr) {
+ target->SetCustomTLS(new JvmtiGlobalTLSData);
+ global_tls = reinterpret_cast<JvmtiGlobalTLSData*>(target->GetCustomTLS());
+ }
+
+ global_tls->data[env] = data;
+
+ return ERR(NONE);
+}
+
+jvmtiError ThreadUtil::GetThreadLocalStorage(jvmtiEnv* env,
+ jthread thread,
+ void** data_ptr) {
+ if (data_ptr == nullptr) {
+ return ERR(NULL_POINTER);
+ }
+
+ art::Thread* self = art::Thread::Current();
+ art::ScopedObjectAccess soa(self);
+ art::MutexLock mu(self, *art::Locks::thread_list_lock_);
+ art::Thread* target = GetNativeThread(thread, soa);
+ if (target == nullptr && thread == nullptr) {
+ return ERR(INVALID_THREAD);
+ }
+ if (target == nullptr) {
+ return ERR(THREAD_NOT_ALIVE);
+ }
+
+ JvmtiGlobalTLSData* global_tls = reinterpret_cast<JvmtiGlobalTLSData*>(target->GetCustomTLS());
+ if (global_tls == nullptr) {
+ *data_ptr = nullptr;
+ return OK;
+ }
+ auto it = global_tls->data.find(env);
+ if (it != global_tls->data.end()) {
+ *data_ptr = const_cast<void*>(it->second);
+ } else {
+ *data_ptr = nullptr;
+ }
+
+ return ERR(NONE);
+}
+
+struct AgentData {
+ const void* arg;
+ jvmtiStartFunction proc;
+ jthread thread;
+ JavaVM* java_vm;
+ jvmtiEnv* jvmti_env;
+ jint priority;
+};
+
+static void* AgentCallback(void* arg) {
+ std::unique_ptr<AgentData> data(reinterpret_cast<AgentData*>(arg));
+ CHECK(data->thread != nullptr);
+
+ // We already have a peer. So call our special Attach function.
+ art::Thread* self = art::Thread::Attach("JVMTI Agent thread", true, data->thread);
+ CHECK(self != nullptr);
+ // The name in Attach() is only for logging. Set the thread name. This is important so
+ // that the thread is no longer seen as starting up.
+ {
+ art::ScopedObjectAccess soa(self);
+ self->SetThreadName("JVMTI Agent thread");
+ }
+
+ // Release the peer.
+ JNIEnv* env = self->GetJniEnv();
+ env->DeleteGlobalRef(data->thread);
+ data->thread = nullptr;
+
+ // Run the agent code.
+ data->proc(data->jvmti_env, env, const_cast<void*>(data->arg));
+
+ // Detach the thread.
+ int detach_result = data->java_vm->DetachCurrentThread();
+ CHECK_EQ(detach_result, 0);
+
+ return nullptr;
+}
+
+jvmtiError ThreadUtil::RunAgentThread(jvmtiEnv* jvmti_env,
+ jthread thread,
+ jvmtiStartFunction proc,
+ const void* arg,
+ jint priority) {
+ if (priority < JVMTI_THREAD_MIN_PRIORITY || priority > JVMTI_THREAD_MAX_PRIORITY) {
+ return ERR(INVALID_PRIORITY);
+ }
+ JNIEnv* env = art::Thread::Current()->GetJniEnv();
+ if (thread == nullptr || !env->IsInstanceOf(thread, art::WellKnownClasses::java_lang_Thread)) {
+ return ERR(INVALID_THREAD);
+ }
+ if (proc == nullptr) {
+ return ERR(NULL_POINTER);
+ }
+
+ std::unique_ptr<AgentData> data(new AgentData);
+ data->arg = arg;
+ data->proc = proc;
+ // We need a global ref for Java objects, as local refs will be invalid.
+ data->thread = env->NewGlobalRef(thread);
+ data->java_vm = art::Runtime::Current()->GetJavaVM();
+ data->jvmti_env = jvmti_env;
+ data->priority = priority;
+
+ pthread_t pthread;
+ int pthread_create_result = pthread_create(&pthread,
+ nullptr,
+ &AgentCallback,
+ reinterpret_cast<void*>(data.get()));
+ if (pthread_create_result != 0) {
+ return ERR(INTERNAL);
+ }
+ data.release();
+
+ return ERR(NONE);
+}
+
+jvmtiError ThreadUtil::SuspendOther(art::Thread* self,
+ jthread target_jthread) {
+ // Loop since we need to bail out and try again if we would end up getting suspended while holding
+ // the user_code_suspension_lock_ due to a SuspendReason::kForUserCode. In this situation we
+ // release the lock, wait to get resumed and try again.
+ do {
+ // Suspend ourself if we have any outstanding suspends. This is so we won't suspend due to
+ // another SuspendThread in the middle of suspending something else potentially causing a
+ // deadlock. We need to do this in the loop because if we ended up back here then we had
+ // outstanding SuspendReason::kForUserCode suspensions and we should wait for them to be cleared
+ // before continuing.
+ SuspendCheck(self);
+ art::MutexLock mu(self, *art::Locks::user_code_suspension_lock_);
+ {
+ art::MutexLock thread_suspend_count_mu(self, *art::Locks::thread_suspend_count_lock_);
+ // Make sure we won't be suspended in the middle of holding the thread_suspend_count_lock_ by
+ // a user-code suspension. We retry and do another SuspendCheck to clear this.
+ if (self->GetUserCodeSuspendCount() != 0) {
+ continue;
+ }
+ // We are not going to be suspended by user code from now on.
+ }
+ {
+ art::ScopedObjectAccess soa(self);
+ art::MutexLock thread_list_mu(self, *art::Locks::thread_list_lock_);
+ art::Thread* target = GetNativeThread(target_jthread, soa);
+ art::ThreadState state = target->GetState();
+ if (state == art::ThreadState::kTerminated || state == art::ThreadState::kStarting) {
+ return ERR(THREAD_NOT_ALIVE);
+ } else {
+ art::MutexLock thread_suspend_count_mu(self, *art::Locks::thread_suspend_count_lock_);
+ if (target->GetUserCodeSuspendCount() != 0) {
+ return ERR(THREAD_SUSPENDED);
+ }
+ }
+ }
+ bool timeout = true;
+ art::Thread* ret_target = art::Runtime::Current()->GetThreadList()->SuspendThreadByPeer(
+ target_jthread,
+ /* request_suspension */ true,
+ art::SuspendReason::kForUserCode,
+ &timeout);
+ if (ret_target == nullptr && !timeout) {
+ // TODO It would be good to get more information about why exactly the thread failed to
+ // suspend.
+ return ERR(INTERNAL);
+ } else if (!timeout) {
+ // we didn't time out and got a result.
+ return OK;
+ }
+ // We timed out. Just go around and try again.
+ } while (true);
+ UNREACHABLE();
+}
+
+jvmtiError ThreadUtil::SuspendSelf(art::Thread* self) {
+ CHECK(self == art::Thread::Current());
+ {
+ art::MutexLock mu(self, *art::Locks::user_code_suspension_lock_);
+ art::MutexLock thread_list_mu(self, *art::Locks::thread_suspend_count_lock_);
+ if (self->GetUserCodeSuspendCount() != 0) {
+ // This can only happen if we race with another thread to suspend 'self' and we lose.
+ return ERR(THREAD_SUSPENDED);
+ }
+ // We shouldn't be able to fail this.
+ if (!self->ModifySuspendCount(self, +1, nullptr, art::SuspendReason::kForUserCode)) {
+ // TODO More specific error would be nice.
+ return ERR(INTERNAL);
+ }
+ }
+ // Once we have requested the suspend we actually go to sleep. We need to do this after releasing
+ // the suspend_lock to make sure we can be woken up. This call gains the mutator lock causing us
+ // to go to sleep until we are resumed.
+ SuspendCheck(self);
+ return OK;
+}
+
+jvmtiError ThreadUtil::SuspendThread(jvmtiEnv* env ATTRIBUTE_UNUSED, jthread thread) {
+ art::Thread* self = art::Thread::Current();
+ bool target_is_self = false;
+ {
+ art::ScopedObjectAccess soa(self);
+ art::MutexLock mu(self, *art::Locks::thread_list_lock_);
+ art::Thread* target = GetNativeThread(thread, soa);
+ if (target == nullptr) {
+ return ERR(INVALID_THREAD);
+ } else if (target == self) {
+ target_is_self = true;
+ }
+ }
+ if (target_is_self) {
+ return SuspendSelf(self);
+ } else {
+ return SuspendOther(self, thread);
+ }
+}
+
+jvmtiError ThreadUtil::ResumeThread(jvmtiEnv* env ATTRIBUTE_UNUSED,
+ jthread thread) {
+ if (thread == nullptr) {
+ return ERR(NULL_POINTER);
+ }
+ art::Thread* self = art::Thread::Current();
+ art::Thread* target;
+ // Retry until we know we won't get suspended by user code while resuming something.
+ do {
+ SuspendCheck(self);
+ art::MutexLock ucsl_mu(self, *art::Locks::user_code_suspension_lock_);
+ {
+ art::MutexLock tscl_mu(self, *art::Locks::thread_suspend_count_lock_);
+ // Make sure we won't be suspended in the middle of holding the thread_suspend_count_lock_ by
+ // a user-code suspension. We retry and do another SuspendCheck to clear this.
+ if (self->GetUserCodeSuspendCount() != 0) {
+ continue;
+ }
+ }
+ // From now on we know we cannot get suspended by user-code.
+ {
+ // NB This does a SuspendCheck (during thread state change) so we need to make sure we don't
+ // have the 'suspend_lock' locked here.
+ art::ScopedObjectAccess soa(self);
+ art::MutexLock tll_mu(self, *art::Locks::thread_list_lock_);
+ target = GetNativeThread(thread, soa);
+ if (target == nullptr) {
+ return ERR(INVALID_THREAD);
+ } else if (target == self) {
+ // We would have paused until we aren't suspended anymore due to the ScopedObjectAccess so
+ // we can just return THREAD_NOT_SUSPENDED. Unfortunately we cannot do any real DCHECKs
+ // about current state since it's all concurrent.
+ return ERR(THREAD_NOT_SUSPENDED);
+ } else if (target->GetState() == art::ThreadState::kTerminated) {
+ return ERR(THREAD_NOT_ALIVE);
+ }
+ // The JVMTI spec requires us to return THREAD_NOT_SUSPENDED if it is alive but we really
+ // cannot tell why resume failed.
+ {
+ art::MutexLock thread_suspend_count_mu(self, *art::Locks::thread_suspend_count_lock_);
+ if (target->GetUserCodeSuspendCount() == 0) {
+ return ERR(THREAD_NOT_SUSPENDED);
+ }
+ }
+ }
+ // It is okay that we don't have a thread_list_lock here since we know that the thread cannot
+ // die since it is currently held suspended by a SuspendReason::kForUserCode suspend.
+ DCHECK(target != self);
+ if (!art::Runtime::Current()->GetThreadList()->Resume(target,
+ art::SuspendReason::kForUserCode)) {
+ // TODO Give a better error.
+ // This is most likely THREAD_NOT_SUSPENDED but we cannot really be sure.
+ return ERR(INTERNAL);
+ } else {
+ return OK;
+ }
+ } while (true);
+}
+
+// Suspends all the threads in the list at the same time. Getting this behavior is a little tricky
+// since we can have threads in the list multiple times. This generally doesn't matter unless the
+// current thread is present multiple times. In that case we need to suspend only once and either
+// return the same error code in all the other slots if it failed or return ERR(THREAD_SUSPENDED) if
+// it didn't. We also want to handle the current thread last to make the behavior of the code
+// simpler to understand.
+jvmtiError ThreadUtil::SuspendThreadList(jvmtiEnv* env,
+ jint request_count,
+ const jthread* threads,
+ jvmtiError* results) {
+ if (request_count == 0) {
+ return ERR(ILLEGAL_ARGUMENT);
+ } else if (results == nullptr || threads == nullptr) {
+ return ERR(NULL_POINTER);
+ }
+ // This is the list of the indexes in 'threads' and 'results' that correspond to the currently
+ // running thread. These indexes we need to handle specially since we need to only actually
+ // suspend a single time.
+ std::vector<jint> current_thread_indexes;
+ art::Thread* self = art::Thread::Current();
+ for (jint i = 0; i < request_count; i++) {
+ {
+ art::ScopedObjectAccess soa(self);
+ art::MutexLock mu(self, *art::Locks::thread_list_lock_);
+ if (threads[i] == nullptr || GetNativeThread(threads[i], soa) == self) {
+ current_thread_indexes.push_back(i);
+ continue;
+ }
+ }
+ results[i] = env->SuspendThread(threads[i]);
+ }
+ if (!current_thread_indexes.empty()) {
+ jint first_current_thread_index = current_thread_indexes[0];
+ // Suspend self.
+ jvmtiError res = env->SuspendThread(threads[first_current_thread_index]);
+ results[first_current_thread_index] = res;
+ // Fill in the rest of the error values as appropriate.
+ jvmtiError other_results = (res != OK) ? res : ERR(THREAD_SUSPENDED);
+ for (auto it = ++current_thread_indexes.begin(); it != current_thread_indexes.end(); ++it) {
+ results[*it] = other_results;
+ }
+ }
+ return OK;
+}
+
+jvmtiError ThreadUtil::ResumeThreadList(jvmtiEnv* env,
+ jint request_count,
+ const jthread* threads,
+ jvmtiError* results) {
+ if (request_count == 0) {
+ return ERR(ILLEGAL_ARGUMENT);
+ } else if (results == nullptr || threads == nullptr) {
+ return ERR(NULL_POINTER);
+ }
+ for (jint i = 0; i < request_count; i++) {
+ results[i] = env->ResumeThread(threads[i]);
+ }
+ return OK;
+}
+
+} // namespace openjdkjvmti