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-rw-r--r--compiler/optimizing/nodes.h29
1 files changed, 29 insertions, 0 deletions
diff --git a/compiler/optimizing/nodes.h b/compiler/optimizing/nodes.h
index 7fbd7f48a2..42a9d95b9a 100644
--- a/compiler/optimizing/nodes.h
+++ b/compiler/optimizing/nodes.h
@@ -6061,6 +6061,20 @@ class HLoadClass FINAL : public HInstruction {
std::ostream& operator<<(std::ostream& os, HLoadClass::LoadKind rhs);
// Note: defined outside class to see operator<<(., HLoadClass::LoadKind).
+inline void HLoadClass::SetLoadKind(LoadKind load_kind) {
+ // The load kind should be determined before inserting the instruction to the graph.
+ DCHECK(GetBlock() == nullptr);
+ DCHECK(GetEnvironment() == nullptr);
+ SetPackedField<LoadKindField>(load_kind);
+ if (load_kind != LoadKind::kRuntimeCall && load_kind != LoadKind::kReferrersClass) {
+ special_input_ = HUserRecord<HInstruction*>(nullptr);
+ }
+ if (!NeedsEnvironment()) {
+ SetSideEffects(SideEffects::None());
+ }
+}
+
+// Note: defined outside class to see operator<<(., HLoadClass::LoadKind).
inline void HLoadClass::AddSpecialInput(HInstruction* special_input) {
// The special input is used for PC-relative loads on some architectures,
// including literal pool loads, which are PC-relative too.
@@ -6208,6 +6222,21 @@ class HLoadString FINAL : public HInstruction {
std::ostream& operator<<(std::ostream& os, HLoadString::LoadKind rhs);
// Note: defined outside class to see operator<<(., HLoadString::LoadKind).
+inline void HLoadString::SetLoadKind(LoadKind load_kind) {
+ // The load kind should be determined before inserting the instruction to the graph.
+ DCHECK(GetBlock() == nullptr);
+ DCHECK(GetEnvironment() == nullptr);
+ DCHECK_EQ(GetLoadKind(), LoadKind::kRuntimeCall);
+ SetPackedField<LoadKindField>(load_kind);
+ if (load_kind != LoadKind::kRuntimeCall) {
+ special_input_ = HUserRecord<HInstruction*>(nullptr);
+ }
+ if (!NeedsEnvironment()) {
+ SetSideEffects(SideEffects::None());
+ }
+}
+
+// Note: defined outside class to see operator<<(., HLoadString::LoadKind).
inline void HLoadString::AddSpecialInput(HInstruction* special_input) {
// The special input is used for PC-relative loads on some architectures,
// including literal pool loads, which are PC-relative too.