diff options
Diffstat (limited to 'compiler/optimizing/loop_optimization.h')
-rw-r--r-- | compiler/optimizing/loop_optimization.h | 20 |
1 files changed, 18 insertions, 2 deletions
diff --git a/compiler/optimizing/loop_optimization.h b/compiler/optimizing/loop_optimization.h index b17861648f..0535c74e91 100644 --- a/compiler/optimizing/loop_optimization.h +++ b/compiler/optimizing/loop_optimization.h @@ -47,6 +47,11 @@ class HLoopOptimization : public HOptimization { static constexpr const char* kLoopOptimizationPassName = "loop_optimization"; + // The maximum number of total instructions (trip_count * instruction_count), + // where the optimization of removing SuspendChecks from the loop header could + // be performed. + static constexpr int64_t kMaxTotalInstRemoveSuspendCheck = 128; + private: /** * A single loop inside the loop hierarchy representation. @@ -179,8 +184,19 @@ class HLoopOptimization : public HOptimization { // should be actually applied. bool TryFullUnrolling(LoopAnalysisInfo* analysis_info, bool generate_code = true); - // Tries to apply scalar loop peeling and unrolling. - bool TryPeelingAndUnrolling(LoopNode* node); + // Tries to remove SuspendCheck for plain loops with a low trip count. The + // SuspendCheck in the codegen makes sure that the thread can be interrupted + // during execution for GC. Not being able to do so might decrease the + // responsiveness of GC when a very long loop or a long recursion is being + // executed. However, for plain loops with a small trip count, the removal of + // SuspendCheck should not affect the GC's responsiveness by a large margin. + // Consequently, since the thread won't be interrupted for plain loops, it is + // assumed that the performance might increase by removing SuspendCheck. + bool TryToRemoveSuspendCheckFromLoopHeader(LoopAnalysisInfo* analysis_info, + bool generate_code = true); + + // Tries to apply scalar loop optimizations. + bool TryLoopScalarOpts(LoopNode* node); // // Vectorization analysis and synthesis. |