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-rw-r--r--compiler/optimizing/locations.h9
1 files changed, 0 insertions, 9 deletions
diff --git a/compiler/optimizing/locations.h b/compiler/optimizing/locations.h
index c3a99150c4..09bbb33042 100644
--- a/compiler/optimizing/locations.h
+++ b/compiler/optimizing/locations.h
@@ -525,14 +525,6 @@ class LocationSummary : public ArenaObject<kArenaAllocMisc> {
return temps_.Size();
}
- void SetEnvironmentAt(uint32_t at, Location location) {
- environment_.Put(at, location);
- }
-
- Location GetEnvironmentAt(uint32_t at) const {
- return environment_.Get(at);
- }
-
Location Out() const { return output_; }
bool CanCall() const { return call_kind_ != kNoCall; }
@@ -602,7 +594,6 @@ class LocationSummary : public ArenaObject<kArenaAllocMisc> {
private:
GrowableArray<Location> inputs_;
GrowableArray<Location> temps_;
- GrowableArray<Location> environment_;
// Whether the output overlaps with any of the inputs. If it overlaps, then it cannot
// share the same register as the inputs.
Location::OutputOverlap output_overlaps_;