diff options
Diffstat (limited to 'compiler/optimizing')
-rw-r--r-- | compiler/optimizing/inliner.cc | 12 | ||||
-rw-r--r-- | compiler/optimizing/nodes.cc | 27 | ||||
-rw-r--r-- | compiler/optimizing/nodes.h | 4 |
3 files changed, 33 insertions, 10 deletions
diff --git a/compiler/optimizing/inliner.cc b/compiler/optimizing/inliner.cc index 20c4f1f698..2e79df1b84 100644 --- a/compiler/optimizing/inliner.cc +++ b/compiler/optimizing/inliner.cc @@ -419,7 +419,10 @@ bool HInliner::TryInline(HInvoke* invoke_instruction, ArtMethod* method, bool do size_t inline_max_code_units = compiler_driver_->GetCompilerOptions().GetInlineMaxCodeUnits(); if (code_item->insns_size_in_code_units_ > inline_max_code_units) { VLOG(compiler) << "Method " << PrettyMethod(method) - << " is too big to inline"; + << " is too big to inline: " + << code_item->insns_size_in_code_units_ + << " > " + << inline_max_code_units; return false; } @@ -639,9 +642,12 @@ bool HInliner::TryBuildAndInline(ArtMethod* resolved_method, for (; !it.Done(); it.Advance()) { HBasicBlock* block = it.Current(); - if (block->IsLoopHeader()) { + + if (block->IsLoopHeader() && block->GetLoopInformation()->IsIrreducible()) { + // Don't inline methods with irreducible loops, they could prevent some + // optimizations to run. VLOG(compiler) << "Method " << PrettyMethod(method_index, callee_dex_file) - << " could not be inlined because it contains a loop"; + << " could not be inlined because it contains an irreducible loop"; return false; } diff --git a/compiler/optimizing/nodes.cc b/compiler/optimizing/nodes.cc index 2eabadf861..adf8734214 100644 --- a/compiler/optimizing/nodes.cc +++ b/compiler/optimizing/nodes.cc @@ -288,9 +288,10 @@ void HGraph::SimplifyLoop(HBasicBlock* header) { // Make sure the loop has only one pre header. This simplifies SSA building by having // to just look at the pre header to know which locals are initialized at entry of the - // loop. + // loop. Also, don't allow the entry block to be a pre header: this simplifies inlining + // this graph. size_t number_of_incomings = header->GetPredecessors().size() - info->NumberOfBackEdges(); - if (number_of_incomings != 1) { + if (number_of_incomings != 1 || (GetEntryBlock()->GetSingleSuccessor() == header)) { HBasicBlock* pre_header = new (arena_) HBasicBlock(this, header->GetDexPc()); AddBlock(pre_header); pre_header->AddInstruction(new (arena_) HGoto(header->GetDexPc())); @@ -1837,6 +1838,7 @@ HInstruction* HGraph::InlineInto(HGraph* outer_graph, HInvoke* invoke) { DCHECK(GetBlocks()[0]->IsEntryBlock()); DCHECK(GetBlocks()[2]->IsExitBlock()); DCHECK(!body->IsExitBlock()); + DCHECK(!body->IsInLoop()); HInstruction* last = body->GetLastInstruction(); invoke->GetBlock()->instructions_.AddAfter(invoke, body->GetInstructions()); @@ -1895,7 +1897,7 @@ HInstruction* HGraph::InlineInto(HGraph* outer_graph, HInvoke* invoke) { // Update the meta information surrounding blocks: // (1) the graph they are now in, // (2) the reverse post order of that graph, - // (3) the potential loop information they are now in, + // (3) their potential loop information, inner and outer, // (4) try block membership. // Note that we do not need to update catch phi inputs because they // correspond to the register file of the outer method which the inlinee @@ -1924,15 +1926,24 @@ HInstruction* HGraph::InlineInto(HGraph* outer_graph, HInvoke* invoke) { for (HReversePostOrderIterator it(*this); !it.Done(); it.Advance()) { HBasicBlock* current = it.Current(); if (current != exit_block_ && current != entry_block_ && current != first) { - DCHECK(!current->IsInLoop()); DCHECK(current->GetTryCatchInformation() == nullptr); DCHECK(current->GetGraph() == this); current->SetGraph(outer_graph); outer_graph->AddBlock(current); outer_graph->reverse_post_order_[++index_of_at] = current; - if (loop_info != nullptr) { + if (!current->IsInLoop()) { current->SetLoopInformation(loop_info); - for (HLoopInformationOutwardIterator loop_it(*at); !loop_it.Done(); loop_it.Advance()) { + } else if (current->IsLoopHeader()) { + // Clear the information of which blocks are contained in that loop. Since the + // information is stored as a bit vector based on block ids, we have to update + // it, as those block ids were specific to the callee graph and we are now adding + // these blocks to the caller graph. + current->GetLoopInformation()->ClearAllBlocks(); + } + if (current->IsInLoop()) { + for (HLoopInformationOutwardIterator loop_it(*current); + !loop_it.Done(); + loop_it.Advance()) { loop_it.Current()->Add(current); } } @@ -1945,7 +1956,9 @@ HInstruction* HGraph::InlineInto(HGraph* outer_graph, HInvoke* invoke) { outer_graph->AddBlock(to); outer_graph->reverse_post_order_[++index_of_at] = to; if (loop_info != nullptr) { - to->SetLoopInformation(loop_info); + if (!to->IsInLoop()) { + to->SetLoopInformation(loop_info); + } for (HLoopInformationOutwardIterator loop_it(*at); !loop_it.Done(); loop_it.Advance()) { loop_it.Current()->Add(to); } diff --git a/compiler/optimizing/nodes.h b/compiler/optimizing/nodes.h index 019be5d494..5246fd1f05 100644 --- a/compiler/optimizing/nodes.h +++ b/compiler/optimizing/nodes.h @@ -689,6 +689,10 @@ class HLoopInformation : public ArenaObject<kArenaAllocLoopInfo> { void Add(HBasicBlock* block); void Remove(HBasicBlock* block); + void ClearAllBlocks() { + blocks_.ClearAllBits(); + } + private: // Internal recursive implementation of `Populate`. void PopulateRecursive(HBasicBlock* block); |