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-rw-r--r--compiler/optimizing/nodes.h44
1 files changed, 0 insertions, 44 deletions
diff --git a/compiler/optimizing/nodes.h b/compiler/optimizing/nodes.h
index 5cfbf4249e..828c0e51c8 100644
--- a/compiler/optimizing/nodes.h
+++ b/compiler/optimizing/nodes.h
@@ -366,13 +366,6 @@ class HGraph : public ArenaObject<kArenaAllocGraph> {
// is a throw-catch loop, i.e. the header is a catch block.
GraphAnalysisResult AnalyzeLoops() const;
- // Computes a linear order for the current graph (should be called before
- // using HLinearOrderIterator). Linearizes the graph such that:
- // (1): a block is always after its dominator,
- // (2): blocks of loops are contiguous.
- // This creates a natural and efficient ordering when visualizing live ranges.
- void Linearize();
-
// Iterate over blocks to compute try block membership. Needs reverse post
// order and loop information.
void ComputeTryBlockInformation();
@@ -6661,43 +6654,6 @@ class HPostOrderIterator : public ValueObject {
DISALLOW_COPY_AND_ASSIGN(HPostOrderIterator);
};
-class HLinearPostOrderIterator : public ValueObject {
- public:
- explicit HLinearPostOrderIterator(const HGraph& graph)
- : order_(graph.GetLinearOrder()), index_(graph.GetLinearOrder().size()) {}
-
- bool Done() const { return index_ == 0; }
-
- HBasicBlock* Current() const { return order_[index_ - 1u]; }
-
- void Advance() {
- --index_;
- DCHECK_GE(index_, 0U);
- }
-
- private:
- const ArenaVector<HBasicBlock*>& order_;
- size_t index_;
-
- DISALLOW_COPY_AND_ASSIGN(HLinearPostOrderIterator);
-};
-
-class HLinearOrderIterator : public ValueObject {
- public:
- explicit HLinearOrderIterator(const HGraph& graph)
- : order_(graph.GetLinearOrder()), index_(0) {}
-
- bool Done() const { return index_ == order_.size(); }
- HBasicBlock* Current() const { return order_[index_]; }
- void Advance() { ++index_; }
-
- private:
- const ArenaVector<HBasicBlock*>& order_;
- size_t index_;
-
- DISALLOW_COPY_AND_ASSIGN(HLinearOrderIterator);
-};
-
// Iterator over the blocks that art part of the loop. Includes blocks part
// of an inner loop. The order in which the blocks are iterated is on their
// block id.