diff options
Diffstat (limited to 'openjdkjvmti/ti_thread.cc')
-rw-r--r-- | openjdkjvmti/ti_thread.cc | 107 |
1 files changed, 76 insertions, 31 deletions
diff --git a/openjdkjvmti/ti_thread.cc b/openjdkjvmti/ti_thread.cc index 9a809df011..d0913cf859 100644 --- a/openjdkjvmti/ti_thread.cc +++ b/openjdkjvmti/ti_thread.cc @@ -340,47 +340,92 @@ static jint GetJvmtiThreadStateFromInternal(const InternalThreadState& state) { jint jvmti_state = JVMTI_THREAD_STATE_ALIVE; if (state.thread_user_code_suspend_count != 0) { + // Suspended can be set with any thread state so check it here. Even if the thread isn't in + // kSuspended state it will move to that once it hits a checkpoint so we can still set this. jvmti_state |= JVMTI_THREAD_STATE_SUSPENDED; // Note: We do not have data about the previous state. Otherwise we should load the previous // state here. } if (state.native_thread->IsInterrupted()) { + // Interrupted can be set with any thread state so check it here. jvmti_state |= JVMTI_THREAD_STATE_INTERRUPTED; } - if (internal_thread_state == art::ThreadState::kNative) { - jvmti_state |= JVMTI_THREAD_STATE_IN_NATIVE; - } - - if (internal_thread_state == art::ThreadState::kRunnable || - internal_thread_state == art::ThreadState::kWaitingWeakGcRootRead || - internal_thread_state == art::ThreadState::kSuspended) { - jvmti_state |= JVMTI_THREAD_STATE_RUNNABLE; - } else if (internal_thread_state == art::ThreadState::kBlocked) { - jvmti_state |= JVMTI_THREAD_STATE_BLOCKED_ON_MONITOR_ENTER; - } else { - // Should be in waiting state. - jvmti_state |= JVMTI_THREAD_STATE_WAITING; - - if (internal_thread_state == art::ThreadState::kTimedWaiting || - internal_thread_state == art::ThreadState::kSleeping) { - jvmti_state |= JVMTI_THREAD_STATE_WAITING_WITH_TIMEOUT; - } else { - jvmti_state |= JVMTI_THREAD_STATE_WAITING_INDEFINITELY; - } - - if (internal_thread_state == art::ThreadState::kSleeping) { - jvmti_state |= JVMTI_THREAD_STATE_SLEEPING; - } - - if (internal_thread_state == art::ThreadState::kTimedWaiting || - internal_thread_state == art::ThreadState::kWaiting) { - jvmti_state |= JVMTI_THREAD_STATE_IN_OBJECT_WAIT; - } - - // TODO: PARKED. We'll have to inspect the stack. + // Enumerate all the thread states and fill in the other bits. This contains the results of + // following the decision tree in the JVMTI spec GetThreadState documentation. + switch (internal_thread_state) { + case art::ThreadState::kRunnable: + case art::ThreadState::kWaitingWeakGcRootRead: + case art::ThreadState::kSuspended: + // These are all simply runnable. + // kRunnable is self-explanatory. + // kWaitingWeakGcRootRead is set during some operations with strings due to the intern-table + // so we want to keep it marked as runnable. + // kSuspended we don't mark since if we don't have a user_code_suspend_count then it is done + // by the GC and not a JVMTI suspension, which means it cannot be removed by ResumeThread. + jvmti_state |= JVMTI_THREAD_STATE_RUNNABLE; + break; + case art::ThreadState::kNative: + // kNative means native and runnable. Technically THREAD_STATE_IN_NATIVE can be set with any + // state but we don't have the information to know if it should be present for any but the + // kNative state. + jvmti_state |= (JVMTI_THREAD_STATE_IN_NATIVE | + JVMTI_THREAD_STATE_RUNNABLE); + break; + case art::ThreadState::kBlocked: + // Blocked is one of the top level states so it sits alone. + jvmti_state |= JVMTI_THREAD_STATE_BLOCKED_ON_MONITOR_ENTER; + break; + case art::ThreadState::kWaiting: + // Object.wait() so waiting, indefinitely, in object.wait. + jvmti_state |= (JVMTI_THREAD_STATE_WAITING | + JVMTI_THREAD_STATE_WAITING_INDEFINITELY | + JVMTI_THREAD_STATE_IN_OBJECT_WAIT); + break; + case art::ThreadState::kTimedWaiting: + // Object.wait(long) so waiting, with timeout, in object.wait. + jvmti_state |= (JVMTI_THREAD_STATE_WAITING | + JVMTI_THREAD_STATE_WAITING_WITH_TIMEOUT | + JVMTI_THREAD_STATE_IN_OBJECT_WAIT); + break; + case art::ThreadState::kSleeping: + // In object.sleep. This is a timed wait caused by sleep. + jvmti_state |= (JVMTI_THREAD_STATE_WAITING | + JVMTI_THREAD_STATE_WAITING_WITH_TIMEOUT | + JVMTI_THREAD_STATE_SLEEPING); + break; + // TODO We might want to print warnings if we have the debugger running while JVMTI agents are + // attached. + case art::ThreadState::kWaitingForDebuggerSend: + case art::ThreadState::kWaitingForDebuggerToAttach: + case art::ThreadState::kWaitingInMainDebuggerLoop: + case art::ThreadState::kWaitingForDebuggerSuspension: + case art::ThreadState::kWaitingForLockInflation: + case art::ThreadState::kWaitingForTaskProcessor: + case art::ThreadState::kWaitingForGcToComplete: + case art::ThreadState::kWaitingForCheckPointsToRun: + case art::ThreadState::kWaitingPerformingGc: + case art::ThreadState::kWaitingForJniOnLoad: + case art::ThreadState::kWaitingInMainSignalCatcherLoop: + case art::ThreadState::kWaitingForSignalCatcherOutput: + case art::ThreadState::kWaitingForDeoptimization: + case art::ThreadState::kWaitingForMethodTracingStart: + case art::ThreadState::kWaitingForVisitObjects: + case art::ThreadState::kWaitingForGetObjectsAllocated: + case art::ThreadState::kWaitingForGcThreadFlip: + // All of these are causing the thread to wait for an indeterminate amount of time but isn't + // caused by sleep, park, or object#wait. + jvmti_state |= (JVMTI_THREAD_STATE_WAITING | + JVMTI_THREAD_STATE_WAITING_INDEFINITELY); + break; + case art::ThreadState::kStarting: + case art::ThreadState::kTerminated: + // We only call this if we are alive so we shouldn't see either of these states. + LOG(FATAL) << "Should not be in state " << internal_thread_state; + UNREACHABLE(); } + // TODO: PARKED. We'll have to inspect the stack. return jvmti_state; } |