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-rw-r--r--compiler/optimizing/loop_optimization.h20
1 files changed, 18 insertions, 2 deletions
diff --git a/compiler/optimizing/loop_optimization.h b/compiler/optimizing/loop_optimization.h
index b17861648f..0535c74e91 100644
--- a/compiler/optimizing/loop_optimization.h
+++ b/compiler/optimizing/loop_optimization.h
@@ -47,6 +47,11 @@ class HLoopOptimization : public HOptimization {
static constexpr const char* kLoopOptimizationPassName = "loop_optimization";
+ // The maximum number of total instructions (trip_count * instruction_count),
+ // where the optimization of removing SuspendChecks from the loop header could
+ // be performed.
+ static constexpr int64_t kMaxTotalInstRemoveSuspendCheck = 128;
+
private:
/**
* A single loop inside the loop hierarchy representation.
@@ -179,8 +184,19 @@ class HLoopOptimization : public HOptimization {
// should be actually applied.
bool TryFullUnrolling(LoopAnalysisInfo* analysis_info, bool generate_code = true);
- // Tries to apply scalar loop peeling and unrolling.
- bool TryPeelingAndUnrolling(LoopNode* node);
+ // Tries to remove SuspendCheck for plain loops with a low trip count. The
+ // SuspendCheck in the codegen makes sure that the thread can be interrupted
+ // during execution for GC. Not being able to do so might decrease the
+ // responsiveness of GC when a very long loop or a long recursion is being
+ // executed. However, for plain loops with a small trip count, the removal of
+ // SuspendCheck should not affect the GC's responsiveness by a large margin.
+ // Consequently, since the thread won't be interrupted for plain loops, it is
+ // assumed that the performance might increase by removing SuspendCheck.
+ bool TryToRemoveSuspendCheckFromLoopHeader(LoopAnalysisInfo* analysis_info,
+ bool generate_code = true);
+
+ // Tries to apply scalar loop optimizations.
+ bool TryLoopScalarOpts(LoopNode* node);
//
// Vectorization analysis and synthesis.